The Legend of Zelda: The Minish Cap

Instruction Booklet for Game Boy Advance

Introduction

Welcome to Hyrule! This manual will guide you through the adventure of The Legend of Zelda: The Minish Cap.

[Image: The game's cover art features Link, the young hero, holding his sword and shield, accompanied by his talking cap, Ezlo. They stand in a lush, green forest environment with hints of the game's whimsical art style.]

Important Safety Information

Please read the separate Health and Safety Precautions booklet included with this product before using your Nintendo® hardware system, game pak, or accessory. This booklet contains important health and safety information.

General Warnings

Story and Characters

The Legend of the Picori

Long ago, evil spirits threatened Hyrule. The tiny Picori appeared, bestowing a golden light and a sword upon a brave hero who defeated the demons and restored peace. An annual festival was established in their honor, but over time, the Picori themselves became legend.

A mystic doorway opens every hundred years, allowing the Picori to visit Hyrule. This year, Hyrule Castle hosts a grand sword-fighting tournament, with Vaati, a mysterious and skilled fighter, as the champion.

[Visual: A stained glass window depicting stylized figures and patterns, characteristic of the game's aesthetic.]

Characters

[Visual: Illustrations of Link, Ezlo, Princess Zelda, and Vaati.]

Gameplay and Controls

This game pak is compatible only with the Game Boy Advance system.

[Visual: A diagram of the Game Boy Advance SP console, with buttons clearly labeled: [L Button], [R Button], [A Button], [B Button], [Start Button], [Select Button], and the [Control Pad].]

Controls:

To reset the game, press [Start Button], [Select Button], [A Button], and [B Button] simultaneously.

Game Screen and Subscreens

[Visual: An illustration of the main game screen, highlighting key elements: 1. Heart Meter (life energy), 2. Action Button indicator, 3. Equipped Items, 4. Rupee count.]

The main screen shows Link and his surroundings. The Heart Meter depletes with damage; when it's empty, the game ends.

Press [Start Button] to access subscreens:

[Visual: An illustration of the subscreen interface, showing the Items screen with slots for [A Button] and [B Button] items, and a Save button.]

Getting Started

Insert the game pak and turn on the Game Boy Advance. Press [Start Button] when the title screen appears.

Quest Status and Map

The Quest Status screen displays collected quest items, including Pieces of Heart and learned sword techniques. The Kinstone Bag shows your collected Kinstone pieces.

[Visual: Illustrations of the Quest Status screen, Kinstone Bag screen, and Map screen.]

The Map screen allows you to view regions of Hyrule you have visited. You can zoom in on specific areas.

Sleep and Save: Activate Sleep Mode to conserve battery or save your game from the subscreen.

Items

Collect various items to aid your journey.

[Visual: Illustrations of the Sword, Shield, Bow and Arrows, Boomerang, Bomb, Ocarina of Wind, Kinstone Bag, and Bottle.]

Swiftblade's Tips: Experiment with items to find creative solutions to challenges.

Game Progression

Game Over and Saving

The game ends when your Heart Meter is depleted. You will be prompted to save your progress.

Saving: You can save your game at any time from the Items or Quest Status subscreens by selecting "Save".

Resuming a Game: Your progress, including Heart Meter status, is saved. You may not restart at the exact spot you saved.

[Visual: An illustration of the "GAME OVER" screen with "Save" and "Don't Save" options.]

The Heart Meter

The Heart Meter represents Link's life energy. It decreases when Link takes damage. The game ends when all hearts are lost.

[Visual: An illustration of the Heart Meter, showing heart segments, and icons for a Piece of Heart and a Heart Container.]

Potions: Shops sell potions that restore hearts. You need an empty bottle [?] to carry them.

Kinstone Pieces and Fusion

Kinstone pieces are mysterious items found throughout Hyrule. Fusing two Kinstone pieces together creates a complete Kinstone, which can trigger beneficial events.

Finding Kinstone Pieces: Look in cut grass, receive them from NPCs, or find them in treasure chests.

Kinstone Fusion: When you see a character with a thought bubble [?], press the [L Button] to initiate fusion. The outcome is unpredictable; check your map for clues about where changes may have occurred.

[Visual: Illustrations depicting Kinstone pieces, the fusion process with Link and a Hurdy Gurdy Man, and map indicators showing outcomes like "a beanstalk grew!" or "You're walking on clouds!"]

Swiftblade's Tips: Experiment with fusing Kinstones everywhere!

Dungeons

Dungeons contain challenges, puzzles, and items.

Dungeons and Dungeon Maps

The Map screen shows the layout of dungeons.

[Visual: An illustration of a dungeon map, highlighting the Floor Map, Level Map, and collected Dungeon Items.]

Dungeon Items:

Swiftblade's Tips: Dungeons become more challenging. Use your Dungeon Map when stuck.

Techniques and Collectibles

Sword Techniques

Learn various sword techniques from skilled swordsmen to enhance combat.

[Visual: Illustrations of Link performing the Dash Attack and Spin Attack.]

Review learned techniques in the Tiger Scrolls via the Quest Status subscreen.

Figurines

In Hyrule town, Carlov creates collectible figurines. You can win them by playing his lottery using Mysterious Shells [?]. Collecting more figurines may increase your chances of obtaining new ones.

[Visual: Illustrations of collectible figurines and the lottery interface.]

Mysterious Shells: Required to play Carlov's lottery. Check the Quest Status subscreen to see how many you have.

Credits

This section lists the individuals and teams involved in the development and localization of The Legend of Zelda: The Minish Cap.

[Visual: A structured list of names under categories such as Director, Planning, Programming, Object Design, Character Design, Artwork, Title Logo Design, Supervisors, Sound Advisor, Management, Product Management, Producer, General Producer, Executive Producer, North American Localization Management, Localization, Special Thanks, NOA Product Testing, and Original Zelda Staff.]

Director: Hidemaro Fujibayashi

Producer: Keiji Inafune

General Producer: Shigeru Miyamoto

Special Thanks: SUPER MARIO CLUB, ROCKMAN CLUB, CAPCOM HC, FLAGSHIP Co., Ltd, ORIGINAL ZELDA STAFF

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