Collective Minds Strike Pack F.P.S. Dominator Series 2 for PS4
Wired Next Generation Mod Pack
Introduction
Thank you for purchasing the PS4 F.P.S. STRIKEPACK Dominator, the most advanced gaming adapter ever built for the Dual Shock 4™ controller. This device integrates the best controller MODS using revolutionary technology, allowing you to focus on gaming without complex PC software. You can map any button on your controller to the paddles on the fly, with no app or PC required. All modifications are made without voiding your controller's warranty or making permanent changes. For setup assistance or any issues, please contact support@collectiveminds.ca. Additional setup and feature videos are available at www.STRIKEPACK.com. Explore other Collective Minds products at www.CollectiveMinds.ca.
Getting Started
Attaching the STRIKEPACK F.P.S. Dominator
- Ensure your PS4 controller is off.
- Line up the USB ports, flip the securing arm out of the way, and slide the PS4 F.P.S. Dominator onto the back of the PS4 controller.
- Swing the arm to the front of the controller and gently secure the curved arm of the device by pressing it against the front of the controller. It should lock into place in the speaker holes with a soft "click".
- Your STRIKEPACK F.P.S. Dominator is now ready to be paired to your console.
Pairing the STRIKEPACK F.P.S. Dominator with your Console
Note: As a wired adapter, the STRIKEPACK must be paired each time the console is turned on or brought out of REST MODE.
- Ensure your STRIKEPACK device is attached to the controller but NOT plugged in.
- Turn on your PS4 console via your controller or front power button.
- At the login screen, a message "DualShock 4 wireless controller connected. Who is using this controller?" will appear. Press your CROSS (X) button.
- A controller icon with a battery symbol will appear on the top left of your screen, indicating a wireless controller is connected.
- Using the supplied 10FT cable, plug the standard USB cable end into a free USB port on your console.
- Plug the micro USB end into the USB port on the STRIKEPACK.
- A "wired controller connected" message will appear, asking "who is using this controller?" Select your user and press CROSS (X) again. A controller symbol will appear at the bottom left of your profile.
- A controller symbol will appear at the top left of your screen. This time, there will NOT be a battery symbol, indicating lag-free wired mode and that your STRIKEPACK is ready to use.
IMPORTANT NOTE FOR REST MODE USERS: For your PS4 console settings, under Power Save Settings > Set Features Available in Rest Mode, set Supply Power to USB Ports to Off. If you set Supply Power to USB Ports to On, then under Devices > Controllers, set Communication Method to Use USB Cable. Otherwise, you will NOT be able to leave REST MODE with your controller.
If the device or controller stops working, unplug the STRIKEPACK cable, wait 5 seconds, and plug it back in. This should rectify issues by resetting the pairing.
Audio and Headset Usage
Audio Controls & 3.5mm Headset Usage
For 3.5mm Headsets, set your headset volume control on the PS4 console to the MAXIMUM volume you prefer. The STRIKEPACK device can control the audio of any 3.5mm headset connected to the controller up to this volume.
Begin HOLDING the RIGHT MAPPING BUTTON:
- To increase volume, TAP the RIGHT PADDLE.
- To decrease volume, TAP the LEFT PADDLE.
- To mute/unmute the mic, PRESS the LEFT MAPPING BUTTON.
Once finished, RELEASE the RIGHT MAPPING BUTTON.
IMPORTANT NOTES: 3.5mm headset audio is compatible with the newer controller model CUH-ZCT2. The original CUH-ZCT1 controller is UNSUPPORTED for 3.5mm headset audio. A USB headset or USB sound adapter can be used as an alternative. This is a hardware limitation of CUH-ZCT1, not the STRIKEPACK. The STRIKEPACK increases microphone sensitivity; adjust your PS4's microphone level to only 1 or 2 notches above negative to prevent echo.
Important Terminology
Familiarize yourself with these terms for easier device operation:
- Classes: The main controller MOD types possible with the STRIKEPACK F.P.S. Dominator. There are 8 main classes, counted from left to right on the device's LEDs, with the leftmost LED being Class 1.
- MOD: Specific controller modifications within a given controller MOD class.
