TLF100 Pro IO-Link Data Reference Guide
Brand: Banner Engineering
IO-Link Data Map
This document refers to the following IODD file: Banner_Engineering-TL100-20211029-IODD1.1.xml. The IODD file and support files can be found on www.bannerengineering.com under the download section of the product family page.
Communication Parameters
The following communication parameters are used:
Parameter | Value | Parameter | Value |
---|---|---|---|
IO-Link revision | V1.1 | Port class | A |
Process Data In length | N/A | SIO mode | No |
Process Data Out length | 22-bytes | Smart sensor profile | N/A |
Bit Rate | 38400 bps | Block parameterization | Yes |
Minimum cycle time | 11.2 ms | Data Storage | Yes |
IO-Link Process Data In (Device to Master)
Not applicable.
IO-Link Process Data Out (Master to Device)
Segment Mode
Subindex | Name | Number of Bits | Data Values |
---|---|---|---|
1 | Segment 1 | ||
2 | Segment 2 | ||
3 | Segment 3 | 16 | 0 = Off, 1 = On |
4 | Segment 4 | ||
5 | Audible |
Segment Mode Example Process Data Out
Octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
---|---|---|---|---|---|---|---|---|
Bit offset | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 | 127 - 120 | 119 - 112 |
Subindex | - | - | - | - | - | - | - | - |
Octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
Bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
Subindex | - | - | - | - | - | - | - | - |
Value | - | - | - | - | - | - | - | - |
Example | Audible: On | Segment 4: Off | ||||||
Element bit | 15 - 8 | 7 - 0 | 15 - 8 | 7 - 0 | 15 - 8 | 7 - 0 | 15 - 8 | 7 - 0 |
Octet | 16 | 17 | 18 | 19 | 20 | 21 | ||
---|---|---|---|---|---|---|---|---|
Bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
Subindex | 3 | 3 | 2 | 2 | 1 | 1 | - | - |
Value | 0 | 1 | 0 | 0 | 0 | 1 | - | - |
Example | Segment 3: On | Segment 2: Off | Segment 1: On | |||||
Element bit | 15 - 8 | 7 - 0 | 15 - 8 | 7 - 0 | 15 - 8 | 7 - 0 |
Run Mode
Subindex | Name | Number of Bits | Data Values |
---|---|---|---|
1 | Animation | 8 | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Scroll, 5 = Bounce, 6 = Intensity Sweep, 7 = Two Color Sweep, 8 = Spectrum |
2 | Color 1 | 5 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
3 | Color 1 Intensity | 3 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom |
4 | Color 2 | 5 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
5 | Color 2 Intensity | 3 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom |
6 | Speed | 2 | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate |
7 | Pulse Pattern | 3 | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random |
8 | Reserved | 2 | |
9 | Direction | 1 | 0 = Up, 1 = Down |
10 | Percent Width of Color 1 | 8 | 1-100 Percent Width of Color 1 |
11 | Audible Type | 8 | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Staccato, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom |
12 | Audible Volume | 8 | 0 = Off, 1 = Low, 2 = Medium, 3 = High |
Run Mode Example Process Data Out
Octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
---|---|---|---|---|---|---|---|---|
Bit offset | 175 | 174 | 173 | 172 | 171 | 170 | 169 | 168 |
Subindex | - | - | - | - | - | - | - | - |
Octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
Bit offset | 111 | 110 | 109 | 108 | 107 | 106 | 105 | 104 |
Subindex | - | - | - | - | - | - | - | - |
Octet | 16 | 17 | 18 | 19 | 20 | 21 | ||
---|---|---|---|---|---|---|---|---|
Bit offset | 167 | 166 | 165 | 164 | 163 | 162 | 161 | 160 |
Subindex | - | - | - | - | - | - | - | - |
Octet | 2 | 3 | 4 | 5 | 6 | 7 | ||
Bit offset | 159 | 158 | 157 | 156 | 155 | 154 | 153 | 152 |
Subindex | - | - | - | - | - | - | - | - |
Octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
---|---|---|---|---|---|---|---|---|
Bit offset | 151 | 150 | 149 | 148 | 147 | 146 | 145 | 144 |
Subindex | - | - | - | - | - | - | - | - |
