Pop'n Twinbee
Instruction Booklet
Model Number: SNSP-PT-UKV
Distributed by: KONAMI (UK) LTD.
1. Story
Above Donguri Island one day, Twinbee and Winbee are happily buzzing about on patrol...
When suddenly...
A character named Madoka appears, stating, "My name is Madoka. I'm being followed by Donguri soldiers."
Madoka explains, "Ever since my Grandpa hit his head on a pole, he has turned evil, using the Donguri Army to try to take over the world. Please make my Grandpa normal again! Please!"
Twinbee and Winbee respond, "Alright! We're on our way!"
2. Basic Controls
This game can be played by one person or two people at the same time.
Name of Control Pad Parts and their Main Functions
The Super Nintendo controller features the following buttons:
- L Button: Not used.
- Y Button: BOMB PUNCH button.
- R Button: Not used. (In 2P play, this is the THROW button.)
- X Button: Not used. (In 2P play, this is the ENERGY button.)
- A Button: CHIBI button.
- B Button: SHOT button.
- + Button: Used for player movement and selecting categories.
- SELECT Button: Used for category selection at the title screen.
- START Button: Used for game start, pausing the game, and joining mid-game.
These are the initial settings. You can change the settings of Buttons A-R in the OPTION mode (refer to pages 12-13 for option settings).
1P Controller: TWINBEE
2P Controller: WINBEE
3. How to Play
Your objective is to destroy the Donguri soldiers that appear and blast the headquarters of Dr. Mardock.
How Many Stages Are There?
There are seven stages in total, with one boss enemy appearing at the end of each stage. If you defeat the boss enemy, you clear the stage and advance to the next.
Life System for Players
When you lose all your life, you reach PLAYER OUT. You can restore life by picking up items that appear during a stage. Additionally, when you clear a stage, all your life is restored.
Get Those Bell Power Ups!
If you shoot a cloud, a bell will appear! The bell changes color if you shoot it a certain number of times. Depending on the color of the bell you pick up, various POWER UP effects are possible.
Super Fun 2P Simultaneous Play!
Use a swing-your-partner attack to defeat an enemy, share life, or play together in the COUPLE mode for greater enjoyment.
It's Okay to Join In Anytime in Mid-Game!
Even if the game starts in 1P play mode, if you press the START button on the other controller, a second player can join in. This is only possible when CONTINUE is being displayed.
4. How to Start
GAME START
Insert the game cartridge properly into the Super Nintendo Entertainment System main unit and turn on the power. After "PALCOM™" appears on the screen, the title screen will display. (During the demo sequence, you can press the START button to go immediately to the title screen.)
Title Screen Options
Use the SELECT button or the up/down keys to move the cursor to "1 PLAYER" or "2 PLAYERS" and press the START button.
- 1 PLAYER: 1PLAY play
- 2 PLAYERS: 2P play
- OPTION: option settings
The name entry screen will now appear. With the 2P controller, if you select "1PLAYER", you can play with WINBEE.
Insert Name
Use the + button to select a letter, and the B button to enter it. When you want to move the letter entry cursor back to a previous letter, press the A button. The name you entered will appear in the HIGH SCORE display.
Select END or press the START button to go to the TRANSFORMATION MODE screen.
Transformation Mode
Select TRANSFORMATION using the up/down keys and press the START button to fix your choice. When it is fixed, the game starts. (Refer to page 15 for transformation types.)
CONTINUE
When you reach player out, you will arrive at the CONTINUE screen. Within 10 seconds, you must choose either "KEEP IT UP!" or "GIVE IT UP!" and press the START button to confirm. If you select "KEEP IT UP!", you can continue playing from the beginning of that stage.
GAME OVER
The game is over when you have no more credits left.
High Score
After the GAME OVER screen, the HIGH SCORE screen appears. The STAGE display shows (starting round no., stage no.)-(ending round no., stage no.). You can record your score after each play.
5. Screen Explanation
The game screen displays the following information:
- 1P Score (CONTINUE display): Shows the current score for Player 1, including continue status.
- 1P Transformation Stock: Indicates the number of available transformation items for Player 1.
- 2P Display: Shows information relevant to Player 2.
- Aiming for Ground Attack: An indicator for targeting ground-based enemies.
- 1P Life Meter: Displays Player 1's remaining life.
- 1P Mini-Transformation Attack Stock: Shows the number of available mini-transformation attack items for Player 1.
- 1P Player: Identifies Player 1 as Twinbee.
- 2P Player: Identifies Player 2 as Winbee.
6. Option Settings
When you wish to change button controls, difficulty level, or other settings, select "OPTION" from the title screen and press the START button. You will then proceed to the OPTION MODE screen.
Use the up/down keys to select categories and the left/right keys to adjust content within each category.
Button Control Settings
The six button control settings can be assigned to any of the following buttons: A, B, X, Y, L, and R. Press the button you want to configure, and the control will be set to that button.
- SHOT: Shot attack (flying).
- PUNCH: Punch attack (flying).
- BOMB: Bomb attack (ground).
- CHIBI: Mini-transformation attack (special).
- (Only used for 2P play)
- ENERGY: Passing life from one player to another.
