IZixhobo zokuFunda-ILOGO

Izixhobo zokufunda eBotley Umsebenzi weRobhothi yokuKhowuda iSeti 2.0

Izixhobo zokufunda-iBotley-The-Coding-Robot-Activity-Set-2-0-PRODUCT

Ulwazi lweMveliso

  • Igama lemveliso: 78-piece umsebenzi iseti
  • Inombolo yoMfanekiso: LER 2938
  • Amabanga acetyiswayo: K+
  • Iquka: Iingalo zerobhothi, iphepha lesincamathelisi, Isikhokelo soMsebenzi

Iimbonakalo

  • Ufundisa iikhonsepthi ezisisiseko nezikwinqanaba eliphezulu
  • Ikhuthaza ukucinga okuphangaleleyo, iikhonsepthi zendawo, ingqiqo elandelelanayo, intsebenziswano, kunye nokusebenzisana
  • Ivumela ukwenziwa kombala okhanyayo weBotley
  • Yenza ukubonwa kwento
  • Inikeza useto lwesandi: Phezulu, Phantsi, kwaye Valiwe
  • Inika ukhetho lokuphinda amanyathelo okanye ulandelelwano lwamanyathelo
  • Ivumela ukucocwa kwamanyathelo acwangcisiweyo
  • Amandla-phantsi okuzenzekelayo emva kwemizuzu emi-5 yokungasebenzi

Imiyalelo yokusetyenziswa kwemveliso

Ukusebenza okusisiseko:

Ukusebenzisa iBotley, sebenzisa isitshixo saMANDLA ukuguqula phakathi kwe-OFF, CODE, kunye ne-LINE-ilandela iindlela.

Ukusebenzisa iRemote Programmer:

Ukucwangcisa iBotley, landela la manyathelo:

  1. Cofa amaqhosha afunekayo kwi-Remote Programmer ukufaka imiyalelo.
  2. Cofa iqhosha elithi TRANSMIT ukuthumela ikhowudi yakho ukusuka kwiRemote Programmer ukuya eBotley.

Amaqhosha eNkqubo ekude:

  • PHAMBILI (F): UBotley uqhubela phambili inyathelo eli-1 (malunga ne-8, kuxhomekeke kumphezulu).
  • JIKELA EKHOXELE 45 IIDEGRE (L45): I-Botley iya kujikeleza ngakwesobunxele i-45 degrees.
  • JIKELA EKUDENI AMA-45 AMANQAKU (R45): I-Botley iya kujikeleza ukuya kwi-45 degrees ekunene.
  • LOOP: Cofa ukuphinda inyathelo okanye ulandelelwano lwamanyathelo.
  • UKUFUMANA INJONGO: Cofa ukuze uvule into.
  • JIKELA EKHOXELE (L): I-Botley iya kujikeleza ngakwesobunxele i-90 degrees.
  • EMVA (B): UBotley ubuyela ngasemva inyathelo elinye.
  • ISANDI: Cinezela ukuguqula phakathi koseto lwezandi ezi-3: Phezulu, Phantsi, kwaye Valiwe.
  • JIKELA EKUDLA (R): I-Botley iya kujikeleza ukuya kwi-90 degrees ekunene.
  • CALA: Cofa kube kanye ukucima inyathelo lokugqibela elicwangcisiweyo. Cofa kwaye ubambe ukucima onke amanyathelo acwangcisiweyo ngaphambili.

Ukufakela ibhetri:

I-Botley idinga (3) iibhetri ezintathu ze-AAA, ngelixa i-Remote Programmer idinga (2) iibhetri ezimbini ze-AAA. Nceda ujonge kwiphepha lesi-7 lencwadana yemigaqo ngemiyalelo eneenkcukacha malunga nendlela yokufaka iibhetri.

Phawula: Xa iibhetri ziphantsi kwamandla, i-Botley iya kukhala ngokuphindaphindiweyo, kwaye ukusebenza kuya kuncipha. Nceda ufake iibhetri ezintsha ukuqhubeka usebenzisa iBotley.

Ndiyaqalisa:

Ukuqala inkqubo yeBotley, landela la manyathelo:

  1. Shelelezisa iswitsha AMANDLA emazantsi eBotley ukuya kwiKhowudi yemowudi.
  2. Beka iBotley emgangathweni (kungcono iindawo eziqinileyo ukuze usebenze ngokugqibeleleyo).
  3. Cinezela utolo PHAMBILI (F) kwiRemote Programmer.
  4. Yalatha iNkqubo eKude eBotley kwaye ucinezele iqhosha elithi TRANSMIT.
  5. UBotley uya kukhanyisa, enze isandi ukubonisa ukuba inkqubo idlulisiwe, kwaye iqhubele phambili inyathelo elinye.

