Waves H-Reverb

Algorithmic FIR Reverb

Chapter 1 - Introduction

1.1 Welcome

Thank you for choosing Waves! This user guide will help you get the most out of your new Waves plugin. To install software and manage licenses, create a free Waves account at www.waves.com. An account allows you to track products, renew your Waves Update Plan, participate in bonus programs, and stay updated. Familiarize yourself with the Waves Support pages (www.waves.com/support) for technical articles, installation help, troubleshooting, specifications, company contact information, and news.

1.2 Product Overview

Waves H-Reverb is a pioneering algorithmic FIR reverb based on Finite Impulse Response technology, designed to provide lush, spacious, and warm reverberation effects. It offers a fresh approach to digital reverberation by fusing classic reverb concepts with innovative features. H-Reverb features a collapsible interface, with the collapsed view offering essential controls and the expanded view providing advanced controls for detailed sound shaping. Its preset library includes a vast collection of halls, rooms, plates, and nonlinear reverb presets created by top sound engineers. H-Reverb's engine combines the strengths of synthetic feedback-based reverbs and IR convolution-based reverbs.

Beyond basic reverb controls, H-Reverb offers enhanced features for depth and dimension. Input echoes replicate the input signal with discrete or diffused outputs. Output echoes generate replicas of the reverb effect for added warmth. The Internal Dynamics section provides Compression, Ducking (lowering reverb loudness when the dry signal is present), and DeEssing (creating bright reverbs by controlling sibilance). Modulation options include AM Depth and Rate for stereo sensation and FM Mix for chorusing and flanging effects. An input drive control adds richer harmonics, and analog modeling is applied to the output.

1.3 Concepts and Terminology

FIR vs. IIR Reverb

Finite Impulse Response (FIR) filters are fixed in length, while Infinite Impulse Response (IIR) filters use a feedback loop and decay through a recurring attenuation factor. IIR filters use consistent calculation resources regardless of reverb time and create a comb filter, but have limitations in creating gated or reversed reverbs due to linear decay. FIR reverbs consume more resources with longer times but offer more control and lack inherent coloration. While most commercial synthetic reverbs use IIR, FIR is used in IR Convolution reverbs. H-Reverb utilizes synthetic parametric controls for superior quality and flexibility compared to IIR/feedback-based reverbs.

1.4 Components

WaveShell technology allows Waves processors to be split into smaller plugins called components, offering flexibility in configuration. H-Reverb provides two sets of time components: regular (up to six seconds of reverb time) and “long” (up to 12 seconds). The long components use approximately 30% more CPU. Components are available in various channel configurations, including mono, mono-to-stereo, stereo, and surround formats (5.0, 5.1, 5-to-5, 5.1-to-5.1).

1.5 WaveSystem Toolbar

The toolbar at the top of the plugin allows saving/loading presets, comparing settings, undoing/redoing steps, and resizing the plugin. For more information, click the icon in the upper-right corner to open the WaveSystem Guide.

Chapter 2 – Quick Start Guide

H-Reverb launches with its collapsed GUI, providing quick access to essential controls like reverb time, pre-delay, ER selection, and mix. Follow these steps to get started:

Chapter 3 – Interface and Controls

3.1 Interface

The H-Reverb interface features a graphical display at the top showing the reverb's response. Below are the main controls:

3.2 Controls

3.2.1 Main Controls

Pre-Delay Mode

Free/Sync; Default: Free. Precedes the reverb time with a pure delay. The pre-delay control has two options: Free (default) and Sync.

Buildup Time

Range: 0-2 seconds; Default: 0.025ms. Determines how long the reverb takes to reach its peak level. Allows for special effects like ghostly 0.5-second to 2-second buildups, creating reverse-like verbs.

Reverb Size

Range: 0.5–2; Default: 1. Controls the density of early reflections and the slope of the buildup. A factor of 1 distributes ERs evenly. Higher values create wider gaps and a more gradual buildup typical of larger spaces; lower values condense them for a faster buildup and a sense of a smaller space.

Reverb Time

Range: 0.1 to 6 seconds (regular H-Reverb) or 12 seconds (Long H-Reverb); Default: 4.21 seconds. Sets the duration of the reverb decay envelope, i.e., the time it takes the reverb to decay by 120 dB. The decay is linear until affected by advanced controls like X-Time and X-Gain.