- THROW: Throw attack.
Game Level
The level of difficulty for the game can be adjusted. Options range from 1 (easy) to 7 (hard), with intermediate settings like medium.
Game Mode
The game mode can be set:
- NORMAL: Standard game mode.
- COUPLE: Enemy attacks are concentrated on Twinbee. This mode allows a skilled player to play together with a less skilled player.
Sound Mode
Sound can be set to stereo or mono.
* When you press the START button, you will return to the title screen.
7. Player Introduction
PLAYERS' BASIC ATTACKS
- Shot Attack (B button): Shooting bells will lead to power-ups. This attack is used to attack an enemy that is in the air. (See page 17 for power-ups.)
- Punch Attack (Y button): Hold down the button to build up power. Release to punch; if you build up a lot of power, the punch becomes very strong. This is an ultra-powerful attack against flying enemies!
- Bomb Attack (Y button): With both hands, you hold a bomb that you throw at the enemy. This attack features auto-aiming and is used to attack enemies that are on the ground!
Transformation
Transformation grants you extra equipment depending on the bell power-up. If you suffer damage, you lose one piece of equipment. There are three transformation types for each player to choose from.
Twinbee's Types
- Normal: Equipment can be added on when the player pauses.
- Surround: While spinning, you can attack forwards.
- Engulf: By holding down the SHOT button (B button), you can stretch left or right, and bend upwards at the edge of the screen. When you release the button, you return to your original position.
Winbee's Types
- Normal: Equipment can be added on when the player pauses.
- Surround: While spinning, you can attack in all directions.
- Engulf: The operation is the same as the Twinbee type, but you turn downwards at the edge of the screen.
8. Bell Power Ups & Items
BELL POWER UPS
Shoot the clouds floating lazily at the top of the screen, and a bell will appear. At first, the bell is yellow, but for every four times you hit it, it changes color. You can get the following power-ups by picking up the different bells:
- Yellow Bell: Bonus Score... Picking these up consecutively adds more points.
- Blue Bell: Speed change... If you speed up past the fourth level, you return to the first level.
- White Bell: Cannon... A powerful shot to penetrate the enemy. Use with the SHOT button (B button).
- Purple Bell: 3 WAY... Shot with a wide attacking range. Use with the SHOT button (B button).
- Pink Bell: Barrier... Guards you from damage up to a certain limit.
- Green Bell: Transformation... Add one piece of equipment from the transformation type you choose. (Maximum four pieces). If you get more than four of these bells, you can stock them (Maximum: nine).
- Flashing Bell: Mini-Transformation Attack... You can stock one attack that gives damage to all enemies on the screen (Maximum: nine). During the attack, the player cannot suffer damage. Note: At game start, you are given three of these. Use by pressing the CHIBI button (A button).
ITEMS
When you attack certain on-the-ground enemies, a "flash" (life-restoring heart) or "DUD" will appear. If you are able to pick up these items, you can get life restored.
In powering up, some items can be held at the same time while others cannot. This also differs between 1P play and 2P play.
9. 2P PLAY ATTACKS
- Throw Attack (R button): When the two players are lined up next to each other, if you press the R button, the one who presses the button swings the other around and throws him/her. The player that is thrown is invincible and flies around the screen knocking out enemies.
- Life Sharing (X button): Line the players up next to each other and hold down the X button. The player with more life gives life to the other.
Winbee's One-Point Advice: Some enemies can only be defeated with a punch attack, so try all kinds of attacks!
10. Introduction to Characters that Appear
Twinbee:
A robust little boy with a strong sense of justice. To preserve the peace, he flies the skies as Twinbee.
Winbee:
An active and spirited little girl. Twinbee's reliable partner flying her beloved Winbee.
Dr. Mardock:
An evil scientist out to control the world using the Donguri Army. Before banging his head on a pole in his laboratory, he was really a nice guy. He is Madoka's great-grandfather.
Madoka:
She lives in Dandelion town and cares for her grandfather. In an effort to get Dr. Mardock back to normal, she gets on a small flying boat and seeks out the help of Twinbee and Winbee.
11. Stages
- Stage 1: Dandelion town - You get a mellow mood from the growing vegetables. Don't let them get destroyed.
- Stage 2: Aqua Park - Go after the cute little fish. Tonight there will be grilled fish for dinner!
- Stage 3: Oolong Ruins - An Oriental mood. Break into the Great Wall of China in the sky that Mardock has built!
- Stage 4: Battleship in the Air - Mardock's pride - a huge battleship. Attack it at full strength!
- Stage 5: Lake Dompura - Is this heaven or hell!? Skim over the surface of the water and break out to the city in the sky.
- Stage 6: Magma Base - An underground maze-like base where the entire Donguri Army is operating. Watch out because you never know what will come flying at you!
- Stage 7: Mardock Lab - Dr. Mardock's headquarters. In the end, will the last soldier-Super Twinbee Devil-remove its veil?!
12. Enemy Characters
- Toko Toko
- Kamoperra
- Carnin
- Manbolin
- Oke-donguri
- Pandalow
- Para-donguri
And lots more will appear!