User Guide for BOSS models including: Tone Studio for WAZA-AIR EV-1-WL

Using BOSS TONE STUDIO for WAZA-AIR/ EV-1-WL Connection Guide

Using BOSS TONE STUDIO for WAZA-AIR/ EV-1-WL Connection Guide This manual contains the explanations for “Using the BOSS Tone Studio for WAZA-AIR” (p.

Using BOSS TONE STUDIO for WAZA-AIR/ EV-1-WL ... - Roland

31 авг. 2021 г. — MEMO. 5If you move your head in any direction other than horizontal rotation (such as moving your head up and down), the position of the sound might.


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WAZA-AIR BTS eng03 W
Using BOSS TONE STUDIO for WAZA-AIR/ EV-1-WL Connection Guide

© 2019 Roland Corporation

03

This manual contains the explanations for "Using the BOSS Tone Studio for WAZA-AIR" (p. 4) and "Connecting the WAZA-AIR to the EV-1-WL (sold separately)" (p. 89).

To edit values
Slide up or down to edit a parameter. Long-press to enter a numeric value or choose from a list.

Editor Top Screen . . . . . . . . . . . . . . . . . . . . . . . . 4 GYRO AMBIENCE . . . . . . . . . . . . . . . . . . . . . . . 4 AMP/EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 EFFECTS/PRESENCE . . . . . . . . . . . . . . . . . . . . . 10
EFFECTS Detail Screen . . . . . . . . . . . . . . . . . . . . 12 EFFECTS Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Editing the Effects . . . . . . . . . . . . . . . . . . . . . . 13 EQ, NS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Saving an Edited Effect in the WAZA-AIR Unit (WRITE) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 LIBRARIAN Screen. . . . . . . . . . . . . . . . . . . . . . . . 15
LIVESET LIST . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 PATCH LIST. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Importing Patches from the WAZA-AIR Unit into LIBRARIAN (IMPORT FROM WAZA-AIR) . . . . . . 18 Exporting a Liveset from LIBRARIAN into the WAZA-AIR Unit (EXPORT TO WAZA-AIR) . . . . . 21 Exporting a Liveset from LIBRARIAN to the Mobile Device (EXPORT TO FILE) . . . . . . . . . . . . . . . . . . 24 Importing a File from the Mobile Device into LIBRARIAN (IMPORT FROM FILE) . . . . . . . . . . . 26 Exporting a Liveset from LIBRARIAN to a Cloud Service (EXPORT TO CLOUD). . . . . . . . . . . . . . . 27 Importing a File from a Cloud Service into LIBRARIAN (IMPORT FROM CLOUD) . . . . . . . . 29
2

Adding a Liveset from BOSS TONE CENTRAL to LIBRARIAN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Using the Tuner. . . . . . . . . . . . . . . . . . . . . . . . . . 32 SYSTEM. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Bluetooth SETTING . . . . . . . . . . . . . . . . . . . . . 33 HEADPHONES BATTERY CHECK. . . . . . . . . . . 33 STANDBY SETTING . . . . . . . . . . . . . . . . . . . . . . 33 CABINET. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 GLOBAL EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 OWNER'S MANUAL . . . . . . . . . . . . . . . . . . . . . 35 GUITAR WIRELESS. . . . . . . . . . . . . . . . . . . . . . . 36 WIRELESS PEDAL SETTING . . . . . . . . . . . . . . . 36 VERSION. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Effect Parameter List . . . . . . . . . . . . . . . . . . . . . 37 EV-1-WL Connection Guide . . . . . . . . . . . . . . . 89
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Editor Top Screen

GYRO AMBIENCE

Selects the effect produced by the gyro sensor.
Use this to stabilize the movement of the gyro sensor (*1).
Indicates the position of the sound.

Specifies the amount of reverberation.
Selects the type of reverberation.

You can automatically position the sound using the gyro sensor built into the WAZA-AIR, and adjust the ambience sound effect.

*1 This is enabled when POSITION is set to

"STATIC" or "STAGE."