ER Select

Range: 1–10; Default: 5. Selects an ER Model from ten options. The display shows the ER number and a schematic of its time and gain. Arrows ([Previous ER], [Next ER]) cycle through models; clicking the display opens a menu for selection.

ER/Tail Balance

Range: 0-100; Default: 73.2. Controls the mix between ER gain and tail gain. The midpoint (50) represents unity gain for both.

Dry/Wet

Range: 0-100; Default: 100. Controls the mix between the direct path and the effect. The default (100% wet) is suitable for auxiliary send setups. For channel inserts, it balances the dry and wet signals.

Output

Range: -24 to +18 dB; Default: 0 dB. Controls the output level.

Reverse

On/Off; Default: Off. Reverses the reverb time envelope for breathy, upward-swelling, reverse-type reverb.

3.2.2 Advanced Controls

3.2.2.1 Decay Envelope

Controls the shape of the reverb decay.

3.2.2.2 Input Echoes

The Input Echoes section replicates the input audio using up to 6 delayed taps, which can be fed discretely to the effect's output or into the reverb generator.

3.2.2.3 Output Echoes

The Output Echoes section comprises a series of four delayed replicas of the overall reverb effect, adding warmth, depth, and dimension.

3.2.2.4 Dynamics Section

This section allows compression of the wet path (reverb tail) using a detector on either the wet or dry path, effectively ducking the reverb when the dry signal is present. The DeEss mode creates bright reverbs with reduced high-frequency spray on sibilants.

3.2.2.5 EQ Controls

H-Reverb's EQ controls are located near the EQ graph on the left-hand side of the expanded GUI. They include special shelf filters that can cut down to -80 dB, functioning like a cut filter. These are used for filtering early reflections, while the reverb tail can be shaped using high and low shelves and two bell filters.

3.2.2.6 Time Filters

The Time filter section offers control over three modes: Damping (default), Envelope, and LFO. The graph dynamically changes based on the selected mode.

3.2.2.7 Modulation

Adds stereo sensation via Amplitude Modulation (AM) on the input and frequency-modulated (FM) replicas at the output for a chorusing or flanging effect.

3.2.2.8 Global Section

Contains overall settings including drive, tempo, and analog/digital modeling options.

3.2.2.9 Surround Section

Provides controls for surround sound configurations, including balance, EQ, and center channel reverb.

Models: H-REVERB, ALGORITHMIC FIR REVERB

File Info : application/pdf, 17 Pages, 1.04MB

PDF preview unavailable. Download the PDF instead.

h-reverb

References

Adobe PDF Library 10.0

Related Documents

Preview Waves CLA Epic User Guide: Mastering Delay and Reverb Effects
Comprehensive user guide for the Waves CLA Epic audio plugin, detailing its delay and reverb processors, interface, controls, and routing options for professional music production. Learn to achieve Chris Lord-Alge's signature sound.
Preview Waves Renaissance Reverb User Guide - Comprehensive Overview
Detailed user guide for the Waves Renaissance Reverb plugin. Explore its algorithmic reverb capabilities, interface controls, graphic views, and preset management for professional audio production.
Preview Waves Abbey Road Chambers Reverb/Delay Plugin User Guide
User guide for the Waves Abbey Road Chambers Reverb/Delay plugin, detailing how to recreate iconic studio reverb and tape echo sounds from Abbey Road Studios using the STEED process.
Preview TrueVerb Room Emulator and Reverb User Manual
A comprehensive user manual for the Waves TrueVerb Room Emulator and Reverb plugin, detailing its features, interface, and applications for audio production.
Preview Waves CLA Drums User Guide: Mixing Plugin Manual
Comprehensive user guide for the Waves CLA Drums audio plugin, featuring detailed explanations of controls, modes, and settings for professional drum mixing by Chris Lord-Alge.
Preview Waves LoAir User Guide: Enhance and Create LFE Audio Content
Comprehensive user guide for Waves LoAir, an audio plugin designed to generate and enhance Low-Frequency Effects (LFE) content from mono, stereo, and surround sound sources. Learn about its controls, components, and applications.
Preview Waves Maserati B72 Bass Plugin User Guide
Comprehensive user guide for the Waves Maserati B72 Bass Phattener plugin, detailing its features, controls, and usage for music production. Learn about installation, interface, and quickstart tips.
Preview Waves JJP Cymbals & Percussion Plugin User Guide
Comprehensive user guide for the Waves JJP Cymbals & Percussion audio plugin, detailing its features, controls, setup, and usage for music production.