Octet | 16 | 17 | 18 | 19 | 20 | 21 | ||
Bit offset | 143 | 142 | 141 | 140 | 139 | 138 | 137 | 136 |
Subindex | - | - | - | - | - | - | - | - |
Octet | 16 | 17 | 18 | 19 | 20 | 21 | ||
---|---|---|---|---|---|---|---|---|
Bit offset | 135 | 134 | 133 | 132 | 131 | 130 | 129 | 128 |
Subindex | - | - | - | - | - | - | - | - |
Octet | 6 | 7 | ||||||
Bit offset | 127 | 126 | 125 | 124 | 123 | 122 | 121 | 120 |
Subindex | - | - | - | - | - | - | - | - |
Octet | 7 | |||||||
---|---|---|---|---|---|---|---|---|
Bit offset | 119 | 118 | 117 | 116 | 115 | 114 | 113 | 112 |
Subindex | - | - | - | - | - | - | - | - |
Level Mode
Subindex | Name | Number of Bits | Data Values |
---|---|---|---|
1 | Level Mode Value | 16 | 0-65535 |
Level Mode Example Process Data Out
Octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
---|---|---|---|---|---|---|---|---|
Bit offset | 175 - 168 | 167 - 160 | 159 - 152 | 151 - 144 | 143 - 136 | 135 - 128 | 127 - 120 | 119 - 112 |
Subindex | - | - | - | - | - | - | - | - |
Octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
Bit offset | 111 - 104 | 103 - 96 | 95 - 88 | 87 - 80 | 79 - 72 | 71 - 64 | 63 - 56 | 55 - 48 |
Subindex | - | - | - | - | - | - | - | - |
Octet | 16 | 17 | 18 | 19 | 20 | 21 | ||
---|---|---|---|---|---|---|---|---|
Bit offset | 47 - 40 | 39 - 32 | 31 - 24 | 23 - 16 | 15 - 8 | 7 - 0 | ||
Subindex | - | - | - | - | 1 | 1 | - | - |
Value | - | - | - | - | 1001 | 0110 | - | - |
Example | Level Mode Value: 150 | |||||||
Element Bit |
Advanced Mode
Subindex | Name | Number of Bits | Data Values |
---|---|---|---|
1 | Segment 1 Animation | 8 | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash |
2 | Segment 1 Color 1 | 5 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
3 | Segment 1 Color 1 Intensity | 3 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom |
4 | Segment 1 Color 2 | 5 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
5 | Segment 1 Color 2 Intensity | 3 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom |
6 | Segment 1 Speed | 2 | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate |
7 | Segment 1 Pulse Pattern | 3 | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random |
8 | Segment 1 Scroll/Bounce Style | 2 | 0 = Solid, 1 = Tail, 2 = Ripple |
9 | Segment 1 Percent Width of Color 1 | 8 | 1-100 Percent Width of Color 1 |
10 | Segment 1 Direction | 1 | False = Up, True = Down |
11...40 | Segments 2 through 4 | ||
41 | Audible Type | 8 | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Staccato, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom |
42 | Audible Volume | 8 | 0 = Off, 1 = Low, 2 = Medium, 3 = High |
Advanced Mode Example Process Data Out
Octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
---|---|---|---|---|---|---|---|---|
Bit offset | 175 | 174 | 173 | 172 | 171 | 170 | 169 | 168 |
Subindex | 42 | |||||||
Value | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 |
Example | Audible Volume: High | |||||||
Octet | 1 | 2 | 3 | 4 | 5 | 6 | 7 | |
Bit offset | 167 | 166 | 165 | 164 | 163 | 162 | 161 | 160 |
Subindex | ||||||||
Value | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 |
Example | Audible Type: Jingle |
Octet 2 through 16: Segments 2 through 4 | ||||||||
---|---|---|---|---|---|---|---|---|
Bit offset | ||||||||
Subindex | Segment 4: 159 through 120 | Segment 3: 119 through 80 | Segment 2: 79 through 40 | See below | ||||
Value | See below | See below | See below | |||||
Example |
Octet | 17 | 18 | 19 | 20 | 21 | |||
---|---|---|---|---|---|---|---|---|
Bit offset | 39 | 38 | 37 | 36 | 35 | 34 | 33 | 32 |
Subindex | 10 | 9 | 8 | 7 | 6 | 5 | 4 | |
Value | 0 | 0 | 1 | 1 | 0 | 0 | 1 | 0 |
Example | Segment 1 Percent Width of Color 1: 50 | |||||||
Octet | 18 | 19 | 20 | 21 | ||||
Bit offset | 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 |
