Car and Boat Snap-on Electronic Project Kit

Model: KJ-8972

Introduction

The land, sea and air transport project kit contains exciting experiments which are designed to teach the principles of electronics to children of ages 5 years and upwards.

The easy-to-handle components snap together to create a huge number of different circuits on the base board. All wires are secured within the components, so the kit is completely safe and amazingly simple to operate. The circuits are activated by magnet, touch, light and sound. The kit contains various electronic experiments, encompassing light, motorised movement, and brilliant sound effects.

Children of all ages will quickly learn how to set up the circuits and will be captivated by the results of their experiments. Older children will increase their knowledge of electronics by using their imaginations to design their very own circuits.

An understanding of electronics is a vital part of a child's scientific education. The land, sea and air transport project kit provides a comprehensive understanding of electronic circuits, in a fun and practical way.

Contents

This kit enables over 50 electronic experiments. Below is a list of experiments:

Experiments

1. Lamp

Close slide switch 15 and the lamp 18 will light up. Switch off and lamp 18 will go out.

Circuit Description: A circuit diagram shows a battery pack connected to a lamp (18) via a slide switch (15).

2. Magnet-controlled lamp

Put a magnet near the dry reed switch 13, lamp 18 will light up. Take the magnet away from the dry reed switch 13, lamp 18 will go out.

Circuit Description: A circuit diagram shows a battery pack connected to a lamp (18) via a dry reed switch (13).

3. Electric fan

Place the yellow fan on the motor, close the slide switch 15 and the fan will spin round.

Circuit Description: A circuit diagram shows a battery pack connected to an electric motor (24) with a fan attached, via a slide switch (15).

4. Magnet-controlled electric fan

Place the yellow fan on the motor, bring a magnet near to the dry reed switch 13, the fan will spin around. Take the magnet away from the dry reed switch 13 and the fan will stop rotating.

Circuit Description: A circuit diagram shows a battery pack connected to an electric motor (24) with a fan attached, via a dry reed switch (13).

5. Flying fan

Place the yellow fan on the motor, press the slide switch 15. When the motor reaches its top speed, release it, the dish will fly up into the air. (Note: Keep your head out of the way!)

Circuit Description: A circuit diagram shows a battery pack connected to an electric motor (24) with a fan attached, via a slide switch (15). The setup is designed to launch the fan.

6. Magnet-controlled flying fan

Replace the slide switch 15 with the dry reed switch 13. Bring a magnet near to the dry reed switch 13. When the motor reaches its top speed, take the magnet away, the dish will fly up into the air. (Note: Keep your head out of the way!)

Circuit Description: A circuit diagram shows a battery pack connected to an electric motor (24) with a fan attached, via a dry reed switch (13). A magnet is used to control the launch.

7. Clockwise and anticlockwise rotation of an electric motor

Press the slide switch 15, you will see that the rotation of the electric motor is reversed. The dish will not fly into the air but becomes an electric fan blowing air upwards.

Circuit Description: A circuit diagram shows a battery pack connected to an electric motor (24) with a fan attached, via a slide switch (15). The description implies a reversal of polarity or connection that changes the motor's rotation direction.

8. An electric motor and a lamp connected in series.

Place the yellow fan on the motor, close the slide switch 15. The fan will begin to rotate and the lamp 18 will also light up. Switch off, the fan will stop rotating and the lamp 18 will also go out.

Circuit Description: A circuit diagram shows a battery pack connected in series with an electric motor (24) and a lamp (18), controlled by a slide switch (15).

9. An electric motor and a lamp connected in parallel

Place the yellow fan on the motor, close the slide switch 15. The fan will begin to rotate and the lamp 18 will also light up. Switch off, the fan will stop rotating and the lamp 18 will also go out.

Circuit Description: A circuit diagram shows a battery pack connected in parallel to an electric motor (24) and a lamp (18), controlled by a slide switch (15).

10. Using an LED (light emitting diode)

LEDs require a resistor wired in series to prevent it burning out; you can see this on the underside of the LED. Close the slide switch 15, the LED 17 will light up.

Circuit Description: A circuit diagram shows a battery pack connected to an LED (17) via a slide switch (15). The description notes the need for a series resistor, which is implied to be part of the LED component or circuit board.

11. Magnet-controlled LED

Bring a magnet near to the dry reed switch 13, the LED 17 will light up. Take the magnet away, the LED 17 will go out.

