Waves Renaissance Reverb User Guide
Introduction
Renaissance Reverb is an algorithmic reverb plugin that combines intuitive control with a classic sound. Years after its introduction, Renaissance Reverb remains a favorite choice with FOH, monitor, and studio engineers. It was inspired by the earlier TrueVerb processor. Waves designers took the TrueVerb early-reflection system as a starting point and improved upon it in many ways. They then created a new reverb tail engine and designed an intuitive, powerful interface for detailed control over every step that goes into designing a reverb effect. The result: a tool with a solid reputation, classic sound, and innovative flexibility.
Components
Renaissance reverb has two components: RVerb (stereo) and RVerb (mono-to-stereo).
Getting Started
Instantiate the Plugin
Renaissance Reverb can be used as a send or insert.
Load a Preset
Renaissance Reverb simulates an assortment of halls, chambers, plates, and effects by controlling the parameters that make up reflections, decay, pre-delay, type of reverb, and more. This makes for lots of settings variables, so it usually makes sense to begin designing a sound by loading a preset. RVerb offers a large assortment of presets; open the Load drop-down menu and pick the preset that best describes what you want to accomplish. Then experiment with the controls, one at a time, to customize the preset. If you like what you created, save it as a user preset. Presets are managed in the WaveSystem Toolbar, which is at the top of the interface. Use the bar at the top of the plugin to save and load presets, compare settings, undo and redo steps, and resize the plugin. To learn more, click the icon at the upper-right corner of the window and open the WaveSystem Guide.
Presets are helpful tools for learning how controls work together to achieve very different effects, and how subtle changes can greatly alter the feeling of a sound.
Interface
The RVerb interface is divided into two major sections:
- A parameter control section at the bottom
- A graphic control/display panel at the top: three graphs illustrate damping, reverb and EQ.
There is also an "All" view that displays a comprehensive view of all three graphs.
RVerb Overview
The plugin interface features a graphic display panel at the top and a control section at the bottom. The graphic panel includes graphs for Damping, Reverb, and EQ, with an "All" view combining them. The control section contains rotary knobs and other elements. The RVerb Overview labels are:
- 1: Reverb type menu
- 2: Decorrelation control
- 3: View select: Damping, Reverb, EQ, All
- 4: Damping controls
- 5: Reverb and early reflections graph
- 6: Reverb tail EQ
- 7: Reverb controls
- 8: Reverb levels controls
- 9: Output
Interface Appearance
You can view the Renaissance Reverb interface in any of three styles: Light, Dark, or Legacy. Select a style with the Skins drop-down menu, located on the left side of the WaveSystem Toolbar.
Note: All three skins have the same controls. Changing skins does not alter the values of the controls. The skin of the current instance sets the default view for new instances.
Getting Started
Instantiate the Plugin
Renaissance Verb can be used as a send or insert. For Send configuration, insert RVerb on a stereo Aux track and set Wet/Dry to 100% wet after loading the preset. For Insert configuration, insert RVerb on a DAW track or Aux. If setting up parameters from scratch, a Wet/Dry setting of 50% is a good starting point. If starting with a preset, use its Wet/Dry value.
Load a Preset
Find a preset that best describes the space or effect you want to create. Study the parameters that make up the preset to understand how each setting controls the sound. Change settings one by one, and initially, stay within the same section. Load another preset, note how the parameters changed, and compare the effect.
Suggested Work Sequence
- Load a preset and set Wet/Dry as described above.
- Set reverb Type.
- Adjust the Reverb Properties for color and flavor.
- Adjust the Reverb Levels for balance of early reflections.
- Tweak the EQ and Damping.
- Change the decorrelation between the channels for subtle flavor changes.
- Save your preset.
Factory presets cannot be modified and then saved. However, you can save your changes as a user preset, which can be used in other sessions or hosts. Save presets in the Save menu at the top of the interface.
Graphic Views
The graphic panel displays and, in most cases, controls damping, reverb, and tail EQ. The "All" view combines the three views. You can usually work exclusively from this view, referring to the detailed views when greater resolution is needed.
Detailed views enable fine-tuning of time and frequency characteristics.
Damping Controls View
This view shows the damping characteristics. It allows compensation for low-frequency or high-frequency buildup, which can compromise clarity or interfere with desired effects. These controls can also be used to customize a space.
Reverb Controls View
This view allows control over pre-delay and other reverb properties.
Reverb Tail EQ View
This view allows control over the equalization of the reverb tail.
Controls
General Controls
Reverb Type
The Reverb Type menu defines reverb and early reflection behavior on a global scale. Selecting a Type (e.g., Hall, Room, Plate) will change the sound significantly, effectively changing the engine at the heart of the reverb. The Type can be changed at any time, but this will likely result in large shifts in the nature of the sound.
Range: Hall 1, Hall 2, Room, Chamber, Church, Plate 1, Plate 2, Reverse, Gated, Non-Linear, EchoVerb, ResoVerb
Decorrelation
This controls the amount of correlation between the two channels (left and right) within the early reflections. Greater correlation values result in greater corresponding characteristics between the channels. The effect is subtle but can be very important in fine-tuning the color of a sound. Cycle through the variations by repeatedly clicking on the button.