Phawula: Ukuba uva isandi esibi emva kokucofa iqhosha lokuhambisa, nceda ubhekisele kwicandelo lokusombulula ingxaki lencwadi yomsebenzisi ngoncedo olungaphaya.

Masifumane iikhowudi

Inkqubo, okanye ikhowudi, lulwimi esilusebenzisayo ukunxibelelana neekhompyutha. Xa ucwangcisa iBotley usebenzisa iRemote Programmer ebandakanyiweyo, uzibandakanya kuhlobo olusisiseko "lwekhowudi." Ukudibanisa kunye imiyalelo yokuqondisa iBotley yindlela entle yokuqalisa kwihlabathi lekhowudi. Ngoko kutheni ukufunda ulwimi lokubhala iikhowudi kubaluleke kangaka? Kuba iyanceda ukufundisa nokukhuthaza:Izixhobo zokufunda-iBotley-The-Coding-Robot-Activity-Set-2-0-FIG-1 (1)

  1. Iikhonsepthi zokukhowuda ezisisiseko
  2. Iikhonsepthi zokhowudo ezikwinqanaba eliphezulu ezifana ne-Ukuba/Ke ingqiqo
  3. Ukucinga ngokugxekayo
  4. Iingqikelelo zendawo
  5. Ingqiqo yolandelelwano
  6. Intsebenziswano kunye nokusebenza ngokubambisana

Iseti ibandakanya

  • 1 iBotley 2.0 irobhothi
  • 1 uMdwelisi weRemote
  • Iiseti ezi-2 zeengalo zerobhothi ezinokususwa
  • Amakhadi angama-40 ekhowudi
  • Iibhodi ezi-6 zeekhowudi
  • 8 iintonga
  • 12 Iityhubhu
  • Iicones ezingama-2
  • Iiflegi ezi-2
  • Iibhola ezi-2
  • Injongo e-1
  • 1 Iphepha lokuncamathela elikhazimlayo-ebumnyameni

Operation Basic

Amandla-Slayida olu tshintsho ukuze uguqule phakathi kwe-OFF, CODE, kunye ne-LINE iindlela ezilandelayo

Izixhobo zokufunda-iBotley-The-Coding-Robot-Activity-Set-2-0-FIG-1 (2)

Ukusebenzisa iRemote Programmer
Unokwenza inkqubo yeBotley usebenzisa iRemote Programmer. Cofa la maqhosha ukufaka imiyalelo, emva koko ucinezele TRANSMITIzixhobo zokufunda-iBotley-The-Coding-Robot-Activity-Set-2-0-FIG-1 (3)

Ukufaka iibhetri
IBotley ifuna (3) iibhetri ezintathu ze-AAA. I-Remote Programmer ifuna (2) iibhetri ezimbini ze-AAA. Nceda ulandele izalathiso zofakelo lwebhetri kwiphepha lesi-7.
Phawula: Xa iibhetri ziphantsi kwamandla, i-Botley iya kukhala ngokuphindaphindiweyo kwaye ukusebenza kuya kunqunyulwa. Nceda ufake iibhetri ezintsha ukuqhubeka usebenzisa iBotley.

Ndiyaqalisa

Kwimo ye-CODE, iqhosha ngalinye lotolo olicofayo limele inyathelo kwikhowudi yakho. Xa uthumela ikhowudi yakho, uBotley uya kwenza onke amanyathelo ngokulandelelana kwawo. Izibane eziphezu kweBotley ziya kukhanya ekuqaleni kwenyathelo ngalinye. U-Botley uya kumisa kwaye enze isandi xa egqiba ikhowudi. MISA uBotley ekushukumeni nangaliphi na ixesha ngokucofa iqhosha eliphakathi phezulu kweBotley. CLEAR icima inyathelo lokugqibela elicwangcisiweyo. Cofa kwaye ubambe ukucima onke amanyathelo. Qaphela ukuba iRemote Programmer igcina ikhowudi nokuba iBotley icinyiwe . Cinezela CLEAR ukuqalisa inkqubo entsha. I-Botley iya kuvula amandla ukuba ishiywe ingasebenzi imizuzu emi-5. Cofa iqhosha eliphakathi phezulu kweBotley ukumvusa.