Circuit Description: A circuit diagram shows a battery pack connected to an LED (17) via a dry reed switch (13).

12. An LED and an electric fan connected in series.

Close the slide switch 15, the LED 17 will light up, but the motor 24 will not rotate, because the motor requires a large current and this is prevented by the LED.

Circuit Description: A circuit diagram shows a battery pack connected in series with an LED (17) and an electric motor (24), controlled by a slide switch (15). The LED's current limitation prevents the motor from running.

13. An LED and a lamp connected in parallel.

Close the slide switch 15, the LED 17 and lamp 18 will light up at the same time, but the light in the LED is dark, because the motor requires a large current and this is prevented by the LED.

Circuit Description: A circuit diagram shows a battery pack connected in parallel to an LED (17) and a lamp (18), controlled by a slide switch (15). The text mentions a motor requiring large current, which is prevented by the LED, suggesting a potential misunderstanding or a more complex circuit not fully depicted or described here. For this description, I will focus on the direct connections shown.

14. An LED and an electric fan connected in parallel.

Close the slide switch 15, the LED 17 will light up and the fan will begin to rotate.

Circuit Description: A circuit diagram shows a battery pack connected in parallel to an LED (17) and an electric motor (24) with a fan, controlled by a slide switch (15).

15. One-way conductivity of LED

Close the slide switch 15, you will see that the LED 17 will not light up. This is because the LED will only allow the current flow from positive to negative and not from negative to positive.

Circuit Description: A circuit diagram shows a battery pack connected to an LED (17) via a slide switch (15). The LED is connected in reverse polarity, demonstrating its one-way conductivity.

16. Series connection of LED, lamp and electric motor

After connecting the circuit, only LED 17 lights up. The lamp 18 and motor 24 won't work for the small current.

Circuit Description: A circuit diagram shows a battery pack connected in series with an LED (17), a lamp (18), and an electric motor (24), controlled by a slide switch (15). The low current through the series circuit only powers the LED.

17. An LED, lamp and electric motor connected in parallel.

Close the slide switch 15, the LED 17 and the lamp 18 will light up at the same time, the motor 24 will rotate.

Circuit Description: A circuit diagram shows a battery pack connected in parallel to an LED (17), a lamp (18), and an electric motor (24), controlled by a slide switch (15).

18. Series-parallel connection of LED, lamp and electric motor (1)

After connecting the circuit, motor 24 will begin to rotate. The LED 17 will light up, but the lamp 18 won't light up. This is because the lamp and LED are connected in series, and the current passing through the lamp is too small. After series connecting the LED, the lamp also connects to the motor in parallel; this is called connecting in series-parallel.

Circuit Description: A circuit diagram shows a battery pack connected to a parallel combination of (LED 17 in series with lamp 18) and electric motor (24), controlled by a slide switch (15). The LED and lamp are in series, and this combination is in parallel with the motor.

19. Series-parallel connection of LED, lamp and electric motor (2)

After connecting the circuit, the lamp 18 and LED 17 will light up, but the motor 24 won't work. The principle is as above.

Circuit Description: A circuit diagram shows a battery pack connected in parallel to an electric motor (24) and a series combination of LED (17) and lamp (18), controlled by a slide switch (15). The text suggests the motor doesn't work, possibly due to component limitations or specific wiring.

20. Series-parallel connection of LED, lamp and electric motor (3).

The LED 17 and lamp 18 will light up, the motor 24 will also begin to rotate.

Circuit Description: A circuit diagram shows a battery pack connected in parallel to an electric motor (24) and a series combination of LED (17) and lamp (18), controlled by a slide switch (15). This configuration allows all components to operate.

21. Series-parallel connection of LED, lamp and electric motor (4).

After connecting the circuit, only LED 17 will light up, but the motor 24 and lamp 18 won't work normally.

Circuit Description: A circuit diagram shows a battery pack connected to a series combination of LED (17), lamp (18), and electric motor (24), controlled by a slide switch (15). The low current in this series setup only powers the LED.

22. Switched lamp and LED

Close the slide switch 15, only the LED 17 will light up. Put a magnet near the dry reed switch 13, the LED 17 will go out and the lamp 18 will light up.

Circuit Description: A circuit diagram shows a battery pack connected to both an LED (17) and a lamp (18) via a slide switch (15) and a dry reed switch (13). The switches control which component is active.

