Bastl Basil: Flexible Stereo Space Delay

The Bastl Basil is a compact, yet flexible, digital stereo delay module built on the Bastl Pizza platform. It offers clean delay, as well as lo-fi flavors, and its Space section opens the doors for exploration far beyond simple delay territory. The Basil delay buffer modulates really well, allowing to recreate most classic time-based effects, such as chorus, flanger, vibrato, pitch shifter, reverb, and stereo widener, among others, and navigate between them with just a few performative gestures. Basil is ideal for clean effects, ambient washes, glitchy sound design, or distorted drones. With its V/Oct input, fine delay tuning, and filter in the feedback path, it can also be effectively used as part of a Karplus-Strong synthesis voice. Even the feedback amount is compensated with the shortest delay times to maintain constant decay characteristics when changing pitch.

Features

Technical Details

Operation

1 INPUTS

Inputs are where you plug your audio input that you want to be processed by Basil. If you are processing a mono signal, plug it into the Left channel input (L IN), and it will be copied to the Right channel input (R IN). Plug both inputs for processing stereo signals.

2 OUTPUTS

Outputs are where you can listen to the processed audio signal.

3 DELAY

The delay time on Basil is influenced by several factors. The main delay controls, TIME, STEREO, and FINE, are set by the DELAY knob and browsed by the DELAY button. A short press of the DELAY button switches between the delay TIME setting and the STEREO spread function of the DELAY knob. A long press of the DELAY button accesses the FINE delay adjustment via the DELAY knob (a short press of the DELAY button leaves the FINE adjustment).

TIME is the main time of the delay, with the longest delays to the left and the shortest to the right.

STEREO spread is the time difference between the Left and Right channel. Fully CCW, the left and right delay times are identical. Fully CW, the left delay time gets longer while the right delay time gets shorter. In fact, the right delay is twice as short as the left delay time in the fully CW position.

The FINE delay time is useful for certain types of modulation but also to tune the module to a certain note when using it as a tonal Karplus Strong voice element.

If the SYNC jack and clock are detected, the module will use tempo dividers instead of continuous control. The FINE delay is applied after the delay time is quantized to the time constant set by the clock divider, so you can detune your synced delays or get modulated delays that are still synced. Plugging and unplugging the SYNC jack will reset the FINE delay to zero. See the SYNC section for more information.

The DELAY V/OCT input follows the volts-per-octave standard, meaning that twice the voltage means half the delay time. This input can be utilized for playing melodies, particularly with short tonal delay times.

4 SPEED

The SPEED section plays a significant role in determining the final delay time. It can be used to halve or double the delay time, transposing the delay tails up and down by an octave.

The SPEED button toggles between two sample rates: full (no light) and HALF. This allows you to quickly switch between half/double delay times and change the octave of the delay tail.

For longer delay times, hold the SPEED button for 2 seconds to access the longer RANGE mode (do the same to leave the mode). In this mode, the SPEED button toggles between quarter and eighth sample rates, resulting in very long lo-fi delays.

When the SPEED is assigned as the CTRL destination, you can continuously select between four sample rates via CV.

The maximum normal sample rate is 41.6 kHz, and the maximum delay time in stereo is 0.5 seconds. If you halve the sample rate, the maximum delay time doubles to one second, whereas if you quarter it, the maximum delay time becomes two seconds, and for an eighth, it is four seconds. Since these are audio rate sample rates, the delayed signal undergoes a low pass anti-aliasing filter, causing it to lose high frequencies, which can be desirable in combination with cutting the low end using the feedback high-pass FILTER (band-passed delay character).

Please note that all other processes, such as the FILTER, BLUR, and DRY/WET mix, still operate at the maximum sample rate.

To deactivate the anti-aliasing filter and get LO-FI downsampled effects, hold down the FREEZE button for more than 2 seconds. Doing so will turn off the anti-aliasing filter for lower sample rates, resulting in a more pronounced lo-fi character that interacts with lower speeds.

5 DRY/WET

The DRY/WET mix fader allows you to crossfade between the clean INPUT signal (at its leftmost position, labeled DRY) and the fully affected delayed signal (at its rightmost position, labeled WET). The crossfading curve follows a constant power curve.

