Abubuwan Koyo Botley Saitin Ayyukan Robot 2.0
Bayanin samfur
- Sunan samfur: Saitin aiki guda 78
- Lambar Samfura: Farashin 2938
- Matsayin da aka Shawarar: K+
- Ya haɗa da: Hannun Robot, takardar siti, Jagorar Ayyuka
Siffofin
- Yana koyar da mahimman ra'ayoyin coding
- Yana ƙarfafa tunani mai mahimmanci, ra'ayoyin sararin samaniya, dabaru na jeri, haɗin gwiwa, da aiki tare
- Yana ba da damar keɓance launin haske na Botley
- Yana kunna gano abu
- Yana ba da saitunan sauti: Maɗaukaki, Ƙananan, da Kashe
- Yana ba da zaɓi don maimaita matakai ko jerin matakai
- Yana ba da damar share matakan da aka tsara
- Wutar wuta ta atomatik bayan mintuna 5 na rashin aiki
Umarnin Amfani da samfur
Aiki na asali:
Don sarrafa Botley, yi amfani da canjin WUTA don juyawa tsakanin KASHE, CODE, da hanyoyin bin layi.
Amfani da Remote Programmer:
Don tsara Botley, bi waɗannan matakan:
- Danna maɓallan da ake so akan Mai Shirye-shiryen Nesa don shigar da umarni.
- Danna maɓallin TRANSMIT don aika lambar ku daga Mai Shirye-shiryen Nesa zuwa Botley.
Maɓallan Shirye-shiryen Nisa:
- GABA (F): Botley yana motsawa gaba mataki 1 (kimanin 8, dangane da saman).
- JUYA HAGU DARIKI 45 (L45): Botley zai juya zuwa hagu 45 digiri.
- JUYA DAMA 45 digiri (R45): Botley zai juya zuwa dama 45 digiri.
- MAƊAKI: Danna don maimaita mataki ko jerin matakai.
- GANO ABUBUWA: Danna don kunna gano abu.
- JUYA HAGU (L): Botley zai juya zuwa hagu 90 digiri.
- BAYA (B): Botley yana matsawa baya 1 mataki.
- SAUTI: Latsa don kunna tsakanin saitunan sauti 3: Maɗaukaki, Ƙananan, da Kashe.
- JUYA DAMA (R): Botley zai juya zuwa dama 90 digiri.
- KYAUTA: Danna sau ɗaya don share mataki na ƙarshe da aka tsara. Latsa ka riƙe don share duk matakan da aka tsara a baya.
Shigar da Baturi:
Botley yana buƙatar (3) batir AAA uku, yayin da Mai Shirye-shiryen Nesa yana buƙatar (2) batir AAA biyu. Da fatan za a koma shafi na 7 na littafin jagorar mai amfani don cikakkun bayanai kan yadda ake shigar da batura.
Lura: Lokacin da batura suka yi ƙasa da ƙarfi, Botley zai yi ƙara akai-akai, kuma aikin zai iyakance. Da fatan za a saka sabbin batura don ci gaba da amfani da Botley.
Farawa:
Don fara shirye-shiryen Botley, bi waɗannan matakan:
- Zamar da maɓallin WUTA a ƙasan Botley zuwa yanayin CODE.
- Sanya Botley a ƙasa (zai fi dacewa tudu mai ƙarfi don kyakkyawan aiki).
- Latsa kibiya GABA (F) akan Mai Shirye-shiryen Nesa.
- Nuna Mai Shirye-shiryen Nesa a Botley kuma danna maɓallin TRANSMIT.
- Botley za ta yi haske, ta yi sauti don nuna an watsa shirin, sannan ta ci gaba mataki ɗaya.
Lura: Idan kun ji sauti mara kyau bayan latsa maɓallin watsawa, da fatan za a koma zuwa sashin gyara matsala na littafin jagorar mai amfani don ƙarin taimako.
