Arduino Projects: A Practical Guide to Hardware and Software
This guide provides a comprehensive introduction to the world of Arduino, covering everything from basic hardware and software concepts to advanced projects and applications.
Chapter 1: Getting Started with Hardware and Software
This chapter offers a quick start to using Arduino, including:
- An initial function test.
- Programming the Arduino.
- Understanding basic electronic components like resistors.
- Using jumper cables for connections.
- Working with Light Emitting Diodes (LEDs).
- Operating the Arduino with battery power.
Chapter 2: Bringing Arduino to Life - Projects for Beginners
Dive into practical projects that demonstrate Arduino's capabilities:
- Alarm system simulator.
- SOS emergency signals.
- Mood lighting with multicolor LEDs.
- Controlling devices with buttons.
- Inputting data using a keyboard.
- Generating various audio signals.
- Expanding port pins with a shift register.
- Binary counters.
- Creating a running light for model aircraft.
- Serial data output.
- Measuring voltage with an LED bar graph.
- Creating flashing smileys and icons.
- Using an LED matrix as a mini-display.
- Controlling a light point with a joystick.
Chapter 3: Display Technology
Explore different display technologies compatible with Arduino:
- Using an LCD display with Arduino.
- Creating highly visible flashing display modules as warning signals.
- Controlling 7-segment displays.
- Developing pin-saving counters.
- Utilizing the versatile 4x7-segment display module.
- Building a counter for more than just numbers.
- Working with the SevenSeg library.
- Creating a digital clock.
- Displaying numbers, characters, and icons with 8x8 dot-matrix displays.
- Creating a moving light effect.
Chapter 4: Environmental Data Acquisition
Learn to measure environmental parameters:
- Preventing mold with precise humidity measurements using a hygrometer.
- Building a weather station with an LCD display.
- Ensuring adequate workplace lighting with a digital lux meter.
Chapter 5: Sensor Technology
Discover various sensor applications:
- Flame detectors.
- Alarm systems with tilt sensors.
- Precise temperature measurement with the LM35 temperature sensor.
- Exploring low-temperature sensor applications.
- Measuring sound levels with a sound sensor.
- Creating a remote control without a transmitter using an intelligent clap switch.
- Detecting rain or sunshine with a liquid sensor.
- Implementing a rain alarm.
Chapter 6: Controlling Motors and Servos
Master the control of motors and servos:
- Stepper motors and motor driver modules.
- Understanding step-by-step motor control.
- Building a demo platform for jewelry or model cars.
- Motor control using a joystick.
- Servos as universal actuators.
- Controlling motor power with servos.
- Utilizing the servo library.
- Precise servo control.
Chapter 7: Wireless Control - No More Cable Mess
Embrace wireless control solutions:
- Convenient remote control with an IR receiver.
- Controlling LEDs remotely.
- Reading data wirelessly with an RFID module.
- Contactless access control.
- Using RFID tags as data carriers.
Chapter 8: Projects for Advanced Users
Tackle more complex Arduino projects:
- Always having the correct time with an RTC module.
- Digital clocks and timers as precise timekeepers.
- Implementing Conway's Game of Life.
- Creating a "Hello Matrix" display.
- Building live tickers and scrolling displays.
- Controlling larger loads with a relay module.
- Remote control for halogen lamps.
- Access control with a keypad.
Chapter 9: Arduino Programming Fundamentals
Learn the core principles of Arduino programming.
Chapter 10: Using Libraries
Understand how to effectively use libraries to expand Arduino's functionality.
Chapter 11: Troubleshooting
Find solutions to common Arduino problems.
Chapter 12: Components and Modules
An overview of essential components and modules for Arduino projects.
Chapter 13: Sources
Information on where to find components and resources.
Chapter 14: Literature
Recommended reading for further learning.
Chapter 15: Figure Index
An index of all figures used in the document.