SEGA Enduro Racer Upright Type Owner's Manual

Manual No. 420-5297-05

Introduction to the Owner's Manual

SEGA Enterprises, Ltd. has been supplying innovative and popular game machines to the world market for over 30 years, supported by high electronic technology including LSIs and microprocessors. This owner's manual provides detailed information covering the general operation of electronic assemblies, electromechanicals, servicing control, and spare parts for the ENDURO RACER, a new SEGA product. It is intended for individuals with knowledge of electricity and technical expertise, especially concerning ICs, CRTs, and microprocessors. Users should carefully read this manual to acquire sufficient knowledge before working on the machine. Non-technical personnel should not touch the interior system in case of a malfunction.

1. Handling Precautions

When installing or inspecting the machine, observe the following points to ensure safe game enjoyment:

  • Always turn off the power before working on the machine.
  • Avoid quickly inserting or pulling out plugs, as this is dangerous.
  • Ensure that the power cord or grounding wire is not exposed in a dangerous manner. Grounding connections must be made safely at specified positions.
  • Do not use any fuse that does not meet the specified rating.
  • Ensure complete connections for the IC board and other connectors. Insufficient insertion is very dangerous.
  • For IC board circuit inspections, only logic tone is permitted. The use of a tester is not allowed. After confirming no irregularities, turn the power ON.

2. Prevention of Counterfeiting and Conversion

Labelling

To prevent counterfeits and conversions, SEGA products are affixed with specific labels. When handling these goods, confirm the presence of these labels. They are used to prevent illegal acts such as unauthorized copying of products and printed circuit boards, or conducting business by manufacturing similar merchandise, converting, selling, or using such products or printed circuit boards.

Original Seal

This seal is affixed to machines manufactured by SEGA. It typically states: "SEGA Original Seal. This product is designed and manufactured by SEGA Enterprises Ltd. Original Enduro Racer No. [Serial Number]. SEGA Enterprises, Ltd. Japan."

License Seal

This seal is affixed to kits, such as printed circuit boards, of SEGA products. It typically states: "SEGA License Seal. This product is manufactured under the license of SEGA Enterprises Ltd. License Enduro Racer No. [Serial Number]. SEGA Enterprises, Ltd. Japan."

Copyright Notice

This SEGA product includes the copyright notice: Ⓒ SEGA 1986. This signifies that the work was disclosed in 1986 and is the property of SEGA Enterprises, Ltd.

3. Precautions Concerning the Place of Installation

The ENDURO RACER is an indoor game machine and must not be installed outdoors. Even indoors, avoid installing it in the following locations to ensure proper usage:

  • Places subject to rain, water leakage, or condensation due to humidity.
  • Proximity to an indoor swimming pool and/or shower.
  • Places subject to direct sunlight.
  • Places subject to heat sources from heating units or hot air.
  • Vicinity of highly inflammable/volatile chemicals or hazardous matter.
  • Sloped surfaces.
  • Vicinity of anti-disaster facilities such as fire exits and fire extinguishers.
  • Places subject to any type of violent impact.
  • Dusty places.

4. Name of Parts

The Enduro Racer upright type cabinet includes the following main components:

  • 20" Monitor (Part No. 200-5072)
  • Billboard (Part No. MX-1101-01)
  • Window Mask (Part No. MX-1013, RH-1015)
  • Front Panel
  • Assy Handle (Part No. MX-20002)
  • Start Button
  • Coin Entry
  • Bracket Step (Part No. 105-5033)

The cabinet is a tall, upright structure with a monitor screen at the top, a handlebar assembly in the middle, and a base with a step for the player.

5. Removing the Handle Unit

To adjust the accelerator, brake, and centering, the handle unit must be removed. This procedure involves:

  1. Taking off 6 tamperproof screws (M5×12, M8×30) using a tamperproof wrench.
  2. Removing the handle unit as shown in the diagram, which depicts the handle assembly with various screws and components like the handle unit itself, tamperproof screws (M5×12 and M8×30), and an 'X' axis indicator.

Refer to the separate section on "Adjusting the Accelerator, Brake and Centering" for further details. Tools required include tamperproof wrenches for M4, M5, M6, and M8 screws (Part Nos. 540-0006-01, 540-0007-01, 540-0015-01, 540-0009-01, 540-0018, 540-0017).

6. Servicing the Handle Unit and Window Mask

To service these components:

  1. The handle unit can be opened by removing 4 tamperproof screws (M4×25).
  2. To remove the window mask from the cabinet, first remove the mask holder front panel, then the tamperproof screws (M4×8) located inside the window mask.
  3. Next, open the assembly towards the user.

This process allows for cleaning of the monitor screen (CRT surfaces) and replacement of the billboard. The diagram illustrates the cabinet with components such as the billboard (MX-1011-01), front glass, tamperproof screws (M4×25, M4×8, M8×30), mask holder (RH-1022), window mask (MX-1013, RH-1015), handle unit (MX-20002), and the main cabinet structure.

