Abubuwan Koyo LER2936 Coding Robot STEM Toy
Gabatar da Botley, Robot Codeing
Coding shine yaren da muke amfani da shi don sadarwa tare da kwamfutoci. Lokacin da kuka tsara Botley ta amfani da Matsalolin Nesa da aka haɗa, kuna shiga cikin ainihin nau'in "codeing." Farawa da ainihin tushen shirye-shiryen jeri hanya ce mai kyau don farawa a duniyar coding. To me ya sa koyon wannan yake da muhimmanci haka? Domin yana taimakawa koyarwa da ƙarfafawa:
- Ka'idodin ƙididdiga na asali
- Babban ra'ayoyin coding kamar If/Sa'an nan dabaru
- Mahimman tunani
- Hanyoyi na sararin samaniya
- Haɗin kai da aiki tare
Saiti ya haɗa
- 1 Botley robot
- 1 Mai Shirye-shiryen Nesa
- Hannun mutum-mutumin da za a iya cirewa
- 40 Katunan coding
Basic Aiki
Ƙarfi — Zamar da wannan canjin don kunna tsakanin KASHE, CODE, da LAYI masu bi.
Amfani da Remote Programmer
Kuna iya shirya Botley ta amfani da Remote Programmer. Danna waɗannan maɓallan don shigar da umarni.
Saka Batura
Botley yana buƙatar (3) batir AAA uku. Mai Shirye-shiryen Nesa yana buƙatar (2) batir AAA guda biyu. Da fatan za a bi umarnin shigar baturi a shafi na 6 na wannan jagorar.
Lura: Lokacin da batura ba su da ƙarfi, Botley zai yi ƙara kuma za a iyakance aiki. Da fatan za a saka sabbin batura
Farawa
A yanayin CODE, kowane maɓallin kibiya da ka latsa yana wakiltar mataki a lambar ku. Lokacin da kuka aika lambar ku zuwa Botley, zai aiwatar da duk matakan cikin tsari. Fitilar da ke saman Botley za su yi haske a farkon kowane mataki. Botley zai tsaya ya yi sauti lokacin da ya kammala lambar.
- TSAYA Botley daga motsi a kowane lokaci ta danna maɓallin tsakiya a samansa.
- KYAUTA: yana share duk matakan da aka tsara a baya. Lura cewa Mai Shirye-shiryen Nesa yana riƙe da lamba ko da an kunna Botley. Danna CLEAR don fara sabon shiri. Botley zai yi amfani da wutar lantarki idan aka bar shi ba ya aiki na mintuna 5. Danna maɓallin tsakiya a saman Botley don tashe shi.
Fara da shirin mai sauƙi. Gwada wannan:
- Zamar da maɓallin WUTA a ƙasan Botley zuwa CODE.
- Sanya Botley a ƙasa (yana aiki mafi kyau akan saman tudu).
- Danna kibiya GABA akan Mai Shirye-shiryen Nesa.
- Nuna Mai Shirye-shiryen Nesa a Botley kuma danna maɓallin watsawa.
- Botley za ta yi haske, ta yi sauti don nuna an watsa shirin, sannan ta ci gaba mataki ɗaya.
Lura: Idan kun ji sauti mara kyau bayan danna maɓallin watsawa:
- Latsa TRANSMIT kuma. (Kada ku sake shigar da shirin ku- zai kasance a cikin memorin Remote Programmer har sai kun share shi.)
- Bincika cewa maɓallin WUTA a ƙasan Botley yana cikin matsayi CODE
- Duba hasken kewayen ku. Haske mai haske zai iya shafar yadda Mai Shirye-shiryen Nesa ke aiki.
- Nuna Mai Shirye-shiryen Nesa kai tsaye a Botley.
- Kawo Remote Programmer kusa da Botley.
Yanzu, gwada dogon shiri. Gwada wannan:
- Danna CLEAR don share tsohon shirin.
- Shigar da jeri mai zuwa: GABA, GABA, DAMA, DAMA, GABA.
- Latsa TRANSMIT kuma Botley zai aiwatar da shirin
Nasihu:
- TSAYA Botley a kowane lokaci ta danna maɓallin tsakiya a samansa.