Qala ngeprogram elula. Zama oku:

  1. Shelelezisa iswitsha AMANDLA emazantsi eBotley ukuya kwiKHOWUDI.
  2. Beka iBotley kumgangatho ophantsi (usebenza kakuhle kwiindawo eziqinileyo).
  3. Cinezela utolo PHAMBILI (F) kwiRemote Programmer.
  4. Yalatha iNkqubo eKude eBotley kwaye ucinezele iqhosha elithi TRANSMIT.
  5. UBotley uya kukhanyisa, enze isandi ukubonisa ukuba inkqubo idlulisiwe, kwaye iqhubele phambili inyathelo elinye.

Phawula: Ukuba uva isandi esibi emva kokucofa iqhosha lokuhambisa:

  • Cinezela TRANSMIT kwakhona. (Sukuphinda uyifake inkqubo yakho- izakusala kwinkumbulo yeRemote Programmer de uyicime.)
  • Khangela iqhosha elithi POWER kumazantsi eBotley likwi CODE kwindawo.
  • Jonga ukukhanya kwendawo ekungqongileyo. Ukukhanya okuqaqambileyo kunokuchaphazela indlela iRemote Programmer esebenza ngayo.
  • Yalatha iNkqubo ekude ngqo eBotley.
  • Sondeza iNkqubo ekude kufutshane neBotley

Ngoku, zama inkqubo ende. Zama oku:

  1. Cofa kwaye ubambe CALA ukucima inkqubo endala.
  2. Ngenisa olu landelelwano lulandelayo: PHAMBILI, PHAMBILI, EKULUNGILE, EKULUNGILE, PHAMBILI (F, F, R, R, F).
  3. Cinezela TRANSMIT kwaye uBotley uya kuqhuba inkqubo.

Iingcebiso:

  1. MISA uBotley nangaliphi na ixesha ngokucofa iqhosha eliphakathi phezu kwakhe.
  2. Ungathumela inkqubo ukusuka phezulu ukuya kwi-6′ kude kuxhomekeke ekukhanyeni. I-Botley isebenza kakuhle kwisibane esiqhelekileyo segumbi. Ukukhanya okukhanyayo kuya kuphazamisa ukuhanjiswa.
  3. Unokongeza amanyathelo kwiprogram. Nje ukuba uBotley egqibe inkqubo, unokongeza amanye amanyathelo ngokuwafaka kwiRemote Programmer. Xa ucinezela i-TRANSMIT, i-Botley iya kuqalisa kwakhona inkqubo ukusuka ekuqaleni, yongeza amanyathelo ongezelelweyo ekugqibeleni.
  4. UBotley unokwenza ulandelelwano ukuya kuthi ga kwi-150 amanyathelo! Ukuba ungenisa ulandelelwano olucwangcisiweyo olungaphezulu kwezinyuko ezili-150, uya kuva isandi esibonisa ukuba umda wenyathelo ufikile.

Iiluphu
Abadwelisi benkqubo abachwephesha kunye neekhowudi bazama ukusebenza ngokucokisekileyo kangangoko. Enye indlela yokwenza oku kukusebenzisa iLOOPS ukuphinda ulandelelwano lwamanyathelo. Ukwenza umsebenzi kumanyathelo ambalwa anokwenzeka yindlela enhle yokwenza ikhowudi yakho isebenze ngakumbi. Ngalo lonke ixesha ucofa iqhosha le LOOP, iBotley iyakuphinda olo landelelwano.

Zama oku (kwimo ye CODE):

  1. Cofa kwaye ubambe CALA ukucima inkqubo endala.
  2. Cinezela u-LOOP, OKULUNGILEYO, OKULUNGILEYO, OKULUNGILEYO, OKULUNGILE, OKU, LOOP kwakhona (ukuphinda amanyathelo).
  3. Cinezela TRANSMIT. U-Botley uya kwenza ezimbini ii-360s, ajike ngokupheleleyo kabini.

Ngoku, yongeza i-loop embindini weprogram.
Zama oku:

  1. Cofa kwaye ubambe CALA ukucima inkqubo endala.
  2. Ngenisa olu landelelwano lulandelayo: PHAMBILI, IXESHA, EKUDLENI, EKHOHLO, IXESHA, LOPHU, EMVA.
  3. Cinezela TRANSMIT kwaye uBotley uya kuqhuba inkqubo. Ungasebenzisa iLOOP amaxesha amaninzi njengoko uthanda, ukuba awugqithi elona nani liphezulu lamanyathelo (150).