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POSITION
Selects the effect produced by the gyro sensor.
OFF
The ambience effect is disabled (the guitar amp sound and the Bluetooth audio are heard in stereo).
SURROUND (*1)
The guitar amp sound is always heard from the front.
STATIC (*1 *2)
The guitar amp sound is heard from the front. Moving your head (changing the orientation of the WAZA-AIR unit) changes the direction from which the guitar amp sound is heard.
5

STAGE (*1)
The guitar amp sound and the Bluetooth audio are heard from behind. This gives the impression of sound heard by a guitarist standing on stage. Moving your head (changing the orientation of the WAZA-AIR unit) changes the direction from which the guitar amp sound and the Bluetooth audio are heard.
*1 Bluetooth audio is played back in stereo.
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*2 To reset the sound position to its default state, press the WAZA-AIR unit's up/down buttons simultaneously. The sound position is also reset to its default state when you change the POSITION's TYPE setting and when you switch patches.

Parameter

Value

Explanation

GUITAR POSITION (*3)

-180­180

AUDIO POSITION -180­180

Indicates the position of the guitar sound that's connected wirelessly.
Indicates the position of the Bluetooth audio sound.

*3 Position can be adjusted when TYPE is SURROUND. MEMO

5 If you move your head in any direction other than horizontal rotation (such as moving your head up and down), the position of the sound might drift. If this occurs, press the WAZA-AIR unit's up/ down buttons simultaneously to reset the sound position to its default state.

5 Do not move the WAZA-AIR unit immediately (approximately one second) after turning on its power. Observing this will improve the accuracy of the gyro sensor built into the WAZA-AIR unit, making it less likely that the position will drift.

5 With the factory settings, the following patches are selected to POSITION TYPE.

Patch

POSITION TYPE

CH 1, CH 2 SURROUND

CH 3, CH 4 STATIC

CH 5, CH 6 STAGE

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AMBIENCE

Parameter TYPE LEVEL

Value

Explanation

Lets you output sound corresponding to a selected size of room.

STUDIO STAGE

Ambience settings typical of a recording studio. Ambience settings typical of a large live performance stage.

0­100

Specifies the amount of reverberation.

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AMP/EQ

Shows the currently selected patch. Tap this to switch patches.

Saves an edited effect to the WAZA-AIR unit.

Initializes the parameters.
Changes the effect placement (connection order type).

MEMO For the detailed explanation of the effects, refer to "Effect Parameter List" (p. 37).
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EFFECTS/PRESENCE
Moves to the EFFECTS detail screen (p. 12) . Each time you tap, the color alternates between green, red, and orange, and the setting changes. The effect type changes depending on the position of the knob. (Example)
DELAY depth
FX depth
With the factory settings, the following effects are assigned to each knob.
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Knob BST/MOD

Color
Green Red

BST
BLUES DRIVE OVERDRIVE

MOD
CHORUS FLANGER

Orange DISTORTION PHASER

Knob DELAY/FX

Color
Green Red

DELAY

FX

DIGITAL DELAY TREMOLO ANALOG DELAY T.WAH

Orange TAPE ECHO OCTAVE

Knob REVERB

Color
Green Red

REVERB
PLATE REVERB SPRING REVERB

Orange HALL REVERB

MEMO
For the detailed explanation of the effects, refer to "Effect Parameter List" (p. 37).

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TOP
EFFECTS Detail Screen
EFFECTS Tab
This screen assigns effects to the [BST/MOD] knob, [DELAY/FX] knob, and [REVERB] knob. For details, refer to "Using Effects" in the owner's manual of the WAZA-AIR unit.
[REVERB] knob settings
You can assign delay, reverb, or both to the [REVERB] knob.
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MODE DELAY DLY+REV REVERB

Explanation
The delay selected by DELAY2 is assigned. The delay selected by DELAY2 and the reverb selected by REVERB are both assigned. The reverb selected by REVERB is assigned.

Editing the Effects
Here's how to edit the effects you specified in the EFFECTS tab.
Slide left/right, and tap to edit each effect.

EQ, NS
You can edit the EQ (PARAMETRIC EQUALIZER) and NS (NOISE SUPPRESSOR) parameters for each patch.
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Saving an Edited Effect in the WAZA-AIR Unit (WRITE)
1. Tap the [WRITE] button, and then tap
"WRITE" in the list.
2. Select a writing-destination, enter a
name, and tap the [WRITE] button. * When you save the edited data, it overwrites
the patch in the WAZA-AIR unit. The previous settings cannot be recovered. Select a patch that you don't mind overwriting.
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LIBRARIAN Screen

LIVESET LIST

Tap the [LIBRARIAN] button; the liveset list appears. There can be a maximum of 30 livesets.

Creates a new liveset.

Imports a liveset.

Exports a liveset.

