NICOLS - logo

C 2416
user manuel

NICOLS C 2416 Stage Light DMX Controller - cover

C 2416 Stage Light DMX Controller

1.2 Unpacking Instructions
Immediately upon receiving a fixture, carefully unpack the carton, check the contents to ensure that all parts are present, and have been received in good condition. Notify the shipper immediately and retain packing material for inspection if any parts appear damaged from shipping or the carton itself shows signs of mishandling. Save the carton and all packing materials. In the event that a fixture must be returned to the factory, it is important that the fixture be returned in the original factory box and packing.

NICOLS C 2416 Stage Light DMX Controller - icon 2 1.3 Safety Instructions
Please read these instructions carefully, which includes important information about the installation, usage and maintenance .

  • Please keep this User Guide for future consultation. If you sell the unit to another user, be sure that they also receive this instruction booklet.
  • Always make sure that you are connecting to the proper voltage and that the line voltage you are connecting to is not higher than that stated on decal or rear panel of the fixture.
  • This product is intended for indoor use only!
  • To prevent risk of fire or shock, do not expose fixture to rain or moisture. Make sure there are no flammable materials close to the unit while operating.
  • The unit must be installed in a location with adequate ventilation, at least 50cm from adjacent surfaces. Be sure that no ventilation slots are blocked.
  • Always disconnect from power source before servicing or replacing lamp or fuse and be sure to replace with same lamp source.
  • In the event of serious operating problem, stop using the unit immediately. Never try to repair the unit by yourself. Repairs carried out by unskilled people can lead to damage or malfunction. Please contact the nearest authorized technical assistance center.
    Always use the same type spare parts.
  • Don’t connect the device to a dimmer pack.
  • Make sure power cord is never crimped or damaged.
  • Never disconnect power cord by pulling or tugging on the cord.
  • Don’t operate this device under 113° F ambient temperature conditions.

INTRODUCTION

2.1 Features

  • DMX512/1990 Standard
  • Controls 24 intelligent lights of up to 16 channels, totally 384 channels
  • 30 banks, each with 8 scenes; 6 chase, each with up to 240 scenes
  • Record up to 6 chases with fade time and speeds
  • 16 sliders for direct control of channels
  • MIDI control over banks, chases and blackout
  • Built-in microphone for music mode
  • Auto mode program controlled by fade time sliders
  • DMX in/out: 3 pin XRL
  • LED gooseneck lamp
    • Plastic end housing

2.2 General Overview
* The Controller is a universal intelligent lighting controller. It allows the control of 24 fixtures composed of 16 channels each and up to 240 programmable scenes. Six chase banks can contain up to 240 steps composed of the saved scenes and in any order. Programs can be triggered by music, midi, automatically or manually. All chases can be executed at the same time.
• On the surface you will find various programming tools such as 16 universal channel sliders, quick access scanner and scene buttons, and an LED display indicator for easier navigation of controls and menu functions.

2.3 Product Overview (front)

NICOLS C 2416 Stage Light DMX Controller - INTRODUCTION 1

ITEM Button or Fader Function
1 Scanner select buttons Fixture selection
2 Scanner indicator LEDS Indicates the fixtures currently selected
3 Scene select buttons Universal bump buttons representing scene location for storage and selection
4 Channel fader. For adjusting DMX values, Ch 1~16 can be adjusted immediately after pressing the respective scanner select
5 Program button Used to enter programming mode
6 Music/Bank Copy button Used to activate Music mode and as the copy command during programming
7 LED display window Status window displays pertinent operational date
8 Mode Indicator LEDS Provides operating mode status, (manual, music or auto)
9 Bank Up button Function button to traverse Scene/Steps in banks or chases
10 Bank Down button Function button to traverse Scene/Steps in banks or chases
11 Tap Display button Sets the chase speed by tapping, and toggles between values and percentages.
12 Blackout button Sets the shutter or dimmer vatu of all fixtures to “0” Causing all light output to cease
13 Midi/ADD button Activates MIDI external control and also used to confirm the record/save process
14 Auto/Del button Used to activate Auto mode and as the delete function key during programming
15 Chaser buttons Chase memory 1 ~ 6
16 Speed fader This will adjust the hold time of a scene or a step within a chase
17 Fade-Time fader Also considered a cross-fade, sets the interval time between two scenes in a chase
18 Page select button In manual mode. press to toggle between pages of control