6 FEEDBACK

The FEEDBACK knob feeds a portion of the delayed signal back to mix it with the input, creating repeating fading echoes or endless drones. To keep the feedback under control and prevent it from going too loud, there is a compressor and overdrive in the feedback path. Additionally, there are BLUR and FILTER parameters in the feedback path that can be adjusted in the SPACE section. The TAPs can also be included in the feedback at their higher settings.

When you move the FEEDBACK knob to the right of 12 o'clock, the same amount of feedback is introduced for both the Left and Right channels. However, moving the knob to the left introduces ping/pong delay routing, causing the Left and Right channels to cross paths with every feedback run. This method can also extend the maximum available feedback time for mono delays, since the signal runs through both delay buffers before reaching the output. Check out the patch examples for more information.

The maximum feedback will also amplify the signal in the feedback path slightly, causing it to hit the overdrive/compressor, but it remains under control and won't explode with loudness.

7 SPACE

The SPACE section enhances the digital delay effect with three distinct flavors: BLUR, FILTER, and TAPS. Each flavor has two poles (left and right) and is neutral when the SPACE fader is centered. To cycle between flavors, press the SPACE button and use the SPACE fader to adjust the flavor intensity. When the fader is centered, no effect will be applied. Moving the fader to the right or left will produce different effects. Moreover, you can control the currently selected flavor via the SPACE CV input.

Note: You can control two flavors at the same time by assigning the other one to the CTRL knob.

Hyper-SPACE mode

To have all the SPACE parameters active simultaneously, their states can be remembered so that you can layer them and create powerful ambient spaces without sacrificing the CTRL knob. When you press the SPACE button, the SPACE fader will be frozen to avoid overwriting the previous value of the newly selected flavor. Move the fader to start modifying that flavor.

To activate/deactivate the Hyper-SPACE mode, hold both the SPEED and FREEZE buttons at startup. While holding these buttons at startup, the Hyper-SPACE mode on is indicated by all three SPACE lights being ON (and OFF, if it is deactivated).

8 BLUR

BLUR gives you two flavors of signal diffusion to turn your delays into reverb-type effects. BLUR also adds some stereo spread to your signal and breaks the main resonant frequency of the delay line.

Moving the SPACE fader to the left, the diffusion takes place before the feedback path (also the first delays get diffused) and adds slight low-pass filtering.

To the right, the diffusion occurs in the feedback path with more lush and resonant character.

9 FILTER

FILTER in the feedback path provides control over the tone darkness/ brightness of your delays, reverbs, and drones.

Moving the SPACE fader to the left applies a low-pass filter, removing high frequencies and producing a darker character.

Conversely, moving the SPACE fader to the right applies a high-pass filter, resulting in bright, lush delays and reverbs.

10 TAPS

TAPS are an excellent way to increase the density of the delay effect by mixing in signals from delay times shorter than the primary delay time (multi-tap delay). These TAPS act as additional read heads in the delay buffer, which are placed at shorter sub-divisions of the primary delay time.

When you move the SPACE fader to the left, you add odd and even division TAPS. When you move it to the right, you add only even division TAPS.

Additionally, moving the SPACE fader to the extremes mixes the TAPS signals into the feedback path, which is controlled by the feedback knob. If droning with the full feedback, this affects the overtones, while with gentler feedback, it adds more density to your delay/reverb tails.

11 CTRL

CTRL knob and CTRL CV (-6V to +6V)

The CTRL is an assignable control. The CTRL knob can serve as a static control or, when you plug voltage into the CTRL CV input, as an attenverter.

To enter ASSIGNMENT mode, hold the SPACE button for a few seconds. The currently assigned CTRL destination will start blinking. Set the destination you want by pressing the button nearest to it. Long-press the SPACE button again to return to normal operating mode.

12 SYNC

SYNC input (-6V to +6V)

The SYNC input is used to synchronize delay times with the analog clock and is active only when a cable is detected at the input. Once detected, the DELAY TIME set by the DELAY knob aligns to a clock division.