7. Adjustment of the Service Switch

The service switch layout is accessible by opening the coin chute door. The main components visible are:

  • ① Demagnetizing Switch
  • ② Service Switch
  • ③ Test Switch
  • ④ Volume Knob (Left)
  • ⑤ Volume Knob (Right)
  • Cash Box
  • Coin Meter

Operating Instructions

  • Demagnetizing Switch: Used for removing on-screen color unevenness.
  • Service Switch: Used for servicing and increasing credits without registering on the meter (allows game checking).
  • Test Switch: For operating this switch, refer to section 16, "Self-Testing."
  • ④⑤ Volume Adjustment: The volume of the right/left speakers is adjusted separately. Pay attention to the right/left volume balance.

8. Handle's Centering Adjustment

When the handle is stationary, the screen display in SELF-TEST MODE should show a variable of 80H for normal operation.

Diagnostic Input Test Values:

  • Handle Right Left: 80H
  • Brake: (See page 8-11)
  • Accelerator: (See page 8-11)
  • Bank Up Down: (See page 8-11)

Allowable Range: 7CH, 7DH, 7EH, 7FH, 80H, 81H, 82H, 83H, 84H

  • Maximum Value: Over B8H
  • Minimum Value: Under 48H

The diagram shows the handle assembly with an adjust plate (MX-2055), spur gear, pinion gear, volume bracket (MX-2044), and screws A and B. An 'X' axis is indicated for adjustment direction.

Adjusting Method

  1. To move the volume bracket in the X direction, release the 2 screws A (M4 × 10) that fasten the volume bracket.
  2. When the volume bracket is moved in the X direction, the pinion and spur gears will disengage. At this time, turn the volume shaft and make adjustments so that the variable is within the allowable range.
  3. Where necessary, make fine adjustments by loosening screws B (M4 × 10) and moving the adjust plate in the Y direction.
  4. Make backlash adjustments by moving the volume bracket in the X direction.

9. Handle's Bank Up Down Adjustment

When the handle is stationary, the screen display in SELF-TEST MODE should show a variable of 30H for normal operation.

Diagnostic Input Test Values:

  • Handle Right Left: (See page 8-11)
  • Brake: (See page 8-11)
  • Accelerator: (See page 8-11)
  • Bank Up Down: 30H

Allowable Range: 2CH, 2DH, 2EH, 2FH, 30H, 31H, 32H, 33H, 34H

  • Maximum Value: Over 78H
  • Minimum Value: Under 2CH

The diagram shows the handle assembly with a volume bracket (MX-2045), pinion gear, spur gear, adjust plate (MX-2016), and screws A and B. 'X' and 'Y' axes are indicated for adjustment directions.

Adjusting Method

  1. To move the volume bracket in the X direction, release the 2 screws A (M4 × 10) that fasten the volume bracket.
  2. When the volume bracket is moved in the X direction, the pinion and spur gears will disengage. At this time, turn the volume shaft and make adjustments so that the variable is within the allowable range.
  3. Where necessary, make fine adjustments by loosening screws B (M4 × 10) and moving the adjust plate in the Y direction.
  4. Make backlash adjustments by moving the volume bracket in the X direction.

10. Replacing the Parts Related to the Accelerator and the Brake

Replacing the Accelerator Wire

  1. Remove the 2 tamperproof screws A (M5 × 20) to disassemble the upper case and lower case from the accelerator case.
  2. By turning the lower case counterclockwise, remove the firmly attached accelerator wire from the lower case.
  3. To remove the accelerator wire, first remove the accelerator spring and then nut C.

The diagram illustrates the accelerator and brake assembly, showing the accelerator wire (MX-2115), nut B, brake wire (MX-2116), nut A, handle (MX-2035), lower case, accelerator case, grip (107-0009X), brake lever (601-5419X), spacer (HN-5045), upper case, and tamperproof screw A (M5×20).

Replacing the Brake Wire

  1. Loosen the brake lever nut first and then remove the brake wire.
  2. To completely remove the brake wire, take off the brake spring first and then nut D.

The diagram shows the accelerator and brake wire assembly with accelerator spring (HN-5109), brake spring (HN-5110), pinion gear (601-5415), nut C, nut D, brake wire (MX-2116), accelerator wire (MX-2115), and pinion gear (601-5415).

Caution

When replacing the accelerator wire and the brake wire, ensure to first remove the PLAY INSTRUCTIONS PLATE (see page 12). After wire replacement, ensure necessary adjustments are made.

11. Adjusting the Accelerator/Brake

After replacing the wires for the accelerator and the brake, perform the following test. Display the screen in the SELF-TEST MODE (see page 20).

Accelerator Adjustment

Set the allowable range so that when the accelerator is released, the variable is 00H.

  • Allowable Range: 00H-04H
  • Maximum Value (with the accelerator fully open): Over 80H

Make adjustments by adjusting the wire length using NUT B.

Brake Adjustment

Set the allowable range so that when the brake is released, the variable is 00H.