Range: Variation 0 (least decorrelation) to Variation 6 (greatest decorrelation)
Reverb Properties Controls
Pre-Delay
Pre-delay refers to the amount of time offset between the original dry sound (plus the early reflections) and the onset of the reverb tail. Lengthening pre-delay time will retard the beginning of the reverb tail, thus providing a bit more space for a voice or instrument. Pre-delay times set too long can result in an unnatural sound.
Renaissance reverb allows for a negative pre-delay value, which delays the direct (dry) signal with respect to the early reflections and reverb tail. This is an unusual condition. As pre-delay becomes increasingly negative, your source can become increasingly out of sync. If you want to maintain sync, advance the source track in your DAW to offset the negative pre-delay value. When pre-delay is negative, a button turns red to warn you that your direct signal (the "dry" part of the wet/dry control) will be delayed.
Range: -160 ms to 160 ms
Default: 0.0 ms
Time
The Reverberation Time (RT) is the time it takes for the sound pressure to decrease by 60 dB, which is effectively the end of the reverb tail.
Range: 0.1 second to 20.0 seconds
Size
Controls the various parameters used to simulate room size, depending on the Reverb Type that is selected. These settings may include early reflection spacing, reverb tail dimension, and others.
Range: 1% to 100%
Diffusion
Serves as a balance control between the direct signal and the early reflections that feed the reverb tail. When set to 0%, diffusion is at its lowest, since the direct signal is feeding the reverb tail. When set to 100.0, diffusion is at its highest, since only the early reflections are used to feed the reverb tail.
Range: 1% to 100%
Decay
This control makes the reverb tail behave in a non-linear manner by ending the tail before the length defined by the other settings. All reverb types and presets can have a nonlinear sound (e.g., "gated reverb") simply by lowering the value of the Decay control. The Reverb Time must be long enough to be gated (i.e., more than one second). A recommended starting point is three seconds. Settings vary from linear, at the top of the fader, to most non-linear at the bottom.
Range: 0.04 to 3.5 (linear)
Reverb Levels Controls
The mix of the Reverb is defined by three gain controls.
Early Reflections
Controls the output level of the early-reflections generator.
Range: 0 dB to -40 dB (off)
Reverb
Controls the output level of the reverb tail.
Range: 0 dB to -40 dB (off)
Wet/Dry
Controls balance between the wet signal (early reflections + reverb tail) and the dry signal.
Range: 0% to 100%
Damping Controls
Renaissance reverb can create a perfect space, but the spaces we want to create are rarely perfect. Soft wall surfaces, hard wall surfaces, lots of people in the room, no people in the room—these and countless other variables influence the sound that feeds the reverb tail engine.
Use the Reverb Damping controls to compensate for low-frequency or high-frequency buildup, which can compromise the clarity of the room sound or at least get in the way of what you want to accomplish. You can also use these controls to customize a space.
Low Frequency (Marker 1)
Controls the "knee" point at which low frequency damping begins.
Range: 16 Hz to 1600 Hz
Low Frequency Ratio (Marker 1)
Controls the Damping Ratio of the reverb's low frequencies. Reducing the Ratio to below 1.00 yields slower reverb time only for the low frequencies.
Range: 0.10 to 2.00 (multiplication factor)
High Frequency (Marker 2)
Controls the "knee" point at which high frequency damping begins.
Range: 1000 Hz to 2100 Hz
High Frequency Ratio (Marker 2)
Controls the Damping Ratio of the reverb's high frequencies. Reducing the Ratio to below 1.00 yields slower reverb time only for the high frequencies.
Range: 0.10 to 2.00 (multiplication factor)
Reverb EQ Controls
This section controls the equalization of the reverb tail.
Low Frequency
Controls the "knee" of the reverb's low equalization, which is "pre" to the early reflections and reverb.
Range: 16 Hz to 1600 Hz
Low Gain
Gain control of the shelving EQ. When set to -24.0 dB, the shelf filter becomes a cut filter.
Range: -24.0 dB to +12.0 dB
High Frequency
Controls the "knee" of the reverb's high equalization, which is "pre" to the early reflections and reverb.
Range: 1000 Hz to 2100 Hz
High Gain
Simple gain control of the shelving EQ. When equal to -24.0 dB, the shelf filter becomes a cut filter.
Range: -24.0 to +12.0 dB
Gain and Output Meter
Gain
Sets the output gain of the plugin.
Range: -24.0 dB to 0.0 dB
Output Meter
Full-scale meter with clip indicator light. Peak indicators at the bottom. Click on the meter to clear clip and peak indicators.
Working with Presets
Renaissance Reverb offers a large collection of presets. These are useful starting points for solving problems and creating effects: load the most relevant preset and go from there. In some cases, a factory preset will give you just the settings you need.
There are also Artist presets. These were designed by recording, mixing, FOH, and broadcast engineers, so they capture a personal point of view about sound. They provide a head start with an attitude when you're creating a specific sound or making a track sound better.
Use the bar at the top of the plugin to save and load presets, compare settings, undo and redo steps, and resize the plugin. To learn more, click the icon at the upper-right corner of the window and open the WaveSystem Guide.