- Dangane da hasken wuta, zaku iya watsa shirye-shirye daga zuwa 10' nesa (Botley yana aiki mafi kyau a cikin hasken daki na yau da kullun).
- Kuna iya ƙara matakai zuwa shirin. Da zarar Botley ya kammala shirin, za ku iya ƙara ƙarin matakai ta shigar da su cikin Remote Programmer. Lokacin da kuka danna TRANSMIT, Botley zai sake farawa shirin daga farkon, yana ƙara ƙarin matakan a ƙarshen.
- Botley na iya yin jerin gwano har zuwa matakai 80! Idan ka shigar da tsarin da aka tsara wanda ya wuce matakai 80, za ku ji sautin da ke nuna an kai iyakar matakin.
madaukai
ƙwararrun masu tsara shirye-shirye da coders suna ƙoƙarin yin aiki yadda ya kamata yadda ya kamata. Hanya ɗaya don yin wannan ita ce ta amfani da LOOPS don maimaita jerin matakai. Yin ɗawainiya a cikin ƴan matakai masu yuwuwa babbar hanya ce ta sa lambar ku ta inganta. Duk lokacin da ka danna maɓallin LOOP, Botley zai maimaita wannan jerin.
Gwada wannan (a cikin yanayin CODE):
- Danna CLEAR don share tsohon shirin.
- Latsa LOOP, DAMA, DAMA, DAMA, DAMA, MUSA, sake (don maimaita matakan).
- Danna TRANSMIT.
Botley zai yi 360s guda biyu, yana juya gaba ɗaya sau biyu
Yanzu, ƙara madauki a tsakiyar shirin. Gwada wannan:
- Danna CLEAR don share tsohon shirin.
- Shigar da jeri mai zuwa: GABA, madauki, Dama, Hagu, madauki, madauki, JAYA.
- Latsa TRANSMIT kuma Botley zai aiwatar da shirin.
Kuna iya amfani da LOOP sau da yawa gwargwadon yadda kuke so, muddin ba ku wuce matsakaicin adadin matakai (80).
Gano Abun & Idan/Sa'an nan Shirye-shiryen
Idan/Sa'an nan kuma shirye-shirye hanya ce ta koyar da mutummutumi yadda ake hali a wasu yanayi. Muna amfani da Idan/Sa'an nan hali da dabaru koyaushe. Don misaliample, IDAN yayi kama da ruwan sama a waje, to muna iya ɗaukar laima. Ana iya tsara robots don amfani da na'urori masu auna firikwensin don mu'amala da duniyar da ke kewaye da su. Botley yana da firikwensin gano abu (OD) wanda zai iya taimaka masa "gani" abubuwa a hanyarsa. Amfani da wannan firikwensin hanya ce mai kyau don koyo game da Idan/ Sannan shirye-shirye.
Gwada wannan (a cikin yanayin CODE):
- Sanya abu (kamar kofi) kamar inci 10 kai tsaye a gaban Botley.
- Danna CLEAR don share tsohon shirin.
- Shigar da jeri mai zuwa: GABA, GABA, GABA.
- Danna maɓallin OBJECT GANE (OD). Za ku ji sautin jajayen haske a kan Remote Mai shirya shirye-shiryen zai kasance yana haskakawa don nuna cewa OD firikwensin yana kunne. Na gaba, shigar da abin da kuke son BOTLEY ya yi idan ya “ga” abu a hanyarsa — gwada DAMA, GABA, HAGU.
- Danna TRANSMIT.
Botley zai aiwatar da tsarin. IDAN Botley ya “gani” abu a hanyarsa, to zai yi wani tsari na dabam. Sa'an nan zai gama na asali jerin.
Lura:
Botley's OD firikwensin yana tsakanin idanunsa. Yana gano abubuwan da ke gabansa kai tsaye kuma suna da tsayi aƙalla 2 inci da faɗin 11⁄2″. Idan Botley baya “ganin” abu a gabansa, duba waɗannan abubuwa:
- Shin maɓallin WUTA a ƙasan Botley a cikin CODE matsayi?
- Shin firikwensin OBJECT DETECTION yana kunne (jajayen hasken da ke kan programmer ya kamata a kunna)?
- Shin abun yayi kankanta ne?