  • Allowable Range: 00H-04H
  • Maximum Value (maximum braking): Over 80H

Make adjustments by adjusting the wire length using NUT A.

When activating the accelerator/brake, the pinion gear revolves approximately 216°.

The diagram shows the accelerator wire with nut B and the brake wire with nut A, illustrating how the wires connect to the handle mechanism.

Removing the Play Instructions Plate

Remove the 4 nuts and then the 4 tamperproof screws (M4×8).

The diagram shows the holder plate (MX-2053-01) secured by tamperproof screws (M4×8), with the accelerator wire (MX-2115) and brake wire (MX-2116) running underneath, secured by nuts A, B, and C.

12. Replacing the Volume Control for the Accelerator/Brake

To remove the cover (MX-2050), take off the 2 screws (M4×8) and 2 tamperproof screws (M4×8).

The diagram shows the handle unit assembly with the cover (MX-2050), tamperproof screw (M4×8), handle unit, bracket, accelerator volume (220-5130), screw (M4×8), and brake volume (220-5130).

Disassembling Procedure

  1. To remove the bracket from the handle unit, take off the 4 screws (M4×8) from each bracket.
  2. To remove the pinion gear, release the 2 set screws of the pinion gear attached to the volume control shaft.
  3. To remove the volume control from the volume bracket, take off the volume control shaft nut.
  4. After replacement, assemble in the reverse manner.
  5. Make adjustments by moving the volume bracket in the X direction around the screw used for backlash adjustments.

13. DIP Switch Setting

Game Price Setting (DIP SW A)

The DIP switches on Game Board A (834-6000-01) control game pricing. The table below shows various credit options based on DIP switch positions (OFF/ON).

Option12345678
1 Coin 1 CreditOFFOFFOFFOFFOFFOFFOFFOFF
1 Coin 2 CreditsONOFFOFFOFFONOFFOFFOFF
1 Coin 3 CreditsOFFONOFFOFFOFFONOFFOFF
1 Coin 4 CreditsONONOFFOFFONONOFFOFF
1 Coin 5 CreditsOFFOFFONOFFOFFOFFONOFF
1 Coin 6 CreditsONOFFONOFFONOFFONOFF
2 Coins 1 CreditOFFONONOFFOFFONONOFF
3 Coins 1 CreditONONONOFFONONONOFF
4 Coins 1 CreditOFFOFFOFFONOFFOFFOFFON
2 Coins 3 CreditsONOFFOFFONONOFFOFFON
2 Coins 1 Credit, 4 Coins 2 Credits, 5 Coins 3 Credits, 6 Coins 4 CreditsOFFONOFFONONOFFONON
2 Coins 1 Credit, 4 Coins 3 CreditsONONOFFONONONOFFON
1 Coin 1 Credit, 2 Coins 2 Credits, 3 Coins 3 Credits, 4 Coins 4 Credits, 5 Coins 6 CreditsOFFOFFONONOFFOFFONON
1 Coin 1 Credit, 2 Coins 2 Credits, 3 Coins 3 Credits, 4 Coins 5 CreditsOFFONONONOFFONONON
1 Coin 1 Credit, 2 Coins 3 CreditsONONONONONONONON
Free PlayONONONONONONONON

The diagram shows the internal view of the coin chute door, indicating Coin SW #1 and Coin SW #2, and the location of Game Board A (834-6000-01) with its DIP switches.

Option Switch Setting (DIP SW B)

The DIP switches on Game Board B (834-6003-01) control various game options.

Option12345678
Type Select: WheelieOFF
Type Select: UprightON
Game Difficulty: MediumOFFOFF
Game Difficulty: EasyONOFF
Game Difficulty: HardOFFON
Game Difficulty: HardestONON
Time Adjust: MediumOFFOFF
Time Adjust: EasyONOFF
Time Adjust: HardOFFON
Time Adjust: HardestONON
Time Control: MediumOFFOFF
Time Control: EasyONOFF
Time Control: HardOFFON
Time Control: HardestONON
Advertise Sound: OffOFF
Advertise Sound: OnON

The diagram shows the location of Game Board B (834-6003-01) with its DIP switches labeled A and B.

14. Game Difficulty Setting

In this game, the 4 difficulty levels can be set using DIP SWITCH B on GAME BOARD B for the following aspects: ① Other bikes appearance frequency, ② Play time adjustments, and ③ Time adjustment in relation to real time. The default difficulty level when shipped is MEDIUM. In actual play, the difficulty can be adjusted based on the player's skill level.

1. Other Cars' Appearance Frequency (Switch 2, 3)

Switch No.Other Cars' Appearance FrequencyDifficulty Level
23
OFFOFFMEDIUM
ONOFF30% less than MEDIUMEASY
OFFON40% more than MEDIUMHARD
ONON80% more than MEDIUMHARDEST

※ When shipping, the default is MEDIUM.