Copies or deletes a liveset.
Tap to edit the name of the liveset.
Tap to see a list of the patches (p. 17) in the liveset that you tapped.

Indicates the number of patches in the liveset.

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Drag to change the order.
16

PATCH LIST
Up to 20 patches can be placed in one liveset. Copies or deletes a patch.
Tap to edit the name of a patch. Tap to switch to the sound of the patch you tapped, letting you preview it.
Drag to change the order.
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Importing Patches from theWAZA-AIR Unit into LIBRARIAN (IMPORT FROM WAZA-AIR)
1. Tap the [LIBRARIAN] button. 2. In the upper part of the screen, tap the
button.
3. Tap "WAZA-AIR," and then tap the
[NEXT] button.
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4. Tap "ALL BACKUP," and then tap the
[NEXT] button.
* "ALL BACKUP" saves all patches as a liveset. * "SELECT PATCH (FROM TO)" saves the patches
between "FROM" and "TO" as a liveset. * "SELECT PATCH" saves only the selected patch
as a liveset.
Creating a new liveset 5. Select "CREATE LIVESET," enter a name
in LIVESET NAME, and tap the [IMPORT] button.
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Adding to an existing liveset 5. Tap "SELECT LIVESET," select the liveset
to which you want to add, and tap the [IMPORT] button.
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Exporting a Liveset from LIBRARIAN into the WAZA-AIR Unit (EXPORT TO WAZA-AIR)
Here's how a saved liveset can be exported to patches in the WAZA-AIR unit.
1. Tap the [LIBRARIAN] button. 2. In the upper part of the screen, tap the
button.
3. Tap "WAZA-AIR," and then tap the
[NEXT] button.
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4. Select the liveset that you want to
export.
5. In the liveset area, tap "ALL PATCH," then
tap the [NEXT] button.
* "ALL PATCH" exports all patches of the liveset to the WAZA-AIR unit.
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* "SELECT PATCH (FROM TO)" exports the patches between "FROM" and "TO" to the WAZA-AIR unit.
* "SELECT PATCH" exports the selected patch to the WAZA-AIR unit.
6. Select the patch at which you want
to start overwriting the data in the WAZA-AIR unit, and tap the [EXPORT] button.
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Exporting a Liveset from LIBRARIAN to the Mobile Device (EXPORT TO FILE)
Here's how a liveset from LIBRARIAN can be converted into a liveset file and exported to the mobile device.
1. Tap the [LIBRARIAN] button. 2. In the upper part of the screen, tap the
button.
3. Tap "FILE," and then tap the [NEXT]
button.
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4. Select the liveset that you want to
export, and tap the [EXPORT] button.
5. The data is exported to the mobile
device.
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Importing a File from the Mobile Device into LIBRARIAN (IMPORT FROM FILE)
Here's how a liveset file previously exported to the mobile device can be imported into LIBRARIAN.
1. Tap the [LIBRARIAN] button. 2. In the upper part of the screen, tap the
button.
3. Tap "FILE," and then tap the [NEXT]
button.
4. Select a liveset file that was exported to
the mobile device. 26

TOP
Exporting a Liveset from LIBRARIAN to a Cloud Service (EXPORT TO CLOUD)
Here's how a liveset from LIBRARIAN can be converted to a liveset file and exported to a cloud service.
1. Tap the [LIBRARIAN] button. 2. In the upper part of the screen, tap the
button.
3. Tap "CLOUD" and then tap the [NEXT]
button.
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4. Select the liveset that you want to
export to a cloud service, and tap the [EXPORT] button.
5. The Cloud screen appears, allowing you
to export the file. Choose iCloud Drive for an iOS device, or Google Drive for an Android device.
In some cases, your mobile device might support more than one cloud service. This app only supports operation using iCloud Drive on iOS devices and Google Drive on Android devices.
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Importing a File from a Cloud Service into LIBRARIAN (IMPORT FROM CLOUD)
Here's how a liveset file previously exported to a cloud service can be imported into LIBRARIAN.
1. Tap the [LIBRARIAN] button. 2. In the upper part of the screen, tap the
button.
3. Tap "CLOUD," and then tap the [NEXT]
button.
4. Select a liveset file that was saved in the
cloud. 29

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Adding a Liveset from BOSS TONE CENTRAL to LIBRARIAN
Here's how a liveset available on BOSS TONE CENTRAL can be downloaded and used in the WAZA-AIR unit.
1. Tap the [TONE CENTRAL] button.
2. Tap one of the displayed livesets.
A description or an introductory video appears.
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* You can preview a patch by tapping the patch list within the content.
3. In the upper part of the screen, tap
"ADD." The liveset is downloaded and added to LIBRARIAN.
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Using the Tuner

Tap the [TUNER] button to start the tuner.