23. Electric fan and LED worked by turns

Operation as above.

Circuit Description: This experiment likely refers to a previous setup where an electric fan and an LED are switched on and off alternately. The diagram shows a similar configuration to experiment 22, suggesting a switching mechanism controls the fan and LED.

24. Light-changeable lamp

Close the slide switch 15, the lamp 18 will light up. Put a magnet near to the dry reed switch 13, you may control the lamp by a magnet.

Circuit Description: A circuit diagram shows a battery pack connected to a lamp (18) via a slide switch (15) and a dry reed switch (13). The dry reed switch, activated by a magnet, controls the lamp's state.

25. Magnet-controlled speed-changeable electric fan

Close the slide switch 15 and the lamp 18 will light up, the motor 24 will also begin to rotate. Use the magnet and the dry reed switch to control the fan speed.

Circuit Description: A circuit diagram shows a battery pack connected to a lamp (18), an electric motor (24) with a fan, and a dry reed switch (13), controlled by a slide switch (15). The magnet's proximity to the dry reed switch influences the fan's speed.

26. Circuit tester

The tester can check out whether a coil of wire has any breaks in it or not. Put the two ends of the coil on terminals A and B. If the LED 17 lights up, the wire is unbroken; if the LED 17 doesn't light up, the wire has a break in it.

Circuit Description: A circuit diagram shows a battery pack connected to an LED (17) via terminals A and B, which are used to test a coil of wire. The LED indicates continuity.

27. The AND gate

After connecting the circuit, you should bring a magnet near to the dry reed switch 13 and close the slide switch 15 at the same time, then the lamp 18 will light up.

Circuit Description: A circuit diagram shows a battery pack connected to a lamp (18) via a dry reed switch (13) and a slide switch (15). Both switches must be activated (magnet near 13, switch 15 closed) for the lamp to light, simulating an AND gate logic.

28. The OR gate

After connecting the circuit, you should bring a magnet near to the dry reed switch 13 or close the slide switch 15, the lamp 18 will light up.

Circuit Description: A circuit diagram shows a battery pack connected to a lamp (18) via a dry reed switch (13) and a slide switch (15). The lamp lights up if either the magnet is near the dry reed switch OR the slide switch is closed, simulating an OR gate logic.

29. Air propeller electric motor car (1)

Place the red blade onto the motor as illustrated above. Then put the car onto a smooth, level surface. After connecting the circuits as per the diagram, the car will run in an opposite direction.

Circuit Description: A circuit diagram shows a battery pack connected to an electric motor (24) with a propeller, mounted on a car chassis, controlled by a slide switch (15). The description notes the direction of movement.

30. Air propeller electric motor car (2)

Add a LED 17 to one terminal of the slide switch 15 and wire 3. The LED will light up while the car is running.

Circuit Description: A circuit diagram shows a battery pack connected to an electric motor (24) with a propeller, mounted on a car chassis, controlled by a slide switch (15). An LED (17) is added in parallel with the motor, indicating when the motor is active.

31. Gear car (1)

Assemble as illustrated, adjust the height of the motor so that the small gear wheel contacts with the drive wheel.

Circuit Description: This experiment involves assembling a gear car. The diagram shows a motor connected to gears, with an emphasis on adjusting the motor height for proper gear engagement.

32. Gear car (2)

Replace the small gear wheel with half of the rubber tube. Adjust the height of the motor as for described above.

Circuit Description: This experiment modifies the gear car from experiment 31 by replacing a gear with a rubber tube, requiring similar motor height adjustment.

33. Air propeller electric boat

Assemble as an air propeller electric motor car, take away the wheels, then make the bottom board and the hull of foam trussed by elastic. Put the hull on the water carefully, press the slide switch 15, the boat will run along the opposite direction of the wind power.

You can also assemble an airplane as below:

Circuit Description: A circuit diagram shows a battery pack connected to an electric motor (24) with a propeller, mounted on a boat hull, controlled by a slide switch (15). The boat is designed to move on water.

34. Underwater propeller electric boat

Use the wheel axles as screw axles, connect the motor and screw axles by a rubber neck.

Circuit Description: This experiment describes modifying the boat setup to create an underwater propeller. It involves using wheel axles as screw axles and connecting them to the motor via a rubber neck.

