Collective Minds Strike Pack F.P.S. Dominator Series 2 for PS4

Wired Next Generation Mod Pack

Introduction

Thank you for purchasing the PS4 F.P.S. STRIKEPACK Dominator, the most advanced gaming adapter ever built for the Dual Shock 4™ controller. This device integrates the best controller MODS using revolutionary technology, allowing you to focus on gaming without complex PC software. You can map any button on your controller to the paddles on the fly, with no app or PC required. All modifications are made without voiding your controller's warranty or making permanent changes. For setup assistance or any issues, please contact support@collectiveminds.ca. Additional setup and feature videos are available at www.STRIKEPACK.com. Explore other Collective Minds products at www.CollectiveMinds.ca.

Getting Started

Attaching the STRIKEPACK F.P.S. Dominator

  1. Ensure your PS4 controller is off.
  2. Line up the USB ports, flip the securing arm out of the way, and slide the PS4 F.P.S. Dominator onto the back of the PS4 controller.
  3. Swing the arm to the front of the controller and gently secure the curved arm of the device by pressing it against the front of the controller. It should lock into place in the speaker holes with a soft "click".
  4. Your STRIKEPACK F.P.S. Dominator is now ready to be paired to your console.

Pairing the STRIKEPACK F.P.S. Dominator with your Console

Note: As a wired adapter, the STRIKEPACK must be paired each time the console is turned on or brought out of REST MODE.

  1. Ensure your STRIKEPACK device is attached to the controller but NOT plugged in.
  2. Turn on your PS4 console via your controller or front power button.
  3. At the login screen, a message "DualShock 4 wireless controller connected. Who is using this controller?" will appear. Press your CROSS (X) button.
  4. A controller icon with a battery symbol will appear on the top left of your screen, indicating a wireless controller is connected.
  5. Using the supplied 10FT cable, plug the standard USB cable end into a free USB port on your console.
  6. Plug the micro USB end into the USB port on the STRIKEPACK.
  7. A "wired controller connected" message will appear, asking "who is using this controller?" Select your user and press CROSS (X) again. A controller symbol will appear at the bottom left of your profile.
  8. A controller symbol will appear at the top left of your screen. This time, there will NOT be a battery symbol, indicating lag-free wired mode and that your STRIKEPACK is ready to use.

IMPORTANT NOTE FOR REST MODE USERS: For your PS4 console settings, under Power Save Settings > Set Features Available in Rest Mode, set Supply Power to USB Ports to Off. If you set Supply Power to USB Ports to On, then under Devices > Controllers, set Communication Method to Use USB Cable. Otherwise, you will NOT be able to leave REST MODE with your controller.

If the device or controller stops working, unplug the STRIKEPACK cable, wait 5 seconds, and plug it back in. This should rectify issues by resetting the pairing.

Audio and Headset Usage

Audio Controls & 3.5mm Headset Usage

For 3.5mm Headsets, set your headset volume control on the PS4 console to the MAXIMUM volume you prefer. The STRIKEPACK device can control the audio of any 3.5mm headset connected to the controller up to this volume.

Begin HOLDING the RIGHT MAPPING BUTTON:

Once finished, RELEASE the RIGHT MAPPING BUTTON.

IMPORTANT NOTES: 3.5mm headset audio is compatible with the newer controller model CUH-ZCT2. The original CUH-ZCT1 controller is UNSUPPORTED for 3.5mm headset audio. A USB headset or USB sound adapter can be used as an alternative. This is a hardware limitation of CUH-ZCT1, not the STRIKEPACK. The STRIKEPACK increases microphone sensitivity; adjust your PS4's microphone level to only 1 or 2 notches above negative to prevent echo.

Important Terminology

Familiarize yourself with these terms for easier device operation:

Modology

Classes Overview

MOD Descriptions

The STRIKEPACK F.P.S. Dominator Device

Operating the STRIKEPACK F.P.S. Dominator

After pairing, choose an operation mode: Tournament Mode or MOD Mode.

Device Diagram:

Mapping the Paddles

Paddle mapping is simple and can be done in real-time. Choose a paddle, hold the appropriate LEFT or RIGHT MAPPING BUTTON, and press the button you want to assign. Release both buttons to save. For example, to assign "CROSS (X)" to the right paddle, hold the RIGHT MAPPING BUTTON and press "CROSS (X)". Repeat for the left paddle using the LEFT MAPPING BUTTON. Any button, including the PS Button, Touchpad Button, and Triggers, can be mapped. Two consecutive buttons can be mapped to a paddle by holding the mapping button and pressing the desired buttons sequentially.