2. Play Adjustment (Switch 4, 5)

Switch No.Play Time Per Stage (Sec.)Difficulty Level
4512345
OFFOFF6050505050MEDIUM
ONOFF6550505050EASY
OFFON5550505050HARD
ONON5050505050HARDEST

※ When shipping, the default is MEDIUM (WHEELIE TYPE) or MEDIUM (UPRIGHT TYPE and SIT-DOWN TYPE).

3. Time Adjustment in Relation to Real Time (SW 6, 7)

Switch No.Display Time in Seconds Adjusted in Relation to Real TimeDifficulty Level
67
OFFOFF95%MEDIUM
ONOFF100%EASY
OFFON85%HARD
ONON80%HARDEST

※ When shipping, the default is MEDIUM.

Specific Setting Illustration (Detailed Examples)

This table provides examples of DIP switch combinations for various difficulty levels.

DIP SW No.Difficulty Level
234567
ONOFFONOFFONOFFEasy (易しい) ↑
ONOFFONOFFOFFON
ONOFFOFFONONOFF
ONOFFOFFONOFFON
OFFOFFOFFOFFOFFOFFWheelie Type
OFFOFFOFFOFFOFFON
OFFOFFOFFONOFFOFFUpright Type & Sit-Down Type
OFFOFFOFFONOFFON
OFFONOFFOFFOFFON
OFFONOFFONOFFOFF
ONONONOFFOFFOFF
ONONOFFONONOFFHardest (難しい) ↓
ONONONONOFFON
ONONONONONON

15. EPROM/ROM Location

The game's EPROMs and ROMs are located on specific game boards.

Assy Game Board B (834-6003-01) and Assy Game Board A (834-6000-01)

The diagram shows two stacked circuit boards, labeled 'Assy Game Board B' and 'Assy Game Board A', with a 'Shield Base' (RH-1515) underneath. Various points on the boards are indicated with letters A, B, C, D, representing connections or components.

Assy CPU BD (837-6001-01)

This board contains various ICs with specific functions:

IC LocationsNumbersMain Functions
1IC 2EPR-7633Road Character
2IC 54EPR-7634SUB Program
3IC 67EPR-7635SUB Program
4IC 84EPR-7629Main Program
5IC 85EPR-7637Main Program
6IC 86EPR-7638Main Program
7IC 97EPR-7630Main Program
8IC 98EPR-7641Main Program
9IC 99EPR-7642Main Program

The diagram shows a layout of the CPU board with labeled IC positions (IC 2, IC 54, IC 55, IC 56, IC 67, IC 68, IC 69, IC 84, IC 85, IC 86, IC 87, IC 97, IC 98, IC 99, IC 100).

Assy Control BD (837-6002-01)

This board contains ICs related to fixed scroll characters and zoom data:

IC LocationsNumbersMain Functions
1IC 31EPR-7644Fixed Scroll Character
2IC 46EPR-7645Fixed Scroll Character
3IC 60EPR-7646Fixed Scroll Character
4IC 123EPR-6844Zoom Data

The diagram shows the control board with ICs labeled IC123, IC60, IC46, and IC31.

Assy ROM BD (837-6004-01)

This board contains numerous ICs primarily for scenery figures:

IC LocationsNumbersMain Functions
1IC 1EPR-7647Scenery Figures
2IC 2EPR-7648Scenery Figures
... (30 more entries for ICs 3-36) ......Scenery Figures

The diagram shows the ROM board with a grid of IC positions (1-8, 11-18, 21-36).

Assy Sound BD (837-6005-01)

This board contains ICs for sound data and programs:

IC LocationsNumbersMain Functions
1IC 5EPR-7762Sound Data
2IC 6EPR-7763"
3IC 72EPR-7764Sound Program
4IC 73EPR-7765"

The diagram shows the sound board with ICs labeled IC5, IC6, IC72, and IC73.

16. Self-Testing

The main purpose of these tests is to check the operations of the game boards, identify defects, adjust monitor colors, ensure satisfactory sound production, indicate DIP switch assignments, and check bookkeeping functions.

Kind of Tests

  1. Memory Test: Checks EPROM programs and RAM map area.
  2. Input Test: Tests handle operation, START buttons, and coin switches.
  3. Output Test: Tests start lamp operation.
  4. Sound Test: Checks sound quality from the PCB and adjusts speaker balance.
  5. CRT Test: Checks monitor color display and linearity.
  6. Dip Switch Assignment: Indicates each DIP switch assignment.
  7. Bookkeeping: Displays information data on average score and average play time.

1. Test Operation

  1. Push the test switch to display the diagnostic menu on the screen.
  2. Select "CONTINUE" or "INDIVIDUAL" using the START button.
  3. Move the accelerator to position the arrow to the desired test item.

Select by Accelerator Push Test Switch

Select the desired test item using the accelerator and push the test switch button.

[CONTINUE]

Bring the arrow sign (by operating the accelerator) to "CONTINUE" first, then move it to one of the tests to start. Push the TEST button, and the tests will be performed sequentially, starting from the test where the arrow was originally set to "EXIT." If the START button is pushed when the arrow is at "CONTINUE," it will change to "INDIVIDUAL." Pushing it again returns it to "CONTINUE."

