SmartGames SG 310

SmartGames Alcatraz Prison Break Logic Game SG 310 User Manual

Model: SG 310 | Brand: SmartGames

1. Introduction

The SmartGames Alcatraz Prison Break Logic Game SG 310 is a multi-level logic puzzle designed to challenge your strategic thinking. The objective is to guide your prisoner to freedom by navigating a complex prison yard without being detected by the guards. This manual provides comprehensive instructions for setup, gameplay, and maintenance.

2. Game Components

Before starting, ensure all components are present:

Alcatraz Prison Break Logic Game components including game board, prisoner, monitor, and challenge cards.

Image 1: Overview of the SmartGames Alcatraz Prison Break Logic Game components, including the game box, game board, and challenge cards.

Close-up of the Alcatraz game board with prisoner and monitor pieces, and challenge cards.

Image 2: Detailed view of the game board with the prisoner and monitor pieces in place, alongside several challenge cards.

3. Setup Instructions

  1. Select a Challenge: Choose one challenge card from the provided set. Place it face up on a flat surface next to the game board. The challenge cards indicate the starting positions of the walls, the prisoner, and the monitor.
  2. Position Walls: Arrange the movable wall pieces on the game board according to the layout shown on your chosen challenge card.
  3. Place Prisoner and Monitor: Position the prisoner piece and the monitor piece on their designated starting squares as indicated on the challenge card.
  4. Understand the Goal: The objective is to move the prisoner from the starting position to the ladder without being caught by the guards.
Visual guide for game setup: picking a challenge, arranging pieces, and checking results.

Image 3: A visual representation of the setup process, showing how to pick a challenge, arrange the game pieces, and verify the solution.

4. Operating (How to Play)

The game involves alternating moves between the prisoner and the monitor. Each move must adhere to specific rules:

4.1 Prisoner Movement

4.2 Monitor Movement (Camera Activation)

4.3 Winning the Game

You win the challenge when your prisoner successfully reaches the ladder without being spotted by any active camera at any point during their escape path.

4.4 Losing the Game

You lose the challenge if, after any move, your prisoner is on a square whose color matches the color displayed on the monitor. In this case, the prisoner is captured, and you must restart the challenge or try a different one.

5. Maintenance

6. Troubleshooting

7. Specifications

Model NumberSG 310
BrandSmartGames
Educational ObjectiveColor Recognition, Logic, Strategy
Number of Players1 (Single Player Logic Game)
Assembly RequiredNo
Batteries RequiredNo
Product Dimensions24 x 24 x 5.99 cm
Item Weight454 g
First Available6 August 2012

8. Warranty and Support

For information regarding product warranty, replacement parts, or customer support, please refer to the contact information provided on the product packaging or visit the official SmartGames website. Keep your proof of purchase for warranty claims.

Official SmartGames Website: www.smartgames.eu