Bari mu sami codeing
Programming, ko coding, shine yaren da muke amfani da shi don sadarwa da kwamfutoci. Lokacin da kuka tsara Botley ta amfani da Matsalolin Nesa da aka haɗa, kuna shiga cikin ainihin nau'in "coding." Haɗa umarni tare don jagorantar Botley babbar hanya ce don farawa a cikin duniyar coding. Don haka me yasa koyan yaren codeing yake da mahimmanci haka? Domin yana taimakawa koyarwa da ƙarfafawa:
- Ka'idodin ƙididdiga na asali
- Babban ra'ayoyin coding kamar If/Sa'an nan dabaru
- Mahimman tunani
- Hanyoyi na sararin samaniya
- Hankalin jeri
- Haɗin kai da aiki tare
Saiti ya haɗa
- 1 Botley 2.0 robot
- 1 Mai Shirye-shiryen Nesa
- 2 Saitunan hannun mutum-mutumin da za a iya cirewa
- 40 Katunan coding
- 6 Allolin coding
- 8 Sanda
- 12 Cubes
- 2 Cones
- 2 Tutoci
- 2 Kwallaye
- 1 Manufar
- 1 Takarda mai haske a cikin duhu
Basic Aiki
Iko-Zamar da wannan canjin don kunna tsakanin KASHE, CODE, da hanyoyin bin layi
Amfani da Remote Programmer
Kuna iya shirya Botley ta amfani da Remote Programmer. Danna waɗannan maɓallan don shigar da umarni, sannan danna TRANSMIT
Saka Batura
Botley yana buƙatar (3) batir AAA uku. Mai Shirye-shiryen Nesa yana buƙatar (2) batir AAA guda biyu. Da fatan za a bi umarnin shigar baturi a shafi na 7.
Lura: Lokacin da batura suka yi ƙasa da ƙarfi, Botley zai yi ƙara kuma za a iyakance aiki. Da fatan za a saka sabbin batura don ci gaba da amfani da Botley.
Farawa
A yanayin CODE, kowane maɓallin kibiya da ka latsa yana wakiltar mataki a lambar ku. Lokacin da kuka aika lambar ku, Botley zai aiwatar da duk matakan cikin tsari. Fitilar saman Botley za su haskaka a farkon kowane mataki. Botley zai tsaya ya yi sauti lokacin da ya kammala lambar. TSAYA Botley daga motsi a kowane lokaci ta latsa maɓallin tsakiya a saman Botley. CLEAR yana share mataki na ƙarshe da aka tsara. Latsa ka riƙe don share DUK matakai. Lura cewa Mai Shirye-shiryen Nesa yana riƙe da lamba ko da an kashe Botley . Danna CLEAR don fara sabon shiri. Botley zai yi amfani da wutar lantarki idan aka bar shi ba ya aiki na mintuna 5. Danna maɓallin tsakiya a saman Botley don tashe shi.
Fara da shirin mai sauƙi. Gwada wannan:
- Zamar da maɓallin WUTA a ƙasan Botley zuwa CODE.
- Sanya Botley a kan fl oor (yana aiki mafi kyau akan saman tudu).
- Latsa kibiya GABA (F) akan Mai Shirye-shiryen Nesa.
- Nuna Mai Shirye-shiryen Nesa a Botley kuma danna maɓallin TRANSMIT.
- Botley za ta yi haske, ta yi sauti don nuna an watsa shirin, sannan ta ci gaba mataki ɗaya.
Lura: Idan kun ji sauti mara kyau bayan danna maɓallin watsawa:
- Latsa TRANSMIT kuma. (Kada ku sake shigar da shirinku- zai kasance a cikin ma'adanin Ma'adanin Shirye-shiryen Remote har sai kun share shi.)
- Bincika cewa maɓallin WUTA a ƙasan Botley yana cikin matsayi CODE.
- Duba hasken kewayen ku. Haske mai haske zai iya shafar yadda Mai Shirye-shiryen Nesa ke aiki.