[INDIVIDUAL]

If the arrow is at "INDIVIDUAL" first and brought to a certain test you wish to conduct, only that test is performed by pushing the TEST button.

When each test is finished in "CONTINUE" mode, push the TEST button, and it will automatically proceed to the next test. If the TEST button is pushed in "INDIVIDUAL" mode, the diagnostic menu (Fig. 1) is shown. To end the test mode at this time, bring the arrow to "EXIT" and push the TEST button, and it will return to the ADVERTISEMENT mode.

2. Test Items

(1) Memory Test

The diagnostic screen for Memory Test shows "ROMS TEST" and "RAMS TEST" sections, listing various ICs (e.g., IC 84, IC 85, IC 97, IC 98, IC 86, IC 99, IC 67, IC 54 for ROMs; IC 83, IC 113, IC 127, IC 96, IC 112, IC 126, IC 110, IC 136, IC 79, IC 103, IC 135, IC 78, IC 63 for RAMs). An indication of "GOOD" following an IC No. means the IC is functioning correctly. Push the TEST button to proceed to the next test item.

(2) Input Test

The diagnostic screen for Input Test shows the status of various inputs:

  • COIN#1: (Value)
  • COIN#2: (Value)
  • START: (Status)
  • SERVICE: (Status)
  • HANDLE RIGHT LEFT: 80H
  • BRAKE: 00H
  • ACCELERATOR: 00H
  • BANK UP DOWN: 30H

These values correspond to the normal states as described in sections 8-11. Operate the DIP switches. When "ON" is indicated on the right side of the corresponding item on the screen, it is OK. If the data value increases when the HANDLE is inclined to the left or decreases when it is inclined to the right, it tests satisfactorily. If the data value increases when the HANDLE is pulled downward and decreases when it is released, the testing is OK. When the tests are ended, push the TEST button.

(3) Output Test

The diagnostic screen for Output Test shows "START LAMP." If the start lamp lights up, it is functioning properly. Push the TEST button when the testing has been completed.

(4) Sound Test

The diagnostic screen for Sound Test lists various sound effects and music tracks:

  • 1. COIN IN
  • 2. START
  • 3. REBOUND
  • 4. EXPLOSION
  • 5. EXTEND
  • 6. EFFECT SOUND 1
  • 7. " " 2
  • 8. " " 3
  • 9. " " 4
  • 10. MUSIC 1
  • 11. " 2
  • 12. " 3
  • 13. " 4
  • 14. " 5
  • 15. VOICE 1
  • 16. " 2
  • 17. " 3
  • 18. " 4

Select by HANDLE, then PUSH START BUTTON. When the test has been completed, push the TEST button.

(5) C.R.T. Test

The diagnostic screen for CRT Test shows "RGB COLOR BAR" with color bars (RED, GREEN, BLUE, YELLOW, BLACK, PINK, LIGHT BLUE, WHITE) and "C.R.T. POSITION CHECK." When the test has been completed, push the TEST button.

(6) DIP Switch Assignments

The diagnostic screen for DIP Switch Assignments shows the current settings for DIP SW. A and DIP SW. B, along with their corresponding functions and values (e.g., COIN SW#1 1 COIN, COIN SW#2 1 COIN, TYPE UPRIGHT, GAME DIFFICULTY MEDIUM/HARD, TIME ADJUST MEDIUM, TIME CONTROL MEDIUM, ADVERTISE SOUND OFF).

(7) Bookkeeping

The diagnostic screen for Bookkeeping displays usage and operational data:

  • COIN CHUTE #1: (Usage frequency)
  • COIN CHUTE #2: (Usage frequency)
  • COIN CREDIT: (Number of coin credits)
  • SERVICE CREDIT: (Usage frequency of service switch)
  • TOTAL CREDIT: (Number of credits)
  • TOTAL TIME: (Operating time in hour-minute-second format)

Only data within the range of up to 999H 59M 59S can be memorized. This screen is for testing. When the tests are finished, push the START button, and the following will be shown:

  • NUMBER OF GAME: (Value)
  • AVE. SCORE: (Value)
  • TOP SCORE: (Value)
  • LOW SCORE: (Value)
  • GAME TIME: TOTAL (H M S), AVERAGE (H M S), LONGEST (H M S)

Every time the start button is pressed, the bookkeeping test display is repeated. When the test is finished, push the TEST button to end the test (in the case of "INDIVIDUAL"), however, the test mode returns to Fig. 1 first.

Note: Once the power source is turned OFF, all the bookkeeping data will be completely cleared. If any data exceeds the bookkeeping function's capacity, "OVERFLOW" will be indicated on the screen, and the function will stop. At this time, turn the power OFF and then ON again for reuse.

(8) EXIT

In the state shown in Fig. 1, operate the handle to bring the arrow to "EXIT" and push the TEST button. The self-testing will then end and return to the ADVERTISING mode.