2.4 Product Overview (rear panel)

NICOLS C 2416 Stage Light DMX Controller - INTRODUCTION 2

Item Button or Fader Function
21 MIDI input port For external triggering of Banks and Chases using a MIDI device
22 DMX output connector DMX control signal
23 DC Input jack Main power feed
24 USB Lamp socket
25 ON/OFF power switch Turns the controller on and off

2.5 Common Terms
The following are common terms used in intelligent light programming.
Blackout is a state by where all lighting fixtures light output are set to 0 or off, usually on a temporary basis
DMX-512 is an industry standard digital communication protocol used in entertainment lighting equipment.
For more information read Sections“ DMX Primer” and “ DMX Control Mode” in the Appendix.
Fixture refers to your lighting instrument or other device such as a fogger or dimmer of which you can control.
Programs are a bunch of scenes stacked one after another. It can be programmed as either a single scene or multiple scenes in sequence
Scenes are static lighting states.
Sliders also known as faders.
Chases can also be called programs. A chase consists of a bunch of scenes stacked one after another.
Scanner refers to a lighting instrument with a pan and tilt mirror; however, in the ILS-CON controller it can be used to control any DMX-512 compatible device as a generic fixture.
MIDI is a standard for representing musical information in a digital format. A MIDI input would provide external triggering of scenes using midi device such as a midi keyboard.
Stand Alone refers to a fixture s ability to function independently of an external controller and usually in sync to music, due to a built in microphone.
Fade slider is used to adjust the time between scenes within a chase.
Speed slider affects the amount of time a scene will hold its state. It is also considered a wait time.
Shutter is a mechanical device in the lighting fixture that allows you to block the lights path. It is often used to lessen the intensity of the light output and to strobe.
Patching refers to the process of assigning fixtures a DMX channel or.
Playbacks can be either scenes or chases that are directly called to execution by the user. A playback can also be considered program memory that can be recalled during a show.

OPERATING INSTRUCTIONS

3.1 Setup
3.1.1 SETTING UP THE SYSTEM

  1. Plug the AC to DC power supply to the system back panel and to the mains outlet.
  2. Plug in your DMX cable(s) to your intelligent lighting as described in the fixtures respective manual. For
    a quick Primer on DMX see the“DMX Primer” section in the Appendix of this manual.

3.1.2 FIXTURE ADDRESSING
The Controller is programmed to control 32 channels of DMX per fixture, therefore the fixtures you wish to control with the correspond in“ SCANNER” buttons on the unit, must be spaced 16 channels apart.

1 1 1 13 193 1 , 7  , 8
2 17 1 , 5 14 209 1 , 5 , 7 , 8
3 33 1 , 6 15 225 1 , 6 , 7 , 8
4 49 1 , 5 , 6 16 241 1 , 5 , 6 , 7 , 8
5 65 1 , 7 17 257 1 , 9
6 81 1 , 5 , 7 18 273 1 , 5 , 9
7 97 1 , 6 , 7 19 289 1 , 6 , 9
8 113 1, 5 , 6 , 7 20 305 1 , 5 , 6 , 9
9 129 1 , 8 21 321 1 , 7 , 9
10 145 1 , 5 , 8 22 337 1 , 5 , 7 , 9
11 161 1 , 6 , 8 23 353 1 , 6 , 7 , 9
12 177 1 , 5 , 6 , 8 24 369 1 , 5 , 6 , 7 , 9

NICOLS C 2416 Stage Light DMX Controller - icon 2 Please refer to your individual fixture’s manual for DMX addressing instructions.
The table above refers to a standard 9 dipswitch binary configurable device

3.1.3 PAN AND TILT CHANNELS
Because not all intelligent lighting fixtures are alike or share the same control attributes, the Controller allows the user to assign the wheel the correct pan and tilt channel for every individual fixture.
Action :

  1. Press and hold PROGRAM & TAPSYNC different DMX channel. Faders are given a channel buttons together (1) time to access the number and are labeled on the surface of the channel assignment mode.
  2. Press a SCANNER button or PAGE SELECT button that represents the fixture whose faders you would like to reassign
  3. Move one fader of 16 channel to select the pan channel.
  4. Press the TAPSYNC DISPLAY button to select pan / tilt
  5. Move one fader of 16 channel to select the tilt channel.
  6. press and hold PROGRAM & TAPSYNC DISPLY buttons to exit and save setting. All LEDs will blink

3.1.4 RESETTING THE SYSTEM
Warning: This will reset the controller to its factory defaults.
This will erase all programs and settings.