MOD MODE Navigation & Basic Control

Secondary Menu Navigation

Adjusting Button Layouts – Secondary Menu

Note: Button layouts chosen in the game must match the layout chosen on the STRIKEPACK for MODs to work. Do NOT choose a “FLIPPED” layout in the game; flipping bumpers and triggers must be done via the STRIKEPACK device.

Selecting the Game for the Button Layouts

To select a button layout, ENTER the SECONDARY MENU by HOLDING RIGHT D-PAD for 5 seconds until the PS4 LIGHTBAR turns WHITE. Continue holding RIGHT D-PAD while selecting options. A GREEN LIGHTBAR indicates correct entry with Flipped Bumpers and Triggers.

Quick Check Feature:

Note: Layouts are SAVED and remembered even after disconnecting the STRIKEPACK.

Choosing the Game & Layout

First, select the GAME you are playing. Five GAME selections are available:

To choose the game, ENTER Secondary Menu Mode (HOLD RIGHT D-PAD for 5 seconds until PS4 LIGHTBAR is WHITE). Press the right trigger (R2) to increase the game number (PS4 LIGHTBAR flashes PURPLE). Press the left trigger (L2) to decrease the game number (PS4 LIGHTBAR flashes PURPLE).

Once the game is chosen, select the button layout. Press the OPTIONS button to increase the layout number (PS4 LIGHTBAR flashes ORANGE). Press the SHARE button to decrease the layout number (PS4 LIGHTBAR flashes ORANGE). The PS4 LIGHTBAR flashes RED for the DEFAULT selection. Button layouts are SAVED.

Game 1 (DEFAULT) – COD: WWII / COD: Infinite Warfare

Game 2 (Two Purple Flashes) – COD: Black Ops 3

Game 3 (Three Purple Flashes) – Destiny Series

Game 4 (Four Purple Flashes) – Battlefield Series

Game 5 (Five Purple Flashes) – Builder Royale

Trigger/Bumper Swap – Secondary Menu

To swap triggers with L1/R1 Bumpers, HOLD RIGHT D-PAD for 5 seconds until PS4 LIGHTBAR is WHITE. Tap L1 to swap. LIGHTBAR turns GREEN if swapped. Tap L1 again to swap back (LIGHTBAR turns WHITE). Note: This setting is saved. Do NOT choose a “FLIPPED” layout in the game; flipping must be done with the STRIKEPACK.

MOD CONTROL

Adjustable MOD Controls

For Adjustable MODS, HOLD LEFT D-PAD in the Class and MOD. Use R1 to increase speed (PS4 LIGHTBAR Flashes GREEN) and L1 to decrease speed (PS4 LIGHTBAR Flashes RED). Use R2 to test. Exceptions: Anti-Recoil: L1 increases weight, R1 decreases weight. Quick Scope: LT is used to test. Test feature is recommended for default layouts and layouts that do not move ADS/Fire buttons. Anti-Recoil and Quick Scope may move their test button if the layout is correctly set in the SECONDARY MENU and IN-GAME.

Burst Fire Adjustable (BASED ON COD: BOIII)

Burst Fire selects weapons from the Call of Duty: Black Ops III™™ game. Most weapons from other shooters will fit into one of five bundle selections.

Bundle Selections:

Turbo 2.0 Adjustable

Turbo 2.0 allows any button to be turbo'd by holding the appropriate paddle. This is useful for games with quick time sequences or rapid button presses.

MAIN MENU & DEVICE CONTROL

MOD Classes – Indicated by 8 top LED's

  1. Primary Weapon Fire
  2. Secondary Weapon Fire
  3. Adjustable Anti-Recoil
  4. Quick Scope
  5. Auto Run
  6. Drop Shot
  7. Left Paddle MOD
  8. Right Paddle MOD

