Product Overview
This document provides instructions for the DX Breakam Zetszer toy, including its set contents, assembly, various play modes, and transformation features when used with the separately sold Zets Driver.
Set Contents
The DX Breakam Zetszer set includes the following parts:
- Breakam Zetszer (Grip) ... 1
- Breakam Zetszer (Blade Parts) ... 1
- Machinery Capsule ... 1
Part Names
Machinery Capsule
[Front View]: Features rotating parts with designs.
Breakam Zetszer (Grip)
- A Joint: For attaching blade parts.
- B Joint: For attaching blade parts (used in Axe Mode).
- Capsule Loading Area: Where the Machinery Capsule is inserted.
- Trigger: Activates sounds and actions.
- Reset Button: Used for initial setup and battery replacement.
- Battery Cover: Covers the battery compartment.
Breakam Zetszer (Blade Parts)
- Blade: The main part of the blade.
- Gun Joint: Attachment point for Gun Mode.
- Axe/Size Joint: Attachment point for Axe and Size Modes.
- Sword Joint: Attachment point for Sword Mode.
Note: When the Blade Parts are attached to the Grip, but before a capsule is inserted, the toy will not emit light or attack sounds. Only capsule insertion/removal sounds will play.
Important Safety Information
❗ For Parents/Guardians ❗
Please read the following carefully and explain to your child before use.
⚠️ Warning (Danger) ⚠️
For Parents/Guardians: Please read carefully.
- ❌ Contains small parts. There is a risk of accidental ingestion and suffocation. Do not give to children under 3 years of age.
- ❗ Finger Pinch Hazard! ❌ Do not insert fingers into the gaps of moving parts.
- Be careful not to get fingers, hair, or clothing caught in rotating parts.
- Do not play roughly, such as by hitting or swinging the toy.
- This product uses electronic components. Pacemaker users should be cautious.
- Do not continuously stare at the flashing LED lights, as it may cause discomfort.
Battery Usage Precautions:
Incorrect battery usage may lead to overheating, rupture, or leakage.
- If battery leakage occurs and the liquid gets into your eyes, immediately rinse with plenty of water and consult a doctor. If it gets on skin or clothing, wash with water.
- Button batteries are dangerous if swallowed. Keep out of reach of children. If swallowed, consult a doctor immediately.
- Battery replacement should be performed by an adult.
- Do not mix old and new batteries, or different types of batteries.
- Ensure batteries are inserted with the correct polarity ([+] and [-]).
- Do not short-circuit, disassemble, heat, or incinerate batteries.
- Dispose of batteries according to local waste disposal regulations.
Usage Notes:
- This product is made of precise electronic components. Avoid dropping, getting it wet, dirty, or disassembling it.
- Avoid storing or using in high or low temperatures.
- Dispose of plastic packaging immediately after opening.
- Do not place the product on resin sofas, seats, or tiles for extended periods, as colors may transfer.
- Do not forcibly pull or bend moving or attachment parts.
- Some sounds may have different intonations, or may be difficult to hear due to the product's characteristics.
- The included batteries are for testing purposes. If the sound becomes weak, replace the batteries.
- Only insert Rider Capsule series items into the DX Breakam Zetszer.
How to Play with Rider Capsules
Hold the top and bottom parts of the capsule and rotate the rotating part. The designs will appear sequentially as the part rotates.
[Diagram Description: Machinery Capsule with rotating parts.]
Before First Use: How to Remove Insulation Sheet from Breakam Zetszer (Grip)
- From the back of the Breakam Zetszer (Grip), pull out the insulation sheet in the direction of the arrow.
- Lightly press the reset button with a thin, pointed object. [Diagram Description: Shows grip from back, arrow pointing to insulation sheet removal, and reset button.]
Battery Replacement
※This must be performed by an adult.
If the sound becomes weak, difficult to hear, or if the toy malfunctions (e.g., repeated sounds), or if the LED light becomes dim, replace all batteries with new ones.
- Remove the battery cover.
- Loosen the screw on the battery cover using a [Phillips head or flathead] screwdriver by turning it in the direction of the arrow.
- Remove the battery cover.
- Insert button batteries.
- Remove the old button batteries and insert three new button batteries (LR44 - sold separately), paying attention to the polarity ([+] and [-]).
- Replace the battery cover.
- Align the protrusions on the battery cover with the grooves on the main unit.
- Close the cover by turning the screw in the opposite direction of step 1-1.
[Diagram Description: Shows the back of the grip, battery compartment, LR44 batteries, and how to insert them with correct polarity. Notes that included batteries are for testing.]
Battery Type: Button Batteries (LR44) x 3 (included batteries are for testing)
Polarity: The top side of the button battery should be [+], and the bottom side should be [-].
How to Assemble Breakam Zetszer in Various Modes
Sword Mode
Attach the Sword Joint of the Breakam Zetszer (Blade Parts) to the A Joint of the Breakam Zetszer (Grip) by sliding it in. The blade will light up, and the "Blade Loading Sound" and "Sword Mode Activation Sound" will play.
[Diagram Description: Shows attaching the Sword Joint to the A Joint.]
Gun Mode
Attach the Gun Joint of the Breakam Zetszer (Blade Parts) to the A Joint of the Breakam Zetszer (Grip) by sliding it in. The blade will light up, and the "Blade Loading Sound" and "Gun Mode Activation Sound" will play.
