NBA 2K17 - Xbox 360 Game Guide
Introduction
Welcome to NBA 2K17 for Xbox 360. This guide provides essential information on gameplay controls, features, safety, and legal terms.
Safety Warnings
Important Health Warning: Photosensitive Seizures
A small percentage of individuals may experience seizures when exposed to flashing lights or patterns in video games. Symptoms can include light-headedness, altered vision, twitching, disorientation, or confusion. If you experience any of these symptoms, stop playing immediately and consult a doctor. Parents should monitor children and teenagers, as they are more likely to experience these seizures. Reducing risk factors includes sitting farther from the screen, using a smaller screen, playing in a well-lit room, and avoiding play when drowsy or fatigued. Consult a doctor if you or a relative has a history of seizures or epilepsy.
Product Support
For product support, visit: http://support.2k.com
Please note that NBA 2K17 online features were scheduled to be available until December 31, 2018. For more information on online features, visit www.nba2k.com/status.
Xbox 360 Controller Controls
Basic Offense
Action | Control | Basic Defense | Control |
---|---|---|---|
Move Player | [Left Analog Stick] | Move Player | [Left Analog Stick] |
PRO STICK™: Dribble Moves / Shooting / Passing | [Right Analog Stick] | Hands Up / Shade / Contest | [Left Trigger] |
N/A | Hard / Wrap Foul | [Left Trigger] + [A Button] | |
Pass Modifier | [Left Trigger] | Intense D | [Left Trigger] |
Sprint | [Right Trigger] | Sprint | [Right Trigger] |
Call Play | [Left Bumper] | Double Team | [Y Button] |
Icon Pass | [B Button] | Icon Swap | [Right Bumper] |
Pass / Touch Pass | [A Button] | Player Swap (closest to ball) | [A Button] |
Pick Control | [B Button] | Take Charge | [B Button] |
Pump Fake / Hop (tap) Shoot (press) | [X Button] | Steal | Tap [X Button] |
Post-Up | [Y Button] | Block / Rebound | [Y Button] |
Signature Skills HUD | [Left Analog Stick] | Signature Skills HUD | [Left Analog Stick] |
OTFC Quick Plays | [Left Analog Stick] | OTFC Defensive Sets | [Left Analog Stick] |
OTFC Offense Strategy | [Left Analog Stick] | OTFC Defense Strategy | [Left Analog Stick] |
OTFC Substitutions | [Left Analog Stick] | OTFC Substitutions | [Left Analog Stick] |
Timeout | [Back Button] | Intentional Foul | [Back Button] |
Pause | [Start Button] | Pause | [Start Button] |
Advanced Offense
Action | Input |
---|---|
Positional Playcall | Tap [Left Analog Stick], tap desired teammate's player icon, choose play from menu |
Send Teammate on Cut | Tap [Left Analog Stick], tap desired teammate's player icon, move [Left Analog Stick] in direction you want him to cut |
Pick Control | Hold [B Button] (length of hold determines roll or fade, press [B Button] again to slip the screen) |
Bounce Pass | [Left Trigger] + [A Button] |
Overhead/Lob Pass | [Left Trigger] + [Y Button] |
Flashy Pass | [Left Trigger] + [B Button] |
Fake Pass | [X Button] + [A Button] |
Alley-Oop | [Left Trigger] + [X Button] (chooses recipient, point at rim for oop-to-self) |
Off-Glass Alley-Oop | [Left Trigger] + [X Button], with trailing teammate |
Give & Go | Press and hold [A Button] to retain control of passer, release [A Button] to pass the ball back to him |
Putback Dunk or Layup | Hold [X Button] |
PRO STICK™ Pass | [Left Trigger] + [Right Analog Stick] |
Advanced Defense
Action | Input |
---|---|
Move | [Left Analog Stick] |
Fast Shuffle | [Left Trigger] + [Right Trigger] + [Left Analog Stick] |
Steal | Tap [X Button] |
Block | [Y Button] |
Rebound | [Y Button] (ball in air) |
Take Charge | [B Button] |
Flop | Double-tap [B Button] |
Wrap Foul | Press [Right Analog Stick] |
Intense Defense | [Left Trigger] |
Shade Stance Change | [Left Trigger] + [Right Analog Stick] Left/Right |
Crowd Dribbler | Hold [Left Trigger] |
Hands Up | Hold [Right Analog Stick] |
Deny Ball | Hold [Right Analog Stick] |
Double Team | [Y Button] |
PRO STICK™ Controls
PRO STICK™: Shooting
Action | Input |
---|---|
Jump Shot | Hold [Right Analog Stick] in any direction |
Pump Fake | Start a jump shot, then quickly release [Right Analog Stick] |
Runner / Floater (driving mid-range) | Hold [Right Analog Stick] away from hoop |
Stepback Jumper (driving lateral) | Hold [Right Analog Stick] away from hoop |
Hop Gather | Tap [X Button] while driving ( [Left Analog Stick] determines direction of hop) |