- Shin abun yana gaban Botley kai tsaye?
- Shin hasken ya yi haske sosai? Botley yana aiki mafi kyau a cikin hasken daki na yau da kullun. Ayyukansa na iya zama rashin daidaituwa a cikin hasken rana mai haske.
- Botley ba zai ci gaba ba lokacin da ya “gani” abu. Zai yi magana har sai kun kawar da abin daga hanyarsa.
Bakar Layin Bin
Botley yana da firikwensin firikwensin da ke ƙarƙashinsa wanda ke ba shi damar bin layin baki. Hakanan zaka iya zana hanyarka don Botley ya bi. Yi amfani da farar takarda da alamar baƙar fata mai kauri. Dole ne layukan da aka zana hannu su kasance tsakanin faɗin 4mm zuwa 10mm kuma ƙaƙƙarfan baki da fari. Lura cewa duk wani duhun patter ko canjin launi zai shafi motsinsa, don haka tabbatar da cewa babu wani launi ko canjin saman kusa da layin baki. Zana wani abu kamar haka:
Botley zai juya ya koma lokacin da ya kai ƙarshen layin.
Gwada wannan:
- Matsa maɓallin WUTA a ƙasan Botley zuwa LINE.
- Sanya Botley akan layin baki. Na'urar firikwensin da ke ƙasan Botley yana buƙatar kasancewa kai tsaye a kan layin baki.
- Danna maɓallin tsakiya a saman Botley don fara bin layi. Idan kawai ya ci gaba da jujjuya shi, matsa shi kusa da layin—zai ce “Ah-ha” idan ya sami layin.
- Latsa maɓallin tsakiya don dakatar da Botley-ko kawai ɗauka shi!
Robot Arms
Botley ya zo sanye da makamai na mutum-mutumi, wanda aka kera don taimaka masa yin ayyuka. Ɗauki kayan a fuskar Botley, sa'annan ka saka hannun mutum-mutumi biyu. Botley na iya motsa abubuwa yanzu. Saita mazes kuma kuyi ƙoƙarin gina lamba don jagorantar Botley don matsar da wani abu daga wuri guda zuwa wani.
Lura: Siffar gano abu (OD) ba za ta yi aiki da kyau ba lokacin da aka haɗe hannun mutum-mutumin da za a iya cirewa. Da fatan za a cire hannun mutum-mutumin da za a iya cirewa yayin amfani da wannan fasalin.
Katunan coding
Yi amfani da katunan ƙididdigewa don ci gaba da lura da kowane mataki a cikin lambar ku. Kowane katin yana da jagora ko "mataki" don tsarawa cikin Botley. Waɗannan katunan suna daidaita launi don dacewa da maɓallan da ke kan Maɓallin Shirye-shiryen Nesa.
Muna ba da shawarar jera katunan ƙididdigewa a jere don kwatanta kowane mataki a cikin shirin ku kuma don taimakawa bi da tunawa da jerin.
Ƙwai na Ista da Abubuwan Hidden
Shigar da waɗannan jeri a kan Remote Programmer don yin Botley yana yin dabaru na sirri! Danna CLEAR kafin a gwada kowanne.
- Gaba, Gaba, Dama, Dama, Gaba. Sannan danna Transmit. Botley yana so ya ce "Hi!"
- Gaba, Gaba, Gaba, Gaba, Gaba, Gaba, Gaba (wato Gaba x 6). Sannan danna Transmit. Botley yana jin daɗi yanzu!
- Dama, Dama, Dama, Dama, Hagu, Hagu, Hagu, Hagu, Hagu, da Watsawa. Uh-oh, Botley ya ɗan ruɗe.
Don ƙarin nasiha, dabaru, da ɓoyayyun siffofi, da fatan za a ziyarci http://learningresources.com/botley
Shirya matsala
Lambobin shirye-shiryen nesa / watsawa
Idan kun ji sauti mara kyau bayan danna maɓallin TRANSMIT, gwada waɗannan masu zuwa:
- Duba hasken. Haske mai haske zai iya shafar yadda Mai Shirye-shiryen Nesa ke aiki.
- Nuna Mai Shirye-shiryen Nesa kai tsaye a Botley.