Ukufunyanwa kweNgcaciso & Ukuba/Emva koko Ukucwangcisa
Ukuba / Emva koko inkqubo yindlela yokufundisa iirobhothi indlela yokuziphatha kwiimeko ezithile. Iirobhothi zinokucwangciswa ukuba zisebenzise izixhobo zoluvo ukuze zinxibelelane nehlabathi elizingqongileyo. U-Botley unento yokubona (OD) inzwa enokunceda uBotley "abone" izinto endleleni yakhe. Ukusebenzisa isivamvo sikaBotley yindlela entle yokufunda malunga nokuba/Ke ngoko inkqubo.

Zama oku (kwimo ye CODE):

  1. Beka ikhowuni (okanye into efanayo) malunga nee-intshi ezili-10 ngqo phambi kweBotley.
  2. Cofa kwaye ubambe CALA ukucima inkqubo endala.
  3. Ngenisa olu landelelwano lulandelayo: PHAMBILI, PHAMBILI, PHAMBILI (F,F,F).
  4. Cofa i OBJECT DETECTION (OD) iqhosha. Uya kuva isandi kunye nokukhanya okubomvu kwi-Remote Programmer kuya kuhlala kukhanyisiwe ukubonisa ukuba i-OD sensor ivuliwe.
  5. Emva koko, faka into obungathanda ukuyenza uBOTLEY ukuba “ubona” into ethile endleleni yakhe—zama EKUDLA, PHAMBILI, EKHOHLO (R,F,L).
  6. Cinezela TRANSMIT.Izixhobo zokufunda-iBotley-The-Coding-Robot-Activity-Set-2-0-FIG-1 (4)

UBotley uza kwenza ulandelelwano. UKUBA uBotley “ubona” into endleleni yakhe, KE uya kwenza olunye ulandelelwano. UBotley uya kuthi ke agqibe ulandelelwano lwakuqala.

Phawula: Inzwa ye-OD kaBotley iphakathi kwamehlo akhe. Ubhaqa kuphela izinto eziphambi kwakhe ngqo kwaye ubuncinci 2″ ubude ngo-11⁄2″ ububanzi. Ukuba uBotley “akayiboni” into ephambi kwakhe, jonga oku kulandelayo:

  • Ngaba iqhosha elithi POWER lisezantsi kwe Botley kwindawo ye CODE?
  • Ingaba i OBJECT DETECTION sensor ivuliwe (isibane esibomvu kumdwelisi wenkqubo kufuneka silayite)?
  • Ngaba into incinci kakhulu?
  • Ngaba le nto iphambi kweBotley ngqo?
  • Ngaba ukukhanya kuqaqambe kakhulu? I-Botley isebenza kakuhle kwisibane esiqhelekileyo segumbi. Ukusebenza kukaBotley kunokungahambelani ekukhanyeni kwelanga okuqaqambileyo.

Phawula: U-Botley akayi kuqhubela phambili xa "ebona" ​​into. Uya kunkqonkqoza nje de uyisuse loo nto endleleni yakhe.
Isivamvo sokuKhanya sikaBotley
UBotley unenzwa yokukhanya eyakhelwe-ngaphakathi! Ebumnyameni, amehlo kaBotley aya kukhanya! Cinezela iqhosha LOKUKHANYA ukwenza ngokwezifiso umbala okhanyayo weBotley. Ucofa ngalunye lweqhosha LOKUKHANYA ukhetha umbala omtsha!

Ikhowudi ngoMbala! (kwi CODE mode)
Ikhowudi yeBotley ukwenza ukukhanya okumibalabala kunye nomboniso womculo! Cofa kwaye ubambe iqhosha LOKUKHANYA kumdwelisi wenkqubo kude kube uBotley adlale ingoma emfutshane. Ngoku ungacwangcisa umboniso wakho wokukhanya owahlukileyo.

  • Sebenzisa amaqhosha otolo lombala ukwenza ulandelelwano lombala wakho. Cofa TRANSMIT ukuqalisa umboniso wokukhanya.
  • Amehlo kaBotley aza kukhanya ngokombala ocwangcisiweyo ngelixa uBotley edanisa ngesingqi.
  • Yongeza kumboniso wokukhanya ngokucofa amaqhosha amatolo angakumbi anombala. Inkqubo ukuya kumanyathelo angama-150!
  • Cofa kwaye ubambe CALA ukuze ucime umboniso wakho wokukhanya. Cofa kwaye ubambe iqhosha LOKUKHANYA ukuqala umboniso omtsha.