- Quick MOD: A specific controller MOD, often game-specific, that is turned on/off without adjustable settings. Activated with combinations of the D-PAD and controller buttons.
- Menu Navigation: The method to navigate through the device's classes, MODS, and parameters.
- Primary Menu: Selected by HOLDING the LEFT D-PAD for 5 seconds. Used to set up and navigate the device.
- Secondary Menu: Selected by HOLDING the RIGHT D-PAD for 5 seconds. Used for in-game button layouts.
Modology
Classes Overview
- Class 1/LED 1: Primary Weapon Fire - Affects primary weapon in common shooters (e.g., Call of Duty™ series).
- Class 2/LED 2: Secondary Weapon Fire - Affects secondary weapon in common shooters (e.g., Call of Duty™ series).
- Class 3/LED 3: Anti-Recoil Adjustable - Compensates for vertical recoil.
- Class 4/LED 4: Quick Scope - Enhances zooming and firing for sniper rifles.
- Class 5/LED 5: Auto Run - Enables continuous running.
- Class 6/LED 6: Drop Shot - Allows dropping prone while firing.
- Class 7/LED 7: Left Paddle MOD - Modifications for the left paddle.
- Class 8/LED 8: Right Paddle MOD - Modifications for the right paddle.
MOD Descriptions
- Rapid Fire: Mimics high-frequency trigger presses for faster firing, designed for semi-automatic weapons.
- Optimized Rapid Fire: Ensures every shot is registered correctly at maximum speed.
- Rapid Fire Adjustable: Allows on-the-fly adjustment of fire rate.
- Pulse Fire Adjustable: Enables faster firing rates for burst-type weapons.
- Burst Fire Adjustable: Converts semi-automatic and automatic weapons into burst-firing weapons.
- MW Jitter: Advanced MOD for COD: Modern Warfare Remastered, allowing extremely high fire rates for specific shotguns. May require game exploits.
- Anti-Recoil: Compensates for vertical recoil by moving the control stick opposite to the gun's movement.
- Quick Scope: Enhances sniper rifle usage by quickly scoping in and firing.
- Auto Hold Breath: Automatically holds sniper's breath when scoping (activated by L3). Resets each time the player fires. For COD: WWII/Infinite Warfare with ADS Toggle, hold ADS Scope button (L2) to keep Auto Hold Breath active.
- Auto Sprint: Automatically sprints by holding the left thumb stick.
- Double Jump: Press and hold the jump button to activate double jump.
- Auto Spot: Automatically targets enemies when aiming down sights (ADS).
- Hair Triggers: Sets triggers to their maximum value upon press, allowing quick taps for faster response.
- Turbo Melee: Allows rapid melee attacks by holding the melee button.
The STRIKEPACK F.P.S. Dominator Device
Operating the STRIKEPACK F.P.S. Dominator
After pairing, choose an operation mode: Tournament Mode or MOD Mode.
- Tournament Mode: Default mode (Gear Head Eyes glowing WHITE). Allows paddle mapping but no MODs.
- MOD Mode: Enter by HOLDING the top LEFT MAPPING BUTTON and pressing the top RIGHT MAPPING BUTTON (Gear Head Eyes glowing BLUE).
- Game Pack Mode: Enter by HOLDING the top LEFT MAPPING BUTTON and pressing the RIGHT PADDLE (Gear Head Eyes flashing WHITE and BLUE). Requires an ACTIVE MODPASS subscription. Visit www.modpass.ca for details.
Device Diagram:
- Right Mapping Button
- Left Mapping Button
- Gear Head EYE LED – Device Mode (WHITE – Tournament Paddle Mode / BLUE – MOD Mode)
- LED 5 – Auto Run
- LED 6 – Drop Shot
- LED 7 – Left Paddle MOD
- LED 8 – Right Paddle MOD
- Secure Cable Channel for 10 FT Cable to Connect to Console
- USB Connection port to connect to PS4™™ Controller
- Front Securing Arm
- Anti-Scratch Pads
- LED 4 – Quick Scope
- LED 3 – Anti-Recoil
- LED 2 – Secondary Weapon
- LED 1 – Primary Weapon
Mapping the Paddles
Paddle mapping is simple and can be done in real-time. Choose a paddle, hold the appropriate LEFT or RIGHT MAPPING BUTTON, and press the button you want to assign. Release both buttons to save. For example, to assign "CROSS (X)" to the right paddle, hold the RIGHT MAPPING BUTTON and press "CROSS (X)". Repeat for the left paddle using the LEFT MAPPING BUTTON. Any button, including the PS Button, Touchpad Button, and Triggers, can be mapped. Two consecutive buttons can be mapped to a paddle by holding the mapping button and pressing the desired buttons sequentially.
