WWE 2K16 Official Game Manual
Important Safety Information
For PlayStation®4 System: Please visit your PlayStation®4 system settings menu for important health and safety information before using the product.
Precautions: This game disc contains software for the PlayStation®4 (PS4™) system and is compliant exclusively with PS4™ system specifications for the PAL market. Carefully read the PS4™ system safety guide for correct use and storage of this game disc.
Health Warnings: Always play in a well-lit environment. Take regular breaks of approximately fifteen minutes for every hour of play. Stop playing immediately if you experience dizziness, nausea, fatigue, or headache. Individuals sensitive to flashing lights or specific shapes or geometric patterns may have an undiagnosed form of epilepsy and may experience epileptic seizures when viewing television or playing video games. If you are prone to epileptic attacks, consult your doctor before playing video games and contact them immediately if you experience one or more of the following symptoms during play: visual disturbances, muscle twitching, other involuntary movements, loss of consciousness, mental confusion, and/or convulsions.
3D Health Warnings: Some people may experience discomfort (such as eye strain or nausea) when viewing 3D video images or playing stereoscopic 3D games on 3D televisions. If you experience such discomfort, you should immediately stop using the television until the discomfort subsides. It is generally recommended to avoid prolonged use of the PS4™ system and take a 15-minute break for every hour of play. However, when playing stereoscopic 3D games or watching 3D videos, the duration and frequency of necessary breaks may vary from person to person. Please take breaks long enough for any feelings of discomfort to disappear. If symptoms persist, consult a doctor. Children's vision (especially those under six years old) is still developing. It is recommended to consult your child's doctor or ophthalmologist before allowing children to watch 3D video images or play stereoscopic 3D games. Adults should supervise children to ensure they follow the recommendations above.
Piracy: The use of the PS4™ system and PS4™ system game discs is governed by a software license. The PS4™ system and PS4™ system game discs contain technical protection mechanisms designed to prevent unauthorized reproduction of copyrighted works. Unauthorized use or reproduction that bypasses these mechanisms is prohibited by law. If you have information on pirated products or methods to circumvent technical protection measures, please email anti-piracy@eu.playstation.com or call your local customer service number.
Parental Controls: The age rating on the box indicates the game's appropriateness. Set parental controls on your device to prevent children below that age from playing. For information on age ratings and parental controls, see the PS4™ system quick start guide or visit playstation.com/parents.
Help and Support: Visit eu.playstation.com or call Italy: 02 36 00 90 81 (call costs vary by operator). Support is also available at http://support.2k.com.
Online Features: WWE 2K16 online features were available until May 31, 2017. For updates, visit www.2k.com/serverstatus.
Controller Schema
Movement & Actions:
- Sprint: Hold Left Stick + Sprint Button
- Climb Apron / Pick Up Item: Quickly tap a button and move Left Stick towards Ropes or Apron
- Enter/Exit Ring: Hold a button and move Left Stick towards Ropes
- Taunt: Taunt Button
- Attack Different Opponent: Control Superstar B (with manual target system enabled)
In-Game Indicators & Controls:
- Body Indicator: Displays opponent's body status.
- Pause: Pause Button
- Counter/Limb Targeting System: Used for counters and targeting limbs from Front Facelock or on downed opponents.
- Select Special Moves or Finishers: Select Move Button
- Special Move/Finisher/OMG!: Execute Move Button
- Irish Whip (Standing): Irish Whip Button
- Pin (Near downed opponent): Pin Button
- Basic Grab: Tap Front Facelock/Left Stick + Tap Button
- Power Grab: Left Stick + Hold Button
- Attack/Power Attack: Hold Attack Button
- Reposition Opponent: Use Right Stick to reposition downed or stunned opponents.
Gameplay Controls
Chain Grapples: Initiate a chain grapple and try to gain control by choosing a submission (F, D, or A). Use the Right Stick during submission to find the critical point. The attacker can also attack (F) or squeeze (S) their opponent.
Grapple:
- Basic Grab: Left Stick (Directions 7/3/1/5) + S Button
- Power Grab: Left Stick (Directions 7/3/1/5) + Hold S Button
- Turn Opponent: Right Stick 1 or 5
- From Snapmare to Sitting Position: Right Stick 3
Front Facelock:
- Stall: Press S without moving the Left Stick to perform a Front Facelock.
- Grab: Left Stick (Directions 7/3/1/5) + S Button
- Held Grab: S Button with Left Stick in neutral position
- Submission: Hold S Button
- Attack: F Button
- Drag Opponent: Hold [Button W] + R and move Left Stick in a direction.
- Irish Whip: A Button
- Release Front Facelock: [Button Q]
- Target Limbs: Hold R + A, S, D, or F
Reposition Opponent: Use the Right Stick to reposition downed or stunned opponents.
Downed Opponent:
- Lift Opponent: Right Stick 7
- Turn Opponent: Right Stick 1/5
- Lift Opponent to Sitting Position: Right Stick 3
- From Head, Hips, or Feet: Grab (S), Power Attack (Hold F), Submission (Hold S), Target Limbs (R + A/S/D/F)
Submissions: Rotate the Right Stick to move the indicator in the submission minigame. The defender (blue) must avoid the attacker's indicator (red). Grab the glowing sphere to push the opponent away or break free!
Pinnings: Press S when the indicator is in a target zone to escape. If you have the rope break ability and are near the ropes, press A at the right time for a manual rope break. Illegal Pins: If you have the illegal pin ability and your opponent is parallel to the ropes, hold A for an illegal pin!
Counters:
- R Icon: Normal Counter (1 counter slot).
- Green R Icon: Minor Counter (1 counter slot).
- Red R Icon: Major Counter (2 counter slots). Major Counters weaken the opponent temporarily.
Stunned Opponent in Corner:
- Turn Opponent: Right Stick 1/5
- Lift and Place in Corner: Right Stick 7
- Position in Tree Of Woe: Right Stick 3
Stunned Opponent on Ropes:
- Position Opponent on Middle Rope: Right Stick 1 or 5
Game Screen
1. Counter: Press R with the right timing to perform a counter.
2. Health Bar: Monitor damage taken from your opponent.
3. Stamina Bar: When empty, movement and recovery are slower, and sprinting ability is temporarily lost.
4. Momentum Bar: Fill with attacks and taunts. Reach 100% for a Special Move and 150% for a Finisher.
5. Special Move/Finisher: Press D when it appears to execute.
6. Counter Slots: Displays available counters. These regenerate over time.
Game Modes
2K Showcase
Experience the entire career of WWE legend Stone Cold Steve Austin, match by match. Features exciting videos, historical artifacts, original voiceovers, and unlockable content. Relive key moments like Austin 3:16 at King of the Ring 1996 and his final match at WrestleMania XIX. Complete secondary objectives within matches to unlock new Superstars, Managers, and alternate attires. Bonus matches allow you to revisit Austin's WCW and ECW career highlights.
WWE Creations
Customize your WWE experience with a vast creation suite:
- Custom Superstar/Diva: Create or modify any WWE Superstar or Diva.
- Custom Entrance: Choose from various entrances for stylish ring entrances.
- Custom Move-Set: Select from hundreds of moves to dominate the ring.
- Custom Championship: Create or modify WWE titles.
- Custom Arena: Design arenas for WWE matches.
- Custom Show: Create your own shows for Exhibition and WWE Universe modes.
- Community Creations: Upload and share your creations online.
WWE Universe Mode
The ultimate WWE creative experience. Organize matches, assign Superstars/Divas to shows and PPVs, create rivalries, and alliances. Characters have defined personalities influencing their choices. A new status effect system impacts match outcomes and story progression. Possibilities are endless.
MyCAREER Mode
Create or import a custom Superstar and rise through the NXT ranks under trainer Jason Albert. Fight like a champion, earn points and money to improve abilities, learn moves, and hire Managers. Challenge top WWE Superstars and compete against friends' custom Superstars via the MyCAREER Invasion feature. Gain the attention of The Authority, make choices that affect your career, and participate in interviews with Renee Young. Forge alliances, face rivals, and strive for the WWE Championship to enter the WWE Hall of Fame.