Action :

  1. Turn off the unit.
  2. Press and hold BANK UP and AUTO/DEL.
  3. Turn on power to the unit (while still holding BANK UP and AUTO/DEL).

3.1.5 COPY SCANNER
Example: Copying Scanner 1 into Scanner 2

Action :

  1. Press and hold SCANNER button # 1.
  2. While holding button # 1 press SCANNER button # 2.
  3. Release SCANNER button # 1 first before releasingSCANNER button # 2.
  4. All SCANNER LED indicators will flash to confirm successful copy.

Notes : To save time, you can copy the settings of one Scanner button to another.

3.1.6 FADE TIME ASSIGN
You can choose whether the board s fade time during scene execution is implemented broadly to all output channels or only to the Pan & Tilt movement channels. This is relevant because often you will want gobos and colors to change quickly while not affecting the movement of the light.

Action :

  1. Turn OFF the controller.
  2. Hold the BLACKOUT and TAPSYNC DISPLAY buttons simultaneously.
  3. Turn ON the controller.
  4. Press the TAPSYNC DISPLAY button to toggle between the two modes. Either all channels(A) or select channel Pan & Tilt only (P)
  5. Press BLACKOUT and TAPSYNC DISPLAY to save settings. All LEDs will blink to confirm.
    Notes : A: All channels P: Only Pan & Tilt

3.2 OPERATION
3.2.1 Manual mode
The manual mode allows direct control of all scanners. You are able to move them and change attributes by using the channel faders.

Action :

  1. Press the AUTO DEL button repeatedly until the MANUAL LED is lit.
  2. Select a SCANNER button.
  3. Move faders to change fixture attributes. TAPSYNC DISPLAY button: Press to toggle the output indicator on the LED display between DMX values (0-255) and percentage (0-100)

3.2.2 REVIEW SCENE ORCHASE
This instruction assumes that you have already recorded scenes and chases on the controller. Other wise skip section and go to programming.

Action : (SCENE Review)

  1. Select any one of the 30 banks by pressing theBANK UP/DOWN buttons.
  2. Select a SCENE button (1~8) to review.
  3. Move wheel and faders to change fixture attributes.

Action : (CHASE Review)

  1. Press any one of the 6 CHASE buttons.
  2. Press the TAP DISPLAY button to view the step number on the display.
  3. Press the BANK UP/DOWN buttons review all scenes in the chase.

NICOLS C 2416 Stage Light DMX Controller - icon 2 Make sure you are still in MANUAL Mode.

3.3 Programming
A program (bank) is a sequence of different scenes (or steps) that will be called up one after another. In the controller 30 programs can be created of 8 scenes in each

3.3.1 CREATE A SCENE :
A scene is a static lighting state. Scenes are stored in banks. There are 30 bank memories on the controller and each bank can hold 8 scene memories. The controller can save 240 scenes total

Action :

  1. Press the PROGRAM button until the LED blinks.
  2. Position SPEED and FADE TIME sliders all the way down.
  3. Select the SCANNERS you wish to include in your scene.
  4. Compose a look by moving the sliders and wheel.
  5. Tap MIDI/REC button.
  6. Choose a BANK (01~30) to change if necessary.
  7. Select a SCENES button to store.
  8. Repeat steps 3 through 7 as necessary. 8 scenes can be recorded in a Program.
  9. To exit program mode, hold the PROGRAM button.

NICOLS C 2416 Stage Light DMX Controller - icon 2 Deselect Blackout if LED is lit.
You can select more than one fixture.
There are 8 scenes available in every bank.
All LEDs will flash to confirm. The LED display will now indicate the Scene number and Bank number used.

3.3.3 RUNNING A PROGRAM
Action :

  1. Use BANK UP/DOWN buttons to change Program banks if necessary.
  2. Press the AUTO DEL button repeatedly until the AUTO LED turns on.
  3. Adjust the PROGRAM speed via the SPEED fader and the loop rate via the FADE TIME fader.
  4. Alternatively you can tap the TAPSYNC DISPLAY button twice. The time between two taps sets the time between SCENES (up to 10 minutes).

