Monopoly Classic Game Rules and Instructions

Welcome to the fast-dealing property trading game!

Contents

Setup

  1. Choose a Banker. The Banker manages the Bank's money, Houses, Hotels, and Title Deed cards, and conducts auctions. The Banker can also play but must keep their money separate.
  2. Each player receives starting money: 2x $500, 2x $100, 2x $50, 6x $20, 5x $10, 5x $5, 5x $1 (Total = $1500). Keep the rest of the money in the box as the Bank.
  3. Shuffle the Community Chest cards and place them face down.
  4. Shuffle the Chance cards and place them face down.
  5. Each player chooses a token and places it on BEGIN.
  6. Place the dice near the gameboard.

How to Play

How to Win

Move around the board buying properties. The more properties owned, the more rent can be collected. The last player with money when all others have gone bankrupt wins.

Who Goes First?

Each player rolls both dice. The highest roller starts, and play moves to the left.

On Your Turn

  1. Roll both dice.
  2. Move your token clockwise the number of spaces shown on the dice.
  3. Carry out the rules of the board space you land on. Refer to 'THE BOARD SPACES'.
  4. If you roll doubles, roll again and take another turn. Rolling doubles three times in a row means you must immediately Go To Jail! Do not complete your third turn.
  5. Your turn ends after completing step 3 (or 4 if doubles were rolled). The player on your left goes next.

Start playing! Look up the spaces as you land on them.

The Board Spaces

Properties

Properties include Streets (in colour sets), Transport Hubs, and Utilities.

Unowned Properties

When landing on an unowned Street, Station, or Utility, you must either buy it or auction it.

Owned Properties

When landing on a property owned by another player, the owner must ask for rent before the next player rolls. If they don't ask, you don't have to pay.

Streets: Pay the rent shown on the Street's Title Deed card.

Transport Hubs: Rent depends on the number of Transport Hubs owned by the player (e.g., 2 owned: $25, 3 owned: $50, 4 owned: $100, 5 owned: $200).

Utilities: Rent is determined by dice roll. If the owner has 1 Utility, rent is 4x the dice roll. If the owner has 2 Utilities, rent is 10x the dice roll.

Collecting Colour Sets

Owning all Streets in a colour set allows you to:

Building Houses and Hotels

Building Houses

Once you have a colour set, you can buy Houses. Pay the cost on the Title Deed card and place a House on the Street. You must build evenly: one House on each Street in the set before building a second House on any Street. A maximum of 4 Houses can be built per Street.

Building Hotels

After building 4 Houses on all Streets in a colour set, you can upgrade to a Hotel. Pay the Hotel cost on the Title Deed card, return the 4 Houses to the Bank, and place a Hotel on the Street. Only 1 Hotel is allowed per Street. No more Houses can be built after a Hotel is placed.

Restrictions: You cannot build on a Street if any Street in its colour set is mortgaged.

Not Enough Buildings?

If multiple players want the last available House or Hotel, the Banker auctions it. Bids start at $10, with minimum increases of $1. Turn order does not apply.

No Buildings Left?

You cannot buy buildings until someone sells theirs back to the Bank.

Deals & Trades

Players can buy, sell, or swap property at any time.

Help! I Can't Pay!

If you owe money and cannot pay:

  1. Try to raise money: Sell buildings back to the Bank and/or mortgage properties.

Selling Buildings

Mortgaging Property

2. If still in debt, you are bankrupt and out of the game.

The game continues until only one player remains – the winner!

Action Spaces

Getting Out of Jail

You have three options:

  1. Pay $50 at the start of your next turn, then roll and move normally.
  2. Use a Get Out of Jail Free card (if you have one or buy one from another player). Place the card at the bottom of the appropriate pile, then roll and move.
  3. Roll a double on your next turn. Use this roll to move. This ends your turn.

You have up to three turns to try for a double. If you don't roll a double by your third turn, pay $50 and use that roll to move.

Top Tips

Trademarks and Manufacturer Information

The HASBRO GAMING and MONOPOLY names and logos, the distinctive design of the gameboard, the four corner squares, the MR. MONOPOLY name and character, and all distinctive elements of the board and playing pieces are trademarks of Hasbro for its property trading game and game equipment.

Please retain this information for future reference. © 1935, 2017 Hasbro. All Rights Reserved.

Manufactured by: Hasbro SA, Rue Emile-Boëchat 31, 2800 Delémont CH.

Represented by: Hasbro, De Entree 240, 1101 EE Amsterdam, NL.

Hasbro Sales & Distribution South Africa (Pty) Ltd: 03 Concorde East Road, Bedfordview, Johannesburg 2198, South Africa. © 2008 South Africa.

Model Number: 0120C1009298

Models: C1009, Monopoly Classic Family Board Game

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