- Nuna Mai Shirye-shiryen Nesa kai tsaye a Botley.
- Kawo Remote Programmer kusa da Botley
Yanzu, gwada dogon shiri. Gwada wannan:
- Latsa ka riƙe CLEAR don share tsohon shirin.
- Shigar da jeri mai zuwa: GABA, GABA, DAMA, DAMA, GABA (F, F, R, R, F).
- Latsa TRANSMIT kuma Botley zai aiwatar da shirin.
Nasihu:
- TSAYA Botley a kowane lokaci ta danna maɓallin tsakiya a samansa.
- Kuna iya watsa shirin daga nesa zuwa 6' nesa dangane da hasken wuta. Botley yana aiki mafi kyau a cikin hasken daki na yau da kullun. Haske mai haske zai tsoma baki tare da watsawa.
- Kuna iya ƙara matakai akan shirin. Da zarar Botley ya kammala shirin, za ku iya ƙara ƙarin matakai ta shigar da su cikin Remote Programmer. Lokacin da kuka danna TRANSMIT, Botley zai sake farawa shirin daga farkon, yana ƙara ƙarin matakan a ƙarshen.
- Botley na iya yin jerin gwano har zuwa matakai 150! Idan ka shigar da tsarin da aka tsara wanda ya wuce matakai 150, za ku ji sautin da ke nuna an kai iyakar matakin.
madaukai
Kwararrun masu tsara shirye-shirye da coders suna ƙoƙarin yin aiki yadda ya kamata yadda ya kamata. Hanya ɗaya don yin wannan ita ce ta amfani da LOOPS don maimaita jerin matakai. Yin aiki a cikin ƴan matakan da zai yiwu babbar hanya ce ta sa lambar ku ta fi dacewa. Duk lokacin da ka danna maɓallin LOOP, Botley zai maimaita wannan jerin.
Gwada wannan (a cikin yanayin CODE):
- Latsa ka riƙe CLEAR don share tsohon shirin.
- Latsa LOOP, DAMA, DAMA, DAMA, DAMA, MUSA, sake (don maimaita matakan).
- Danna TRANSMIT. Botley zai yi 360s guda biyu, yana juya gaba ɗaya sau biyu.
Yanzu, ƙara madauki a tsakiyar shirin.
Gwada wannan:
- Latsa ka riƙe CLEAR don share tsohon shirin.
- Shigar da jeri mai zuwa: GABA, MAƊAUKA, DAMA, HAGU, MAƊAUKA, MAƊAUKA, BAYA.
- Latsa TRANSMIT kuma Botley zai aiwatar da shirin. Kuna iya amfani da LOOP sau da yawa gwargwadon yadda kuke so, muddin ba ku wuce matsakaicin adadin matakai (150).
Gano Abun & Idan/Sa'an nan Shirye-shiryen
Idan/Sa'an nan kuma shirye-shirye hanya ce ta koyar da mutummutumi yadda ake hali a wasu yanayi. Ana iya tsara robots don amfani da na'urori masu auna firikwensin don mu'amala da duniyar da ke kewaye da su. Botley yana da firikwensin gano abu (OD) wanda zai iya taimakawa Botley "gani" abubuwa a hanyarsa. Amfani da firikwensin Botley babbar hanya ce don koyo game da Idan/Sa'an nan kuma shirye-shirye.
Gwada wannan (a cikin yanayin CODE):
- Sanya mazugi (ko makamancinsa) kamar inci 10 kai tsaye a gaban Botley.
- Latsa ka riƙe CLEAR don share tsohon shirin.
- Shigar da jeri mai zuwa: GABA, GABA, GABA (F, F, F).
- Danna maɓallin OBJECT GANE (OD). Za ku ji sauti kuma jajayen hasken da ke kan Remote Programmer zai kasance yana haskakawa don nuna cewa firikwensin OD yana kunne.
- Na gaba, shigar da abin da kuke son BOTLEY ya yi idan ya “ga” abu a tafarkinsa — gwada DAMA, GABA, HAGU (R,F,L).