WWE 2K16 Credits
YUKE'S
Producer/Senior Vice President: Hiromi Furuta
Senior Technical Director: Hiroki Ueno
Senior Creative Director: Taku Chihaya
Senior Technical Management Director: Shintaro Matsubara
Senior Art Directors: Yoshio Togiya, George K Ito, Makio Yamanaka
Senior Technical Directors: Takashi Takezawa, Takanori Morita
Technical Directors: Tsukasa Kato, Hiroshi Fukuda
Art Director: Kazunari Nike
Senior Game Design Director: Naoto Ueno
Game Design Director: Shinsuke Goto
Art Directors: Koji Makino, Takashi Komiyama, Masahiro Nakatani, Ari Sawada
R&D TEAM
Senior Technical Directors: Nobuyoshi Ono, Hideki Suzuki, Masamichi Takano, Akitsugu Hirano
Lead Programmers: Ma Wenchao, Yousuke Sawada
Technical Artist: Jason Barnidge
Programmers: Kazuki Iiboshi, Hidehiro Bushisue
VP Senior/Creative Director: Norifumi Hara
Assistant Technical Directors: Reiji Sato, Koji Hayashi, Junichi Taguchi, Shunsuke Hanabusa, Kenichi Yamamoto
Lead Programmers: Atsushi Narita, Shotaro Notsu, Takayuki Kiyohara, Masayuki Makita, Takahiro Tanaka, Takuya Suzuki, Yoshiro Aoki, Tsubasa Ando, Takuya Ishibashi
Programmers: Hayato Ebina, Koichi Sato, Tsuyoshi Kobayashi, Emi Ishii, Kousuke Hayashi, Toshiaki Ishihara, Koji Kuri, Satoshi Inoue, Takumi Hirokawa, Hidenori Masaki, Youhei Hosokawa, Shingo Sogabe, Hiroshi Kanda, Sotaro Arakawa, Shirou Mikata, Yusuke Kakumoto, Masanori Fukuda, Yusuke Sasai, Taichi Nagano, Takafumi Yasuda, Hideyuki Takahashi, Kazuki Omae, Takahiro Odajima, Kazuaki Konuma
Assistant Programming Manager: Fumio Yurugi
System Assistant Programmers: Shingo Yoneda, Tadashi Nakamura
Assistant Game Design Directors: Takuro Yamamori, Takayoshi Akasaka
Lead Game Designers: Hidekazu Tanaka, Kenji Nakamura, Shinichi Miyamoto, Bryan Williams
Game Designers: Miho Watanabe, Daisuke Ohno, Tatsuya Watanabe, Takeshi Yokogawa, Akihide Ike
Audio Designers: Kotaro Tamura, Chan Kean Yi
Senior Modeling Artist: Nobuyuki Fukasawa
Lead Modeling Artists: Kazuhiro Saito, Akira Sasagawa, Takahiro Banba
Modeling Artists: Kazuyuki Isayama, Shiho Sato, Miho Hashimoto, Jie Wei, Yuki Matsumoto, Kenji Kawabata, Yuu Hara, Masaaki Hashimoto, Takanori Akiyama, Tsuyoshi Nishimura, Tamayo Noguchi, Kyohei Hosomi, Kazuhiro Asakawa, Hiroko Minami, Keiko Zama, Junichi Koshino, Motoshi Hiro, Masahito Terazawa, Yuta Ichii, Christian Hagedorny, Kense Hori, Hayato Odeishi, Takumi Oniki
Assistant Art Director (Interface): Satoshi Kakutani
Interface Artists: Yuzuru Hiroki, Miho Shirota, Naomi Kaneda, Takuya Kawamorita
Assistant Animation Directors: Mitsuo Shimizu, Takashi Watanabe, Chizuru Ogura, Yuki Akaba
Lead Animators: Daijiro Kakinuma, Tatsuya Maki, Takahiro Oshida, Tatsuya Shimozaki
Animators: Tsuyoshi Fukuhara, Kazuyuki Miyake, Hiroyuki Wada, Yoshiyuki Iwai, Manami One, Masaru Kishi, Naoki Ishiyama, Akie Okaji, Anjelina Quijano, David Ong, Loonie Baranco, Daniel Kitchens, Aggie Christakis, Norimitsu Takahashi, Yuji Unuma, Eri Yamamoto, Fumiaki Enomoto, Makoto Nishide, Kohei Gushiken, Koji Maruyama, Makoto Yamamoto, Akinari Izumi, Kazuya Matsueda, Yasuhiro Kasagi, Yuya Hirota, Takayuki Hirano, Akira Chodo, Naoki Sato, Toshiyuki Utaka, Hiroki Nishida
Assistant Game Developers: Naoto Kuge, Munechika Suzuki, Junichi Hiraoka, Sayaka Morishima, Masato Nojiri
Assistant QA Directors: Masaki Izuoka, Ryo Ohura
Lead QA Manager: Masayuki Soneda
QA Manager: Mamoru Ozaki
QA Administrators: Rie Kikuchi, Sumie Ikeda
Lead Testers: Takamasa Uchida, Kino Sakagami
Testers: Akimichi Nagayama, Satoko Nagamine, Fumina Kuwahara, Misato Kimizuka, Masaru Yamaguchi, Yudai Terukina, Tatsuaki Tokoda
Translation Lead: Derek Kessler
Translators: Leo King, John Daniels, Taiga Koda, Mitsue Otaki
Objective Photographers: Shun Yamaguchi, Yoko Sato
IT Support: Kentaro Seto, Koji Tomita, Kazunori Nakagawa, Syuji Matsudaira
Administration Support: Yukinobu Kimura, Tsuneharu Sasaki, Junko Miyamoto, Satomi Takao, Natsuko Hagiwara
Legal Affairs: Keiko Sakaguchi, Yasuyuki Yamamoto
Finance Department: Naoki Hama, Hirotomo Taniguchi
SUGARCUT, LLC.
Ryu Takada, Toshiji Hazumi, Akihisa Shiota, Yuichi Ashibe, Sadato Shinji, Kazuki Mori, Michia Shimazu, Nobuyuki Bansyo
AMZY CO., LTD.
Kazuhiro Matsuda, Kaoru Mizoguchi, Ryusuke Watanabe, Tomohiro Goto, Takahiro Hara
SOUND AMS INC.
Momo Michishita, Yasuhiro Tamaki, Tetsuya Shirakawa, Munenori Nakano, Ayumi Fujiwara, Sara Mihara, Hiroki Saito, Takahiro Suzuki, Sora Endo
LAKSHYA DIGITAL PVT. LTD
Kai Gushima, Neha Bansal, Aroonabh Borah, Gaurav Sharma, Mayank Rajpoot, Surendra Singh, Devanshu Tyagi, Mukul Negi, Bombahadur Gurung, Varish Pratap Singh, Abhas Kumar Garnaik, Varun Kumar, Sautik Chandra, Karan Verma, Surya, Saif Ahmad, Naresh Pawar, Anil Singh, Shaibal Dutta, Anirudh Bhattacharya, Lalitha Chandran, Sujanitha Shankar, Anshu Almeida
KYOS CO.,LTD.
Naoko Kino
VIRTUOS LTD.
Y. Peilin, C. Nhung, H. Hashiguchi, R. Nakagawa, T. Dong, Q. Lich, M. Lingchen, Z. Yi, T. Van, H. Huan, Q. Dung, Mineloader, Xu Zhen, Wang Wei, Hu Haijiang, Zhao Yan, Li Ning, Tian Feng
SHANGHAI WINKING ENTERTAINMENT LTD.
Xi Zhang, Sonic Wang, Huanqin Hu, Ji Zhang, Zhiying Cai, Huan Qian, Yuqi Wang, Jie Gao, Lei Xu, Jiajun Zhang
ORIGINAL FORCE LTD
Shirley Tang, Cathy Song, Irene Zhang, Susie Wang, Zhiqiang Zhang, Yong Yang, Haibo Zhang, Longfei Li, Jian Su, Yaqi Zhao, Hao Ding, Yicai Wang, Jiaojiao Yang, Shuai Yang
LEMON SKY GAMES & ANIMATION
Wong Cheng Fei, Ken Foong, Ken Lai, Kevin Lai, Han Wen Eng, Tzy Ling, Ezerina Tan, Li Li, Cres Lim, Pooi Leng, Yow Han Yuan, Yow Han Chong, Yap Jin Yang, Keith Tai, Siew Kiet, Jake Chin, Tian Kiat Yap, Kah Chun, Calvin Pang, Yii Haw, Keith Chia, Kei Foong, Kong Pui Ling, Saxon Chong, Ri Hui Woon, Kok Keong, Tamara Astari, Janice Chong, Xzinhui
3D SYSTEMS / GENTLE GIANT STUDIOS
Paulie Schrier, Shun Kim, Daniel Stilley, George Georgy
FACIAL SCAN
PIXELGUN STUDIO: Timothy Valka, Brian Freisinger, Simranjit "Sunny" Mahil, Lucy Dawson
ADDITIONAL COLLABORATING COMPANIES
Digital Hearts Co., Ltd., G-Style Co.,Ltd., Creek & River Co., Ltd., Charabans, Inc., Imaginarypower, Inc., Orbitallink Inc., Volta, Torisan Inc.
SPECIAL THANKS
Yuke Taniguchi, Tatsuhiko Sugimoto, Masamichi Ito, All Yuke's Staff
PUBLISHED BY 2K
2K IS A LABEL OF TAKE-TWO INTERACTIVE SOFTWARE, INC.
VISUAL CONCEPTS DEVELOPMENT TEAM
President: Greg Thomas
Executive Producer: Mark Little
Senior Producer: Arnaud Frey
Producer: Alexander Jones
Associate Producer: Andrew Krensky
Licensing Manager: Steve Islas
Production Assistant: Dino Zucconi
Senior Designer: Jason Vandiver
Designer, 2K SHOWCASE: Jody Hicks
Co-Designer, 2K SHOWCASE: Shane Kemp
Designer, MY CAREER: Ramelle Ballesca
Designer, WWE UNIVERSE: Cristo Kyriazis
Designer: Derek Donahue
Assistant Designer: Laura Schlatmann
Senior Online Programmer: Igor Pevac
Audio Studio Director, AUDIO: Joel Simmons
Director, SOUND/AUDIO: Vince Pontarelli
Audio Lead, AUDIO: Sean Charles
Lead Sound/Audio Designer: Josh Jones
Audio Systems/Dialogue Programmer: Bryan Sherrill
Associate Audio Producer: Patrick Jarret
Audio Engineering & Additional Programming: Daniel Gardopee, Todd Gunnerson
SPECIAL THANKS AUDIO TEAM: Ryan Katz
Creative Director: Lynell Jinks
Character Art Lead: Jonathan Gregory
Animation Team Lead: Shane Kemp
Lead Animator: Jessica Wu
Animators: Brian Rust, Darrel Christian, David J. Yuen, Emily Katske, Eric Sturgeon, George Banks, George Fleites, Hannah Addington, Jeremiah Stewart, Jun Park, Liam Murphy, Max Antinone, Preet Uppal, Robert Firestone, Ryan Walker, Tom Van Cise
Translation Lead: Yuri Tanaka
Translators: Akane Yamamoto, Anne Awaya
Music Licensing & Talent: Debbie Fingerman
SPECIAL THANKS VISUAL CONCEPTS DEVELOPMENT TEAM: Drew Como, Darin Ito, Nobu Taguchi, Celian Varini, Isabela Bradley, Kai Cabrera, Jack Leung, Chris Kalos, Sabine Blair, John Friar, Bruno Buzzetti, Josh Atkins, Robert Clarke, Etienne Grunenwald, Eric Massoud, Mark Hamilton, Jason Sereno, Robert Nelson
EXTERNAL MANAGERS WWE 2K TEAM
Photographer: David Knox
Assistant Photographer: Shane Bartlett
Commentary Writers: Brian Shields (Principal, Mighty Pen & Sword, LLC), Kevin Sullivan (Speed Lemon LLC), Patrick Hegarty (Hegarty Creative Services LLC)
EXTERNAL TRANSLATION SERVICES
External Translators: Reiko Fujimoto, Yoshiko Fujii
DIGITAL HEARTS USA INC.: Daniel Castillo, Eric Kwan, John Yamamoto, Satomi Aihara
POLE TO WIN CO., LTD.