PITCH

435 Hz­445 Hz (default: 440 Hz)

MEMO
The WAZA-AIR unit's tuner function (simultaneously hold down the up/down buttons) cannot be used while the TUNER screen is shown.

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TOP
SYSTEM

Bluetooth SETTING
Here you can edit the Bluetooth connection settings.
HEADPHONES BATTERY CHECK
Here you can check the remaining amount of battery power for the WAZA-AIR unit.
STANDBY SETTING

AUTO STANDBY

The WAZA-AIR unit has a function that

automatically switches to standby mode when

you stop performing or operating the unit. Here

you can specify the length of time after you stop

performing until the unit automatically

enters standby mode.

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TRANSMITTER'S STANDBY SENSING

Value
MOTION SENSING
SOUND SENSING

Explanation
If the transmitter that's plugged into the guitar is powered-on, the unit automatically enters standby mode if no vibration is detected for a certain interval of time. In this case, the power automatically turns on when the transmitter detects vibration. If the transmitter that's plugged into the guitar (instrument) is powered-on, the unit automatically enters standby mode if a silent state in which the guitar (instrument) is not played continues for a certain interval of time. In this case, the power automatically turns on when the transmitter detects a signal.

MEMO
When you change the setting, plug the transmitter into the WAZA-AIR unit. AUTO WIRELESS CONNECTION will operate, enabling the setting.

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CABINET

CABINET RESONANCE

Adds the resonance of a speaker cabinet.

Value VINTAGE MODERN DEEP

Explanation
The warm and sweet sound of a vintage cabinet. A modern cabinet sound notable for a tight low-end. Sound with powerful low-end as well as a distinctive edge.

GLOBAL EQ
Here you can place the GLOBAL EQ before or after the effect chain.
OWNER'S MANUAL
Here you can view the owner's manual for the unit or pages of this manual. * Your mobile device must be connected to the
internet.

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GUITAR WIRELESS
Here you can view the reception status of the radio signal from the transmitter.
WIRELESS PEDAL SETTING
You can use the EV-1-WL (Wireless MIDI Expression Pedal; sold separately) for wah and volume effects. See "EV-1-WL Connection Guide" (p. 89) for details.
VERSION
Here you can view version information and license information for the BOSS TONE STUDIO for WAZA-AIR software.
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Effect Parameter List
BST (BOOSTER) . . . . . . . . . . . . . . . . . . . . . . . . . . 39 MOD/FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
CHORUS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 FLANGER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 PHASER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 UNI-V . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 TREMOLO. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 VIBRATO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 ROTARY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 RING MOD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 SLOW GEAR . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 SLICER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 COMP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 LIMITER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 T. WAH . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 AUTO WAH . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 PEDAL WAH. . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 GRAPHIC EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . 63

PARAMETRIC EQ . . . . . . . . . . . . . . . . . . . . . . . . 64 GUITAR SIM . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 AC. GUITAR SIM. . . . . . . . . . . . . . . . . . . . . . . . . 67 AC. PROCESSOR . . . . . . . . . . . . . . . . . . . . . . . . 68 WAVE SYNTH . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 OCTAVE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 PITCH SHIFTER . . . . . . . . . . . . . . . . . . . . . . . . . 72 HARMONIST . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 HUMANIZER . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 PHASER 90E. . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 FLANGER117E. . . . . . . . . . . . . . . . . . . . . . . . . . 79 DELAY/DELAY 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 80 REVERB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 EQ (PARAMETRIC EQ) . . . . . . . . . . . . . . . . . . . . . 85 NS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
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BST (BOOSTER)

Various boosters and distortion effects can be selected.

BOOSTER Type

Type CLEAN BOOST TREBLE BOOST MID BOOST CRUNCH OD BLUES DRIVE OVERDRIVE

Explanation
This not only functions as a booster, but also produces a clean tone that has punch even when used alone. This is a booster that has bright characteristics. This is a booster with unique characteristics in the midrange. Making the connection before the COSM amp produces sound suitable for solos. A lustrous crunch sound with an added element of amp distortion. This is a crunch sound of the BOSS BD-2. This produces distortion that faithfully reproduces the nuances of picking. This models the sound of the BOSS OD-1. This produces sweet, mild distortion.