- Danna TRANSMIT.
Botley zai aiwatar da tsarin. IDAN Botley ya “gani” abu a hanyarsa, to zai yi wani tsari na dabam. Botley za ta yi la'akari da ainihin jeri.
Lura: Botley's OD firikwensin yana tsakanin idanunsa. Yana gano abubuwan da ke gabansa kai tsaye kuma aƙalla tsayi 2 inci 11⁄2 faɗi. Idan Botley baya “ganin” abu a gabansa, duba waɗannan abubuwa:
- Shin maɓallin WUTA a ƙasan Botley a cikin CODE matsayi?
- Shin firikwensin OBJECT DETECTION yana kunne (jajayen hasken da ke kan programmer ya kamata a kunna)?
- Shin abun yayi kankanta ne?
- Shin abun yana gaban Botley kai tsaye?
- Shin hasken ya yi haske sosai? Botley yana aiki mafi kyau a cikin hasken daki na yau da kullun. Ayyukan Botley na iya zama rashin daidaituwa a cikin hasken rana mai haske.
Lura: Botley ba zai ci gaba ba lokacin da ya "ga" abu. Zai yi magana har sai kun kawar da abin daga hanyarsa.
Sensor Hasken Botley
Botley yana da ginanniyar firikwensin haske! A cikin duhu, idanun Botley za su haskaka! Latsa maɓallin HASke don tsara launin haske na Botley. Kowane latsa maɓallin haske yana zaɓar sabon launi!
Lamba ta Launi! (a cikin yanayin CODE)
Code Botley don ƙirƙirar haske mai launi da nunin kiɗa! Latsa ka riƙe maɓallin HASKEN akan mai shirye-shiryen nesa har sai Botley ya buga ɗan gajeren waƙa. Yanzu zaku iya tsara nunin hasken ku na musamman.
- Yi amfani da maɓallan kiban launi don tsara jerin launi naku. Danna TRANSMIT don fara nunin haske.
- Idanun Botley za su haskaka bisa ga tsarin launi da aka tsara yayin da Botley ke rawa don bugun.
- Ƙara zuwa nunin haske ta latsa ƙarin maɓallan kibiya masu launi. Shirin har zuwa matakai 150!
- Latsa ka riƙe CLEAR don share nunin hasken ku. Latsa ka riƙe maɓallin HASKEN don fara sabon nuni.
Lura: Idan kun danna maɓalli ɗaya sau biyu a jere, launi zai tsaya sau biyu tsawon tsayi.
Botley ya ce! (a cikin yanayin CODE)
Botley kawai yana son yin wasanni! Gwada buga wasan Botley ya ce! Maɓallan kibiya F,B,R da L kawai ake amfani da su a wannan wasan.
- Latsa ka riƙe CLEAR akan mai tsara shirye-shirye na nesa. Shigar da lambar F,R,B,L, kuma danna TRANSMIT don fara wasan.
- Botley za ta buga bayanin kula kuma ta toka launi (misali, kore). Maimaita bayanin kula ta latsa maɓallin da ya dace (FORWARD) akan na'urar shirin nesa, sannan TRANSMIT ta biyo baya. Yi amfani da idanun Botley a matsayin jagora. Domin misaliampDon haka, idan sun haskaka RED, danna maɓallin kibiya ja.
- Sannan Botley zai buga rubutu iri ɗaya, da ƙari ɗaya. Maimaita tsarin baya zuwa Botley kuma latsa TRANSMIT.
- Idan kun yi kuskure, Botley zai fara sabon wasa.
- Idan za ku iya maimaita bayanin kula 15 a jere, a daidai tsari, kun ci nasara! Latsa ka riƙe CLEAR don fita.