POLE TO WIN ASIA PTE. LTD.: Leong Fong Wai
POLE TO WIN AMERICA, INC.: Fumihiro Yamaguchi
MOTION CAPTURE ACTORS: Adam Pearce, Alan Ricardez, Brandon Silvestry, Finn Bálor, Gregory Marasciulo, Hassan Hamin Assad, Kevin Owens, Kimberly Gallows, Matt Sydal, Michael Montoya, Michael Sharrer, Mike Brendli, Ryan Clark, Scott Colton, TJ Perkins, Tracy Sharrer, Trevor Mann, Tyshaun Whitson, William Spradlin
ONLINE IMPLEMENTATION SERVICES
PIXELTAMER.NET
Managing Director: Carsten Orthbandt
Network Programmer: Christoph Pech
2K PUBLISHING
President: Christoph Hartmann
CEO: David Ismailer
President, SPORTS DEVELOPMENT: Greg Thomas
VP, SPORTS DEVELOPMENT: Jeff Thomas
2K CREATIVE DEVELOPMENT
VP, CREATIVE DEVELOPMENT: Josh Atkins
Director of Creative Production: Jack Scalici
Creative Production Manager: Josh Orellana
Creative Production Coordinator: Kaitlin Bleier
Assistant Creative Production: William Gale, Cathy Neeley, Megan Rohr
Director of Planning & Research: Mike Salmon
Senior Market Researcher: David Rees
Usability Researcher: Jordan Limor
User Testing Assistant: Jonathan Bonillas
Motion Capture Supervisor: David Washburn
Motion Capture Stage Director: Anthony Tominia
Motion Capture Production Director: Charles Ghislandi
Motion Capture Media Supervisor: J. Mateo Baker
3D Pipeline Tools Programmer: Charles Harris III
Production Assistant: Colin Duffy
Motion Capture Stage Technicians: Emma Castles, Jennie Antonio, Jeremy Schichtel, Christopher Barton, Alexandra Grant
Motion Capture Specialists: Jeremy Wages, Gil Espanto, Jose Gutierrez, Ryan Girard, Michelle Hill
AUDIO MOTION CAPTURE: Andrew Hanson
Database Programmer: Nicholas Longo
2K MARKETING TEAM
VP MARKETING: Sarah Anderson
VP INTERNATIONAL MARKETING: Matthias Wehner
VP MARKETING: Chris Snyder
Marketing Director: Bryce Yang
Product Manager: Philip McDaniel
Associate Product Manager: Ediz Basol
Marketing Coordinator: Robert Hearon
VP COMMUNICATIONS, AMERICA: Ryan Jones
Senior Communications Manager: Jaime Jensen
Senior Director, MARKETING PRODUCTION: Jackie Truong
Associate Marketing Production Manager: Ham Nguyen
Marketing Production Assistant: Nelson Chao
Senior Graphic Designer: Christopher Maas
Project Manager: Heidi Oas
Video Production Manager: Kenny Crosbie
VIDEO EDITING TECHNICIAN: Michael Regelean, Eric Neff
VIDEO EDITING TECHNICIAN: Peter Koeppen
ASSOCIATE VIDEO EDITING TECHNICIANS: Doug Tyler, Nick Pylvanainen
Art Director: Gabe Abarcar
Web Director: Nate Schaumberg
Web Designers: Keith Echevarria
Web Developer: Alex Beuscher
Web Producer: Tiffany Nelson
CHANNEL MARKETING MANAGERS: Anna Nguyen, Marc McCurdy
SENIOR EVENTS DIRECTOR: Lesley Zinn Abarcar
EVENTS MANAGER: David Iskra
CUSTOMER SERVICE DIRECTOR: Ima Somers
CUSTOMER SERVICE MANAGER: David Eggers
KNOWLEDGE BASE COORDINATOR: Mike Thompson
SENIOR PARTNERSHIP & LICENSING MANAGER: Jessica Hopp
PARTNER MARKETING MANAGER: Dawn Earp
DIGITAL MARKETING COORDINATORS: Ashley Landry, Kelsie Lahti
MARKETING ASSISTANT: Kenya Sancristobal
2K OPERATIONS
VP OF STUDIO OPERATIONS: Kate Kellogg
VP SENIOR CONSULTANT: Peter Welch
DIRECTOR & SENIOR CONSULTANT, BUSINESS AFFAIRS: Jerry Wang
CONSULTANT: Justyn Sanderford
VP PUBLISHING, OPERATIONS: Steve Lux
OPERATIONS DIRECTOR: Dorian Rehfield
LICENSING/OPERATIONS SPECIALIST: Xenia Mul
OPERATIONS MANAGER: Ben Kvalo
OPERATIONS COORDINATOR: Peter Driscoll
2K CORE TECH
VP TECHNOLOGY: Naty Hoffman
TECHNOLOGY DIRECTOR: Mark James
ONLINE IDEATOR: Louis Ewens
PRINCIPAL TECHNICAL ARTISTS: Jonathan Tilden
SENIOR R&D PROGRAMMER: Markus Breyer
SOFTWARE PROGRAMMER: Jack Liu
2K IT
2K IT DIRECTOR: Rob Roudebush
IT MANAGER: Bob Jones
SENIOR NETWORK/SYSTEMS PROGRAMMER: Russell Mains
SYSTEM PROGRAMMERS: Jon Heysek, Lee Ryan
SYSTEM ADMINISTRATOR: Fernando Ramirez
JUNIOR SYSTEM ADMINISTRATORS: Tareq Abbassi, Scott Alexander, Davis Krieghoff
IT ANALYST: Michael Caccia
2K LAS VEGAS QUALITY CONTROL
SENIOR VICE PRESIDENT QUALITY CONTROL: Alex Plachowski
QUALITY CONTROL TESTING MANAGER: Jeremy Ford
QA TESTING MANAGER - SUPPORT TEAMS: Scott Sanford
PROJECT LEAD: Shant Boyatzian
LEAD TESTERS: Chris Adams, Nathan Bell
ASSOCIATE LEAD TESTERS: Mathew Newhouse, Alexander Coffin, Jorge Corpeño, Jordan Wineinger, Ruben Gonzalez
SENIOR TESTERS: Justin Wolf, Jared Shipps, Tim Jones, Robert Marrazzo, David Drake, Andrew Garrett, Zack Gartner, Nicole Millette, Michelle Paredes, Ana Garza, Marcial Pasek, Bar Peretz
QUALITY CONTROL TESTERS: J.R. Dabinett, Amanda Bassett, Richard Chatterton, Gary Brown, Robert Williams, Alma Hernandez, Keith Rische, Jonathan Eisnaugle, Matthew Abog, Shavawn Washington, Jeniffer Lunders, Cory Nelson, Kent Mewborne, Jason Maidman, Charles Maidman, Raynard Moreno, Michael Todd, Cameron Fielder, Sean Green, Deion Cyriacks, Christopher Elscoe, Kyle Bellas, Anthony Zaragoza, Eduardo Bancud, David Hoffman, Mailanee Anderson, Matt Cates, Joshua K. Collins, Hugh Cortney, Nathan Craig, Zach Griffin, Pele Henderson, David Lotruglio, Cesar Martinez, Lin Mei, Enrique Meza, Josh Ray, Erick Rogers, Marci Sousa, Travis Allen, Brian Reiss, Kyle Cobos, Carlos Anaya, Todd Phillips, Bojan Krkic
SPECIAL THANKS: Leslie Cullum, Alex Belk, Louis Napolitano, Joe Bettis, David Barksdale, Ashley Carey, Rachel Hajewski, Chris Jones, Kris Jolly, Juan Corral, Eric Chung, Todd Ingram
2K CHINA CHENGDU QUALITY CONTROL
QUALITY CONTROL DIRECTOR: Zhang Xi Kun
QUALITY CONTROL SUPERVISOR: Steve Manners
QUALITY CONTROL LEAD: Huang Cheng
SENIOR QUALITY CONTROL TESTER: Shao Bang Zhu
QUALITY CONTROL TESTER: Zhou Zhi Zhu, Hou Shu Lu, Yi Chen Yi Xin
SPECIAL THANKS: Zhao Hong Wei, Hu Xiang, Xie Ya Xi, Su Wan Qing, Li Hua
2K INTERNATIONAL
GENERAL MANAGER: Neil Ralley
INTERNATIONAL PRODUCT MANAGER: Sam Woodward
INTERNATIONAL PR MANAGER: Richie Churchill
INTERNATIONAL SOCIAL MEDIA & CONTENT EXECUTIVE: Ibrahim Bhatti
2K INTERNATIONAL PRODUCT DEVELOPMENT
INTERNATIONAL PRODUCERS: Lena Brenk, Sajjad Majid
LEAD CREATIVE SERVICES & LOCALIZATION: Nathalie Mathews
PROJECT LOCALIZATION MANAGER: Emma Lepeut
EXTERNAL LOCALIZATION TEAMS: Around The Word, Effective Media GmbH, Synthesis Iberia, Synthesis International SRL, QLOC S.A.
LOCALIZATION TOOLS & SUPPORT PROVIDED BY: XLOC INC.
