1. Safety Information
WARNING: Small parts may be generated. Not for children under 3 years. This product is recommended for ages 14 and up. Always wear the provided protective eyewear when operating the blaster. Do not aim at eyes or face. Use only official Nerf Pro Gelfire rounds. Do not freeze or modify rounds. Do not modify the blaster. Impact from rounds may cause temporary marks on skin. Read all instructions before use for important safety information.
2. What's in the Box
- Nerf Pro Gelfire Uproar Blaster
- 10,000 Dehydrated Nerf Pro Gelfire Rounds
- 400-Round Hopper
- Protective Eyewear
- Instruction Manual

Image: The Nerf Pro Gelfire Uproar Blaster, protective eyewear, and packages of dehydrated gel rounds as they appear when unboxed.
3. Setup
3.1 Hydrating Gel Rounds
- Open the package of dehydrated Nerf Pro Gelfire rounds.
- Pour the dehydrated rounds into a container.
- Add water to fully submerge the rounds.
- Allow the rounds to hydrate for 3 to 4 hours. The rounds will expand significantly.
- Drain any excess water before use. Hydrated rounds are soft, super absorbent polymer projectiles that burst on impact.

Image: Hydrated gel rounds being poured into a container, ready for use.
3.2 Installing Batteries
- Locate the battery compartment on the blaster.
- Open the battery compartment cover.
- Insert 8x AA 1.5V alkaline batteries (not included) according to the polarity indicators (+/-).
- Close the battery compartment cover securely.

Image: The battery compartment of the blaster with batteries being inserted.
3.3 Attaching the Hopper
- Ensure the hopper is empty and clean.
- Align the hopper with the opening on top of the blaster.
- Gently push the hopper down until it clicks securely into place.

Image: The blaster with the 400-round hopper securely attached.
4. Operating Instructions
4.1 Loading Gel Rounds into the Hopper
- Ensure the hopper is securely attached to the blaster.
- Open the lid of the hopper.
- Carefully pour the hydrated gel rounds into the hopper. Do not overfill.
- Close the hopper lid firmly.

Image: Hydrated gel rounds being loaded into the blaster's hopper.
4.2 Firing the Blaster
- Always wear protective eyewear before operating the blaster.
- Ensure the trigger lock is disengaged (refer to section 4.3).
- Hold the blaster firmly with both hands.
- Aim at a safe target.
- Press and hold the trigger to engage full-auto blasting. The blaster fires up to 7 rounds per second at a velocity of up to 150 FPS.
- Release the trigger to stop firing.

Image: A user demonstrating the firing action of the blaster.
4.3 Trigger Lock
The blaster is equipped with a trigger lock for safety. To engage the trigger lock, push the switch located near the trigger to the 'locked' position. To disengage and enable firing, push the switch to the 'unlocked' position. Always engage the trigger lock when the blaster is not in use.

Image: Close-up of the trigger lock mechanism.
5. Maintenance
5.1 Cleaning
- After each use, empty any remaining hydrated gel rounds from the hopper.
- Wipe down the blaster and hopper with a damp cloth to remove any residue. Do not submerge the blaster in water.
- Ensure all parts are dry before storage.
5.2 Storage
- Store the blaster in a cool, dry place away from direct sunlight.
- Remove batteries from the blaster if it will not be used for an extended period.
- Unhydrated gel rounds should be stored in their original sealed packaging in a cool, dry place.
- Hydrated gel rounds can be stored in an airtight container with a small amount of water for up to 2 weeks. Drain excess water before next use.
6. Troubleshooting
| Issue | Possible Cause | Solution |
|---|---|---|
| Blaster not firing | Batteries are low or incorrectly installed; Trigger lock engaged; Rounds not properly hydrated or jammed. | Replace batteries or ensure correct polarity; Disengage trigger lock; Ensure rounds are fully hydrated (3-4 hours) and clear any visible jams. |
| Rounds not feeding | Hopper not securely attached; Rounds are too wet or too dry; Hopper is empty. | Re-attach hopper firmly; Ensure rounds are properly hydrated and drained; Refill hopper with hydrated rounds. |
| Low firing velocity | Low batteries; Rounds are not fully hydrated. | Replace batteries; Ensure rounds are hydrated for the full 3-4 hours. |
7. Specifications
- Model Number: F9220
- Brand: Nerf
- Manufacturer: Hasbro
- Product Dimensions: 2.63 x 12 x 10.5 inches
- Item Weight: 1.4 pounds
- Power Source: 8x AA 1.5V alkaline batteries (not included)
- Rounds Capacity: 400-round hopper
- Firing Velocity: Up to 150 feet per second (FPS)
- Rate of Fire: Up to 7 rounds per second
- Recommended Age: 14 years and up
- Release Date: April 3, 2024
8. Warranty and Support
For warranty information or product support, please contact Hasbro customer service directly. Refer to the packaging or the official Hasbro website for the most current contact details and warranty terms.