Spin Shot | Rotate [Right Analog Stick] from ball hand around player's back, then hold |
Half-Spin Shot | Rotate [Right Analog Stick] in a quarter-circle from ball hand to hoop, then quickly return to neutral |
Normal Layup (driving to hoop) | Hold [Right Analog Stick] toward hoop |
Euro Step Layup (driving to hoop) | Hold [Right Analog Stick] away left/right |
Hop Step Layup (driving to hoop) | [X Button] + Hold [Right Analog Stick] left/right |
Reverse Layup (driving along baseline) | Hold [Right Analog Stick] toward baseline |
Dunks (driving to hoop) | [X Button] + Hold [Right Analog Stick] toward hoop |
Mid-Air Change Shot | Start dunk/layup, [Right Analog Stick] toward any direction while in air |
Step Through | Pump fake, then hold [Right Analog Stick] again before pump fake ends |
PRO STICK™: Dribbling
Action | Input | Context |
---|---|---|
Triple Threat Jab Step | Tap [Right Analog Stick] Left/Right/Forward | Triple Threat |
Triple Threat Spinout | Rotate [Right Analog Stick] | Triple Threat |
Triple Threat Stepback | [X Button] + Tap [Right Analog Stick] away from hoop | Triple Threat |
Stutter | [X Button] + Tap [Right Analog Stick] toward hoop | Dribbling |
Hesitation (Quick) | Tap [Right Analog Stick] toward ball hand | Dribbling |
Hesitation (Escape) | [X Button] + Tap [Right Analog Stick] toward ball hand | Dribbling |
In and Out | Tap [Right Analog Stick] toward hoop | Dribbling |
Crossover (front) | Tap [Right Analog Stick] toward off hand | Dribbling |
Crossover (between legs) | Tap [Right Analog Stick] between off hand and player's back | Dribbling |
Behind the Back | Tap [Right Analog Stick] away from hoop | Dribbling |
Spin | Rotate [Right Analog Stick] from ball hand around player's back, then quickly return to neutral | Dribbling |
Half-Spin | Rotate [Right Analog Stick] in a quarter-circle from ball hand to hoop, then quickly return to neutral | Dribbling |
Stepback | [X Button] + Tap [Right Analog Stick] away from hoop | Dribbling |
Post Moves and Shots
Post Moves (Press [Y Button] to Post Up)
Action | Input |
---|---|
Post Movement | Hold [Left Analog Stick] |
Faceup Drive (from hold) | [Left Analog Stick] toward key or baseline + [Y Button] |
Disengage Drive (from dribble) | [Left Analog Stick] toward baseline + [Y Button] |
Aggressive Backdown | [X Button] + [Left Analog Stick] toward hoop |
Drive to Key | [X Button] + [Left Analog Stick] toward key |
Drive to Baseline | [X Button] + [Left Analog Stick] toward baseline |
Quick Spin | Rotate [Right Analog Stick] to outside shoulder |
Hook Drive | Rotate [Right Analog Stick] to inside shoulder |
Fakes | Tap [Right Analog Stick] in any direction but away from hoop |
Post Hop | Hold [Left Analog Stick] to the left or right away from hoop, then tap [X Button] |
Post Stepback | Hold [Left Analog Stick] away from hoop, then tap [X Button] |
Dropstep | Hold [Left Analog Stick] to the left or right toward hoop, then tap [X Button] |
Post Shots
Action | Input |
---|---|
Post Hook (close range) | [Right Analog Stick] toward hoop |
Post Fade (beyond close range) | [Right Analog Stick] left or right away from hoop |
Step Through Layup | Hold [X Button] then move [Right Analog Stick] left or right toward hoop |
Shimmy Fade | Hold [X Button] then move [Right Analog Stick] left or right away from hoop |
Pump Fake | Start a shot listed above then move [Right Analog Stick] to neutral |
Up & Under / Step Through | Pump fake, then [Right Analog Stick] again before pump fake ends |
Defensive Controls
Action | Input | Context |
---|---|---|
Move | [Left Analog Stick] | Any |
Fast Shuffle | [Left Trigger] + [Right Trigger] + [Left Analog Stick] | Any |
Steal | Tap [X Button] | Any |
Block | [Y Button] | Any |
Rebound | [Y Button] (ball in air) | Any |
Take Charge | [B Button] | Any |
Flop | Double-tap [B Button] | Onball Defense |
Wrap Foul | Press [Right Analog Stick] | Any |
Intense Defense | [Left Trigger] | Onball Defense |
Shade Stance Change | [Left Trigger] + [Right Analog Stick] Left/Right | Onball Defense |
Crowd Dribbler | Hold [Left Trigger] | Onball Defense |
Hands Up | Hold [Right Analog Stick] | Onball Defense |
Deny Ball | Hold [Right Analog Stick] | Offball Defense |
Double Team | [Y Button] | Any |
Kinect Voice Commands
You can use Kinect Voice Commands to implement a variety of actions while playing.