NICOLS C 2416 Stage Light DMX Controller - icon 2 Deselect Blackout if LED is lit.
3.3.4 CHECK PROGRAM

Action :

  1. Press and hold the PROGRAM button until theLED blinks.
  2. Use the BANK UP/DOWN buttons to select the PROGRAM bank to review.
  3. Press the SCENES buttons to review each scene individually.

3.3.5 EDITING A PROGRAM
Action :

  1. Press and hold the PROGRAM button until the LED blinks.
  2. Use BANK UP/DOWN buttons to change Program banks if necessary.
  3. Select the desired fixture via the SCANNERS button .
  4. Adjust and change fixture attributes using the channel faders and wheel.
  5. Press the MIDI/ADD button to prepare the save.
  6. Select the desired SCENES button to save

NICOLS C 2416 Stage Light DMX Controller - icon 2 Deselect Blackout if LED is lit.
3.3.6 COPY A PROGRAM

Action :

  1. Press and hold the PROGRAM button until the LED blinks.
  2. Use BANK UP/DOWN buttons to select the PROGRAM bank you will copy.
  3. Press the MIDI/ADD button to prepare the copy.
  4. Use BANK UP/DOWN buttons to select the destination PROGRAM bank.
  5. Press the MUSIC BANK COPY button to execute the copy. All LEDs on the controller will blink.

All 8 scenes in a Program bank will be copied

3.4 Chase Programming
A chase is created by using previously created scenes. Scenes become steps in a chase and can be arranged in any order you choose. It is highly recommended that prior to programming chases for the first time; you delete all chases from memory.
See“ Delete All Chases” for instructions.

3.4.1 CREATE A CHASE
A Chase can contain 240 scenes as steps. The term steps and scenes are used interchangeably.

Action :

  1. Press the PROGRAM button until the LED blinks.
  2. Press the CHASE (1~6) button you wish to program.
  3. Change BANK if necessary to locate a scene.
  4. Select the SCENE to insert.
  5. Tap the MIDI/ADD button to store.
  6. Repeat steps 3 ~ 5 to add additional steps in the chase. Up to 240 steps can be recorded.
  7. Press and hold the PROGRAM button to save the chase.

3.4.2 RUNNING A CHASE
Action :

  1. Press a CHASE button then press the AUTO DELbutton.
  2. Adjust the Chase speed by tapping the TAP SYNC DISPLAY button twice at a rate of your choosing.

3.4.3 CHECKING A CHASE
Action :

  1. Press and hold the PROGRAM button until the LEDis light.
  2. Select the desired CHASE button.
  3. Press the TAP SYNC DISPLAY button to switch the LED display to steps.
  4. Review each scene/step individually by using the BANK UP/DOWN buttons.

3.4.4 EDIT CHASE (COPY BANK INTO CHASE)
Action :

  1. Press and hold the PROGRAM button to enter programming mode.
  2. Press the desired CHASE button.
  3. Select the BANK to be copied using the BANK UP/DOWN buttons.
  4. Press MUSIC/BANK COPY button to prepare copy.
  5. Press MIDI/ADD button to copy the bank. All LEDs will blink

3.4.5 EDIT CHASE (COPY SCENE INTO CHASE)
Action :

  1. Press and hold the PROGRAM button to enter programming mode.
  2. Press the desired CHASE button.
  3. Select the BANK that contains the scene to be copied using the BANK UP/DOWN buttons.
  4. Press the SCENE button that corresponds to the scene to be copied.
  5. Press MIDI/ADD button to copy the scene.
    All LEDs will blink.

3.4.6 EDIT CHASE (INSERT SCENE INTOACHASE)
Action :

  1. Press and hold the PROGRAM button to enter programming mode.
  2. Press the desired CHASE button.
  3. Press the TAP SYNC DISPLAY to switch the LED display to steps view.
  4. Use the BANK UP/DOWN buttons to navigate steps and locate the insert point of the new scene. The display will read the step number.
  5. Press MIDI/ADD button to prepare the insert.
  6. Use the BANK UP/DOWN button to locate the SCENE.
  7. Press the SCENE button that corresponds to the scene to be inserted.
  8. Press MIDI/ADD button to insert the scene. All LEDs will blink.

3.4.7 DELETE A SCENE IN A CHASE
Action :

  1. Press and hold the PROGRAM button to enter programming mode.
  2. Press the desired CHASE button that contains the scene to be deleted.
  3. Press the TAP SYNC DISPLAY button to switch the LED display to steps.
  4. Select the scene/step to be deleted using the BANK UP/DOWN buttons.
  5. Press AUTO DEL button to delete the step/scene. All LEDs will blink.