Bakar Layin Bin
Botley yana da firikwensin firikwensin da ke ƙarƙashinsa wanda ke ba shi damar bin layin baki. Allolin da aka haɗa suna da layin baki da aka buga a gefe ɗaya. Shirya waɗannan a hanya don Botley ya bi. Lura cewa duk wani duhun duhu ko canjin launi zai lalata motsinsa, don haka tabbatar da cewa babu wani launi ko canjin saman kusa da layin baki. Shirya alluna kamar haka:
Botley zai juya ya koma lokacin da ya kai ƙarshen layin.
Gwada wannan:
- Matsa maɓallin WUTA a ƙasan Botley zuwa LINE.
- Sanya Botley akan layin baki. Na'urar firikwensin da ke ƙasan Botley yana buƙatar kasancewa kai tsaye a kan layin baki.
- Danna maɓallin tsakiya a saman Botley don fara bin layi. Idan kawai ya ci gaba da jujjuya shi, matsa shi kusa da layin—zai ce “Ah-ha” idan ya sami layin.
- Latsa maɓallin tsakiya don dakatar da Botley-ko kawai ɗauka shi!
Hakanan zaka iya zana hanyarka don Botley ya bi. Yi amfani da farar takarda da alamar baƙar fata mai kauri. Dole ne layukan da aka zana hannu su kasance tsakanin faɗin 4mm zuwa 10mm kuma ƙaƙƙarfan baki da fari.
Robot Arms
Botley ya zo sanye da makamai na mutum-mutumi, wanda aka kera don taimaka masa yin ayyuka. Ɗauki kayan kai a kan fuskar Botley, sa'annan ka saka hannun mutum-mutumi biyu. Botley yanzu na iya motsa abubuwa kamar ƙwallaye da tubalan da aka haɗa cikin wannan saitin. Saita mazes kuma kuyi ƙoƙarin gina lamba don jagorantar Botley don matsar da wani abu daga wuri guda zuwa wani.
Lura: Siffar gano abu (OD) ba za ta yi aiki da kyau ba lokacin da aka haɗe hannun mutum-mutumin da za a iya cirewa. Da fatan za a cire hannun mutum-mutumin da za a iya cirewa yayin amfani da wannan fasalin. Kayan kai kuma ya haɗa da murfin zamewa don firikwensin haske na Botley. Mayar da mai juyawa zuwa rufe firikwensin Botley. Yanzu idanun Botley za su yi haske!
Katunan coding
Yi amfani da katunan ƙididdigewa don ci gaba da lura da kowane mataki a cikin lambar ku. Kowane katin yana da jagora ko "mataki" don tsarawa cikin Botley. Waɗannan katunan suna daidaita launi don dacewa da maɓallan da ke kan Maɓallin Shirye-shiryen Nesa. Muna ba da shawarar jera katunan coding a kwance a jere don madubi kowane mataki a cikin shirin ku.
Lambobin Sirri!
Shigar da waɗannan jeri a kan Remote Programmer don sa Botley yayi dabarar sirri! Danna CLEAR kafin a gwada kowanne.
Don ƙarin nasiha, dabaru, da ɓoyayyun siffofi, da fatan za a ziyarci http://learningresources.com/Botley.
kwalabe da yawa!
Don guje wa tsoma baki tare da sauran masu shirye-shiryen nesa, zaku iya haɗa mai shirye-shiryen nesa zuwa Botley, yana ba ku damar amfani da Botley fiye da ɗaya a lokaci guda (har zuwa 4):
- Latsa ka riƙe maɓallin GABA (F) har sai kun ji a sauti.
- Yanzu, shigar da jerin maɓalli huɗu (misali, F,F,R,R).
- Danna TRANSMIT.
- Za ku ji sautin "fanfare". Yanzu an haɗa remote ɗin ku zuwa Botley ɗaya kuma ba za a iya amfani da shi don sarrafa wani ba.
- Yi amfani da lambobi da aka haɗa don gano kowane Botley da madaidaicin shirye-shiryen nesa (misali, sanya sitika 1 akan Botley da na'ura mai nisa wanda yake). Lakabi Botleys ɗinku ta wannan hanya zai rage ruɗani kuma zai sauƙaƙe wasan coding don sarrafawa.