Subindex | 9 | 8 | 7 | 6 | ||||
Value | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
Example | Segment 1 Direction: Up; Segment 1 Scroll/Bounce Style: Solid; Segment 1 Pulse Pattern: Normal; Segment 1 Speed: Fast |
Octet | 19 | 20 | 21 | |||||
---|---|---|---|---|---|---|---|---|
Bit offset | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 |
Subindex | 5 | 4 | ||||||
Value | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
Example | Segment 1 Color 2 Intensity: High; Segment 1 Color 2: Red | |||||||
Octet | 20 | 21 | ||||||
Bit offset | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 |
Subindex | 3 | 2 | ||||||
Value | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Example | Segment 1 Color 1 Intensity: High; Segment 1 Color 1: Green |
Octet | 21 | |||||||
---|---|---|---|---|---|---|---|---|
Bit offset | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Subindex | 1 | |||||||
Value | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 |
Example | Segment 1 Animation: Steady |
Parameters Set Using IO-Link
Index | Subindex | Name | Length | Value Range | Default | Access Rights | Data Storage? | AOI |
---|---|---|---|---|---|---|---|---|
0 | 1-16 | Direct Parameter Page 1 (incl. Vendor ID & Device ID) | 128 | rw | ||||
1 | 1-16 | Direct Parameters Page 2 | 128 | rw | ||||
2 | Standard Command | 8 | 130 = Restore Factory Settings | wo | ||||
3-11 | Device Access Locks | 16 | ||||||
1 | Parameter (write) Access Lock | 1 | 0 = off, 1 = on | 0 | rw | y | ||
12 | 2 | Data Storage Lock | 1 | 0 = off, 1 = on | 0 | rw | y | |
3 | Local Parameterization Lock | 1 | 0 = off, 1 = on | rw | y | |||
4 | Local User Interface Lock | 1 | 0 = off, 1 = on | rw | y | |||
13-15 | ||||||||
16 | Vendor Name string | 512 | Banner Engineering Corporation | ro | ||||
17 | Vendor Text string | 512 | More Sensors. More Solutions. | ro | ||||
18 | Product Name string | 512 | TLF100 Pro with IO-Link | ro | ||||
19 | Product ID string | 512 | TLF100P*K*QP | ro | ||||
20 | Product Text string | 512 | TLF100 Pro with IO-Link | ro | ||||
21 | Serial Number | 128 | ro | |||||
22 | ||||||||
23 | Firmware Version | 512 | ro | |||||
24 | App Specific Tag (user defined) | 256 | rw | y | ||||
25-35 | ||||||||
36 | Device Status | 8 | 0 = Device is OK 1 = Maintenance required 2 = Out of specification 3 = Functional check 4 = Failure 5-255 = Reserved |
ro | ||||
37 | 6-Jan | Detailed Device Status | Array[6] of 3octet | ro | ||||
38-63 | ||||||||
64 | Operating Mode Selection | 8 | 0 = Segment Mode 1 = Run Mode 2 = Level Mode 3 = Advanced Segment Mode 4 = Demo Mode |
rw | y | |||
65 | 1 | Segment Mode | 8 | 0 = Manual Segment Configuration, 1 = 1 Segment, 2 = 2 Segments, 3 = 3 Segments, 4 = 4 Segments | 4 | rw | y | |
2 | Background Color | 8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 13 | rw | y | ||
3 | Background Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 1 | rw | y | ||
4 | Animation Synchronization | 8 | 0 = Animation Sync Disabled, 1 = Animation Sync Enabled | 1 | rw | y |
Index | Subindex | Name | Length | Value Range | Default | Access Rights | Data Storage? | AOI |
---|---|---|---|---|---|---|---|---|
66 | Segment 1 Config | |||||||
1 | Animation | 8 | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash | 1 | rw | y | ||
2 | Color 1 | 8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 1 | rw | y | ||
3 | Color 1 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
4 | Speed | 8 | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | rw | y | ||
5 | Pulse Pattern | 8 | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | rw | y | ||
6 | Color 2 | 8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 1 | rw | y | ||
7 | Color 2 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
8 | Scroll/Bounce Style | 8 | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | rw | y | ||