17. Parts List

This section provides a detailed list of parts for the SEGA Enduro Racer U/R (Upright/Racer) model.

① Top Assy SEGA Enduro Racer U/R

The diagram shows an exploded view of the Enduro Racer cabinet and its main components, including the handle assembly and various internal parts, with numbered callouts corresponding to the parts list.

Item No.Part No.Description
1421-6376Sticker Cabinet Side R
2421-6377Sticker Cabinet Side L
3MX-2053-01Holder Plate ENG
4MX-2500Assy Sub Handle
5MX-20002Assy Handle ENG
6MX-1011-01Billboard Plate
7MX-2115Accelerator Wire S
8MX-2116Brake Wire S
9107-0009XGrip Left & Accelerator
10421-5800-43Original Seal Enduro Racer
421-5801-41License Seal Enduro Racer
11105-5033Bracket Step
12422-0163-01Display Board Enduro Racer ENG
13220-5130Volume Control B 5KΩ

② Assy Cabinet U/R (D-1/3)

This diagram provides a side and front view of the cabinet assembly with numerous numbered callouts for various components.

② Assy Cabinet U/R (RH-10002) (D-2/3)

Item No.Part No.Description
1RH-1600Assy Subcabinet U/R
2RH-1512Mask Board
3RH-1019XWindow Glass
4RH-1513Meter Brkt
5RH-1514Cashbox
6RH-1015Window Mask
7MX-1011-01Billboard Plate
8RH-1017Billboard Brkt
9RH-1018XMask Brkt
10HN-1042Fan Brkt
11HN-1045SW Unit
12MO-1051XGuard Plate
13HN-1069Rubber Cushion
14TB-3003TV Mask 20
15MO-1215YCover
16VE-1036FL Brkt
17200-5072Assy CLR DSPL 20" Type
18TY-1019Brkt TV
19RH-1021Glass Holder
20RH-1022Mask Holder
21SGB-3680-2Wire Harn Earth
211-0167Terminal Lug Round ID 5
22SGB-3680-3Wire Harn Fan Motor
211-0085Conn Plug Amp 2P Brown
23SGB-3680-4Wire Harn FL 15W
211-0085Conn Plug Amp 2P Brown
209-0023Conn Closed End
24SGB-3680-5Wire Harn Ext AC 100V
600-5133Cable & Conn 300L
211-0085Conn Plug Amp 2P Brown
211-0080Conn Cap Amp 2P Brown
211-0117Conn Cap Amp 2P Yellow
209-0032Conn Closed End
25SGB-3680-8Wire Harn Audio
211-0073Conn Plug Amp 4P White
211-0084Conn Cap Amp 9P Brown
212-5034Conn Fem 6P
26SGB-3680-9Wire Harn Ext 50P
211-0102Conn Plug Amp 4P Yellow
211-0060Conn Cap Amp 3P White
211-0081Conn Cap Amp 3P Brown
211-0072Conn Cap Amp 4P White
211-0082Conn Cap Amp 4P Brown
211-0047Conn Cap Amp 12P White
211-5105Conn Fem 50P
27SGB-3680-11Wire Harn Ext AC 10V
211-0043Conn Plug Amp 2P White
211-0044Conn Cap Amp 2P White
28SGB-3680-12Wire Harn RGB
211-0044Conn Cap Amp 2P White
211-0060Conn Cap Amp 3P White
212-5034Conn Fem 6P

② Assy Cabinet U/R (RH-10002) (D-3/3)

Item No.Part No.Description
29SGB-3680-13Wire Harn Coin MTR
211-0087Conn Plug Amp 4P Brown
209-0023Conn Closed End
30105-0064Brkt Main SW
101220-5064Mag Cntr 6Dig DC5V
102260-0011Axial Flow Fan AC100V 50-60Hz
103390-5120-01Assy FL Light 15W 60Hz Paluck
104280-0419Harness Lug
105211-0041Conn Pin Amp
106211-0042Conn Socket Amp
107211-0005Contact
108280-5008Cord Clamp ⌀15
109509-0039SW PB Type
110280-0418Bushing Strain Relief 8.3
111280-0417Terminal Binding Post Black
112600-0110CA & PL Assy
201005-3513-FW SCR RH W/F 3.5×13
202008-0408TMP PRF SCR TH M4×8
203000-0416-FSM SCR PH W/FS M4×16
204000-0520-FSM SCR PH W/FS M5×20
205008-0425TMP PRF SCR TH M4×25
206000-0310-FSM SCR PH W/FS M3×10
207051-0004FLG NUT M4
208010-0406-FS-Tite SCR PH W/F M4×6
209000-0510-SM SCR PH W/S M5×10
210031-0425-BCRG BLT BLK M4×25
211005-3113-FW SCR RH W/F 3.1×13
212000-0412-FSM SCR PH W/FS M4×12

③ Assy Subcabinet U/R (RH-1600) (D-1/2)

This diagram provides a side and front view of the subcabinet assembly with numerous numbered callouts for various components.