The available time divisions are: 32, 24, 16, 12, 8, 6, 4, 3, 2, 1, 3/4, 1/2, 1/3, 1/4, 1/6, 1/8.

The delay time will vary based on your clock speed and the SPEED setting of Basil. However, there is an upper limit to the delay length. So, if the slow divisions don't sound right, you may need to increase your clock resolution.

The delay FINE adjustment is applied after the delay time is synchronized, allowing for slightly modulated synchronized delays. Plugging and unplugging the SYNC jack resets the FINE delay setting.

13 FREEZE

The FREEZE button lets you create endless loops that correspond to the set delay time. The input gets disconnected, and the current state of the delay buffer will act as a read-only sample loop. When FREEZE is activated, you can still use BLUR, FILTER, TAPS, and SPEED to change the sound of the frozen audio.

When using SYNC, you can get precise micro-loops to layer with your incoming audio. Making these loops play at half speed and altering them using the SPACE section can go a long way. Use the quarter or eighth SPEED setting for longer loops.

Patch Tips

TIME-BASED EFFECTS

Many sound effects are based on the principle of manipulating the delay buffer in specific ways, which is why they're known as time-based effects. The beauty of the Basil delay is that you can transition between various effect categories with just a few gestures. Here's a cookbook on how to achieve the most common time-based effects. Use this as a starting point and bring in more SPACE (start with FILTER for spectral control) and modulation once you've achieved the desired effect.

COMB FILTER

Tweak delay TIME in the upper third and add FEEDBACK for more resonant comb filtering.

FLANGER

Assign CTRL to modulate the FINE delay time and feed it with slow sine/triangle LFO.

STEREO CHORUS / STEREO VIBRATO

Assign CTRL to modulate the STEREO time spread and feed it with a slow sine/triangle LFO. If DRY/WET is fully to the right, you will get a vibrato effect. Mixing in the DRY signal will create a chorus effect. Add FEEDBACK to get a stereo flanger effect.

PITCH SHIFTER

Use a ramp LFO to modulate the FINE delay time via the CTRL input. Turning the CTRL knob to the right will result in a pitch-up effect, while turning it to the left will result in a pitch-down effect and eventually lead to reverse effects.

TEMPO-SYNCED REPHRASER / REPITCHER / REVERSER

This is a very similar effect to Pitch Shifter but using tempo-synced LFO to modulate the delay TIME via the CTRL. Turning the CTRL knob to the right produces a pitch-up effect. Turning it to the left results in a pitch-down, and eventually in reverse effects with pitch going up again.

STEREO WIDENER

Set the delay TIME in the upper third then switch to STEREO and use the DELAY knob for STEREO spread. DRY/WET adds the wide layers. Set SPACE to BLUR and move the fader to the left for more abstract width.

REVERB

This is just a starting point, so feel free to experiment with different settings. To get even more control over the reverb, consider using the Hyper-SPACE mode. If using the Hyper-SPACE, use slight modulation on the FINE delay time for modulated reverb. Use CTRL on DRY/WET for gated reverb.

WOW & FLUTTER DELAY

Modulate CTRL (assigned to FINE delay time) with smooth random CV to get old tape delay wow & flutter effects.

Even more patch Tips

EXTERNAL FEEDBACK DELAY

You can affect the feedback signal externally by splitting your L OUT signal going to an effects module such as a downsampler, filter, or pitch shifter, and then going back to R IN. Use the FEEDBACK knob to the left in the ping-pong mode. Listen in mono or stereo.

DOUBLE-LENGTH MONO DELAY

When using the Basil delay module as a mono delay, you can utilize the ping pong delay mode to effectively double the available delay buffer by using both the left and right delay buffers. To achieve double delay, use only the Left input and Left output. Once you move the FEEDBACK knob to the right of the 12 o'clock position, you will get a half-time delay. Additionally, you can use the HALF speed or extended RANGE features to achieve longer delay times, but this comes with a loss of audio quality.

OCTAVE LO-FI LOOPER

You can make lo-fi loops up to 2 bars long when using the long RANGE and activating the FREEZE function. Also, you can transpose the loops up or down an octave by pressing the SPEED button. To further modify the loops, you can engage the SPACE sections BLUR or FILTER.