Note: In experiments 29-34, turning the motor around can change the running direction of the vehicle and boat. Also, replacing the slide switch 15 with the dry reed switch 13 will change them into magnet-controlled electric vehicles and boats.

35. Manual-controlled space war

Connecting the circuit, close the slide switch 15, and put a magnet near to the dry reed switch 13, the speaker 20 will give out sound of space war.

Circuit Description: A circuit diagram shows a battery pack connected to a speaker (20) via a slide switch (15) and a dry reed switch (13). Activating both switches produces a "space war" sound.

36. Magnetic controlled space war

Take away the slide switch 15, replace the position of slide switch 15 with the dry reed switch 13, put a magnet near the dry reed switch 13, the speaker 20 will give out sound of space war.

Circuit Description: A circuit diagram shows a battery pack connected to a speaker (20) via two dry reed switches (13). Bringing a magnet near one of the switches activates the sound.

37. Optical-controlled space war

Replace the slide switch 15 with photosensor 16, move your hand over the photosensor 16, the speaker 20 will give out sound of space war.

Circuit Description: A circuit diagram shows a battery pack connected to a speaker (20) via a dry reed switch (13) and a photosensor (16). Moving a hand over the photosensor activates the sound.

38. Touch-feeling-controlled space war

Replace the dry reed switch 13 with touch plate 12, touch the touch plate 12 over and again, the speaker 20 will give out sound of space war.

Circuit Description: A circuit diagram shows a battery pack connected to a speaker (20) via a touch plate (12) and a slide switch (15). Touching the plate activates the sound.

39. Manual-controlled low sound of space war

Connecting circuit, close the slide switch 15, and put a magnet near to the dry reed switch 13, the speaker 20 will give out low sound of space war.

Circuit Description: Similar to experiment 35, but the output is a low sound. A battery pack is connected to a speaker (20) via a slide switch (15) and a dry reed switch (13).

40. Magnetic controlled low sound of space war

Take away the slide switch 15, replace the position of slide switch 15 with the dry reed switch 13, put a magnet near to dry reed switch 13, the speaker 20 will give out the low sound of space war.

Circuit Description: Similar to experiment 36, but with a low sound output. A battery pack is connected to a speaker (20) via two dry reed switches (13).

41. Optical-controlled low sound of space war

Replace the slide switch 15 with photosensor 16, move your hand over the photosensor 16, the speaker 20 will give out the low sound of space war.

Circuit Description: Similar to experiment 37, but with a low sound output. A battery pack is connected to a speaker (20) via a dry reed switch (13) and a photosensor (16).

42. Touch controlled low sound of space war

Replace the dry reed switch 13 with touch plate 12, touch the touch plate 12 over and again, the speaker 20 will give out low sound of space war.

Circuit Description: Similar to experiment 38, but with a low sound output. A battery pack is connected to a speaker (20) via a touch plate (12) and a slide switch (15).

43. Touch-feeling-controlled flash LED

Connect the circuit, touch the touch plate 12 over and again, the LED will light up.

Circuit Description: A circuit diagram shows a battery pack connected to an LED (17) via a touch plate (12) and a slide switch (15). Touching the plate causes the LED to flash.

44. Optical-controlled flash LED

Move your hand over the photosensor 16, you can control it either to light up or go out.

Circuit Description: A circuit diagram shows a battery pack connected to an LED (17) via a photosensor (16) and a slide switch (15). The LED's state is controlled by light falling on the photosensor.

45. Manual-control flash LED

Replace the photosensor 16 with the dry reed switch 13, put a magnet near to the dry reed switch 13, the LED will light up.

Circuit Description: A circuit diagram shows a battery pack connected to an LED (17) via a dry reed switch (13) and a slide switch (15). A magnet activates the LED.

46. Touch-feeling lamp

Replace the LED 17 with lamp 18, touch the touch plate 12, the lamp 18 will light up.

Circuit Description: A circuit diagram shows a battery pack connected to a lamp (18) via a touch plate (12) and a slide switch (15). Touching the plate activates the lamp.

47. Breakage and anti-theft alarm

After connecting the circuit, the speaker 20 will give out a sound of space war. If you connect terminals A B with wire, the sound of space war will stop.

To activate the anti-theft alarm, you may put a long and thin wire through the object, then connect two terminals of wire to terminals A B. If a thief breaks the thin wire, the speaker will make the sound of space war.