MOD MODE Navigation & Basic Control
- Cycle through Classes: HOLD LEFT D-PAD + SQUARE (UP) or CROSS(X) (DOWN). Indicated by top LEDs.
- Cycle through MODS in a Class: HOLD LEFT D-PAD + TRIANGLE (UP) or CIRCLE (DOWN). Indicated by ORANGE FLASHES on the PS4 LIGHTBAR.
- Reset a Class to Default: HOLD LEFT D-PAD + TOUCHPAD. A single RED FLASH on PS4 LIGHTBAR indicates a class reset.
- Master Reset: HOLD DOWN D-PAD for 5 seconds. LIGHTBAR flashes GREEN, then PRESS OPTIONS. Controller vibrates to indicate reset. This resets all Classes, MODS, Secondary Menu features, Game Layouts, and Flipped Settings.
- LOCK/UNLOCK: HOLD RIGHT D-PAD + PRESS TOUCHPAD (PS4 LIGHTBAR flashes RED to LOCK, GREEN to UNLOCK). This disables Class/MOD navigation shortcuts.
Secondary Menu Navigation
Adjusting Button Layouts – Secondary Menu
Note: Button layouts chosen in the game must match the layout chosen on the STRIKEPACK for MODs to work. Do NOT choose a “FLIPPED” layout in the game; flipping bumpers and triggers must be done via the STRIKEPACK device.
Selecting the Game for the Button Layouts
To select a button layout, ENTER the SECONDARY MENU by HOLDING RIGHT D-PAD for 5 seconds until the PS4 LIGHTBAR turns WHITE. Continue holding RIGHT D-PAD while selecting options. A GREEN LIGHTBAR indicates correct entry with Flipped Bumpers and Triggers.
Quick Check Feature:
- Current Game Selection: Press SQUARE (PS4 LIGHTBAR flashes PURPLE).
- Current Button Layout: Press CIRCLE (PS4 LIGHTBAR flashes ORANGE).
Note: Layouts are SAVED and remembered even after disconnecting the STRIKEPACK.
Choosing the Game & Layout
First, select the GAME you are playing. Five GAME selections are available:
- Game 1 (DEFAULT): COD: WWII / COD: Infinite Warfare (1 Purple Flash)
- Game 2: COD: Black Ops III (2 Purple Flashes)
- Game 3: Destiny Series (3 Purple Flashes)
- Game 4: Battlefield Series (4 Purple Flashes)
- Game 5: Builder Royale (5 Purple Flashes)
To choose the game, ENTER Secondary Menu Mode (HOLD RIGHT D-PAD for 5 seconds until PS4 LIGHTBAR is WHITE). Press the right trigger (R2) to increase the game number (PS4 LIGHTBAR flashes PURPLE). Press the left trigger (L2) to decrease the game number (PS4 LIGHTBAR flashes PURPLE).
Once the game is chosen, select the button layout. Press the OPTIONS button to increase the layout number (PS4 LIGHTBAR flashes ORANGE). Press the SHARE button to decrease the layout number (PS4 LIGHTBAR flashes ORANGE). The PS4 LIGHTBAR flashes RED for the DEFAULT selection. Button layouts are SAVED.