2K INTERNATIONAL QUALITY CONTROL
LOCALIZATION QC MANAGER: José Miñana
MASTERING PROGRAMMER: Wayne Boyce
MASTERING TECHNICIAN: Alan Vincent
SENIOR LOCALIZATION QC LEAD: Oscar Pereira
LOCALIZATION QC PROJECT LEAD: Florian Genthon
LOCALIZATION QC LEADS: Elmar Schubert, Fabrizio Mariani, Karim Cherif
LOCALIZATION QC LEAD: Cristina La Mura
SENIOR LOCALIZATION QC TECHNICIANS: Alba Loureiro, Christopher Funke, Enrico Sette, Harald Raschen, Jihye Kim, Johanna Cohen, Jose Olivares, Pierre Tissot
LOCALIZATION QC TECHNICIANS: Christina Molin, David Swan, Dimitri Gerard, Etienne Dumont, Gabriel Uriarte, Giuliano Cataford, Iris Loison, Javier Vidal, Julien Le Tohic, Julio Calle Arpon, Luca Magni, Manuel Aguayo, Martin Schöcker, Namer Merli, Nicolas Bonin, Norma Hernandez, Pablo Menéndez, Roland Habersack, Rüdiger Kolb, Samuel Franca, Seon Hee C. Anderson, Sergio Accettura, Shawn Williams-Brown, Sherif Mahdy Farrag, Stefan Rossi, Timothy Cooper
DESIGN TEAM: James Quinlan, Tom Baker
2K INTERNATIONAL TEAM: Adam Merrett, Agnès Rosique, Alan Moore, Aaron Cooper, Belinda Crowe, Ben Seccombe, Bernardo Hermoso, Carlo Volz, Caroline Rajcom, Chris Jennings, Chris White, Dan Cooke, Daniel Hill, Dennis De Bruin, Devon Stanton, Diana Freitag, Jan Sturm, Jean Paul Hardy, Jesús Sotillo, Julien Brossat, Lieke Mandemakers, Maria Martinez, Oliver Keller, Richie Churchill, Sandra Melero, Sean Phillips, Simon Turner, Stefan Eder, Tim Smith, Warner Guinée
TAKE-TWO INTERNATIONAL OPERATIONS: Anthony Dodd, Nisha Verma, Phil Anderton, Robert Willis, Denisa Polcerova
2K ASIA TEAM
SENIOR ASIA PUBLISHING DIRECTOR: Jason Wong
SENIOR ASIA MARKETING MANAGER: Diana Tan
ASIA MARKETING MANAGER: Daniel Tan
JAPAN MARKETING MANAGER: Maho Sawashima
PRODUCT EXECUTIVE: Rohan Ishwarlal, Sharon Lim
LOCALIZATION MANAGER: Yosuke Yano
LOCALIZATION COORDINATOR: Pierre Guijarro
LOCALIZATION ASSISTANT: Yasutaka Arita
TAKE-TWO ASIA OPERATIONS: Eileen Chong, Veronica Khuan, Chermine Tan, Takako Davis, Ryoko Hayashi
TAKE-TWO ASIA BUSINESS DEVELOPMENT: Erik Ford, Syn Chua, Ellen Hsu, Kelvin Ahn, Paul Adachi, Fumiko Okura, Hidekatsu Tani, Fred Johnson, Julius Chen, Ken Tilakaratna, Albert Hoolsema
VOICE ACTORS
Jerry "King" Lawler, Michael Cole, JBL, Jim Ross, Triple H, Jason Albert, Renee Young, Steven Westdahl, Lilian Garcia
Special Thanks: Strauss Zelnick, Karl Slatoff, Lainie Goldstein, Seth Krauss, Jordan Katz, David Cox, Take-Two Sales Team, Take-Two Digital Sales Team, Take-Two Channel Marketing Team, Siobhan Boes, Hank Diamond, Alan Lewis, Daniel Einzig, Christopher Fiumano, Pedram Rahbari, Jenn Kolbe, 2K IS Team, Greg Gibson, Take-Two Legal Team, Justyn Sanderford, Jonathan Washburn, David Boutry, Barry Charleton, Juan Chavez, Rajesh Joseph, Gaurav Singh, Gail Hamrick, Tony MacNeill, Christina Vu, Sotika Nou, Chris Bigelow, Brooke Grabrian, Katie Nelson, Chris Burton, Aly Fidiam-Smith, Betsy Ross, Oliver Hall, Gwendoline Oliviero
WORLD WRESTLING ENTERTAINMENT
VP CONSUMER PRODUCTS: Casey Collins
VP INTERACTIVE LICENSING: Ed Kiang
GAMES DIRECTOR: David Woldman
SENIOR BRAND ASSET ANALYST: Ashley Zuzik
INTERACTIVE PRODUCT COORDINATOR: Ignacio Borbolla
AUDIO POST MIXERS: Chris Argento, Tim Roche, Chuck Cavanaugh, Ray Jackson, Peter Buccellato, James Widman
VP PRODUCTION STRATEGY: Mark Hamilton
SENIOR PRODUCERS: Mike Calabrese, Jason Gomez
CREATIVE DIRECTORS: Dan Pucherelli, Rob Cinguina
PRODUCTION MANAGER: Chris Lawler
ASSOCIATE PRODUCERS: Kaitlin Harrigan, Matt Braine, Christin Mone, Paul Erlick, Mike Spasiuk, David Vega, Alex Pierce, Ed Smyth, Dan Glowacki, Steve Conoscenti
PRODUCTION ASSISTANTS: Dave Walsh, Jose Moreno, Maria Abreu, Christian Silva, Kevin Sutton, Tim Dayton, Dennis Skartsilas, Garrett Beltis, Rachel Verrier, Matt Stansfield, Kristin Greco
SENIOR DIRECTOR, EDITING: Slim Simon
VICE PRESIDENT, PRODUCTION & GRAPHICS: Chris Siciliano
SENIOR DIRECTOR, 3D: Kevin Callahan
DIRECTOR, 2D: Dan Ormsby
LEAD 3D DESIGNERS: Daniel Cerasale, Jacques Broquard
SENIOR 3D GRAPHIC DESIGNERS: Matt Thurber, Sean Thorpe
3D GRAPHIC DESIGNERS: Mathew Gleason, Gibney Patterson
LEAD 2D DESIGNERS: Soyon Yun, SJ Deluise
SENIOR 2D GRAPHIC DESIGNERS: Dionisios Efkarpidis, Matthew Swinford, Mike Kinney
2D GRAPHIC DESIGNERS: Sean Matos, Derek Ragos, Paul Robinson, Gaetan Desimone, Corey Petrini
VICE PRESIDENT, INTELLECTUAL PROPERTY: Lauren A. Dienes-Middlen
DIRECTOR OF PHOTOGRAPHY: Frank Vitucci
SENIOR PHOTOGRAPHY TECHNICIAN: Jamie Nelson
PHOTOGRAPHY TECHNICIAN: Melissa Halladay
ASSOCIATE PHOTO ARCHIVISTS: Joshua Tottenham, JD Sestito
CREATIVE DIRECTOR: John F Jones II
DIRECTOR, GLOBAL LICENSING CREATIVE: Joe Giorno
PRODUCTION DIRECTOR: Liz Montgomery
SENIOR VICE PRESIDENT, CREATIVE SERVICES: Stan Stanski
VP TALENT OPERATIONS: Mark Carrano
Music
WWE 2K16 SOUNDTRACK
- A Little More: Performed by Machine Gun Kelly featuring Victoria Monet. Written by Richard Colson Baker, Thomas Lee Brown, Thomas Wesley Lumpkins & Victoria McCants. Published by FOR CASIE PUBLISHING, LLC (BMI) / SONGS OF KOBALT MUSIC PUBLISHING; EMI APRIL MUSIC INC. (ASCAP); DARKCHILD SONGS (ASCAP); TBHITS (ASCAP); MAGIC SOUL MUSIC (ASCAP); VICTORIA MCCANTS MUSIC PUBLISHING (ASCAP).
- Deep Six: Performed by Marilyn Manson. Written by Tyler Lee Bates & Brian Hugh Warner. Published by FIGS D MUSIC (BMI) C/O THE BICYCLE MUSIC COMPANY ON BEHALF OF SONGS OF GOLGOTHA (BMI) & BOX CUTTER MUSIC (BMI). Courtesy of LOMA VISTA RECORDINGS, A CONCORD MUSIC GROUP COMPANY.
- HeavyDirtySoul: Performed by Twenty One Pilots. Written by Tyler Joseph. Published by WARNER-TAYLORLANE PUBLISHING CORP. (BMI) OBO STRYKER JOSEPH MUSIC. Courtesy of ATLANTIC RECORDING CORP. By arrangement with WARNER MUSIC GROUP VIDEO GAME LICENSING. (P) 2015 FUELED BY RAMEN LLC.
- Heavy Is The Head: Performed by Zac Brown Band featuring Chris Cornell. Written by Zac Brown, Jimmy De Martini, Wyatt Durrette, John Driskell Hopkins, Niko Moon & James Darrell Scott. Published by BRIGHTER SHADE PUBLISHING (BMI); I IMAGINE MUSIC (ASCAP); DAY FOR THE DEAD PUBLISHING (SESAC); SOUTHERN GROUNDED (SESAC); ISLAND SOUTH MUSIC/ROSEST MUSIC (SESAC) & JIMMY DEMARTINI PUBLISHING (BMI). Courtesy of UNIVERSAL REPUBLIC NASHVILLE RECORDS, A DIVISION OF UMG RECORDINGS, INC.
- Hello World: Performed by Kid Ink. Written by Rinaldo Cerri, Brian Collins, Georges Francois Louis Granier, Joe Khajadourian & Alex Schwartz. Published by WB MUSIC CORP. (ASCAP) OBO ARTIST PUBLISHING GROUP WEST, SCHWEEZY BEATS & PANIC ATTACK PUBLISHING; ALUMNI INK PUBLISHING (ASCAP); SONY/ATV MUSIC PUBLISHING (ASCAP) & CHICAGO 2000 DU GROUPE CRC (SACEM). "HELLO WORLD" USES SWEET MELODIES, WRITTEN BY RINALDO CERRI (SACEM) & GEORGES GRANIER (SACEM), PUBLISHED BY CHICAGO 2000 DU GROUPE CRC (SACEM). Courtesy of THA ALUMNI MUSIC GROUP/88 CLASSIC/RCA RECORDS, A DIVISION OF SONY MUSIC ENTERTAINMENT.
- It's Tricky: Performed by Rudimental. Written by Jason William Mizell, Darryl Matthews McDaniels, Joseph Ward Simmons & Rick Rubin. Published by UNIVERSAL MUSIC CORP. (ASCAP) OBO PROTOONS, INC. Courtesy of RCA RECORDS, A DIVISION OF SONY MUSIC ENTERTAINMENT.
- Rebel Yell: Performed by Billy Idol. Written by Billy Idol & Steve Stevens. Published by BMG MONARCH (ASCAP), BONEIDOL MUSIC (ASCAP) & WB MUSIC CORP (ASCAP). Courtesy of CAPITOL RECORDS, A DIVISION OF UMG RECORDINGS, INC.
- Revolution (feat. Faustix & Imanos and Kai): Performed by Diplo. Written by Alessia Patrizia Degasperis, Morten Brangstrup Olsen, Thomas Wesley Pentz & Hussain Somani. Published by I LIKE TURTLES MUSIC (ASCAP); SONGS OF SMP (ASCAP); DISCO WAX PUBLISHING (KODA) & HUSSAIN SOMANI (BMI). Courtesy of MAD DECENT.
- Something To Believe In: Performed by Fashawn featuring Nas & Aloe Blacc. Written by Santiago Leyva, Aloe Blacc, Nasir Jones, Marcellous Demitrius Berry & Rashid Hadee. Published by WB MUSIC CORP (ASCAP) OBO SE STESSA & ALOE BLACC PUBLISHING (ASCAP); SHIELDS AVE (ASCAP); UNIVERSAL MUSIC - Z SONGS (BMI) OBO SE STESSA & SUN SHINING, INC. Courtesy of MASS APPEAL RECORDS.
- Till It's Gone (Dan Heath Remix): Performed by Yelawolf. Written by Michael Atha, William Booker Washington, Matt Hayes & Michael D. Hartnett. Published by BMG BUMBLEBEE (BMI); ARCHIBALD HIGHWATER (BMI), BMG CICADA (SESAC); MY INHERITANCE (SESAC); MIKE HARTNETT MUSIC PUBLISHING (BMI) SONGS OF KOBALT MUSIC PUBLISHING & MILK MONEY CONSULTING, INC. Courtesy of INTERSCOPE RECORDS, A DIVISION OF UMG RECORDINGS, INC.
- Transmission: Performed by Zedd featuring Logic and X Ambassadors. Written by Robert Hall, Anton Zaslavski, Samuel Nelson Harris, Tim James & Antonina Armato. Published by WARNER-TAYLORLANE PUBLISHING CORP. (BMI) OBO THREE OH ONE PRODUCTIONS; AKASHIC FIELD MUSIC (BMI), ANTONINA SONGS (ASCAP); SONGS MP (BMI); ZEDD MUSIC EMPIRE (ASCAP), COURTESY OF KOBALT MUSIC PUBLISHING AMERICA, INC. Courtesy of INTERSCOPE RECORDS, A DIVISION OF UMG RECORDINGS, INC. LOGIC COURTESY OF DEF JAM RECORDINGS.