9 | Percent Width of Color 1 | 8 | 1-100 Percent Width of Color 1 | 50 | rw | y | ||
10 | Direction | 8 | 0 = Up, 1 = Down | 0 | rw | y | ||
67 | Segment 2 Config | |||||||
1 | Animation | 8 | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash | 1 | rw | y | ||
2 | Color 1 | 8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 4 | rw | y | ||
3 | Color 1 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
4 | Speed | 8 | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | rw | y | ||
5 | Pulse Pattern | 8 | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | rw | y | ||
6 | Color 2 | 8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 1 | rw | y | ||
7 | Color 2 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
8 | Scroll/Bounce Style | 8 | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | rw | y | ||
9 | Percent Width of Color 1 | 8 | 1-100 Percent Width of Color 1 | 50 | rw | y | ||
10 | Direction | 8 | 0 = Up, 1 = Down | 0 | rw | y | ||
68 | Segment 3 Config | |||||||
1 | Animation | 8 | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash | 1 | rw | y | ||
2 | Color 1 | 8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 9 | rw | y | ||
3 | Color 1 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
4 | Speed | 8 | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | rw | y | ||
5 | Pulse Pattern | 8 | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | rw | y | ||
6 | Color 2 | 8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 1 | rw | y | ||
7 | Color 2 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
8 | Scroll/Bounce Style | 8 | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | rw | y | ||
9 | Percent Width of Color 1 | 8 | 1-100 Percent Width of Color 1 | 50 | rw | y | ||
10 | Direction | 8 | 0 = Up, 1 = Down | 0 | rw | y | ||
76 | General Level Configuration | |||||||
1 | Background Color | 8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 13 | rw | y | ||
2 | Background Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 1 | rw | y | ||
3 | Dominance | 8 | 0 = Non-Dominant, 1 = Dominant | 0 | rw | y | ||
4 | Sub-Segment Style | 8 | 0 = Solid, 1 = Analog | 1 | rw | y |
Index | Subindex | Name | Length | Value Range | Default | Access Rights | Data Storage? | AOI |
---|---|---|---|---|---|---|---|---|
77 | Level Base Configuration | |||||||
1 | Animation | 8 | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Scroll, 6 = Center Scroll, 7 = Bounce, 8 = Center Bounce, 9 = Intensity Sweep, 10 = Two Color Sweep, 11 = Spectrum, 12 = Single End Steady, 13 = Single End Flash | 1 | rw | y | ||
2 | Color 1 | 8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 0 | rw | y | ||
3 | Color 1 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
4 | Speed | 8 | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | rw | y | ||
5 | Pulse Pattern | 8 | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | rw | y | ||
6 | Color 2 | 8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 1 | rw | y | ||
7 | Color 2 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
8 | Scroll/Bounce Style | 8 | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | rw | y | ||
9 | Percent Width of Color 1 | 8 | 1-100 Percent Width of Color 1 | 50 | rw | y | ||
10 | Direction | 8 | 0 = Up, 1 = Down | 0 | rw | y | ||
11 | Audible Type | 8 | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Staccato, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom | 8 | rw | y | ||
12 | Audible Volume | 8 | 0 = Off, 1 = Low, 2 = Medium, 3 = High | 0 | rw | y | ||
78 | Level Threshold 1 Configuration | |||||||
1 | Threshold Enable | 8 | 0 = Threshold Disabled, 1 = Threshold Enabled | 1 | rw | y | ||
2 | Threshold Value (Percent) | 8 | 0-100 = Threshold (Percent) | 33 | rw | y | ||
3 | Threshold Comparison | 8 | 0 = Less Than or Equal To, 1 = Greater Than or Equal To | 1 | rw | y | ||