MINECRAFT REVERB

To create crunchy and lush lo-fi reverb tails, set the SPEED to its lowest setting (long RANGE and HALF speed) and the delay TIME to its shortest (fully CW) while activating the LO-FI setting. Just this will create a nicely downsampled sound. Then, add BLUR, FEEDBACK, and CTRL assigned to FILTER to gain the most control over the Minecraft reverberation.

STEREO KARPLUS-STRONG VOICE

To create a unique physical modeling synth sound, you can utilize the Karplus-Strong synthesis method. Start by creating a noise burst (use noise into a VCA controlled by an envelope with attack and decay controls), and optionally run it through a resonant filter (for optimal results, use a stereo filter, such as Ikarie). Set FEEDBACK to higher resonant settings and TIME to the upper third. Use the FINE control to tune to your root note and run a pitch sequence to the DELAY V/OCT input. You can use the FEEDBACK knob to control the decay of your sound and the FILTER for its decay timbral characteristics. Additionally, you can use the CTRL knob assigned to TAPS to gain more control over the resonant harmonics.

SOUND DESIGN FEEDBACK

Create a feedback loop inside the module by connecting L OUT to L IN and to the DELAY V/OCT input. Listen to the loop - ideally in stereo, using R OUT as well. Set the FEEDBACK knob fully left or right. Use the CTRL knob to control the TAPs, and use your index finger to tweak the delay time while using your thumb to move the SPACE slider set to FILTER. Experiment with different gestures to create the most crazy sounds you've ever heard and unleash the chaotic behavior of this feedback system. Feedback even more signals to unchain the beast.

V/OCT CALIBRATION MODE

Enter the V/OCT CALIBRATION MODE by holding the SPACE and DELAY buttons. All LEDs will turn on to indicate the mode.

Press the SPACE button to quantize the V/OCT input (stepped animation on SPACE leds) or leave it unquantized (smooth fading of SPACE leds).

Exit the V/OCT CALIBRATION MODE by pressing SPACE and DELAY buttons together.

Automatic V/OCT calibration

Press the PITCH button to initiate automatic V/OCT calibration.

  1. Connect the R OUT output to the V/OCT input and wait until all LEDs turn ON.
  2. Unplug the cable, and the module will return to the V/OCT CALIBRATION MODE.

The LEDs will animate pointing down towards the V/OCT jack. This method uses internally calibrated R OUT output and calibrates the V/OCT input by sending precise voltages.

External V/OCT calibration

Press FREEZE button to initiate external V/OCT calibration.

  1. Plug a cable from your V/OCT source to the V/OCT input of the Basil module.
  2. 0 is blinking = apply 0 V (C note in lowest octave) on your V/OCT source.
  3. Press the FREEZE/LO-FI button to learn what 0 V means.
  4. 2 starts blinking = apply 2 V on your V/OCT source (play a note that's two octaves higher = 2 V).
  5. Press FREEZE/LO-FI button to learn what 2 V means and the Basil module will return to V/OCT CALIBRATION MODE.

FIRMWARE UPDATE

  1. Disconnect Basil Pizza from your rack and plug a micro USB cable to the Basil Pizza module
  2. Hold the DELAY button and plug the USB into your computer
  3. Pizza shows up as an external disk on your computer
  4. Copy the pizza_basil_*version*.uf2 file to this drive and wait for the Basil Pizza module to update and boot to normal operation
  5. Disconnect the USB and install the Basil Pizza module in your rack

Boot settings

Credits

Development Team: Florian Helling & Martin Klecl

Supervised by: Václav Peloušek

Bootloader: Lennart Schierling (Binary Labs)

Main Tester: Juha Kivekäs

Beta Testers: David Žáček, Milan Říha, John Dinger, Václav Mach, Peter Edwards, Oliver Torr, Patrik Veltruský, Niels Aras, Leoš Hort, Leo Hivert, Martin Klecl

Management: John Dinger

Graphic design: Anymade Studio

The idea turned into reality thanks to everyone at Bastl Instruments and thanks to the immense support of our fans.

Models: Flexible Stereo Space Delay, Stereo Space Delay, Space Delay, Delay

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References

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