- Youth Gone Wild: Performed by Skid Row. Written by David Michael Sabo & Rachel Bolan Southworth. Published by NEW JERSEY UNDERGROUND MUSIC (ASCAP) & WORDIKS MUSIC (ASCAP). Courtesy of ATLANTIC RECORDING CORP. By arrangement with WARNER MUSIC GROUP VIDEO GAME LICENSING. (P) 1989 ATLANTIC RECORDING CORP.
ENTRANCE MUSIC
WWE & Diva Entrance Music is composed by Jim Johnston, published by BMG PLATINUM SONGS (BMI) O/B/O STEPHANIE MUSIC PUBLISHING, INC. (BMI), COURTESY OF WWE MUSIC GROUP, EXCEPT AS FOLLOWS:
- #GirlBye: CFO$ - A WWE & WIND-UP SONGS Production
- #MMMGorgeous: CFO$ - A WWE & WIND-UP SONGS Production
- Amazing: CFO$ - A WWE & WIND-UP SONGS Production
- Ave Satanus: Written by Chris Payne. Published by BRUTON APM (ASCAP). Courtesy of APM MUSIC.
- Beautiful Life: CFO$ - A WWE & WIND-UP SONGS Production
- Break Away: CFO$ - A WWE & WIND-UP SONGS Production
- Break It Down (feat. Chris Warren): Written & Performed by Jim Johnston. Published by BMG PLATINUM SONGS (BMI) O/B/O STEPHANIE MUSIC PUBLISHING, INC. (BMI). Courtesy of WWE MUSIC GROUP.
- "Break Orbit": CFO$ - A WWE & WIND-UP SONGS Production
- Catch Your Breath: CFO$ - A WWE & WIND-UP SONGS Production
- Cool, Cocky, Bad: Written & Performed by Jimmy Hart & John J. Maguire. Published by BMG SILVER SONGS (SESAC) OBO PILEDRIVER MUSIC (SESAC). Courtesy of WWE MUSIC GROUP.
- Crank It Up: Performed by Brand New Sin. Written by Jim Johnston. Published by BMG PLATINUM SONGS (BMI) O/B/O STEPHANIE MUSIC PUBLISHING, INC. (BMI). Courtesy of WWE MUSIC GROUP.
- Crazed: Written & Performed by D. Todd Sorensen. Courtesy of WARNER CHAPPELL PRODUCTION MUSIC OBO NON-STOP MUSIC. Published by NON-STOP OUTRAGEOUS PUBLISHING (ASCAP).
- Eyes Popped Out: Written & Performed by Christopher Goulstone. Published by CARBERT MUSIC INC (BMI). Courtesy of APM MUSIC.
- Glass Shatters: Performed by Rudimental. Written by Jim Johnston, Dan Donegan, David Michael Draiman, Steve Kmak & Michael Wengren. Published by BMG PLATINUM SONGS (BMI) O/B/O STEPHANIE MUSIC PUBLISHING, INC. Published by BMG GOLD SONGS OBO SCREECH MUSIC (ASCAP). Courtesy of WARNER BROS. RECORDS INC. By arrangement with WARNER MUSIC GROUP VIDEO GAME LICENSING. (P) 2001 GIANT RECORDS.
- Hellfire: CFO$ - A WWE & WIND-UP SONGS Production
- Here To Show The World: Performed by Downstait. Written by Jim Johnston. Published by BMG PLATINUM SONGS (BMI) O/B/O STEPHANIE MUSIC PUBLISHING, INC. (BMI). Courtesy of WWE MUSIC GROUP.
- Hitman: Written & Performed by Jimmy Hart & John J. Maguire. Published by BMG SILVER SONGS OBO PILEDRIVER MUSIC (SESAC).
- I Came To Play: Performed by Downstait. Written by Jim Johnston. Published by BMG PLATINUM SONGS (BMI) O/B/O STEPHANIE MUSIC PUBLISHING, INC. (BMI). Courtesy of WWE MUSIC GROUP.
- "I Walk Alone": Performed by Saliva. Written by Jim Johnston, Christopher Jon D'Abaldo, David A. Novotny, Joseph Scott Sappington, Paul Allen Crosby & Wayne A. Swinny. Published by BMG PLATINUM SONGS (BMI) O/B/O STEPHANIE MUSIC PUBLISHING, INC. (BMI); BMG GOLD SONGS (ASCAP) OBO SCREECH MUSIC (ASCAP). Courtesy of WWE MUSIC GROUP.
- Just Close Your Eyes: Performed by Story Of The Year. Written by Jim Johnston. Published by BMG PLATINUM SONGS (BMI) O/B/O STEPHANIE MUSIC PUBLISHING, INC. (BMI). Courtesy of WWE MUSIC GROUP.
- King Of Kings: Performed by Motörhead. Written by Jim Johnston. Published by BMG PLATINUM SONGS (BMI) O/B/O STEPHANIE MUSIC PUBLISHING, INC. (BMI). Courtesy of WWE MUSIC GROUP.
- "Live In Fear": Written & Performed by Mark Crozer. Published by BMG GOLD SONGS (ASCAP) OBO SCREECH MUSIC (ASCAP). Courtesy of WWE MUSIC GROUP.
- Lucha Lucha: CFO$ - A WWE & WIND-UP SONGS Production
- Making Moves: Performed by Sugar Tongue Slim. Written by Jim Johnston. Published by BMG PLATINUM SONGS (BMI) O/B/O STEPHANIE MUSIC PUBLISHING, INC. (BMI). Courtesy of WWE MUSIC GROUP.
- Metalingus: Performed by Alter Bridge. Written by Mark Tremonti, Thomas Phillips, Brian Marshall & Myles Kennedy. Published by RESERVOIR 416 (BMI) OBO SE STESSA, MARK TREMONTI MUSIC, OPEN WATER MUSIC, BASS GROOVE MUSIC & SIGGY PIGGY MUSIC. Courtesy of THE BICYCLE MUSIC COMPANY.
- Noble Occasion: Written & Performed by Steve Hodges. Courtesy of 5 ALARM MUSIC. Published by OCEAN RIDGE MUSIC 1 (SOCAN) / CYPRESS CREEK MUSIC (ASCAP).
- Opening Ceremony: Written by Daum Gerhard & Heinz Neu. Published by SONOTON APM (BMI). Courtesy of APM MUSIC.
- Patriot: CFO$ - A WWE & WIND-UP SONGS Production
- Rap Sheet: Written by Rene De Wael & Didier Gilbert Leglise. Courtesy of APM MUSIC.
- Real Deal: CFO$ - A WWE & WIND-UP SONGS Production
- Rebel Son: CFO$ - A WWE & WIND-UP SONGS Production
- Rebellion: CFO$ - A WWE & WIND-UP SONGS Production
- Reborn: CFO$ - A WWE & WIND-UP SONGS Production
- Retaliation: CFO$ - A WWE & WIND-UP SONGS Production
- Retro Drumroll: CFO$ - A WWE & WIND-UP SONGS Production
- Right Here, Right Now: CFO$ - A WWE & WIND-UP SONGS Production
- Rollin': Performed by Limp Bizkit. Written by Samuel Robert Rivers, Clifford Smith, Kasseem Dean, Earl Simmons, Leor Dimant, John Everett Otto, Reggie Noble, William Frederick Durst, Wesley Louden Borland. Published by UNIVERSAL MUSIC Z-SONGS (BMI), LETHAL DOSE MUSIC (BMI), BIG BIZKIT MUSIC (ASCAP), SWIZZ BEATZ (ASCAP), UNIVERSAL MUSIC Z-TUNES LLC (ASCAP) & UNIVERSAL MUSIC CORPORATION (ASCAP). Courtesy of INTERSCOPE RECORDS, A DIVISION OF UMG RECORDINGS, INC.
- Rule Britannia: Written by De Wilde, Graham Francis De Wilde (PRS) (C). Published by KPM APM (ASCAP). Courtesy of APM MUSIC.
- Rush Of Power: CFO$ - A WWE & WIND-UP SONGS Production
- Satan's Sister: Written & Performed by Christopher Goulstone. Published by SOHO PRODUCTION MUSIC USA (BMI). Courtesy of APM MUSIC.
- Sawft Is A Sin (feat. Enzo Amore): CFO$ - A WWE & WIND-UP SONGS Production
- Scattered: Written by Chris Many & Geoff Levin. Published by ZFC MUSIC (ASCAP). Courtesy of FIRSTCOM MUSIC.
- Sexy Boy (feat. Shawn Michaels): Written & Performed by Jimmy Hart & John J. Maguire. Published by BMG SILVER SONGS (SESAC) OBO PILEDRIVER MUSIC (SESAC). Courtesy of WWE MUSIC GROUP.
- Shoot For The Stars: CFO$ - A WWE & WIND-UP SONGS Production
- Skank: Written & Performed by William Allan Bookheim. Published by BRIAN-PAUL PUBLISHING. Courtesy of AIRCRAFT MUSIC LIBRARY.
- Slammer: Written & Performed by D. Todd Sorensen. Courtesy of WARNER CHAPPELL PRODUCTION MUSIC OBO NON-STOP MUSIC. Published by NON-STOP OUTRAGEOUS PUBLISHING (ASCAP).
- So Close Now: Performed by David Dallas. Written by Jim Johnston. Published by BMG PLATINUM SONGS (BMI) O/B/O STEPHANIE MUSIC PUBLISHING, INC. (BMI). Courtesy of WWE MUSIC GROUP.
- Some Bodies Gonna Get It: Written by Jim Johnston, Jordan Houston & Paul D. Beauregard. Performed by Three 6 Mafia. Published by BMG PLATINUM SONGS (BMI) OBO STEPHANIE MUSIC PUBLISHING, INC. (BMI) & TEFNOISE PUBLISHING LLC (BMI). Courtesy of BMG RIGHTS MANAGEMENT (US) LLC.
- Stars In The Night: CFO$ - A WWE & WIND-UP SONGS Production
- Sting Theme: Written & Performed by Jimmy Hart & Howard Helm. Published by RET MUSIC, INC. (ASCAP).
- Superhuman: CFO$ - A WWE & WIND-UP SONGS Production
- Swiss Made: CFO$ - A WWE & WIND-UP SONGS Production
- Terminator 2 Judgment Day Main Theme: Composed by Brad Fiedel (ASCAP) © 1991 StudioCanal (Carolco).