Always Active
Voice Command | Action |
---|---|
"Time Out" "Call Time Out" | Call a time out |
"Switch Camera" | Move to the next camera position |
"Gatorade Dunk" | Dunk the coach during applicable situations |
Offense
Voice Command | Action |
---|---|
"Isolation," "Post Play," "Pick and Roll," "Three Point" | Playtypes |
"Quick Isolation" "Quick Iso" "Clear Out" "Pick and Roll" "Quick Post Up" "Quick Spot Up Three" | Quick play control |
"Set a Screen for me" "Set a Pick for me" | Quick screen |
"Shoot the Ball!" "Shoot that Shot" "Take that Shot" "Shoot that!" "Shoot it" | Call for AI shot |
Defense
Voice Command | Action |
---|---|
"Double Team" | Call for AI double team |
"Help Me" | Call for help from team |
"Intentional Foul" | Call for intentional foul |
"Pick up ball" | Call for nearest AI player to switch to the ball handler if he doesn't have him already |
"Bring in - Bench Player Last Name / Full Name" | Initiate a substitution with a specific player |
"Man to Man" "Zone 2-3" "Zone 3-2" "Halfcourt Press" "Fullcourt Press" "Halfcourt Trap" "Fullcourt Trap" | Call for defensive set |
MyCAREER Offense
Voice Command | Action |
---|---|
"Alley-Oop," "Throw the Alley" | Call for alley-oop |
"Pass the ball to me" "Pass me the ball" "Pass the ball to Player Last Name / Full Name / Position" | Call for pass |
"Quick Isolation" "Quick Iso" "Clear Out" "Pick and Roll" "Quick Post Up" "Quick Spot Up Three" | Quick play control |
"Set a Screen for me" "Set a Pick for me" | Quick screen |
"Shoot the Ball!" "Shoot that Shot" "Take that Shot" "Shoot that!" "Shoot it" | Call for AI shot |
NBA 2K17 Game Credits
This section lists the extensive team responsible for the creation of NBA 2K17.
Development Studios & Key Teams
- Visual Concepts Entertainment Inc.
- Virtuos
- Group Development Director
- IT Support
- Visual Concepts Novato
- Engineering: AI Engineers, Engineers
- Art Team: Art Director, Leader Artist, Concept Artist, Cinematic Artist, VFX Artist, UI Artist, Character Artist, Environment Artist
- QA Team
- Studio Management
- Tech Group
- Intro Cinematic
- VC Audio Team
- Broadcast Team & Voice Talent
- Motion Capture Department
Music & Special Thanks
- 2K Sports Theme Music
- Special Thanks: Including NBA, STATS LLC, and various other contributors and entities.
Limited Software Warranty and License Agreement
This section outlines the terms and conditions for using the NBA 2K17 software.
License Grant
A non-exclusive, non-transferable, limited license is granted for personal, non-commercial gameplay on a single platform. The software is licensed, not sold.
License Conditions
Prohibited actions include commercial exploitation, distribution, reverse engineering, and unauthorized modification. Users must comply with all terms and policies.
Technical Protections
The software may employ measures to control access and prevent unauthorized use.
User Created Content
Users grant Visual Concepts/2K Sports a broad license to use any content they create within the game.
Internet Connection & User Accounts
An internet connection and/or a user account may be required for certain features or full functionality.
Virtual Currency and Virtual Goods
Virtual Currency (VC) and Virtual Goods (VG) represent a limited license for in-game use only. They have no real-world monetary value, are non-refundable, and cannot be exchanged for real currency. Licensor reserves the right to manage, modify, or eliminate VC/VG.
Software Store Terms
Purchases made through third-party stores are subject to those stores' terms. Licensor is not responsible for store transactions.
Information Collection & Usage
By using the software, users consent to the collection, use, and transfer of personal information as outlined in the Privacy Policy.
Limited Warranty
The original storage medium is warranted against defects for 90 days from the date of purchase. This warranty has limitations and does not cover abuse or neglect.
Termination
The agreement may be terminated by the user or Licensor. Termination occurs upon failure to comply with terms, cessation of server operations, or other specified conditions. Upon termination, all rights to use the software cease.
Indemnity and Liability
Users agree to indemnify Licensor. Licensor's liability for damages is limited, generally not exceeding the price paid for the software.
Governing Law
The agreement is governed by the laws of the State of New York.