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Type
NATURAL OD WARM OD TURBO OD T-SCREAM DISTORTION FAT DS DST+ GUV DS RAT
METAL ZONE
METAL DS '60S FUZZ MUFF FUZZ OCT FUZZ

Explanation
This is an overdrive sound that provides distortion with a natural feeling. This is a warm overdrive. This is the high-gain overdrive sound of the BOSS OD-2. This models an Ibanez TS-808. This gives a basic, traditional distortion sound. A distortion sound with thick distortion. This models a MXR DISTORTION+. This models a Marshall GUV'NOR. This models a Proco RAT. This models the sound of the BOSS MT-2. It produces a wide range of metal sounds, from old style to slash metal. This is distortion sound that is ideal for performances of heavy riffs. This models a FUZZFACE. It produces a fat fuzz sound. This models an Electro-Harmonix Big Muff . A fuzz sound with rich harmonic content.

40

BOOSTER Parameters

Parameter TYPE DRIVE TONE
BOTTOM
EFFECT LEVEL SOLO SW SOLO LEVEL DIRECT MIX

Value Explanation

Refer to BOOSTER Type

0­120

Adjusts the depth of distortion.

-50­+50 Adjusts the tone.

Adjusts the tone for the

low frequency range.

Turning this to the left

-50­+50

(counterclockwise) produces a sound with the

low end cut; turning it to

the right boosts the low

end in the sound.

0­100

Adjusts the volume of the effect sound.

OFF, ON

Switches to a tone that is suitable for solos.

0­100

Adjusts the volume level when the Solo Sw is ON.

0­100

Adjusts the volume of the direct sound.

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MOD/FX

With MOD and FX, you can select the effect to be used from the following. You can select the same effect for MOD and FX.

MOD/FX Type

This is a list of the effects that can be selected for MOD/FX.

Effect Name Explanation

CHORUS FLANGER PHASER
UNI-V

Frequency band division is employed to produce two different choruses, one for low frequencies and one for higher frequencies. This allows you to achieve a more natural chorus sound. The flanging effect gives a twisting, jetairplane-like character to the sound. By adding varied-phase portions to the direct sound, the phaser effect gives a whooshing, swirling character to the sound. This models a Uni-Vibe. Although this resembles a phaser effect, it also provides a unique undulation that you can't get with a regular phaser.

42

Effect Name TREMOLO VIBRATO ROTARY
RING MOD
(Ring Modulator)
SLOW GEAR
SLICER
COMP
(Compressor)
LIMITER T. WAH
(Touch Wah)
AUTO WAH
PEDAL WAH GRAPHIC EQ
(Graphic Equalizer)

Explanation
Tremolo is an effect that creates a cyclic change in volume. This effect creates vibrato by slightly modulating the pitch. This produces an effect like the sound of a rotary speaker. This creates a bell-like sound by ringmodulating the guitar sound with the signal from the internal oscillator. The sound can be unmusical and lack distinctive pitches. This produces a volume-swell effect ("violin-like" sound). This consecutively interrupts the sound to create the impression that a rhythm backing phrase is being played. This is an effect that produces a long sustain by evening out the volume level of the input signal. You can also use it as a limiter to suppress only the sound peaks and prevent distortion. The limiter attenuates loud input levels to prevent distortion. You can produce a wah effect with the filter changing in response to the guitar level. This changes the filtering over a periodic cycle, providing an automatic wah effect. This lets you produce a pedal wah effect. Adjusts the tone. You can adjust the sound character in ten bands.

43

Effect Name Explanation

PARAMETRIC Adjusts the tone. You can adjust the

EQ
(Parametric Equalizer)

sound character in four bands.

Simulation of the characteristics of

particular guitar components such as

GUITAR SIM
(Guitar Simulator)

pickups and different guitar bodies allows you to switch among a number

of different guitar types all while using

a single guitar.

AC.GUITAR SIM This transforms the sound of an electric

(Acoustic Guitar

guitar into the sound of an acoustic

Simulator)

guitar.

This processor allows you to change

the sound produced by the pickup on

AC. PROCESSOR an acoustic electric guitar, creating a (Acoustic Processor) richer sound similar to that obtained

with a microphone placed close to the

guitar.

WAVE SYNTH

This is a synth sound that processes the guitar input signal.