- The Game: Performed by Rudimental. Written by Jim Johnston. Published by BMG PLATINUM SONGS (BMI) O/B/O STEPHANIE MUSIC PUBLISHING, INC. (BMI). Courtesy of WWE MUSIC GROUP.
- The Grand Opening: Written by Ralf Weigand. Published by SONOTON APM (BMI). Courtesy of APM MUSIC.
- The Second Coming: CFO$ - A WWE & WIND-UP SONGS Production
- The Time Is Now: Performed by John Cena & Tha Trademarc. Written by John Cena, Marc Joseph Predka, Bobby Russell. Published by BMG PLATINUM SONGS (BMI) OBO STEPHANIE MUSIC PUBLISHING, INC. (BMI); BMG GOLD SONGS (ASCAP) OBO PREDKA MUSIC PUBLISHING (ASCAP), PIX-RUSS MUSIC (ASCAP). Courtesy of WWE MUSIC GROUP.
- Time To Rise: CFO$ - A WWE & WIND-UP SONGS Production
- Time To Rock & Roll (feat. Lil Kim): Written & Performed by Jim Johnston. Published by BMG PLATINUM SONGS (BMI) O/B/O STEPHANIE MUSIC PUBLISHING, INC. (BMI). Courtesy of WWE MUSIC GROUP.
- Tokiwakita (Time Has Come): CFO$ - A WWE & WIND-UP SONGS Production
- Turbo Charged: Written by Peter Hinton (PRS). Published by ZFC MUSIC (ASCAP). Courtesy of FIRSTCOM MUSIC.
- Vau De Vire: CFO$ - A WWE & WIND-UP SONGS Production
- Voices (feat. Rich Luzzi of Rev Theory): Written & Performed by Jim Johnston. Published by BMG PLATINUM SONGS (BMI) O/B/O STEPHANIE MUSIC PUBLISHING, INC. (BMI). Courtesy of WWE MUSIC GROUP.
- What's Up?: Performed by R-Truth. Written by Ron Killings. Published by BMG PLATINUM SONGS (BMI) OBO STEPHANIE MUSIC PUBLISHING, INC. (BMI). Courtesy of WWE MUSIC GROUP.
- Whole Lotta Groove: Written by Oliver Maunick (SACEM). Published by FIRSTCOM MUSIC OBO MUSIQUE CINEMA TELEVISION SARL (SACEM). Courtesy of FIRSTCOM MUSIC.
- Worlds Apart: CFO$ - A WWE & WIND-UP SONGS Production
- You Can Look (But You Can't Touch) (feat. Kim Sozzi): Written & Performed by Jim Johnston. Published by BMG PLATINUM SONGS (BMI) O/B/O STEPHANIE MUSIC PUBLISHING, INC. (BMI). Courtesy of WWE MUSIC GROUP.
- (Roar Of The Lion): CFO$ - A WWE & WIND-UP SONGS Production
ADDITIONAL MUSIC
The following tracks are courtesy of APM MUSIC:
A Perfect Storm, Act Of War, Advancing Discovery, Aetema (No Rise), Agent 54, And Now War, Annihilation, Another Tragic Story, Antiochus (Percussion Mix), Arcturus Calls, As One, Avalanche, Bareknuckled Battle Action, Battle For Immortality, Battle Pulse, Big Muscle, Blood Of The Hydra, Born A Hero, Breakaway, Broken Syntax, Building Action, Bullfight, Came To Play, Cataclysm, Cello Enchantment, Chant Archaios, Circus Maximus, Cold Sweat, Crusader, Day Of Judgment, Death March Fantasy G, Destined For Victory, Determined, Dirt Done And Dusted, Driver, End Of The Rainbow, Enter The Combat, Epic Powers, Epicentre (Bed Version), Era, Eve Of Battle, Exterminate, Extreme Brutality, Fever Pitch, Fight To The Death, Fortitude, French National Anthem, Full Armor, Full Force, Funeral March, Gorilla, Great Champions, Grind Low, Hail To The Chief, Hammer, Heart Of Darkness, Hell's Army, Heroic Modern Trailer, Hide Out, Hope Will Rise, Humours Of Glen Dart, Hybrid Score, In The Light, Into The Void, Jubilation, Legends Remembered, Legion Of Fire, Loaded, Military X, Mister Unstoppable, Mortal Vendetta, My Money, Mysterious Force, Nasty Girl, Octane High, Other Worlds, Outbreak, Pacecar, Paranoid Suicide, Phantom, Pizza Dance, Pomposer Empfang, Pure Courage, Pushing The Chains, Rise Of The Dragon, Rockstep, Rough Time, Rule Britannia, Salvation, Samurai Sigh, Scape Shift, Scars And Bruises, Scion, Silence, Star Tripper, Storm Machine, Switched Off Bach, Tamure, This Ends Now, Too Tough To Die, U.S.A., Velvet Kiss, War Monger, Wrath.
ALL RIGHTS RESERVED. USED BY PERMISSION. DO NOT DUPLICATE.
WARNING: FEDERAL COPYRIGHT LAW PROVIDES STRICT PENALTIES FOR UNAUTHORIZED PUBLIC PERFORMANCE, BROADCASTING, OR EXHIBITION OF COPYRIGHTED MOTION PICTURE PHOTOPLAYS AND VIDEO GAMES. THE SYNCHRONIZATION OF THIS VIDEO GAME WITH VIDEOTAPES OR FILMS, OR THE REPRODUCTION OF COMPOSITIONS CONTAINED THEREIN UPON ANY SUCH VIDEOTAPE OR FILM, WITHOUT THE EXPRESS WRITTEN PERMISSION OF THE COPYRIGHT OWNER IS A VIOLATION OF FEDERAL LAW.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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Limited Software Warranty and License Agreement
This Limited Software Warranty and License Agreement (this "Agreement") may be updated periodically, and the most current version will be posted at www.take2games.com/eula (the "Site"). Your use of the Software following the posting of an updated version of this Agreement constitutes your acceptance of the terms thereof.
"SOFTWARE" INCLUDES ALL SOFTWARE INCLUDED IN THIS AGREEMENT, MANUALS, PACKAGING, AND OTHER ELECTRONIC OR ONLINE WRITINGS, FILES, MATERIALS, AND DOCUMENTATION, AND ANY COPY OF THE SOFTWARE AND ITS MATERIALS.
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LICENSE
Subject to the terms and conditions of this Agreement, Licensor hereby grants you a non-exclusive, non-transferable, limited right and license to use one copy of the Software for your personal, non-commercial use on a single Game Platform (e.g., a computer, mobile device, or game console) unless otherwise specified in the Software documentation. The rights granted by this license are conditioned upon your compliance with this Agreement. The license granted under this Agreement will commence on the date of installation or other use of the Software and will terminate on the earlier of the date you delete the Software or the date Licensor terminates this Agreement (see below).
The Software is licensed, not sold; you acknowledge that no title or ownership interest in the Software is transferred or assigned to you, and this Agreement shall not be construed as a sale of any rights in the Software. Licensor retains all rights, title, and interest in and to the Software, including, without limitation, copyrights, trademarks, trade secrets, corporate names, proprietary rights, patents, titles, computer code, audiovisual effects, storylines, characters, character names, stories, dialogue, settings, artwork, sound effects, music, and moral rights. The Software is protected by U.S. copyright and trademark laws and applicable laws and treaties worldwide. The Software may not be copied, reproduced, or disclosed in any manner or by any means, whether in whole or in part, without the prior written authorization of Licensor. Any person who copies, reproduces, or discloses all or any part of the Software, in any manner or by any means, will be intentionally violating copyright laws and may be subject to civil and criminal penalties in the U.S. or in your country. Please note that copyright infringements in the U.S. are subject to statutory penalties of up to $150,000 per infringement. The Software contains certain licensed materials, and in the event of a breach of this Agreement, Licensor's licensors may also protect their rights. All rights not expressly granted herein are reserved by Licensor and, where applicable, its licensors.
LICENSE CONDITIONS
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Downloading software, redeeming a unique serial code, registering the Software, subscribing to third-party services and/or Licensor's services (including acceptance of their respective terms and policies) may all be required to activate the Software, access digital copies of the Software, or certain unlockable, downloadable, online, or otherwise special content, services, and/or features (collectively, "Additional Features"). Access to Additional Features is limited to a single user account (as defined below) per serial code and may not be transferred, sold, leased, licensed, rented, converted to convertible virtual currency, or re-registered by another user, except as expressly provided otherwise. The provisions of this paragraph shall prevail over any other terms herein.
TRANSFER OF LICENSE FOR A PRE-REGISTERED COPY
You may permanently transfer your entire physical copy of the pre-registered Software and accompanying documentation to another person, provided that you retain no copies, full or partial, of the Software (including backup or archival copies) and its accompanying documentation, and the transferee agrees to the terms of this Agreement. Transferring the license of the pre-registered copy may require certain activities specified in the Software documentation. You may not transfer, sell, lease, license, rent, or convert Virtual Currency and Virtual Goods into convertible virtual currency, except as expressly provided in this Agreement or with Licensor's prior written consent. Additional Features, including content otherwise unavailable without the unique serial code, are not transferable to anyone under any circumstances and may cease to function if the original installation copy of the Software is deleted or if the pre-registered copy of the game is no longer available to you. The Software may only be used for private purposes. NOTWITHSTANDING THE FOREGOING, YOU MAY NOT TRANSFER PRE-RELEASE COPIES OF THE SOFTWARE.
TECHNICAL PROTECTIONS
The Software may include measures to control access to the Software or certain features or content, prevent unauthorized copies, or otherwise attempt to prevent anyone from exceeding the limited rights and license granted in this Agreement. Such measures may include the incorporation of license management and product activation systems and other use-monitoring protection technologies, such as, for example, date, time, and access control systems or other variables, counters, serial numbers, and/or other protection devices designed to prevent unauthorized access, use, and copying of the Software or any part or component thereof, or any other violation of this Agreement. Licensor reserves the right to monitor the use of the Software at any time. You may not interfere with, or attempt to disable or circumvent, access control measures; if you do so, the Software may not function properly. If the Software allows access to Additional Features, only one copy of the Software at a time may access them. You may need to accept additional terms or complete further registration to access online services and download updates and patches for the Software. Only Software licensed under a valid license may be used to access online services, including downloading updates or patches. Except where prohibited by applicable law, Licensor may, at any time, without notice, and for any reason, limit, suspend, or revoke the license granted herein and access to the Software, including, without limitation, related services and products.