Phawula: Ukuba ucofa iqhosha elifanayo kabini ngokulandelelana, umbala uya kuhlala kabini ixesha elide.
UBotley uthi! (kwi CODE mode)
UBotley UYAKUTHANDA nje ukudlala imidlalo! Zama ukudlala umdlalo kaBotley uthi! Kuphela ngu F,B,R, kunye no L amaqhosha asetyenziswa kulo mdlalo.

  • Cinezela kwaye ubambe CLEAR kwi-remote programmer. Faka ikhowudi F,R,B,L, kwaye ucinezele TRANSMIT ukuqalisa umdlalo.
  • UBotley uya kudlala inqaku aze agqabhuze umbala (umz., eluhlaza). Phinda inqaku ngokucinezela iqhosha elihambelanayo (PHAMBILI) kumdwelisi wenkqubo ekude, ilandelwa yi TRANSMIT. Sebenzisa amehlo kaBotley njengesikhokelo. UmzekeloampLe, ukuba zilayita RED, cofa iqhosha elibomvu lotolo.
  • UBotley uya kudlala inqaku elifanayo, kunye nelinye ngaphezulu. Phinda ipateni ubuyele eBotley kwaye ucinezele TRANSMIT.
  • Ukuba wenza impazamo, uBotley uza kuqala umdlalo omtsha.
  • Ukuba unokuphinda amanqaku ali-15 ngokulandelelana, ngokulandelelana okuchanekileyo, uyaphumelela! Cofa kwaye ubambe CALA ukuphuma.

Umgca omnyama ulandelayo
U-Botley unenzwa ekhethekileyo phantsi kwakhe evumela ukuba alandele umgca omnyama. Iibhodi ezibandakanyiweyo zinomgca omnyama oshicilelwe kwelinye icala. Lungiselela ezi ngendlela ukuze uBotley ayilandele. Qaphela ukuba nayiphi na ipateni emnyama okanye utshintsho lombala luya kuphazamiseka njl kunye neentshukumo zakhe, ngoko qiniseka ukuba akukho mbala okanye utshintsho oluthile kufuphi nomgca omnyama. Lungisa iibhodi ngolu hlobo:Izixhobo zokufunda-iBotley-The-Coding-Robot-Activity-Set-2-0-FIG-1 (5)

U-Botley uya kujika abuyele emva xa efika ekupheleni komgca.

Zama oku:

  1. Shelelezisa iswitshi AMANDLA emazantsi eBotley ukuya kuLINE.
  2. Beka iBotley kumgca omnyama. Inzwa esezantsi kweBotley kufuneka ibe ngqo phezu komgca omnyama.Izixhobo zokufunda-iBotley-The-Coding-Robot-Activity-Set-2-0-FIG-1 (6)
  3. Cinezela iqhosha eliphakathi phezulu kweBotley ukuqala ukulandela umgca. Ukuba uhlala ejikeleza, msondeze emgceni—uya kuthi “Ah-ha” xa efumana umgca.
  4. Cofa iqhosha eliphakathi kwakhona ukuze umise uBotley-okanye umphakamise nje!

Ungazoba eyakho indlela ukuze uBotley ayilandele. Sebenzisa iphepha elimhlophe kunye nesiphawuli esimnyama esityebileyo. Imigca ezotywe ngesandla kufuneka ibe phakathi kwe-4mm kunye ne-10mm ububanzi kwaye ibe mnyama ngqongqo ngokuchasene nomhlophe.