Lura: Lokacin amfani da Botleys da yawa a lokaci ɗaya, ana rage yawan watsawa. Kuna buƙatar kawo mai shirye-shiryen nesa kadan kusa da Botley lokacin aika lamba.
Shirya matsala
Lambobin shirye-shiryen nesa / watsawa
Idan kun ji sauti mara kyau bayan danna maɓallin TRANSMIT, gwada waɗannan masu zuwa:
- Duba hasken. Haske mai haske zai iya shafar yadda Mai Shirye-shiryen Nesa ke aiki.
- Nuna Mai Shirye-shiryen Nesa kai tsaye a Botley.
- Kawo Remote Programmer kusa da Botley.
- Ana iya shirya Botley iyakar matakai 150. Tabbatar lambar shirin tana matakai 150 ko ƙasa da haka.
- Botley zai yi rauni bayan mintuna 5 idan an bar shi ba aiki. Danna maɓallin tsakiya a saman Botley don tashe shi. (Botley zai yi ƙoƙarin jan hankalin ku sau huɗu kafin ya yi ƙasa.)
- Tabbatar an saka sabbin batura yadda ya kamata a cikin Botley da na'ura mai nisa.
- Bincika cewa babu abin da ke hana ruwan tabarau a kan shirye-shiryen ko a saman Botley.
Motsin Botley
Idan Botley baya motsi da kyau, duba waɗannan abubuwa:
- Tabbatar cewa ƙafafun Botley na iya motsawa cikin yardar kaina kuma babu abin da ke hana motsi.
- Botley na iya motsawa akan filaye iri-iri, amma yana aiki mafi kyau akan filaye masu santsi, lebur kamar itace ko tayal lebur.
- Kada a yi amfani da Botley a cikin yashi ko ruwa.
- Tabbatar an saka sabbin batura yadda ya kamata a cikin Botley da na'ura mai nisa.
Gane Abu
Idan Botley baya gano abubuwa ko aiki ta hanyar amfani da wannan fasalin ba, duba waɗannan abubuwa:
- Cire hannun mutum-mutumin da za a iya cirewa kafin amfani da gano abu.
- Idan Botley ba ya “ganin” abu, duba girmansa da siffarsa. Abubuwan yakamata su kasance aƙalla tsayin inci 2 da faɗin inci 1½.
- Lokacin da OD ke kunne, Botley ba zai ci gaba ba lokacin da ya “gani” abu — kawai zai tsaya a wurin kuma ya yi magana har sai kun motsa abu daga hanyarsa. Gwada sake fasalin Botley don kewaya abu.
Lambobin Sirri
- Kuna iya faruwa don shigar da jerin matakai waɗanda suka dace da ɗaya daga cikin lambobin sirrin da aka jera a shafin da ya gabata. Idan haka ne, Botley zai yi dabarar da lambar sirri ta fara kuma ta soke shigarwar da hannu.
- Lura cewa lambar sirrin fatalwa za ta yi aiki ne kawai idan an kunna firikwensin haske. Tabbatar kashe fitilu
Bayanin Baturi
Lokacin da batura suka yi ƙasa da ƙarfi, Botley zai yi ƙara akai-akai. Da fatan za a saka sabbin batura don ci gaba da amfani da Botley.
Girkawa ko Sauya Batir
GARGADI! Don guje wa zubar batir, da fatan za a bi waɗannan umarnin a hankali. Rashin bin waɗannan umarnin na iya haifar da zubewar acid ɗin baturi wanda zai iya haifar da konewa, rauni na mutum, da lalacewar dukiya.
Ana bukata: 5 x 1.5V AAA baturi da Phillips sukudireba
- Yakamata a girka ko maye gurbin wani babba.
- Botley yana buƙatar (3) batir AAA uku. Mai Shirye-shiryen Nesa yana buƙatar (2) batir AAA guda biyu.