USER-CREATED CONTENT
The Software may allow you to create content, including (but not limited to) game maps, scenarios, photos, car designs, items, or videos of gameplay. In exchange for using the Software and to the extent that contributions made through the use of the Software may create any interest in intellectual property rights, you hereby grant to Licensor a worldwide, exclusive, perpetual, irrevocable, fully transferable, and sublicensable right and license to use such contributions in any manner and for any purpose in connection with the Software and related goods and services, including the rights to reproduce, copy, adapt, modify, display, perform, transmit, broadcast, or otherwise communicate to the public by any means now known or hereafter devised, without notice or compensation of any kind, for the entire duration of protection afforded to intellectual property rights by applicable laws and international conventions. You hereby, to the extent permitted by applicable law, waive and agree never to assert against Licensor or any other party any moral rights of authorship, publication, reputation, or attribution in connection with the use and enjoyment by Licensor and others of such contributions in connection with the Software and related goods and services. This license grant to Licensor and the foregoing terms regarding any applicable moral rights shall survive the termination of this Agreement for any reason.
INTERNET CONNECTION
The Software may require an Internet connection to access Internet-based features, for Software authentication, or to perform other functions.
USER ACCOUNT
For certain Software functionalities to operate correctly, you may need to have and maintain an active and valid account with an online service, such as a third-party game platform or social network ("Third-Party Account"), or an account with Licensor or its affiliate, as indicated in the Software documentation. Without such accounts, some Software functionalities may not operate or may cease to operate correctly, in whole or in part. To access the Software and its functionalities, the Software may also require you to create a specific user account for the Software with Licensor or its affiliate ("User Account"). Your User Account login details may be associated with your Third-Party Account login details. Responsibility for any use and security of your User Account and Third-Party Accounts used to access and use the Software rests with you.
VIRTUAL CURRENCY AND VIRTUAL GOODS
If the Software permits you to purchase and/or earn, through gameplay, a license to use Virtual Currency and Virtual Goods, the additional terms and conditions of this section shall apply.
VIRTUAL CURRENCY AND VIRTUAL GOODS: The Software may permit you to (i) use a fictitious virtual currency as a medium of exchange solely within the Software ("Virtual Currency" or "VC") and (ii) access (and have certain limited rights to use) virtual goods within the Software ("Virtual Goods" or "VG"). Regardless of the terminology used, VC and VG represent limited license rights, governed by this Agreement. Subject to the terms and conditions of this Agreement, Licensor hereby grants you a limited, non-exclusive, non-transferable, non-sublicensable right and license to use the VC and VG obtained by you solely within the Software and for non-commercial purposes. Except where prohibited by applicable law, the VC and VG obtained by you are licensed to you, and you acknowledge that you have no other title or ownership interest in the VC and VG assigned or transferred to you. This Agreement shall not be interpreted as a sale of any rights to VC and VG.
VC and VG have no value in real currency and cannot be used in lieu of real currency. You acknowledge and agree that Licensor may, at any time, directly modify or take measures that indirectly affect the perceived value or purchase price of any VC and/or VG, except where prohibited by applicable law. Non-use of VC and VG shall not entitle you to any refund, provided that the license granted in relation thereto terminates in accordance with the terms and conditions of this Agreement and the Software documentation in the event Licensor ceases to supply the Software or this Agreement is otherwise terminated. At its sole discretion, Licensor reserves the right to modify the costs for the right to access or use VC or VG and/or to distribute them for free or for a fee.
EARNING AND PURCHASING VIRTUAL CURRENCY AND VIRTUAL GOODS: Within the Software, you may be able to purchase VC or obtain VG from Licensor as a result of completing certain activities or achieving certain objectives within the Software. For example, Licensor may provide you with VC or VG for completing a gameplay activity, such as reaching a certain level in the Software, completing a task, or creating original content. Earned VC and VG are credited to your User Account. You may purchase VC and VG only within the Software or through application platforms, online stores, or other third-party stores authorized by Licensor (collectively, the "App Store"). The purchase and use of in-game currency and goods through an App Store are subject to the App Store's rules, such as those set forth in its Terms of Service and License Agreement. This online service is sublicensed to you by the App Store. Licensor may offer discounts or promotions on the purchase of VC, and such discounts and promotions may be modified or discontinued by Licensor at any time without notice. Upon completion of an authorized purchase of VC from an App Store, the amount of VC purchased will be credited to your User Account. Licensor will set a maximum limit on VC that may be purchased per transaction and/or per day, which may vary depending on the associated Software. At its sole discretion, Licensor may impose additional limits on the amount of VC that may be purchased or used, the ways in which VC may be used, and the maximum active balance of VC that may be credited to a User Account. Responsibility for any purchases of VC made through your User Account rests solely with the respective user, whether or not they authorized them.
BALANCE CALCULATION: You can access and view the VC and VG credited to your User Account by logging into your User Account. Licensor reserves the right to make, at its sole discretion, all calculations regarding the VC and VG available in User Accounts. Licensor also reserves the right to determine, at its sole discretion, the amount and manner in which VC is credited and debited from User Accounts in connection with VG purchases or other events. While Licensor aims to make all calculations on consistent and reasonable bases, you acknowledge and agree that Licensor's calculations regarding the amount of VC and VG available in your User Account are final, unless you can provide Licensor with documentation demonstrating that such calculations were intentionally erroneous.
USE OF VIRTUAL CURRENCY AND VIRTUAL GOODS: Any Virtual Goods and/or Virtual Currency purchased in-game may be consumed or lost by players during gameplay according to the game rules applicable to Virtual Currency and Virtual Goods, which may vary depending on the associated Software. VC and VG may only be used within the Software, and Licensor may, at its sole discretion, limit the use of VC and VG to a single game. Authorized uses and purposes of VC and VG may vary at any time. The available VC and VG indicated in your User Account are debited each time you use VC or VG within the Software.
Your use of VC and VG constitutes a request and withdrawal from your User Account's pool of VC and VG. To complete a transaction within the Software, you must have sufficient VC and VG in your User Account. VC and/or VG in your User Account may be reduced without notice upon the occurrence of certain events related to your use of the Software. For example, you may lose VC or VG as a result of losing a match or your character dying. Responsibility for any use, authorized or unauthorized, of VC and VG through your User Account rests entirely with you. In the event you discover any unauthorized uses of VC and VG through your User Account, you must notify Licensor immediately by submitting a support request via www.take2games.com/support.
NON-REDEMPTION: VC and VG may only be redeemed for in-game items and services. You may not sell, rent, license, or lease VC and VG, nor convert them into convertible currency. VC and VG may not be used to claim any sums of money, monetary value, or other goods from Licensor or any other person or entity, except as otherwise stated herein or as otherwise required by applicable law. VC and VG have no monetary value, and neither Licensor nor any other person or entity shall have any obligation to provide items or services of value, such as real currency, in exchange for VC or VG.
NON-REFUNDABILITY: All purchases of VC and VG are final and in no event shall be refundable, transferable, or exchangeable. Except where prohibited by applicable law, Licensor has the absolute right to manage, regulate, control, modify, suspend, and/or eliminate VC and/or VG in any manner it deems appropriate in its sole discretion, without any liability to you or any other person.
NON-TRANSFERABILITY: Any transfer, trade, sale, or exchange of VC or VG, other than as expressly permitted by Licensor within the game and through the Software ("Unauthorized Transactions"), to anyone, including other users of the Software, is not authorized by Licensor and is strictly prohibited. Licensor reserves the right to terminate, suspend, or modify, in its sole discretion, the User Account, VC, and VG of any user who engages in, assists in, or solicits such Unauthorized Transactions. Users who engage in such activities do so at their own risk and agree to indemnify and hold Licensor, its affiliates, licensors, partners, contractors, officers, directors, employees, and agents harmless from any and all damages, losses, or expenses arising directly or indirectly from such actions. You agree that Licensor may require the relevant App Store to terminate, suspend, discontinue, refuse to process, or cancel any Unauthorized Transaction, regardless of when such transaction occurred (or is intended to occur), if Licensor suspects or has evidence of fraud, breach of this Agreement, violation of any other applicable law or regulation, or intentional acts designed to interfere with or that in any way interfere or may interfere with the normal operations of the Software. You further agree that if Licensor believes or has reason to believe that you are involved in an Unauthorized Transaction, it may, in its sole discretion, limit your access to the VC and VG in your User Account or close or suspend your User Account and any rights you may have relating to the VC, VG, and any other items associated with your User Account.
LOCATION: VC is available only to customers residing in certain locations. You may not purchase or use VC if you do not reside in approved locations.
APP STORE TERMS
This Agreement and the provision of the Software through any App Store (including the purchase of VC or VG) are subject to the additional terms and conditions imposed by the applicable App Store. Such additional terms and conditions are hereby incorporated into this document. Licensor is not responsible or liable to you for any credit card or banking charges or other costs or expenses incurred by you in connection with your transactions within the Software or through an App Store. Such transactions are administered by the App Store and not by Licensor. Licensor expressly disclaims any liability for such transactions, and you agree that any recourse for such transactions will be directed to or through the App Store.
This Agreement is solely between you and Licensor and does not concern the App Stores. You acknowledge that the App Store is not obligated in any way to provide maintenance or support services to you in relation to the Software. Notwithstanding the foregoing, and to the maximum extent permitted by applicable law, the App Store shall have no other warranty obligation whatsoever with respect to the Software. Any claims related to the Software, such as product liability, regulatory compliance, or infringement of intellectual property rights, are governed by this Agreement, and the App Store shall not be liable for any such claims. You must comply with the Terms of Service and any other policies or conditions set forth by the App Store. The license to use the Software is a non-transferable license to use the Software only on an authorized device that you own and control. You represent that you are not located in a country or geopolitical area subject to a U.S. embargo, nor are you listed on the U.S. Treasury Department's "Specially Designated Nationals" list or the U.S. Department of Commerce's "Denied Person" and "Denied Entity" lists. The App Store is a third-party beneficiary of this Agreement and may enforce its terms against you.
COLLECTION AND USE OF INFORMATION
By installing and using the Software, you agree to the terms of information acquisition and use set forth in this section and Licensor's Privacy Policy, including (where applicable) those relating to (i) the submission of personal and other data to Licensor, its affiliates, suppliers, and partners, and certain third parties, such as government authorities, in the U.S. and other countries outside of Europe or otherwise different from your country, including countries that may have less stringent privacy protection standards; (ii) the public display of data, such as the identification of user-created content or the display of scores, leaderboards, achievements, and other gameplay data on websites and other platforms; (iii) the sharing of your gameplay data with hardware manufacturers, platform operators, and Licensor's marketing partners; and (iv) other uses and disclosures of your personal data or other information specified in the aforementioned Privacy Policy in its most current version. If you do not agree to the sharing and use of your data in the ways mentioned above, then you must not use the Software.
With respect to privacy matters such as the collection, use, disclosure, and transfer of personal data and other data, the provisions of the Privacy Policy, available in its most updated version at www.take2games.com/privacy, shall prevail over those of this Agreement.