OCTAVE

This adds a note one octave lower, creating a richer sound.

This effect changes the pitch of the

PITCH SHIFTER original sound (up or down) within a

range of two octaves.

Harmonist is an effect where the

amount of shifting is adjusted

HARMONIST according to an analysis of the guitar

input, allowing you to create harmony

based on diatonic scales.

HUMANIZER

This can create human vowel-like sounds.

PHASER 90E

This models an MXR EVH-90 Phase Shifter.

44

Effect Name Explanation FLANGER117E This models an MXR EVH-117 Flanger.
MOD/FX Efffect Parameters

CHORUS

Frequency band division is employed to produce two different choruses, one for low frequencies and one for higher frequencies. This allows you to achieve a more natural chorus sound.

Parameter

Value

Explanation

Adjust the speed of the

LOW RATE

0­100

chorus effect for the low

frequency range.

Adjust the depth of the

chorus effect for the

LOW DEPTH 0­100

low frequency range. If you wish to use this as

a doubling effect, use a

setting of 0.

Adjusts the delay of

the effect sound in the

LOW PRE DELAY

0.0 ms­40.0 ms

low-frequency range. Extending the predelay will produce the

sensation of multiple

sounds (doubling effect).

Adjusts the volume of the

LOW LEVEL 0­100

effect sound in the low-

frequency range.

45

Parameter DIRECT MIX HIGH RATE
HIGH DEPTH
HIGH PRE DELAY
HIGH LEVEL XOVER FREQUENCY (CROSSOVER FREQUENCY)

Value

Explanation

0­100

Adjusts the volume of the direct sound.

Adjust the speed of the

0­100

chorus effect for the high

frequency range.

Adjust the depth of the

chorus effect for the

0­100

high frequency range. If you wish to use this as

a doubling effect, use a

setting of 0.

Adjusts the delay of

the effect sound in

0.0 ms­40.0 ms

the high-frequency range. Extending the pre-delay will produce

the sensation of multiple

sounds (doubling effect).

Adjusts the volume of the

0­100

effect sound in the high-

frequency range.

100 Hz­4.00 kHz

This sets the frequency dividing the low- and high-frequency ranges.

46

FLANGER

The flanging effect gives a twisting, jet-airplanelike character to the sound.

Parameter Value

Explanation

RATE

0­100

This sets the rate of the flanging effect.

DEPTH

0­100

Determines the depth of the flanging effect.

Determines the amount

of resonance (feedback).

RESO (RESONANCE)

0­100

Increasing the value will emphasize the effect,

creating a more unusual

sound.

Adjusts the center

MANUAL

0­100

frequency at which to

apply the effect.

EFFECT LEVEL 0­100

Adjusts the volume of the flanger.

This sets the frequency

at which the low cut filter

LOW CUT

FLAT,

begins to take effect.

55 Hz­800 Hz When "FLAT" is selected,

the low cut filter will have

no effect.

DIRECT MIX 0­100

Adjusts the volume of the direct sound.

47

PHASER

By adding varied-phase portions to the direct sound, the phaser effect gives a whooshing, swirling character to the sound.

Parameter Value Explanation

Selects the number of stages that the

phaser effect will use.

4 STAGE

This is a four-phase effect. A light phaser effect is obtained.

TYPE

8 STAGE

This is a eight-phase effect. It is a popular phaser effect.

12 STAGE

This is a twelve-phase effect. A deep phase effect is obtained.

This is the phaser with two

BiPHASE phase shift circuits connected

in series.

RATE

0­100

This sets the rate of the phaser effect.

DEPTH

0­100

Determines the depth of the phaser effect.

Determines the amount

RESO (RESONANCE)

0­100

of resonance (feedback). Increasing the value will emphasize the effect, creating

a more unusual sound.

MANUAL

0­100

Adjusts the center frequency of the phaser effect.

EFFECT LEVEL 0­100

Adjusts the volume of the phaser.

48

Parameter Value

STEP RATE

OFF, 0­100

DIRECT MIX 0­100

Explanation
This sets the cycle of the step function that changes the rate and depth. When it is set to a higher value, the change will be finer. Set this to "OFF" when not using the Step function. Adjusts the volume of the direct sound.

UNI-V

This models a Uni-Vibe. Although this resembles a phaser effect, it also provides a unique undulation that you can't get with a regular phaser.

Parameter Value Explanation

RATE DEPTH LEVEL

0­100 0­100 0­100

Adjusts the rate of the UNI-V effect. Adjusts the depth of the UNI-V effect. Adjusts the volume.