Class Use Instructions

  1. Primary Weapon Fire (LED 1): ORANGE LIGHTBAR flashes indicate MOD number: 1 Flash – Optimized Rapid Fire, 2 Flashes – Rapid Fire Adjustable, 3 Flashes – MW Jitter, 4 Flashes – Burst Fire Adjustable, 5 Flashes – Pulse Fire Adjustable.
  2. Primary Weapon Fire (Akimbo/Dual Wield): HOLD UP D-PAD + L2 assigns Rapid Fire and Pulse Fire to L2. If Akimbo is active, Scope MODS are disabled and re-enabled when Akimbo is off. Primary Akimbo must be assigned while using the Primary weapon. Burst Fire is not supported with Akimbo.
  3. Secondary Weapon Fire (LED 1): ORANGE LIGHTBAR flashes indicate MOD number: 1 Flash – Optimized Rapid Fire, 2 Flashes – Rapid Fire Adjustable, 3 Flashes – MW Jitter, 4 Flashes – Burst Fire Adjustable, 5 Flashes – Pulse Fire Adjustable.
  4. Secondary Weapon Fire (Weapon Swap): If Weapon Swap is enabled, Class 2 Rapid Fire and Pulse Fire can be assigned to L2 for Secondary Akimbo/Dual Wield weapons. HOLD UP D-PAD + L2 assigns Secondary Weapon Fire Mode to LEFT Trigger. If Akimbo is active, Scope MODS are disabled and re-enabled when Akimbo is off. Secondary Akimbo must be assigned while using the Secondary weapon. Burst Fire is not supported with Akimbo.
  5. Anti-Recoil Adjustable (LED 3): ORANGE LIGHTBAR flashes indicate MOD number: 1 Flash – Always On, 2 Flashes – Scope Enable, 3 Flashes – Scope Disable, 4 Flashes – Inverted Y, 5 Flashes – Scope Enable Inverted Y, 6 Flashes – Scope Disable Inverted Y.
  6. Quick Scope (LED 4): ORANGE LIGHTBAR flashes indicate MOD number: 1 Flash - Tap 500ms Adjustable, 2 Flashes - Press Sensitive Adjustable, 3 Flashes - Fully Auto Adjustable.
  7. Tap 500ms Adjustable: Tapping ADS Scope (L2) for less than half a second triggers Quick Scope on release. Holding it scopes in normally.
  8. Press Sensitive Adjustable: Pressing ADS Scope (L2) triggers Quick Scope. Lightly holding it scopes in normally. Press Sensitive may fire twice with semi-auto sniper rifles; adjust value to avoid this. Press Sensitive will still Quick Scope with “Hair Triggers” or “Flipped” modes but will always Quick Scope, not Press Sensitive.
  9. Fully Auto Adjustable: Automatically Quick Scopes once upon ADS Scope (L2), allowing continued sniping. Adjust firing speed in increments of 50 for different sniper rifles and games.
  10. Auto Run (LED 5): ORANGE LIGHTBAR flashes indicate MOD number: 1 Flash – Traditional Auto Run (Most FPS), 2 Flashes – Press Sensitive / CALL OF DUTY Auto Run (Most FPS), 3 Flashes – DESTINY Series Auto Run.
  11. Traditional Auto Run: Holds sprint with minimal stick movement.
  12. Press Sensitive / CALL OF DUTY Auto Run: Holds sprint with near max stick movement, suitable for Call of Duty Series or games needing precise movement control.
  13. DESTINY Series Auto Run: Designed for games where sprint button presses override other actions. Adjustable wait time (default 3 seconds) accommodates reload times. Use L1 to lower wait time to 2 seconds, R1 to increase to 8 seconds. Wait time represented by PURPLE LIGHTBAR flashes. Adjustable delay is NOT SAVED and defaults to 3 seconds.
  14. Drop Shot Button Layout (LED 6): ORANGE LIGHTBAR flashes indicate MOD number: 1 Flash – Rapid Fire Drop, 2 Flashes – Auto Drop.
  15. Left Paddle MOD (LED 7): ORANGE LIGHTBAR flashes indicate MOD number: 1 Flash – Optimized Rapid Fire, 2 Flashes – Pulse Fire Adjustable, 3 Flashes – MW Jitter, 4 Flashes – Rapid Fire Drop Shot, 5 Flashes – Reload & Slide, 6 Flashes – Easy Double Jump, 7 Flashes – Turbo 2.0 Adjustable.
  16. Right Paddle MOD (LED 8): ORANGE LIGHTBAR flashes indicate MOD number: 1 Flash – Optimized Rapid Fire, 2 Flashes – Pulse Fire Adjustable, 3 Flashes – MW Jitter, 4 Flashes – Rapid Fire Drop Shot, 5 Flashes – Reload & Slide, 6 Flashes – Easy Double Jump, 7 Flashes – Turbo 2.0 Adjustable.

QUICK MODS

Additional Quick MODS have on/off functionality with no sub-settings.

QUICK CONTROLS

Quick Controls allow instant suspension and resumption of active Class/Mod Menu MODS.

Quick Suspend/Resume Class Shortcuts: MOD must be enabled via Class/Mod Menu. PS4 LIGHTBAR Flashes RED (SUSPENDED) / Flashes GREEN (RESUMED). Class LED Blinks When Suspended.

Models: CM00085, FOR PS4, FOR PS4 Strike Pack Dominator, Strike Pack Dominator, Pack Dominator, Dominator

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