Game 1 (DEFAULT) – COD: WWII / COD: Infinite Warfare
- Default - Red Flash
- Tactical (One Orange Flash)
- Lefty (Two Orange Flashes)
- Nomad (Three Orange Flashes)
- Nomad Tactical (Four Orange Flashes)
- Nomad Lefty (Five Orange Flashes)
- Bumper Jumper (Six Orange Flashes)
- Bumper Jumper Tactical (Seven Orange Flashes)
- Charlie (Eight Orange Flashes)
- One-Handed Gunslinger (Nine Orange Flashes)
- Stick & Move (Ten Orange Flashes)
- Brawler (Eleven Orange Flashes)
- Beast (Twelve Orange Flashes)
Game 2 (Two Purple Flashes) – COD: Black Ops 3
- Default - Red Flash
- Tactical (One Orange Flash)
- Lefty (Two Orange Flashes)
- Nomad (Three Orange Flashes)
- Charlie (Four Orange Flashes)
- One-Handed Gunslinger (Five Orange Flashes)
- Bumper Jumper (Six Orange Flashes)
- Bumper Jumper Tactical (Seven Orange Flashes)
- Stick & Move (Eight Orange Flashes)
Game 3 (Three Purple Flashes) – Destiny Series
- Default - Red Flash
- Green Thumb (One Orange Flash)
- Cold Shoulder (Two Orange Flashes)
- Mirror (Three Orange Flashes)
- Jumper Gunslinger (Four Orange Flashes)
- Puppeteer (Five Orange Flashes)
Game 4 (Four Purple Flashes) – Battlefield Series
- Default - Red Flash
- Alternate (One Orange Flash)
- Lefty (Two Orange Flashes)
- Lefty Alternative (Three Orange Flashes)
Game 5 (Five Purple Flashes) – Builder Royale
- Standard - Red Flash
- Quick Builder (One Orange Flash)
- Combat Pro (Two Orange Flashes)
- Builder Pro (Three Orange Flashes)
Trigger/Bumper Swap – Secondary Menu
To swap triggers with L1/R1 Bumpers, HOLD RIGHT D-PAD for 5 seconds until PS4 LIGHTBAR is WHITE. Tap L1 to swap. LIGHTBAR turns GREEN if swapped. Tap L1 again to swap back (LIGHTBAR turns WHITE). Note: This setting is saved. Do NOT choose a “FLIPPED” layout in the game; flipping must be done with the STRIKEPACK.
MOD CONTROL
Adjustable MOD Controls
For Adjustable MODS, HOLD LEFT D-PAD in the Class and MOD. Use R1 to increase speed (PS4 LIGHTBAR Flashes GREEN) and L1 to decrease speed (PS4 LIGHTBAR Flashes RED). Use R2 to test. Exceptions: Anti-Recoil: L1 increases weight, R1 decreases weight. Quick Scope: LT is used to test. Test feature is recommended for default layouts and layouts that do not move ADS/Fire buttons. Anti-Recoil and Quick Scope may move their test button if the layout is correctly set in the SECONDARY MENU and IN-GAME.
Burst Fire Adjustable (BASED ON COD: BOIII)
Burst Fire selects weapons from the Call of Duty: Black Ops III™™ game. Most weapons from other shooters will fit into one of five bundle selections.
- Select Weapon Bundle: HOLD LEFT D-PAD in Class/MOD. Use R1 to increase bundle number (PS4 LIGHTBAR flashes GREEN), L1 to decrease (PS4 LIGHTBAR flashes RED).
- Adjust Burst Rounds: HOLD LEFT D-PAD in Class/MOD. Use R2 to increase rounds (0-6) and L2 to decrease. PS4 LIGHTBAR flashes PURPLE for the number of selected burst rounds.
Bundle Selections:
- Bundle 1: MR6, L-CAR9, KUDA, VMP, WEEVIL, RAZORBACK, KN-44, HVK-30, ICR-1, DINGO
- Bundle 2: VESPER
- Bundle 3: MAN-O-WAR, BRM
- Bundle 4: SHEIVA, HAYMAKER 12, GORGON, DRAKON
- Bundle 5: 205 BRECCI
Turbo 2.0 Adjustable
Turbo 2.0 allows any button to be turbo'd by holding the appropriate paddle. This is useful for games with quick time sequences or rapid button presses.
- Activate Turbo 2.0: Choose the 7th option in Class 7/LED 7 (left paddle) or Class 8/LED 8 (right paddle). Holding the paddle will turbo the pressed button.