Circuit Description: A circuit diagram shows a battery pack connected to a speaker (20) via a slide switch (15) and a component connected to terminals A and B. This setup acts as an alarm triggered by a break in a wire connected to A and B.

48. Anti-theft alarm

Install a dry reed switch 13 on the door and window, connect two wires to terminals A and B respectively. Close the door and window, put the magnet to the door and window, install the dry reed switch. If in this addition close the slide switch 15, the speaker will not make a sound, which indicates the installation is successful. If a thief opens the door or window, the speaker will give out the sound of space war to warn immediately.

Circuit Description: This describes an anti-theft alarm using a dry reed switch (13) on a door/window. The dry reed switch is connected to terminals A and B. When the door/window is closed, a magnet keeps the switch open (no sound). When opened, the magnet is removed, closing the switch and triggering the speaker (20).

49. Baby bed alarm

Replace the resistor 30 with the touch plate 12, connect the touch plate 12 to terminals BC, put it under the bed of a baby. If the touch plate 12 is wet, the speaker 20 will give out the sound of music.

Circuit Description: A circuit diagram shows a battery pack connected to a speaker (20) via a touch plate (12) and a slide switch (15). The touch plate is placed under a baby's bed and triggers the speaker when it becomes wet.

50. Rain alarm

Replace the resistor 30 with the touch plate 12 and put it outdoors, connect two wires to terminals B C. Close the slide switch 15, when it is raining, the speaker 20 will give out the sound of space war.

Circuit Description: A circuit diagram shows a battery pack connected to a speaker (20) via a touch plate (12) and a slide switch (15). The touch plate is placed outdoors and triggers the speaker when it detects rain.

*DO NOT LEAVE COMPONENTS OUTDOOR FOR LONG LENGTHS OF TIME.

Parts List

NumberDescriptionItemNumberDescriptionItem
1PigtailA short wire connector24DC MotorAn electric motor with a shaft
2Two-Snap ConnectorA connector with two snap points30ResistorA component with a resistance value (100Ω)
3Three Snap ConnectorA connector with three snap pointsBladesFan blades for the motor
4Four-Snap ConnectorA connector with four snap pointsElasticA rubber band for securing parts
5Five-Snap ConnectorA connector with five snap pointsHullThe body of the boat or car
12Touch plateA component activated by touchAirscrewA propeller for the boat/car
13Dry reed switchA switch activated by a magnetAxleA rod for wheels to rotate on
15Slide SwitchA switch with ON/OFF positionsWheelA circular component for movement
16Photosensor (CdS)A light-sensitive componentBodyworkChassis or frame parts
17LED (Light Emitting Diode)A small light-emitting componentMagnetA magnetic object for activating switches
182.5V LampA small lamp requiring 2.5VSmall gearA gear for mechanical transmission
19Battery caseA holder for batteriesRubber tubeA flexible tube for connections
20SpeakerA component that produces soundSeatA part for the car's interior
23Space war ICIntegrated circuit for sound effects

Warranty Information

Our product is guaranteed to be free from manufacturing defects for a period of 12 Months.

If your product becomes defective during this period, Electus Distribution will repair, replace, or refund where a product is faulty; or not fit for intended purpose.

This warranty will not cover modified product; misuse or abuse of the product contrary to user instructions or packaging label; change of mind and normal wear and tear.

Our goods come with guarantees that cannot be excluded under the Australian Consumer Law. You are entitled to a replacement or refund for a major failure and for compensation for any other reasonably foreseeable loss or damage. You are also entitled to have the goods repaired or replaced if the goods fail to be of acceptable quality and failure does not amount to a major failure.

To claim warranty, please contact the place of purchase. You will need to show receipt or other proof of purchase. Additional information may be required to process your claim.

Any expenses relating to the return of your product to the store will normally have to be paid by you.

The benefits to the customer given by this warranty are in addition to other rights and remedies of the Australian Consumer Law in relation to the goods or services to which this warranty relates.

This warranty is provided by: Electus Distribution

Address: 46 Eastern Creek Drive, Eastern Creek NSW 2766

Ph: 1300 738 555

Models: KJ8972 Snap On Car and Boat Electronic Kit, KJ8972, Snap On Car and Boat Electronic Kit, Boat Electronic Kit, Electronic Kit, Kit

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References

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