- Kawo Remote Programmer kusa da Botley.
- Ana iya shirya Botley tare da matsakaicin matakai 80. Tabbatar lambar da aka tsara tana matakai 80 ko ƙasa da haka. Botley zai yi rauni bayan mintuna 5 idan an bar shi ba aiki. Danna maɓallin tsakiya a saman Botley don tashe shi. (Zai yi ƙoƙari ya jawo hankalin ku sau huɗu kafin ya faɗi ƙasa.)
- Tabbatar an saka sabbin batura yadda ya kamata a cikin Botley da na'ura mai nisa.
- Bincika cewa babu abin da ke hana ruwan tabarau a kan shirye-shiryen ko saman Botley
Motsin Botley
Idan Botley baya motsi da kyau, duba waɗannan abubuwa:
- Tabbatar cewa ƙafafun Botley na iya motsawa cikin yardar kaina kuma babu abin da ke hana motsinsu.
- Botley na iya motsawa a kan wurare daban-daban amma yana aiki mafi kyau akan santsi, fl a saman kamar itace ko fl a tayal.
- Kada a yi amfani da Botley a cikin yashi ko ruwa.
- Tabbatar an saka sabbin batura yadda ya kamata a cikin Botley da na'ura mai nisa.
Gane Abu
Idan Botley baya gano abubuwa ko aiki ta hanyar amfani da wannan fasalin ba, duba waɗannan abubuwa:
- Cire hannun mutum-mutumin da za a iya cirewa kafin amfani da gano abu.
- Idan Botley ba ya “ganin” abu, duba girmansa da siffarsa. Abubuwan yakamata su kasance aƙalla tsayi 2 inci da faɗi 1½.
- Lokacin da OD ke kunne, Botley ba zai ci gaba ba lokacin da ya “gani” abu — kawai zai tsaya a wurin kuma ya yi magana har sai kun motsa abu daga hanyarsa. Gwada sake fasalin Botley don kewaya abu.
Bayanin Baturi
Lokacin da batura suka yi ƙasa da ƙarfi, Botley zai yi ƙara akai-akai. Da fatan za a saka sabbin batura don ci gaba da amfani da Botley.
Girkawa ko Sauya Batir
GARGADI:
Don guje wa zubar batir, da fatan za a bi waɗannan umarnin a hankali.
Rashin bin waɗannan umarnin na iya haifar da zubewar acid ɗin baturi wanda zai iya haifar da konewa, rauni na mutum, da lalacewar dukiya.
Ana bukata: 5 x 1.5V AAA baturi da Phillips sukudireba
- Yakamata a girka ko maye gurbin wani babba.
- Botley yana buƙatar (3) batir AAA uku. Mai Shirye-shiryen Nesa yana buƙatar (2) batir AAA.
- A kan Botley da na'ura mai nisa, sashin baturi yana a bayan naúrar.
- Don shigar da batura, da farko ku warware dunƙule tare da maƙallan Phillips kuma cire ƙofar ɗakin batirin. Sanya batura kamar yadda aka nuna a cikin ɗakin.
- Sauya ƙofar ɗakin kuma kiyaye shi da dunƙule.
Shawarwarin Kulawa da Kulawa
- Yi amfani da (3) baturan AAA uku don Botley da (2) baturan AAA guda biyu don Mai Shirya Mai Nisa.
- Tabbatar shigar da batura daidai (tare da kulawar manya) kuma koyaushe ku bi umarnin abin wasa da mai ƙirar baturi.
- Kada a haɗa alkaline, daidaitaccen (carbon-zinc), ko batura masu caji (nickel-cadmium).
- Kar a haxa sababbin batura da aka yi amfani da su.
- Saka baturin tare da madaidaicin polarity. Dole ne a saka ƙarshen (+) da korau (-) a daidai kwatance kamar yadda aka nuna a cikin ɗakin baturi.
- Kar a yi cajin batura marasa caji.
- Yi cajin batura masu caji waɗanda ke ƙarƙashin kulawar manya.
- Cire batura masu caji daga abin wasa kafin yin caji.
- Yi amfani da batura iri ɗaya ko daidai.
- Kada a gaje tashoshi masu kawo kayayyaki.
- Koyaushe cire raunana ko matattun batura daga samfurin.