- Adjust Turbo 2.0 Speed: HOLD LEFT D-PAD in Class/MOD. Use R1 to increase value (PS4 LIGHTBAR flashes GREEN) and L1 to decrease (PS4 LIGHTBAR flashes RED). Values increase/decrease in increments of 10. Triggers can also be turbo'd.
MAIN MENU & DEVICE CONTROL
MOD Classes – Indicated by 8 top LED's
- Primary Weapon Fire
- Secondary Weapon Fire
- Adjustable Anti-Recoil
- Quick Scope
- Auto Run
- Drop Shot
- Left Paddle MOD
- Right Paddle MOD
Class Use Instructions
- Primary Weapon Fire (LED 1): ORANGE LIGHTBAR flashes indicate MOD number: 1 Flash – Optimized Rapid Fire, 2 Flashes – Rapid Fire Adjustable, 3 Flashes – MW Jitter, 4 Flashes – Burst Fire Adjustable, 5 Flashes – Pulse Fire Adjustable.
- Primary Weapon Fire (Akimbo/Dual Wield): HOLD UP D-PAD + L2 assigns Rapid Fire and Pulse Fire to L2. If Akimbo is active, Scope MODS are disabled and re-enabled when Akimbo is off. Primary Akimbo must be assigned while using the Primary weapon. Burst Fire is not supported with Akimbo.
- Secondary Weapon Fire (LED 1): ORANGE LIGHTBAR flashes indicate MOD number: 1 Flash – Optimized Rapid Fire, 2 Flashes – Rapid Fire Adjustable, 3 Flashes – MW Jitter, 4 Flashes – Burst Fire Adjustable, 5 Flashes – Pulse Fire Adjustable.
- Secondary Weapon Fire (Weapon Swap): If Weapon Swap is enabled, Class 2 Rapid Fire and Pulse Fire can be assigned to L2 for Secondary Akimbo/Dual Wield weapons. HOLD UP D-PAD + L2 assigns Secondary Weapon Fire Mode to LEFT Trigger. If Akimbo is active, Scope MODS are disabled and re-enabled when Akimbo is off. Secondary Akimbo must be assigned while using the Secondary weapon. Burst Fire is not supported with Akimbo.
- Anti-Recoil Adjustable (LED 3): ORANGE LIGHTBAR flashes indicate MOD number: 1 Flash – Always On, 2 Flashes – Scope Enable, 3 Flashes – Scope Disable, 4 Flashes – Inverted Y, 5 Flashes – Scope Enable Inverted Y, 6 Flashes – Scope Disable Inverted Y.
- Quick Scope (LED 4): ORANGE LIGHTBAR flashes indicate MOD number: 1 Flash - Tap 500ms Adjustable, 2 Flashes - Press Sensitive Adjustable, 3 Flashes - Fully Auto Adjustable.
- Tap 500ms Adjustable: Tapping ADS Scope (L2) for less than half a second triggers Quick Scope on release. Holding it scopes in normally.
- Press Sensitive Adjustable: Pressing ADS Scope (L2) triggers Quick Scope. Lightly holding it scopes in normally. Press Sensitive may fire twice with semi-auto sniper rifles; adjust value to avoid this. Press Sensitive will still Quick Scope with “Hair Triggers” or “Flipped” modes but will always Quick Scope, not Press Sensitive.
- Fully Auto Adjustable: Automatically Quick Scopes once upon ADS Scope (L2), allowing continued sniping. Adjust firing speed in increments of 50 for different sniper rifles and games.
- Auto Run (LED 5): ORANGE LIGHTBAR flashes indicate MOD number: 1 Flash – Traditional Auto Run (Most FPS), 2 Flashes – Press Sensitive / CALL OF DUTY Auto Run (Most FPS), 3 Flashes – DESTINY Series Auto Run.
- Traditional Auto Run: Holds sprint with minimal stick movement.
- Press Sensitive / CALL OF DUTY Auto Run: Holds sprint with near max stick movement, suitable for Call of Duty Series or games needing precise movement control.
- DESTINY Series Auto Run: Designed for games where sprint button presses override other actions. Adjustable wait time (default 3 seconds) accommodates reload times. Use L1 to lower wait time to 2 seconds, R1 to increase to 8 seconds. Wait time represented by PURPLE LIGHTBAR flashes. Adjustable delay is NOT SAVED and defaults to 3 seconds.