4 | Threshold Override | 8 | 0 = Override Not Enabled, 1 = Override Enabled | 0 | rw | y | ||
5 | Animation | 8 | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Scroll, 6 = Center Scroll, 7 = Bounce, 8 = Center Bounce, 9 = Intensity Sweep, 10 = Two Color Sweep, 11 = Spectrum, 12 = Single End Steady, 13 = Single End Flash | 1 | rw | y | ||
6 | Color 1 | 8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 4 | rw | y | ||
7 | Color 1 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
8 | Speed | 8 | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | rw | y | ||
9 | Pulse Pattern | 8 | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | rw | y | ||
10 | Color 2 | 8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 1 | rw | y |
Index | Subindex | Name | Length | Value Range | Default | Access Rights | Data Storage? | AOI |
---|---|---|---|---|---|---|---|---|
79 | Level Threshold 2 Configuration | |||||||
11 | Color 2 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
12 | Scroll/Bounce Style | 8 | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | rw | y | ||
13 | Percent Width of Color 1 | 8 | 1-100 Percent Width of Color 1 | 50 | rw | y | ||
14 | Direction | 8 | 0 = Up, 1 = Down | 0 | rw | y | ||
15 | Audible Type | 8 | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Staccato, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom | 8 | rw | y | ||
16 | Audible Volume | 8 | 0 = Off, 1 = Low, 2 = Medium, 3 = High | 0 | rw | y | ||
80 | Level Threshold 3 Configuration | |||||||
1 | Threshold Enable | 8 | 0 = Threshold Disabled, 1 = Threshold Enabled | 0 | rw | y | ||
2 | Threshold Value (Percent) | 8 | 0-100 = Threshold (Percent) | 77 | rw | y | ||
3 | Threshold Comparison | 8 | 0 = Less Than or Equal To, 1 = Greater Than or Equal To | 1 | rw | y | ||
4 | Threshold Override | 8 | 0 = Override Not Enabled, 1 = Override Enabled | 0 | rw | y | ||
5 | Animation | 8 | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Scroll, 6 = Center Scroll, 7 = Bounce, 8 = Center Bounce, 9 = Intensity Sweep, 10 = Two Color Sweep, 11 = Spectrum, 12 = Single End Steady, 13 = Single End Flash | 1 | rw | y | ||
6 | Color 1 | 8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 1 | rw | y | ||
7 | Color 1 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
8 | Speed | 8 | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | rw | y | ||
9 | Pulse Pattern | 8 | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | rw | y | ||
10 | Color 2 | 8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 1 | rw | y | ||
11 | Color 2 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
12 | Scroll/Bounce Style | 8 | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | rw | y | ||
13 | Percent Width of Color 1 | 8 | 1-100 Percent Width of Color 1 | 50 | rw | y | ||
14 | Direction | 8 | 0 = Up, 1 = Down | 0 | rw | y | ||
15 | Audible Type | 8 | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Staccato, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom | 8 | rw | y | ||
16 | Audible Volume | 8 | 0 = Off, 1 = Low, 2 = Medium, 3 = High | 0 | rw | y | ||
81 | Level Threshold 4 Configuration | |||||||
1 | Threshold Enable | 8 | 0 = Threshold Disabled, 1 = Threshold Enabled | 0 | rw | y | ||
2 | Threshold Value (Percent) | 8 | 0-100 = Threshold (Percent) | 88 | rw | y | ||
3 | Threshold Comparison | 8 | 0 = Less Than or Equal To, 1 = Greater Than or Equal To | 1 | rw | y | ||
4 | Threshold Override | 8 | 0 = Override Not Enabled, 1 = Override Enabled | 0 | rw | y | ||
5 | Animation | 8 | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Scroll, 6 = Center Scroll, 7 = Bounce, 8 = Center Bounce, 9 = Intensity Sweep, 10 = Two Color Sweep, 11 = Spectrum, 12 = Single End Steady, 13 = Single End Flash | 1 | rw | y | ||
6 | Color 1 | 8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 9 | rw | y | ||