WARRANTY
LIMITED WARRANTY: Licensor warrants to you (if you are the initial, original purchaser of the Software, but not if you obtained the Software pre-registered and its accompanying documentation from the original purchaser), for ninety (90) days from the date of purchase, that the original storage medium for the Software is free from defects in materials or workmanship under normal use and service. Licensor warrants that this Software is compatible with a personal computer that meets the minimum system requirements listed in the Software documentation or that has been certified by the game unit manufacturer as compatible with the game unit for which it was published. However, due to variations in hardware, software, Internet connectivity, and individual usage, Licensor does not warrant the performance of this Software on your specific computer or game unit. Licensor does not warrant against interference with your enjoyment of the Software; that the Software will meet your needs; that the operation of the Software will be uninterrupted or error-free; that the Software will be compatible with third-party software or hardware; and that any errors in the Software will be corrected. No oral or written information or advice given by Licensor or any authorized representative shall create a warranty of any kind. Because some jurisdictions do not allow the exclusion or limitation of implied warranties or the limitation of consumer rights, some or all of the above exclusions or limitations may not apply.
If, for any reason, during the warranty period, you find defects in the storage medium or the Software, Licensor agrees to replace, free of charge, any Software found to be defective within the warranty period, provided that the Software is still being manufactured by Licensor at that time. If the Software is no longer available, Licensor reserves the right to replace it with a similar Software of equal or greater value. This warranty is limited to the storage medium and the Software as originally provided by Licensor, and is not applicable in case of normal wear and tear. This warranty shall not apply and shall be considered void if the defect occurs due to abuse, misuse, or negligence. Any statutory implied warranties are expressly limited to the ninety (90) day period mentioned above.
Notwithstanding the foregoing, this warranty is in lieu of all other warranties, oral and written, express or implied, including any implied warranties of merchantability, fitness for a particular purpose, or non-infringement, and Licensor shall not be bound by any other statement or warranty of any kind.
When returning the Software subject to the aforementioned limited warranty, you are advised to ship only the original Software to Licensor's address specified below, and to include: your name and mailing address, a photocopy of your dated purchase receipt, and a brief note describing the defect and the system on which you are using the Software.
INDEMNIFICATION
You agree to defend and indemnify Licensor and its partners, licensors, affiliates, contractors, officers, directors, employees, and agents from and against any and all damages, losses, and expenses arising directly or indirectly from your actions and omissions in connection with your use of the Software in accordance with the terms of this Agreement.
IN NO EVENT SHALL LICENSOR BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING FROM THE POSSESSION, USE, OR MALFUNCTION OF THE SOFTWARE, INCLUDING, WITHOUT LIMITATION, PROPERTY DAMAGE, LOSS OF GOODWILL, COMPUTER MALFUNCTIONS OR FAILURES, AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURY, PROPERTY DAMAGE, LOST PROFITS, OR PUNITIVE DAMAGES ARISING FROM OR RELATED TO THIS AGREEMENT OR THE SOFTWARE, WHETHER IN CONTRACT, TORT (INCLUDING NEGLIGENCE), OR OTHERWISE, EVEN IF LICENSOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. IN NO EVENT SHALL LICENSOR'S LIABILITY FOR ANY DAMAGES EXCEED (EXCEPT WHERE OTHERWISE PROVIDED BY APPLICABLE LAW) THE PRICE ACTUALLY PAID FOR YOUR USE OF THE SOFTWARE.
IN NO EVENT SHALL LICENSOR'S AGGREGATE LIABILITY FOR ANY CLAIM MADE BY YOU (REGARDLESS OF THE FORM OR TYPE OF ACTION) EVER EXCEED THE GREATER OF THE AMOUNT ACTUALLY PAID BY YOU TO LICENSOR IN THE PRECEDING TWELVE (12) MONTHS FOR ANY REASON RELATED TO THE SOFTWARE, AND IN ANY CASE SHALL NOT EXCEED $200.
BECAUSE SOME STATES/COUNTRIES DO NOT ALLOW THE LIMITATION OF THE DURATION OF IMPLIED WARRANTIES AND/OR THE EXCLUSION OR LIMITATION OF LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES OR FOR DEATH OR PERSONAL INJURY DUE TO NEGLIGENCE, FRAUD, OR INTENTIONAL MISCONDUCT, THE FOREGOING LIMITATIONS AND/OR EXCLUSIONS OR LIMITATIONS OF LIABILITY MAY NOT APPLY TO YOU. THIS WARRANTY SHALL NOT APPLY TO THE EXTENT PROHIBITED BY ANY APPLICABLE FEDERAL, STATE, OR LOCAL LAW. THIS WARRANTY GRANTS YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY ALSO HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE OR COUNTRY TO COUNTRY.
WE DO NOT CONTROL, NOR CAN WE CONTROL, THE FLOW OF DATA TO AND FROM OUR NETWORK OR OTHER PORTIONS OF THE INTERNET, WIRELESS NETWORKS, OR OTHER THIRD-PARTY NETWORKS. SUCH FLOW DEPENDS IN LARGE PART ON THE PERFORMANCE OF THE INTERNET AND WIRELESS SERVICES PROVIDED OR CONTROLLED BY THIRD PARTIES. AT TIMES, THE ACTIONS OR INACTIONS OF SUCH THIRD PARTIES MAY INTERFERE WITH OR PREVENT YOUR CONNECTION TO THE INTERNET AND WIRELESS SERVICES, IN WHOLE OR IN PART. WE CANNOT GUARANTEE THAT SUCH EVENTS WILL NOT OCCUR. ACCORDINGLY, WE DISCLAIM ANY AND ALL LIABILITY ARISING FROM OR RELATED TO THE ACTIONS OR INACTIONS OF THIRD PARTIES THAT MAY INTERFERE WITH OR PREVENT YOUR CONNECTION TO THE INTERNET AND WIRELESS SERVICES (IN WHOLE OR IN PART) OR YOUR USE OF THE SOFTWARE AND RELATED SERVICES AND PRODUCTS.
TERMINATION
This Agreement is effective until terminated by you or Licensor. This Agreement will automatically terminate if Licensor ceases to operate the Software servers (for games that function exclusively online), if Licensor determines or believes that your use of the Software is or may be associated with fraud, money laundering, or any other illegal activity, or if you fail to comply with the terms and conditions of this Agreement, including, without limitation, the License Conditions above. You may terminate this Agreement at any time by (i) requesting Licensor, as specified in the Terms of Service, to close and delete the User Account used to access or use the Software, or (ii) destroying and/or deleting all copies of the Software in your possession, custody, and control. Removal of the Software from your Game Platform does not result in the deletion of data associated with your User Account, including any associated VC and VG. Reinstalling the Software using the same User Account will restore access to the same data, including any associated VC and VG. However, except where prohibited by applicable law, if your User Account is deleted as a result of the termination of this Agreement for any reason, all associated VC and VG will also be deleted and may no longer be used within the Software. If this Agreement is terminated due to your breach of this Agreement, Licensor may prohibit your re-registration and re-access to the Software. Upon termination of this Agreement, you must destroy or return the physical copy of the Software to Licensor, as well as permanently destroy all copies of the Software and accompanying materials and documentation and its components in your possession or control (e.g., those on client servers or on computers, game units, and mobile devices on which it was installed). Upon termination of this Agreement, you will immediately lose the right to use the Software, including any VC and VG associated with your User Account, and you must cease all use of the Software. Termination of this Agreement shall not affect our rights or your obligations hereunder.
U.S. GOVERNMENT LIMITED RIGHTS
The Software and documentation have been developed entirely at private expense and are provided as "commercial computer software" or "restricted computer software." Use, duplication, or disclosure by the U.S. Government or a U.S. Government subcontractor is subject to the restrictions set forth in subparagraph (c)(1)(ii) of the Rights in Technical Data and Computer Software clause of DFARS 252.227-7013 or subparagraphs (c)(1) and (2) of the Commercial Computer Software-Restricted Rights clause of FAR 52.227-19, as applicable.
EQUITABLE REMEDIES
You hereby acknowledge that if the terms of this Agreement are not specifically enforced, Licensor will suffer irreparable damage, and therefore you agree that Licensor shall be entitled, without bond, guarantee, or proof of damages, to seek appropriate equitable remedies in accordance with this Agreement, including injunctive relief, whether preliminary or permanent, in addition to any other remedies available.
TAXES AND FEES
You are responsible for and shall pay, indemnify, and hold Licensor and any of its affiliates, officers, directors, and employees harmless from any and all taxes, duties, and imposts imposed by any governmental entity on the transactions contemplated by this Agreement, including interest and penalties (excluding taxes on Licensor's income), whether or not included on Licensor's invoices to you. If you are entitled to an exemption, you shall provide Licensor with a copy of all relevant exemption documents. Furthermore, any and all expenses and costs incurred by you in connection with the foregoing activities shall be your sole responsibility. You are not entitled to any reimbursement from Licensor for any expenses, and shall, in fact, indemnify Licensor against them.
TERMS OF SERVICE
All access to and use of the Software is subject to this Agreement, the Software documentation, Licensor's Terms of Service, and Licensor's Privacy Policy, and all terms and conditions of the Terms of Service are hereby incorporated into this Agreement. The entirety of these agreements constitutes the complete agreement between you and Licensor with respect to the use of the Software and related products and services, and supersedes and replaces any prior agreements, written or oral, between the parties. In the event of a conflict between this Agreement and the Terms of Service, this Agreement shall prevail.
MISCELLANEOUS
If any provision of this Agreement is held to be invalid for any reason, such provision shall be reformed only to the extent necessary to make it enforceable, and the remaining provisions of this Agreement shall continue in full force and effect.
GOVERNING LAW
This Agreement shall be interpreted (without regard to conflicts or private international law principles) in accordance with the laws of the State of New York, as applicable to agreements made and to be performed in the State of New York between residents thereof, except as preempted by U.S. federal law. If there has been no express written waiver by Licensor for the particular instance or if it is contrary to local laws, the sole and exclusive jurisdiction and venue for any dispute and litigation shall be the state and federal courts located in Licensor's principal place of business (New York County, New York, USA). You and Licensor agree to the jurisdiction of such courts and agree that any process or notice of motion or other application to the court shall be served by personal service or by certified mail or by any other means permitted by the laws of the State of New York or federal law. The parties agree that the United Nations Convention on Contracts for the International Sale of Goods (Vienna, 1980) shall not apply to this Agreement or to any dispute or transaction arising from it.
FOR QUESTIONS CONCERNING THIS AGREEMENT, YOU MAY WRITE TO TAKE-TWO INTERACTIVE SOFTWARE, INC. 622 BROADWAY, NEW YORK, NY 10012.
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