③ Assy Subcabinet U/R (RH-1600) (D-2/2)

Item No.Part No.Description
1RH-1601Wooden Cabinet U/R
2RH-1607Back Door
3RH-1602Ornament Sash R
4RH-1603Ornament Sash L
5RH-1604Scuff Plate
6RH-1605Corner Sash L
7RH-1606Corner Sash R
8RH-1511Guard Plate
9RH-1005PNL Brkt
10RH-1010Cover Plate
11220-5128-03Assy Coin Chute 2 Door ⌀25×2 Twin
12HN-1050Spacer Ring
13HN-1051Lower Coin Chute
14HN-1052Lock Brkt
15TA-1079XLeg Adjuster Brkt
16TI-1079Leg Adjuster Brkt
17TA-1010Hinge 148
18SH-2061XStopper
19DP-1148XLKG TNG
20DP-1167TNG LKG
21601-0455Leg Adjuster
22220-5044-01Mag Lock W/O Key
23220-5045-01Key Master for 220-5044-01
24220-5046Mag Lock W/Keys
25117-0062Plate Lock Retainer
26109-0045Key Holder
27SGB-3679-10Wire Harn Coin SW
211-0073Conn PLVG Amp 4P White
280-5016Faston RCPT 205
280-0425Cord Clamp ⌀10
28SGB-3680-6Wire Harn SP Right
211-0094Conn Plug Amp 2P Red
280-5015Faston RCPT 187
29SGB-3680-7Wire Harn SP Left
211-0095Conn Plug Amp 2P Orange
280-5015Faston RCPT 187
101130-5001SPKR 80HM ⌀120
102211-0041Conn Pin Amp
103280-0419Harness Lug
201005-3516-FW SCR RH W/F 3.5×16
202000-0416-SM SCR PH W/S M4×16
203031-0525-BCRG BLT BLK M5×25
204051-0004FLG NUT M4
205046-0001SCR Nail 1.5×16
206000-0520-FSM SCR PH W/FS M5×20
207051-0005FLG NUT M5
208008-0520TMP PRF TH M5×20
209059-0007Hex Nut 3/8-16
210005-3113-FW SCR RH W/F 3.1×13

④ Assy Sub Handle (MX-2500) (D-1/3)

This diagram provides an exploded view of the sub handle assembly with numerous numbered callouts for various components.

④ Assy Sub Handle (MX-2500) (D-2/3)

Item No.Part No.Description
1MX-2027Control Box
2MX-2028Wooden Base
3MX-2029Handle Panel Base
4MX-2030Handle Panel
5MX-2031Handle Panel Center
6MX-2032Base
7MX-2033Holder Base Right
8MX-2034Holder Base Left
9MX-2035Handle
10MX-2036Handle Shaft
11MX-2037Rear Base
12MX-2038Plate Under
13MX-2039Bumper
14MX-2040Bumper Brackey
15MX-2041Bumper
16MX-2042Bumper Brackt
17MX-2043Stopper Block
18MX-2044VR Bracket
19MX-2045VR Bracket
20MX-2046Spacer Guide Left
21MX-2047Spacer Guide Right
22MX-2048Stopper
23MX-2049Plate Spacer
24MX-2050Cover
25MX-2051Cover Control
26MX-2052Extension Spring
27MX-2016Adjust Plate
28MX-2017Adjuster
29MX-2111Assy Control
30MX-2056SP Housing
31CY-2107Spring
32CY-2110Stud
33CY-2111Spacer
34CY-2117Cam Plate
35GR-2006PLSTC Washer
36HN-5045Spacer
37107-0009XGrip Left & Accel
38601-5418XAssy Accel Case
39601-5419XAssy Lever
40SGB-3738-13Wire Harn Start SW
211-0072Conn Cap Amp 4P White
211-0025Conn Plug Amp 12P White
41SGB-3738-15Wire Harn Wheelie VR
211-0059Conn Plug Amp 3P White
43421-6403Sticker Start
44MX-2054Cushion
45MX-2055Adjust Plate
101601-5423Gear 1/6
102601-5424Gear 30
103509-5050Push Button Switchit Yellow W/Lamp
104220-5130Vol Cont B-5K Ohm
105100-5033Bearing ⌀20 (NTN B-BAF 2022)
106211-0041Conn Pin Amp
107280-0472Faston RCPT 110

④ Assy Sub Handle (MX-2500) (D-3/3)