3.4.8 DELETE A CHASE
Action :

  1. Press and hold the PROGRAM button to enter programming mode.
  2. Press the CHASE button (1~6) to be deleted.
  3. Press and hold AUTO DEL button and the respective CHASE button to delete the chase.
    All LEDs will blink

3.4.9 DELETE ALL CHASE PROGRAMS
CAUTION! This procedure will result in irrevocable loss of chase step memory.
The individual scenes and program banks will be preserved

Action :

  1.  Turn OFF controller.
  2. Press and hold the BANK DOWN button and the AUTO DEL button while turning ON the controller.
  3. All LEDs will blink

3.5 Scene Programming (Steps)
3.5.1 INSERT A SCENE
Action :

  1. Press and hold the PROGRAM button to enter programming mode.
  2. Press the desired CHASE button.
  3. Press the TAP SYNC DISPLAY to switch the LED display to steps view.
  4. Use the BANK UP/DOWN buttons to navigate steps and locate the insert point of the new scene. The display will read the step number.
  5. Press MIDI/ADD button to prepare the insert.
  6. Use the BANK UP/DOWN button to locate the SCENE.
  7. Press the SCENE button that corresponds to the scene to be inserted.
  8. Press MIDI/ADD button to insert the scene. All LEDs will blink

3.5.2 COPY A SCENE
Action :

  1. Press and hold the PROGRAM button to enter programming mode.
  2. Select the BANK that contains the scene to be copied using the BANK UP/DOWN buttons.
  3. Press the SCENE button that corresponds to the scene to be copied.
  4. Press MIDI/ADD button to copy the scene.
  5. Select the destination BANK that contains the scene memory to record onto using the BANK UP/DOWN buttons.
  6. Press the desired SCENE button to complete copy. All LEDs will blink

3.5.3 DELETE A SCENE
Action :

  1. Press and hold the PROGRAM button to enter programming mode.
  2. Select the BANK that contains the scene to be deleted by using the BANK UP/DOWN buttons.
  3. Press and hold the AUTO DEL button.
  4. Press the SCENE button that corresponds to the scene you want to delete. All LEDs will blink.

3.5.4 DELETE ALL SCENES
CAUTION! This process is irreversible All scenes with data will be set to 0
Action :

  1. Press and hold the PROGRAM button and the BANK DOWN button while turning off power to the controller.
  2. Turn the controller back on.

3.6 Playback
3.6.1 RUNNING IN SOUND-MODE
Action :

  1. Press the MUSIC BANK COPY button until the MUSIC LED turns on.
  2. Select the program BANK to run in soundactive mode using the BANK UP/DOWN buttons.
  3. Alternatively you can press a single CHASE button(1~6) or several CHASE buttons in sequence and all selected chases will loop in the order selected.
  4. You can adjust the duration time using the FADE TIME fader.

3.6.2 RUNNING IN AUTO-MODE
Action :

  1. Press the AUTO DEL button until the AUTO LED turns on.
  2. If a CHASE button is not pressed the controller will automatically run a BANK program.
  3. Change BANK programs by using BANK UP/DOWN buttons.
  4. Alternatively you can press a single CHASE button(1~6) or several CHASE buttons in sequence and all selected chases will loop in the order selected.
  5. You can adjust the time between steps by moving the SPEED fader and the duration of the step by moving the FADE TIME fader.

3.6.3 BLACKOUT
The Blackout button brings all lighting output to 0 or off

3.7 MIDI OPERATION
The controller will only respond to MIDI commands on the MIDI channel which it is set to full stop. All MIDI control is performed using Note on commands. All other MIDI instructions are ignored. To stop a
chase, send the blackout on note
Action :

  1. Press and hold the MIDI/ADD button for about 3 seconds.
  2. Select the MIDI control channel (1~16) via the BANK UP/DOWN buttons to set.
  3. Press and hold the MIDI/ADD button for 3 seconds to save settings.
  4. To release MIDI control, press any other button except the BANK buttons during step 2.
0-07 BANK 1 88-95 BANK 12
08-15 BANK 2 96-103 BANK 13
16-23 BANK 3 104-111 BANK 14
24-31 BANK 4 112-119 BANK 15
32-39 BANK 5 120 CHASE 1
40-47 BANK 6 121 CHASE 2
48-55 BANK 7 122 CHASE 3
56-63 BANK 8 123 CHASE 4
64-71 BANK 9 124 CHASE 5
72-79 BANK 10 125 CHASE 6
80-87 BANK 11 126 BLACKOUT