- A kan Botley da na'ura mai nisa, sashin baturi yana a bayan naúrar.
- Don shigar da batura, da farko, cire dunƙule tare da screwdriver Phillips kuma cire ƙofar ɗakin baturi. Shigar da batura kamar yadda aka nuna a cikin ɗakin.
- Sauya ƙofar ɗakin kuma kiyaye shi da dunƙule.
Shawarwarin Kulawa da Kulawa
- Yi amfani da (3) baturan AAA uku don Botley da (2) baturan AAA guda biyu don Mai Shirya Mai Nisa.
- Tabbatar shigar da batura daidai (tare da kulawar manya) kuma koyaushe ku bi umarnin abin wasa da mai ƙirar baturi.
- Kada a haɗa alkaline, daidaitaccen (carbon-zinc), ko batura masu caji (nickel-cadmium).
- Kar a haxa sababbin batura da aka yi amfani da su.
- Saka batura tare da madaidaicin polarity. Kyakkyawan (+) da korau (-) dole ne a shigar da su cikin madaidaitan kwatance kamar yadda aka nuna a cikin ɗakin baturin.
- Kar a yi cajin batura marasa caji.
- Yi cajin batura masu caji waɗanda ke ƙarƙashin kulawar manya.
- Cire batura masu caji daga abin wasa kafin yin caji.
- Yi amfani da batura iri ɗaya ko daidai.
- Kada a gaje tashoshi masu kawo kayayyaki.
- Koyaushe cire raunana ko matattun batura daga samfurin.
- Cire batura idan samfurin za a adana na dogon lokaci.
- Ajiye a zafin jiki.
- Don tsaftacewa, goge saman naúrar tare da bushewar yadi.
- Da fatan za a riƙe waɗannan umarnin don tunani na gaba.
Kalubalen coding
An tsara ƙalubalen coding ɗin da ke ƙasa don fahimtar ku game da yin coding Botley. Ana lissafta su cikin tsari na wahala. Kalubalen farko na farkon masu coding ne, yayin da ƙalubalen 8-10 za su gwada ƙwarewar coding ɗin ku da gaske.
- Umarni na asali
- Gabatar da Juyawa
- Juyawa da yawa
- Ayyukan Shirye-shiryen
- Ayyukan Shirye-shiryen
- Can kuma Baya
- Idan/Sai/Sai
- Tunani Gaba!
- Yi Square
Yin amfani da umarnin LOOP, shirya Botley don motsawa cikin ƙirar murabba'i. - Kalubalen Haɗuwa
Yin amfani da duka LOOP da Gano Abu, shirya Botley don motsawa daga allon shuɗi zuwa allon orange.
Ƙara koyo game da samfuranmu a LearningResources.com.
TUNTUBE
- Learning Resources, Inc., Vernon Hills, IL, Amurka
- Learning Resources Ltd., Bergen Way,
- King's Lynn, Norfolk, PE30 2JG, Birtaniya
- Albarkatun Koyo BV, Kabelweg 57,
- 1014 BA, Amsterdam, Netherlands
- Da fatan za a riƙe fakitin don tunani na gaba.
- Anyi a China. Saukewa: LRM2938-GUD
GARGADI FCC
Wannan na'urar ta bi Sashe na 15 na dokokin FCC. Aikin yana ƙarƙashin sharuɗɗa biyu masu zuwa:
- wannan na'urar bazai haifar da tsangwama mai cutarwa ba kuma
- dole ne wannan na'urar ta karɓi duk wani tsangwama da aka samu, gami da tsangwama wanda zai iya haifar da aiki maras so.
Takardu / Albarkatu
![]() |
Abubuwan Koyo Botley Saitin Ayyukan Robot 2.0 [pdf] Umarni Botley Saitin Ayyukan Robot ɗin Coding 2.0, Botley, Saitin Ayyukan Robot Saitin 2.0, Ayyukan Robot Saitin 2.0, Saitin Aiki 2.0 |