Iingalo zeRobhothi eziSebenzayo
UBotley uza exhotyiswe ngeengalo zerobhothi ezikwaziyo ukuqhawuka, ezenzelwe ukumnceda enze imisebenzi. Khupha iheja ebusweni bukaBotley, kwaye ufake iingalo zerobhothi ezimbini. UBotley ngoku unokuhambisa izinto ezifana neebhola kunye neebhloko ezibandakanyiweyo kolu seti. Misa imaze kwaye uzame ukwakha ikhowudi yokwalathisa iBotley ukuhambisa into ukusuka kwenye indawo ukuya kwenye.
Phawula: Into yokubhaqwa kwento (OD) ayizukusebenza kakuhle xa iingalo zerobhothi ezikhutshwayo zincanyathiselwe. Nceda susa iingalo zerobhothi ezinokuqhawuka xa usebenzisa olu phawu. I-headgear ikwabandakanya isiciko sokutyibilika senzwa yokukhanya yeBotley. Shelelezisa iswitshi ngasemva ukuze ugqume isivamvo sikaBotley. Ngoku amehlo kaBotley aza kuhlala ekhanyise!
IiKhowudi zamakhadi
Sebenzisa amakhadi ekhowudi ukugcina umkhondo wenyathelo ngalinye kwikhowudi yakho. Ikhadi ngalinye linesalathiso okanye “inyathelo” lokungena eBotley. La makhadi alungelelaniswe ngombala ukuze atshatise amaqhosha akwiRemote Programmer. Sicebisa ukuba udwelise amakhadi ekhowudi ngokuthe tye ngokulandelelana ukubonisa inyathelo ngalinye kwinkqubo yakho.
Iikhowudi ezifihlakeleyo!
Faka olu landelelwano kwiRemote Programmer ukwenza uBotley enze amaqhinga ayimfihlo! Cinezela CLEAR phambi kokuba uzame nganye.Izixhobo zokufunda-iBotley-The-Coding-Robot-Activity-Set-2-0-FIG-1 (7)

Ukufumana iingcebiso ezingakumbi, amaqhinga, kunye neempawu ezifihliweyo, nceda undwendwele http://learningresources.com/Botley.

Iibhotile ezininzi!
Ukunqanda ukuphazamiseka nabanye abadwelisi benkqubo abakude, unokubhangqa umdwelisi wenkqubo wakho okude neBotley, ikuvumela ukuba usebenzise ngaphezu kweBotley enye ngexesha (ukuya kuthi ga kwi-4):

  • Cofa kwaye ubambe iqhosha PHAMBILI (F) de uve i isandi.
  • Ngoku, ngenisa ngokulandelelana kwamaqhosha amane (umzekelo, F,F,R,R).
  • Cinezela TRANSMIT.
  • Uya kuva isandi esithi "fanfare". Ngoku iremowuthi yakho idityaniswe neBotley enye kwaye ayinakusetyenziswa ukulawula enye.
  • Sebenzisa izincamathelisi ezinenombolo ezibandakanyiweyo ukuchonga iBotley nganye kunye nomdwelisi wenkqubo ohambelana nawo (umzekelo, beka isincamathelisi esi-1 kuzo zombini iBotley kunye nomdwelisi wenkqubo okwindawo ekuyo). Ukuleyibheliza iiBotleys zakho ngale ndlela kuya kunciphisa ukubhideka kwaye kwenze ukuba umdlalo wekhowudi ulawuleke lula.

Phawula: Xa usebenzisa iiBotleys ezininzi ngexesha elinye, uluhlu losulelo luyancitshiswa. Kuya kufuneka uzise umdwelisi wenkqubo ekude kufutshane kancinci eBotley xa uthumela ikhowudi.

Ukulungisa ingxaki

Umdwelisi weRemote/uThumela iikhowudi
Ukuba uva isandi esibi emva kokucofa iqhosha elithi TRANSMIT, zama oku kulandelayo:

  • Jonga ukukhanya. Ukukhanya okukhanyayo kunokuchaphazela indlela i-Remote Programmer isebenza ngayo.
  • Yalatha iNkqubo ekude ngqo eBotley.
  • Sondeza uMdwelisi weRemote kufutshane neBotley.
  • IBotley inokucwangciswa ubuninzi bamanyathelo angama-150. Qinisekisa ukuba ikhowudi ecwangcisiweyo inamanyathelo angama-150 okanye ngaphantsi.
  • I-Botley iya kuhla amandla emva kwemizuzu emi-5 ukuba ishiywe ingasebenzi. Cofa iqhosha eliphakathi phezulu kweBotley ukumvusa. (UBotley uya kuzama ukufumana ingqalelo yakho amaxesha amane ngaphambi kokuba athobe amandla.)
  • Qinisekisa ukuba iibhetri ezintsha zifakwe ngokufanelekileyo kuzo zombini iBotley kunye neRemote Programmer.
  • Khangela ukuba akukho nto ithintela ilensi kumdwelisi wenkqubo okanye ngaphezulu kweBotley.

Iintshukumo zikaBotley
Ukuba iBotley ayihambi kakuhle, jonga oku kulandelayo:

  • Qinisekisa ukuba amavili kaBotley ayakwazi ukuhamba ngokukhululekileyo kwaye akukho nto ithintela ukuhamba.
  • I-Botley inokuhamba kwimigangatho eyahlukeneyo, kodwa isebenza ngcono kwiindawo ezigudileyo, ezisicaba ezifana nomthi okanye iithayile ezisicaba.
  • Musa ukusebenzisa iBotley esantini okanye emanzini.
  • Qinisekisa ukuba iibhetri ezintsha zifakwe ngokufanelekileyo kuzo zombini iBotley kunye neRemote Programmer.