APPENDIX

4.1 DMX Primer
There are 512 channels in a DMX-512 connection. Channels may be assigned in any manner. A fixture capable of receiving DMX 512 will require one or a number of sequential channels. The user must assign a starting address on the fixture that indicates the first channel reserved in the controller. There are many different types of DMX controllable fixtures and they all may vary in the total number of channels required. Choosing a start address should be planned in advance. Channels should never overlap. If they do, this will result in erratic operation of the fixtures whose starting address is set incorrectly. You can however, control multiple fixtures of the same type using the same starting address as long as the intended result is that of unison movement or operation. In other words, the fixtures will be slaved together and all respond exactly the same.
DMX fixtures are designed to receive data through a serial Daisy Chain. A Daisy Chain connection is where the DATA OUT of one fixture connects to the DATA IN of the next fixture. The order in which the fixtures are connected is not important and has no effect on how a controller communicates to each fixture. Use an order that provides for the easiest and most direct cabling. Connect fixtures using shielded two conductor twisted pair cable with three pin XLR male to female connectors. The shield connection is pin 1, while pin 2 is Data Negative (S-) and pin 3 is Data positive (S+).

4.2 FIXTURE LINKING
Occupation of XLR connection :

DMX OUTPUT
1- Ground
2 – Signal (-)
3 – Signal (+)
DMX OUTPUT
1- Ground
2 – Signal (-)
3 – Signal (+)

If you wish to connect DMX-controllers with other XLR-outputs, you need to use adapter cables. The transform of the controller line of 3 pins and 5 pins (plug and socket)

NICOLS C 2416 Stage Light DMX Controller - INTRODUCTION 3

NICOLS C 2416 Stage Light DMX Controller - icon 2 Caution: At the last fixture, the DMX-cable has to be terminated with a terminator. Solder a 120 resistor between Signal (-) and Signal (+) into a 3-pin XLR-plug and plug it in the DMX-output of the last fixture.

NICOLS C 2416 Stage Light DMX Controller - INTRODUCTION 4

a 120 Ohm resistor must be soldered between Signal (-) and Signal (+) in a 3-pin XLR socket and connected to the DMX output of the last device.
In the Controller mode, at the last fixture in the chain, the DMX output has to be connected with a DMX terminator. This prevents electrical noise from disturbing and corrupting the DMX control signals.
The DMX terminator is simply an XLR connector with a 120W (ohm) resistor connected across pins 2 and 3, which is then plugged into the output socket on the last projector in the chain. The connections are
illustrated below.

4.3 DMX Dipswitch Quick Reference Chart

NICOLS C 2416 Stage Light DMX Controller - INTRODUCTION 5

4.4 Technical Specifications

NICOLS C 2416 Stage Light DMX Controller - INTRODUCTION 6

Dimensions 520 X183 X73 mm
Weight 2,7 Kg
Operating Range DC 9V-12V 500mA min
Maximum ambient temperature 45℃
Data input locking 3-pin XLR male socket
Data output locking 3-pin XLR female socket
Data pin configuration pin 1 shield, pin 2 (-), pin 3 (+)
Protocols DMX-512 USITT

NICOLS - logo is a registred brand of Expelec SA company

NICOLS C 2416 Stage Light DMX Controller - icon 1

NICOLS C 2416 Stage Light DMX Controller - icon 3 www.expelec.fr
NICOLS C 2416 Stage Light DMX Controller - icon 4 export@expelec.fr
NICOLS C 2416 Stage Light DMX Controller - icon 5 33 (0)4.50.60.80.20
NICOLS C 2416 Stage Light DMX Controller - icon 6 55 Route de la Fillière
74370 Charvonnex – France

NICOLS C 2416 Stage Light DMX Controller - icon 7

Documents / Resources

NICOLS C 2416 Stage Light DMX Controller [pdf] User Manual
32884, C 2416 Stage Light DMX Controller, C 2416, Stage Light DMX Controller, Light DMX Controller, DMX Controller, Controller

References

Leave a comment

Your email address will not be published. Required fields are marked *