Item No.Part No.Description
108211-0042Conn Socket Amp
109280-0425Cord Clamp ⌀10
110280-5008Cord Clamp ⌀15
111310-5008Insl Spiral Tube ID ⌀6
112310-5009Insl Spiral Tube ID ⌀9
113310-5002Hishi Tube 2.5m/m
201000-0406-SM SCR PH W/S M4×6
202000-0408-SM SCR PH W/S M4×8
203000-0408-FSM SCR PH W/FS M4×8
204000-0516-FSM SCR PH W/FS M5×16
205000-0540M SCR PH M5×40
206001-0416M SCR FH M4×16
207001-0512M SCR FH M5×12
208006-3513W SCR FH 3.5×13
209008-0408TMP PRF SCR TH M4×8
210008-0512TMP PRF SCR TH M5×12
211010-0408-FS-Tite SCR PH W/F M4×8
212028-0014Set SCR Hex SKT CP UNBR M4×4
213028-0021Set SCR PH Special M4×16
214030-0820Hex BLT M8×20
215050-0008Hex Nut M8
216051-0004FLG Nut M4
217051-0005FLG Nut M5
218029-0038TMP SCR TH BLK M6×20
219054-0005U-Nut M5
220059-0016Hex Nut M14
221060-0008FLT WSHR M8
222069-0001FLT WSHR 5.5-20×1.6
223061-0005SPR WSHR M5
224061-0006SPR WSHR M6
225061-0008SPR WSHR M8
226065-0010E Ring 10mm
227069-0019SPR WSHR M14
228069-0020FLT WSHR M12
229069-0045FLT WSHR M14

⑤ Assy Control (MX-2111)

This diagram provides an exploded view of the control assembly with numerous numbered callouts for various components.

Item No.Part No.Description
1MX-2112Bracket
2MX-2113Lever Long
3MX-2114Lever Short
4MX-2115Accelerator Wire S
5MX-2116Brake Wire S
6MX-2117Stop Ring
7HN-5106Spacer
8HN-5107Stod
9HN-5109Ext Spring Accel
10HN-5110Ext Spring Brake
11SGB-3738-14Wire Harn Accel & Brake VR
211-0073Conn Plug Amp 4P White
101220-5130Vol Cont B-5K Ohm
102601-5415Gear 20
103601-5423Gear 1/6
104601-0460Plastic Tie Belt
105211-0041Conn Pin Amp
201000-0408-SM SCR PH W/S M4×8
202000-0535M SCR PH M5×35
203028-0014Set SCR Hex SKT CP UNBR M4×4
204030-0508Hex BLT M5×8
205050-0006Hex Nut M6
206051-0005FLG Nut M5
207060-0005FLT WSHR M5
208061-0005SPR WSHR M5
209061-0006SPR WSHR M6

⑥ Assy Power Supply U/R (RH-40002) (D-1/2)

This diagram provides an exploded view of the power supply assembly with numerous numbered callouts for various components.

⑥ Assy Power Supply U/R (RH-40002) (D-2/2)

Item No.Part No.Description
1RH-4003Base
2GR-4600PWR Amp DC 39V 15W
3560-5076PWR XFMR 90-240V 10V 24V 100V
4421-6202Sticker Fuse Instr (For USA)
421-6203Sticker Fuse Instr (200~240V Area)
81319Sticker 120V (For USA)
80666Sticker 200V (200V Area)
580556Sticker 220V (220V Area)
80595Sticker 230V (230V Area)
80309Sticker 240V (240V Area)
6HN-4003Cover
7SGB-3680-1Wire Harn PWR SPLY (MFG) (Upright)
211-0097Conn Plug Amp 3P Red
211-0044Conn Cap Amp 2P White
211-0080Conn Cap Amp 2P Brown
211-0115Conn Cap Amp 2P Red
211-0116Conn Cap Amp 2P Orange
211-0072Conn Cap Amp 4P White
211-0123Conn Cap Amp 4P Yellow
211-0157Conn Fem 3P
211-0158Conn Fem 6P
211-5101Conn Fem 10P
101117-0068Terminal Plate IL 3P
102211-0174Terminal Plate 5P
103150-0173Cap E 4700MF 50V C-Type
104400-5038SW Regu 90-240V 5V 12A (CSK-51300)
105481-0065Diode Bridge S2VB10
106514-0064FU Hldr 2P W/Cover
107514-0036FU 3A 6.4×30mm (For USA)
514-0036FU 3A 6.4×30mm (200~240V Area)
108514-0040FU 4A 6.4×30 mm
109514-0034FU 5A 6.4×30mm (For USA)
110601-0429Noise Fltr AC 250V 4A
111601-0769Staple Max #3
112280-0419Harness Lug
113211-0167Terminal Lug Round ID 5
114211-0041Conn Pin Amp
115211-0042Conn Socket Amp
116211-0005Conn Crimp Lock
117211-5047Contact
201000-0414-FSM SCR PH W/FS M4×14
202005-3110W SCR RH 3.1×10
203005-3113-FW SCR RH W/F 3.1×13
204005-3120W SCR RH 3.1×20

18. Schematic Diagram

A detailed schematic diagram is provided, illustrating the electrical connections and circuitry of the SEGA Enduro Racer arcade machine. This includes power supply connections, control board wiring, sound board connections, CPU board interfaces, and various input/output signals for components like the coin switches, start button, handle, accelerator, brake, and monitor. The diagram also shows power transformer wiring for different voltage inputs (90V, 100V, 110V, 120V, 200V, 220V, 230V, 240V).

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Enduro Racer Upright Adobe Acrobat 9.32 Paper Capture Plug-in

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