Ukufunyanwa kwento
Ukuba uBotley akabhaqanga izinto okanye asebenze ngokungalunganga esebenzisa eli nqaku, jonga oku kulandelayo:

  • Susa iingalo zerobhothi ezivulelekayo phambi kokuba usebenzise ukufumanisa into.
  • Ukuba uBotley “akayiboni” into, jonga ubungakanani kunye nokumila kwayo. Izinto kufuneka ubuncinane zibe-2 i-intshi ubude kunye ne-1½ i-intshi ububanzi.
  • Xa i-OD ivuliwe, u-Botley akayi kuqhubela phambili xa "ebona" ​​into-uya kuhlala nje endaweni kwaye ahole de uhambise into endleleni yakhe. Zama ukucwangcisa ngokutsha iBotley ukujikeleza into.

Iikhowudi ezifihlakeleyo

  • Kunokwenzeka ukuba ungenise ulandelelwano lwamanyathelo oluhambelana nekhowudi enye yeemfihlo ezidweliswe kwiphepha elidlulileyo. Ukuba kunjalo, uBotley uya kwenza iqhinga eliqaliswe yikhowudi eyimfihlo kwaye abhale ngaphezulu igalelo lemanuwali.
  • Nceda uqaphele ukuba ikhowudi eyimfihlo yesiporho iya kusebenza kuphela ukuba inzwa yokukhanya iyasebenza. Qinisekisa ukucima izibane

Ulwazi ngebhetri
Xa iibhetri ziphantsi kwamandla, iBotley iya kukhala ngokuphindaphindiweyo. Nceda ufake iibhetri ezintsha ukuqhubeka usebenzisa iBotley.
Ukufaka okanye ukutshintsha iibhetri
ISILUMKISO! Ukunqanda ukuvuza kwebhetri, nceda ulandele le miyalelo ngononophelo. Ukungaphumeleli ukulandela le miyalelo kunokubangela ukuvuza kweasidi yebhetri enokubangela ukutshisa, ukwenzakala komntu, kunye nomonakalo wepropathi.

Ifuna: 5 x 1.5V AAA iibhetri kunye Phillips screwdriver

  • Iibhetri kufuneka zifakelwe okanye zibuyiselwe ngumntu omdala.
  • IBotley ifuna (3) iibhetri ezintathu ze-AAA. I-Remote Programmer ifuna (2) iibhetri ezimbini ze-AAA.
  • Kuzo zombini i-Botley kunye ne-Remote Programmer, indawo yebhetri ibekwe ngasemva kweyunithi.
  • Ukufakela iibhetri, okokuqala, hlehlisa isikrufu nge-screwdriver yePhillips kwaye ususe umnyango wegumbi lebhetri. Faka iibhetri njengoko kubonisiwe ngaphakathi kwekhompatimenti.
  • Faka indawo yocango lwekhompatimenti kwaye uyikhusele ngesikrufu.Izixhobo zokufunda-iBotley-The-Coding-Robot-Activity-Set-2-0-FIG-1 (8)

Iingcebiso zokuKhathalela ibhetri kunye noLondolozo

  • Sebenzisa (3) iibhetri ezintathu ze-AAA ze-Botley kunye (2) iibhetri ezimbini ze-AAA ze-Remote Programmer.
  • Qiniseka ukuba ufaka iibhetri ngokuchanekileyo (ngokubekwa kweliso kwabantu abadala) kwaye soloko ulandela imiyalelo yomenzi wethoyi kunye nebhetri.
  • Musa ukuxuba i-alkaline, i-standard (carbon-zinc), okanye i-rechargeable (nickel-cadmium) iibhetri.
  • Musa ukuxuba iibhetri ezintsha nezisetyenzisiweyo.
  • Faka iibhetri ezinobumba obuchanekileyo. Iziphelo ezilungileyo (+) nezikhabayo (-) kufuneka zifakwe ngendlela echanekileyo njengoko kubonisiwe ngaphakathi kwendawo yebhetri.
  • Musa ukuzitshaja iibhetri ezingaphinde zitshajwe.
  • Biza kuphela ibhetri egcwalisekayo phantsi kweliso lomntu omdala.
  • Susa iibhetri ezinokutshajwa kwakhona kwinto yokudlala phambi kokuba uyitshaje.
  • Sebenzisa kuphela iibhetri zohlobo olufanayo okanye olulinganayo.
  • Musa ukunqumla iitheminali zobonelelo.
  • Hlala ususa iibhetri ezibuthathaka okanye ezifileyo kwimveliso.
  • Susa iibhetri ukuba imveliso iya kugcinwa ixesha elide.
  • Gcina kwiqondo lokushisa.
  • Ukucoca, sula ubuso beyunithi ngelaphu elomileyo.
  • Nceda ugcine le miyalelo ukuze uyisebenzise kwixesha elizayo.