7 | Color 1 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
8 | Speed | 8 | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | rw | y | ||
9 | Pulse Pattern | 8 | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | rw | y | ||
10 | Color 2 | 8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 | 1 | rw | y | ||
11 | Color 2 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
12 | Scroll/Bounce Style | 8 | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | rw | y | ||
13 | Percent Width of Color 1 | 8 | 1-100 Percent Width of Color 1 | 50 | rw | y | ||
14 | Direction | 8 | 0 = Up, 1 = Down | 0 | rw | y | ||
15 | Audible Type | 8 | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Staccato, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom | 8 | rw | y | ||
16 | Audible Volume | 8 | 0 = Off, 1 = Low, 2 = Medium, 3 = High | 0 | rw | y | ||
82 | Custom Colors | |||||||
1 | Custom 1 Red | 8 | 0-255 RGB | 255 | rw | y | ||
2 | Custom 1 Green | 8 | 0-255 RGB | 255 | rw | y | ||
3 | Custom 1 Blue | 8 | 0-255 RGB | 255 | rw | y | ||
4 | Custom 2 Red | 8 | 0-255 = RGB | 255 | rw | y | ||
5 | Custom 2 Green | 8 | 0-255 RGB | 255 | rw | y | ||
6 | Custom 2 Blue | 8 | 0-255 RGB | 255 | rw | y | ||
83 | Settings | |||||||
1 | Orientation | 8 | 0 = Standard, 1 = Inverted | 0 | rw | y | ||
2 | Custom Intensity | 8 | 0-100 Custom Intensity | 100 | rw | y | ||
3 | Custom Frequency | 8 | 0-255 Custom Frequency | 10 | rw | y | ||
84 | Basic Audible Settings | |||||||
1 | Audible Type | 8 | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Staccato, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom | 8 | rw | y | ||
2 | Audible Volume | 8 | 0 = Off, 1 = Low, 2 = Medium, 3 = High | 0 | rw | y | ||
85 | Custom Audible Settings | |||||||
1 | Custom Type | 4 | 0 = Beep, 1 = Sweep, 2 = Tone | 0 | rw | y | ||
2 | Custom Sweep Type | 4 | 0 = Up, 1 = Down, 2 = Up-Down, 3 = Down-Up | 0 | rw | y | ||
3 | Custom Frequency 1 | 4 | 0 = Off, 1 = Low, 2 = Standard, 3 = High | 0 | rw | y | ||
4 | Custom Frequency 2 | 4 | 0 = Off, 1 = Low, 2 = Standard, 3 = High | 0 | rw | y |
IO-Link Events
Events and Error Types are acyclic transmissions from the IO-Link device to the IO-Link master. Events can be error messages and/or warning or maintenance data.
Event Types
Code | Type | Description |
---|---|---|
0 (0x0000) | Notification | No malfunction |
20480 (0x5000) | Error | Device hardware fault/Device exchange |
Error Types
Code | Additional Code Name | Description |
---|---|---|
0 (0x00) | Device application error - no details | Service has been refused by the device application and no detailed information of the incident is available |
17 (0x11) | Index not available | Access occurs to a not existing device |
18 (0x12) | Subindex not available | Access occurs to a not existing subindex |
32 (0x20) | Service temporarily not available | Parameter is not accessible because of the current state of the device application |
35 (0x23) | Access denied | Write access on a read-only parameter |
48 (0x30) | Parameter value out of range | Written parameter value is outside its permitted value range |
49 (0x31) | Parameter value above limit | Written parameter value is above its specific value limit |
51 (0x33) | Parameter length overrun | Written parameter length is above its predefined length |
52 (0x34) | Parameter length underrun | Written parameter length is below its predefined length |
53 (0x35) | Function not available | Written command is not supported by the device application |
54 (0x36) | Function temporarily unavailable | Written command is not available because of the current state of the device application |
65 (0x41) | Inconsistent parameter set | Parameter inconsistencies were found at the end of the block parameter transfer, device plausibility check failed |