1. Product Overview
The HASBRO Monopoly Classic Renewal Tokyo Place Names Board Game (Model C1009) brings the beloved property trading game to the vibrant city of Tokyo. Players navigate a board featuring iconic Tokyo landmarks and stations, aiming to acquire, develop, and trade properties to build their real estate empire.
This edition is designed for 2-6 players, aged 8 and up, offering an engaging and educational experience for families and friends. The game encourages strategic thinking, negotiation skills, and financial literacy as players manage their assets and navigate the challenges of the real estate market.

Figure 1: Front view of the HASBRO Monopoly Classic Renewal Tokyo Place Names game box.
2. Components
Before starting the game, ensure all the following components are present:
- 1 Game Board
- 8 Player Tokens (e.g., Tyrannosaurus, Penguin, Duck)
- 28 Title Deed Cards
- 16 Chance Cards
- 16 Community Chest Cards
- 32 Houses
- 12 Hotels
- 2 Dice
- 1 Set of Monopoly Money
- 1 Game Guide (this manual)

Figure 2: All game components, including the board, tokens, cards, money, houses, and hotels.
3. Setup
Follow these steps to set up the game board:
- Place the game board on a flat playing surface.
- Separate the Chance and Community Chest cards. Shuffle each deck thoroughly and place them face down on their designated spaces on the game board.
- Each player selects a unique token and places it on the 'GO' space.
- Choose one player to be the Banker. The Banker is responsible for all money, Title Deed cards, Houses, and Hotels not yet owned by players. The Banker may also play as a regular player.
- The Banker distributes the starting money to each player:
- Two ¥500 notes
- Four ¥100 notes
- One ¥50 note
- One ¥20 note
- Two ¥10 notes
- Five ¥5 notes
- Five ¥1 notes
Each player starts with a total of ¥1500.
- Place the Houses and Hotels near the board, ready for purchase.

Figure 3: The game board with cards and money being set up for play.
4. Game Play (Operating Instructions)
The objective of Monopoly is to be the last player remaining with money and properties, driving all other players into bankruptcy.
4.1. Starting the Game
Each player rolls both dice. The player with the highest total starts the game. Play proceeds clockwise.
4.2. A Player's Turn
- Roll the Dice: Roll both dice and move your token clockwise around the board the number of spaces indicated by the sum of the dice.
- Action on Space: Perform the action corresponding to the space your token lands on. This may include buying property, paying rent, drawing a card, or going to Jail.
- Doubles: If you roll doubles, take your turn as usual, then roll the dice again for an additional turn. If you roll doubles three times in a row, you must immediately go to Jail.

Figure 4: A typical game turn showing tokens on properties and money in play.
5. Special Spaces and Cards
Certain spaces on the board trigger specific actions:
- GO: When you land on or pass the 'GO' space, collect ¥200 from the Bank.
- Properties (Tokyo Place Names & Stations): These are the core assets of the game. When you land on an unowned property, you may purchase it for the price indicated on the space. If you decline, the property is immediately auctioned by the Banker to the highest bidder. If you land on an owned property, you must pay rent to the owner.
- Chance & Community Chest: Draw the top card from the respective deck and follow its instructions. These cards can result in receiving money, paying fees, moving to another space, or going to Jail. Return the card to the bottom of the deck after use.
- Income Tax / Luxury Tax: When landing on these spaces, you must pay the specified tax amount to the Bank.
- Jail: You are sent to Jail if you land on the 'Go to Jail' space, draw a 'Go to Jail' card, or roll doubles three times in a row. While in Jail, you cannot move your token but can still collect rent and participate in property transactions. To get out, you can pay ¥50, use a 'Get Out of Jail Free' card, or attempt to roll doubles on your next three turns.
- Free Parking: This is a neutral space. No action is required, and no money is collected or paid when landing here.

Figure 5: Overview of the game board with focus on Chance, Community Chest, and other special spaces.
6. Building and Property Management
Developing your properties is key to increasing your income and bankrupting opponents.
6.1. Property Groups
Properties are organized into color groups. Owning all properties within a single color group (a monopoly) allows you to build Houses and Hotels on them, significantly increasing the rent you can charge.
6.2. Building Houses
Once you own all properties in a color group, you can purchase Houses from the Bank. You must build Houses evenly across the properties in that group. For example, you cannot place a second House on one property until all properties in that group have one House.
6.3. Building Hotels
After building four Houses on each property in a complete color group, you can upgrade to a Hotel. Pay the Hotel cost to the Bank and return the four Houses from that property to the Bank. Only one Hotel can be built per property.
6.4. Selling Properties and Buildings
You can sell undeveloped properties to other players at any agreed-upon price. Houses and Hotels can be sold back to the Bank at half their purchase price. When selling buildings, you must do so evenly across the color group, similar to building.

Figure 6: Properties developed with houses and hotels, demonstrating increased value.
7. Running Out of Money (Troubleshooting)
If you owe money to another player or the Bank and do not have enough cash on hand, you must raise funds. This can be done by:
- Selling Houses and Hotels back to the Bank.
- Mortgaging properties. Mortgaged properties do not collect rent. To unmortgage, pay the mortgage value plus 10% interest.
- Trading properties with other players.
If, after exhausting all options, you still cannot pay your debt, you are declared bankrupt and are out of the game. All your remaining properties are turned over to the player you owe (if to a player) or to the Bank for auction (if to the Bank).
The game concludes when only one player remains solvent. This player is the winner.

Figure 7: Monopoly money and dice, essential for managing finances in the game.
8. Specifications
| Feature | Detail |
|---|---|
| Model Number | C1009 |
| Players | 2-6 |
| Batteries Required | No |
| Main Materials | Plastic, Resin, Paper, Metal |
| Manufacturer Recommended Age | 8 years and up |
| Release Date | 2022/4/8 |
| Language | Japanese (Game content) |
| Product Dimensions | 15 x 15 x 0.1 cm (Board); 930 g (Total weight) |
| ASIN | B09V11Y4B2 |
| Theme | Tokyo Place Names |
| Genre | Party Game |
9. Safety Information
No specific safety warnings beyond general toy safety guidelines are provided for this product. Always ensure adult supervision when children are playing to prevent choking hazards from small parts and to ensure fair play. Keep game components away from infants and pets.
10. Warranty and Support
For warranty information, product support, or inquiries regarding missing parts, please refer to the official HASBRO website or contact the retailer from whom the product was purchased. Specific warranty details are not included in this instruction manual.