Imingeni yokuKhowuda

Imiceli mngeni yekhowudi engezantsi yenzelwe ukuba uqhelane nekhowudi yeBotley. Zifakwe iinombolo ngokolandelelwano lwe-difficulty. Imingeni yokuqala embalwa yeyokuqala iikhowudi, ngelixa imiceli mngeni 8-10 iya kuvavanya izakhono zakho zokubhala.

  1. Imiyalelo esisisekoIzixhobo zokufunda-iBotley-The-Coding-Robot-Activity-Set-2-0-FIG-1 (9)
  2. Ukwazisa uGuqukoIzixhobo zokufunda-iBotley-The-Coding-Robot-Activity-Set-2-0-FIG-1 (10)
  3. IiJiko ezininziIzixhobo zokufunda-iBotley-The-Coding-Robot-Activity-Set-2-0-FIG-1 (11)
  4. ImiSebenzi yokucwangcisaIzixhobo zokufunda-iBotley-The-Coding-Robot-Activity-Set-2-0-FIG-1 (12)
  5. ImiSebenzi yokucwangcisaIzixhobo zokufunda-iBotley-The-Coding-Robot-Activity-Set-2-0-FIG-1 (18)
  6. Phaya kwaye EmvaIzixhobo zokufunda-iBotley-The-Coding-Robot-Activity-Set-2-0-FIG-1 (13)
  7. Ukuba/Emva koko/OkunyeIzixhobo zokufunda-iBotley-The-Coding-Robot-Activity-Set-2-0-FIG-1 (14)
  8. Cinga Phambili!Izixhobo zokufunda-iBotley-The-Coding-Robot-Activity-Set-2-0-FIG-1 (15)
  9. Yenza isikwere
    Ukusebenzisa iLOOP umyalelo, inkqubo Botley ukuya kwipatheni yesikweri.Izixhobo zokufunda-iBotley-The-Coding-Robot-Activity-Set-2-0-FIG-1 (16)
  10. Combo Challenge
    Ukusebenzisa zombini i-LOOP kunye ne-Object Detection, inkqubo ye-Botley ukusuka kwibhodi eluhlaza ukuya kwibhodi e-orenji.Izixhobo zokufunda-iBotley-The-Coding-Robot-Activity-Set-2-0-FIG-1 (17)

Funda ngakumbi malunga neemveliso zethu LearningResources.com.

QHAGAMSHELANA

  • IziBonelelo zokuFunda, Inc., Vernon Hills, IL, US
  • Izixhobo zokufunda Ltd., Bergen Way,
  • King's Lynn, Norfolk, PE30 2JG, UK
  • IziBonelelo zokuFunda BV, Kabelweg 57,
  • 1014 BA, Amsterdam, The Netherlands
  • Nceda ugcine iphakheji ukulungiselela ixesha elizayo.
  • Yenziwe etshayina. LRM2938-GUD

Isilumkiso seFCC

Esi sixhobo sithobela iCandelo le-15 lemithetho yeFCC. Umsebenzi uxhomekeke kwezi meko zimbini zilandelayo:

  1. esi sixhobo asinakubanga uphazamiseko oluyingozi kwaye
  2. Esi sixhobo kufuneka samkele naluphi na uphazamiseko olufunyenweyo, kuquka uphazamiseko olunokubangela usetyenziso olungafunekiyo.

Amaxwebhu / Izibonelelo

Izixhobo zokufunda eBotley Umsebenzi weRobhothi yokuKhowuda iSeti 2.0 [pdf] Imiyalelo
IBotley ISeti yoMsebenzi weRobhothi yeKhowudi 2.0, iBotley, iSeti yoMsebenzi weRobhothi 2.0, iSeti yoMsebenzi weRobhothi 2.0, iSeti yoMsebenzi 2.0

Iimbekiselo

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