[Diagram Description: Shows attaching the Gun Joint to the A Joint.]
Axe Mode
Attach the Axe/Size Joint of the Breakam Zetszer (Blade Parts) to the B Joint of the Breakam Zetszer (Grip) as shown in the diagram. The blade will light up, and the "Blade Loading Sound" and "Axe Mode Activation Sound" will play.
[Diagram Description: Shows attaching the Axe/Size Joint to the B Joint.]
Size Mode
Attach the Axe/Size Joint of the Breakam Zetszer (Blade Parts) to the A Joint of the Breakam Zetszer (Grip) as shown in the diagram. The blade will light up, and the "Blade Loading Sound" and "Size Mode Activation Sound" will play.
[Diagram Description: Shows attaching the Axe/Size Joint to the A Joint.]
How to Play with Breakam Zetszer
(Using Sword Mode as an example. The toy is shown in assembled Sword Mode.)
Attack Play
- Pull the trigger.
- The blade will light up and the "Sword Attack Sound" will play.
Note: The attack sounds differ for each mode.
Special Move Play
(Using Machinery Capsule as an example.)
- Set the Machinery Capsule into the capsule loading area of the Breakam Zetszer.
- The "Capsule Loading Sound" and "Special Move Standby Sound A" will play, and the blade will light up and flash.
[Diagram Description: Shows setting the capsule, highlighting the interlocking convex and concave parts.]
- Rotate the rotating part of the Machinery Capsule.
- The "Capsule Rotation Sound" and "Special Move Standby Sound B" will play, and the blade will light up and flash.
- Pull the trigger.
- The "Special Move Sound" will play, and the blade will emit a rainbow light.
[Diagram Description: Shows the completed toy, trigger, and a list of Special Move Sounds.]
Special Move Sound List:
Mode | Sound |
---|---|
Sword Mode | Breakam Slash! |
Gun Mode | Breakam Bullet! |
Axe Mode | Breakam Crash! |
Size Mode | Breakam Edge! |
How to Remove Capsule
(Using Sword Mode and Machinery Capsule as examples.)
Press the capsule removal button on the back of the Breakam Zetszer (Grip) and remove the capsule.
[Diagram Description: Shows the back of the grip with the capsule removal button highlighted.]
How to Remove Blade Parts
(Using Sword Mode as an example.)
Press the blade removal button on the back of the Breakam Zetszer (Grip) and slide the blade parts to remove them.
[Diagram Description: Shows the back of the grip with the blade removal button highlighted, and the blade being slid off.]
Transformation Play (Requires separately sold Zets Driver)
(Using the toy in transformation mode as an example.)
Transformation Play
- Align the pin parts on the back of the Rider Capsule and the capsule set part of the Zets Driver, and set them.
- The lever will pop up, the main unit's LED will light up, and the "Set Sound" and "Standby Sound" will play.
- Press the lever.
- The main unit's LED will light up, and the "Decision Sound" and "Transformation Standby Sound" will play.
- Refer to "How to Play with Rider Capsules" for rotating the Machinery Capsule's rotating parts.
- The main unit and belt LEDs will light up, and the rotation sound and Kamen Rider Zets Technorom Machinery's transformation sound will play.
- After transformation is complete, the main unit and belt LEDs will light up for approximately 30 seconds.
[Diagram Description: Shows the Rider Capsule, Zets Driver, and the process of setting and transforming.]
Special Move Play (Perform after Transformation Play)
- Press the lever 3 times.
- The "Special Move Transition Sound" will play, and the main unit and belt LEDs will light up, playing standby sounds.
Note: Pressing the lever 1 or 2 times will also activate the same special move sound.
- Rotate the rotating parts of the Machinery Capsule.
- The main unit and belt LEDs will light up, and the rotation sound and Kamen Rider Zets Technorom Machinery's special move sound will play.
- After the special move is complete, the main unit and belt LEDs will light up for approximately 30 seconds.
[Diagram Description: Shows the transformation sequence and the resulting toy.]
Super Special Move Play (Perform after Transformation Play)
- Press the lever 4 times.
- The "Special Move Transition Sound" will play, and the main unit and belt LEDs will light up, playing standby sounds.
- Rotate the rotating parts of the Machinery Capsule.
- The main unit and belt LEDs will light up, and the rotation sound and Kamen Rider Zets Technorom Machinery's super special move sound will play.
- After the super special move is complete, the main unit and belt LEDs will light up for approximately 30 seconds.
[Diagram Description: Shows the transformation sequence and the resulting toy.]
Ability Play (Perform after Transformation Play)
- Rotate the rotating parts of the Machinery Capsule.
- The main unit and belt LEDs will light up, and the rotation sound and Kamen Rider Zets Technorom Machinery's ability sound will play.
- After the ability is complete, the main unit and belt LEDs will light up for approximately 30 seconds.
[Diagram Description: Shows the transformation sequence and the resulting toy.]
Transformation Release Play
(Perform after Transformation Play.)
- Press and hold the lock release button on the Zets Driver while removing the Rider Capsule.
- A release sound will play.
- Lower the lever.
- A transformation release sound will play.
[Diagram Description: Shows the Zets Driver with lock release button and lever.]