- Drop Shot Button Layout (LED 6): ORANGE LIGHTBAR flashes indicate MOD number: 1 Flash – Rapid Fire Drop, 2 Flashes – Auto Drop.
- Left Paddle MOD (LED 7): ORANGE LIGHTBAR flashes indicate MOD number: 1 Flash – Optimized Rapid Fire, 2 Flashes – Pulse Fire Adjustable, 3 Flashes – MW Jitter, 4 Flashes – Rapid Fire Drop Shot, 5 Flashes – Reload & Slide, 6 Flashes – Easy Double Jump, 7 Flashes – Turbo 2.0 Adjustable.
- Right Paddle MOD (LED 8): ORANGE LIGHTBAR flashes indicate MOD number: 1 Flash – Optimized Rapid Fire, 2 Flashes – Pulse Fire Adjustable, 3 Flashes – MW Jitter, 4 Flashes – Rapid Fire Drop Shot, 5 Flashes – Reload & Slide, 6 Flashes – Easy Double Jump, 7 Flashes – Turbo 2.0 Adjustable.
QUICK MODS
Additional Quick MODS have on/off functionality with no sub-settings.
- COD: PS4 LIGHTBAR GREEN ON / RED OFF. Enable/Disable: Easy Double Jump - TAP DOWN D-PAD + CROSS (X). Game Usage: HOLD CROSS (X) for maximum jump height.
- F.P.S. SNIPER: PS4 LIGHTBAR GREEN ON / RED OFF. Enable/Disable: Auto Hold Breath - TAP DOWN D-PAD + L3. Game Usage: Breath held when Aiming Down Sights (default LT).
- F.P.S. MELEE: PS4 LIGHTBAR GREEN ON / RED OFF. Enable/Disable: Turbo Melee - TAP DOWN D-PAD + R3. Game Usage: Press and HOLD melee button (default R3) for turbo melee.
- Battlefield: PS4 LIGHTBAR GREEN ON / RED OFF. Enable/Disable: Auto Spot - TAP DOWN D-PAD + R1. Game Usage: Targets hovered over by crosshairs are marked when Aiming Down Sights (default LT).
- Hair Triggers: PS4 LIGHTBAR GREEN ON / RED OFF. Enable/Disable: Hair Trigger on Right Trigger – HOLD RIGHT D-PAD + R1. Enable/Disable: Hair Trigger on Left Trigger – HOLD RIGHT D-PAD + L1.
- RUMBLE OFF/ON: (Default Rumble ON). PS4 Controller RUMBLES once to indicate ON. Disable/Enable: HOLD RIGHT D-PAD + SHARE (controller rumbles when rumble enabled). Do NOT use if disabling rumble via an in-game menu.
- Sixaxis Motion Control Reload: PS4 LIGHTBAR GREEN ON / RED OFF. Enable/Disable: Reload using Sixaxis shake – TAP RIGHT D-PAD + SQUARE. Game Usage: Shake controller to activate reload function (default SQUARE). Optimized for rumble, but compatibility may vary. Hold controller horizontal; odd angles may cause activation. Compatible with DESTINY series Auto Run.
QUICK CONTROLS
Quick Controls allow instant suspension and resumption of active Class/Mod Menu MODS.
Quick Suspend/Resume Class Shortcuts: MOD must be enabled via Class/Mod Menu. PS4 LIGHTBAR Flashes RED (SUSPENDED) / Flashes GREEN (RESUMED). Class LED Blinks When Suspended.
- Primary Fire - HOLD RIGHT on D-PAD + R2
- Secondary Fire - HOLD RIGHT on D-PAD + L2
- Anti-Recoil - HOLD DOWN on D-PAD + CIRCLE
- Quick Scope - HOLD DOWN on D-PAD + TRIANGLE
- Auto Run - HOLD RIGHT on D-PAD + R3
- Drop Shot - HOLD RIGHT on D-PAD + CIRCLE
- Left Paddle MOD - HOLD UP on D-PAD + LP
- Right Paddle MOD - HOLD UP on D-PAD + RP
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