- Cire batura idan samfurin za'a adana na tsawon lokaci mai tsawo.
- Ajiye a zafin jiki.
- Don tsaftacewa, goge saman naúrar tare da bushewar yadi.
- Da fatan za a riƙe waɗannan umarnin don tunani na gaba.
FAQs
Menene babban fa'idar ilimi na Albarkatun Koyo LER2936 Coding Robot STEM Toy?
Albarkatun Koyo LER2936 Coding Robot STEM Toy yana taimaka wa yara su haɓaka ƙwarewar ƙididdigewa ta hanyar wasan hannu da ayyukan warware matsala.
Wane rukuni ne kayan Koyo LER2936 Coding Robot STEM Toy dace da?
Abubuwan Koyo LER2936 Coding Robot STEM Toy an tsara shi don yara masu shekaru 5 zuwa sama, yana mai da shi cikakke ga masu koyan farko masu sha'awar STEM.
Za a iya amfani da albarkatun koyo LER2936 Coding Robot STEM Toy don koyar da mahimman ra'ayoyin coding?
Lallai, Albarkatun Koyarwa LER2936 Coding Robot STEM Toy yana gabatar da yara ga ainihin ra'ayoyin coding kamar jeri, madaukai, da warware matsala.
Ayyuka ko ƙalubale nawa ne aka haɗa tare da Albarkatun Koyo LER2936 Coding Robot STEM Toy?
Albarkatun Koyo LER2936 Coding Robot STEM Toy ya zo tare da ƙalubalen hulɗa guda 20 don haɓaka ƙwarewar ƙididdigewa yaro.
Wadanne kayan da ake amfani da su don yin Albarkatun Koyo LER2936 Coding Robot STEM Toy?
Albarkatun Koyo LER2936 Coding Robot STEM Toy Anyi daga roba mai ɗorewa, inganci mai ɗorewa wanda zai iya jure rashin wasa.
Ta yaya Albarkatun Koyo LER2936 Coding Robot STEM Toy ke ƙarfafa tunani mai mahimmanci?
Albarkatun Koyo LER2936 Coding Robot STEM Toy yana ƙarfafa tunani mai mahimmanci ta hanyar buƙatar yara su tsara, gwadawa, da kuma daidaita dokokin rikodin su don magance kalubale.
Waɗanne harsunan ƙididdigewa aka gabatar ta hanyar Abubuwan Koyo LER2936 Coding Robot STEM Toy?
Yayin da Albarkatun Koyo LER2936 Coding Robot STEM Toy baya amfani da takamaiman yarukan coding, yana gabatar da tushen tushen coding waɗanda ke aiki a cikin harsunan shirye-shirye daban-daban.
Menene madaidaicin girman albarkatun Koyo LER2936 Coding Robot STEM Toy?
Albarkatun Koyo LER2936 Coding Robot STEM Toy mai ƙarami ne kuma mai ɗaukar nauyi, yana auna kusan inci 8 a tsayi.
Menene Abubuwan Koyo LER2936?
Albarkatun Koyo LER2936 Botley the Codeing Robot, wani abin wasan wasan STEM da aka ƙera don koya wa yara ƙanana abubuwan da ake amfani da su na yin coding ta hanyar mu'amala, wasan da ba shi da allo.
Wadanne nau'ikan ayyuka ne yara za su iya yi tare da Albarkatun Koyo LER2936?
Yara za su iya yin ayyuka daban-daban kamar kewaya darussan cikas, bin umarnin coding, da yin amfani da in/sannan dabaru don shirin Botley.
Ta yaya Albarkatun Koyo LER2936 ke taimakawa haɓaka tunani mai mahimmanci?
Abubuwan Koyo LER2936 suna haɓaka tunani mai mahimmanci yayin da yara ke tsarawa da aiwatar da jerin lambobin don cimma takamaiman ayyuka tare da robot.
Abubuwan Koyo Bidiyo LER2936 Coding Robot STEM Toy
Zazzage wannan pdf: Abubuwan Koyo LER2936 Coding Robot STEM Toy Manual
Hanyar Magana
Abubuwan Koyo LER2936 Coding Robot STEM Toy User Report Manual-na'urar