49

TREMOLO

Tremolo is an effect that creates a cyclic change in volume.

Parameter Value Explanation

Adjusts changes in volume level.

WAVE SHAPE 0­100 A higher value will steepen wave's

shape.

RATE

0­100

Adjusts the frequency (speed) of the change.

DEPTH

0­100 Adjusts the depth of the effect.

LEVEL

0­100 Adjusts the volume.

VIBRATO

This effect creates vibrato by slightly modulating the pitch.

Parameter Value Explanation

RATE DEPTH LEVEL

0­100 Adjusts the rate of the vibrato. 0­100 Adjusts the depth of the vibrato. 0­100 Adjusts the volume.

50

ROTARY

This produces an effect like the sound of a rotary speaker.

Parameter Value Explanation

RATE DEPTH LEVEL

0­100 Adjusts the speed of the rotation.

0­100

Adjusts the amount of depth in the rotary effect.

0­100 Adjusts the volume.

51

RING MOD

The sound can be unmusical and lack distinctive pitches.

Parameter Value

Explanation

This selects the mode for the ring

modulator.

NORMAL

This is a normal ring modulator.

By ring-modulating the

input signal, a bell like

sound is created. The

intelligent ring modulator

changes the oscillation

frequency according to

MODE

the pitch of the input sound and therefore

INTELLIGENT

produces a sound with the sense of pitch, which

is quite different from

NORMAL. This effect does

not give a satisfactory

result if the pitch of

the guitar sound is not

correctly detected. So, you

must use single notes, not

chords.

FREQUENCY 0­100

Adjusts the frequency of the internal oscillator.

EFFECT LEVEL 0­100

Adjusts the volume of the effect sound.

DIRECT MIX 0­100

Adjusts the volume of the direct sound.

52

SLOW GEAR

This produces a volume-swell effect ("violin-like" sound).

Parameter Value Explanation

SENS
RISE TIME LEVEL

0­100
0­100 0­100

Adjusts the sensitivity of the slow gear. When it is set to a lower value, the effect of the slow gear can be obtained only with a stronger picking, while no effect is obtained with a weaker picking. When the value is set higher, the effect is obtained even with a weak picking. Adjusts the time needed for the volume to reach its maximum from the moment you begin picking. Adjusts the volume of the effect sound.

53

SLICER

This consecutively interrupts the sound to create the impression that a rhythm backing phrase is being played.

Parameter Value Explanation

PATTERN RATE

P1­P20 0­100

TRIGGER SENS 0­100

EFFECT LEVEL 0­100 DIRECT MIX 0­100

Select the slice pattern that will be used to cut the sound. Adjust the rate at which the sound will be cut. Adjust the sensitivity of triggering. With low settings of this parameter, softly picked notes will not retrigger the phrase (i.e., the phrase will continue playing), but strongly picked notes will retrigger the phrase so that it will playback from the beginning. With high settings of this parameter, the phrase will be retriggered even by softly picked notes. Adjusts the volume of the effect sound. Adjusts the volume of the direct sound.

54

COMP

This is an effect that produces a long sustain by evening out the volume level of the input signal. You can also use it as a limiter to suppress only the sound peaks and prevent distortion.

Parameter Value

Explanation

TYPE SUSTAIN

BOSS COMP This models a BOSS CS-3.

This is a compressor that adds

HI-BAND an even stronger effect in the

high end.

LIGHT

This is a compressor with a light effect.

D-COMP This models a MXR DynaComp.

This is modeled on the sound

ORANGE of the Dan Armstrong ORANGE

SQUEEZER.

When applied heavily, this

FAT

compressor effect provides a fat tone with a boosted

midrange.

When applied heavily, this

MILD

compressor effect produces a sweet tone with the high

end cut.

Adjusts the range (time) over

0­100

which low-level signals are boosted. Larger values will

result in longer sustain.

55

Parameter Value

ATTACK 0­100

LEVEL TONE

0­100 -50­+50

Explanation
Adjusts the strength of the picking attack when the strings are played. Higher values result in a sharper attack, creating a more clearly defined sound. Adjusts the volume. Adjusts the tone.

56

LIMITER

The limiter attenuates loud input levels to prevent distortion.

Parameter Value

Explanation

Selects the limiter type.

TYPE

BOSS LIMITER RACK 160D

This selects a stereo limiter. This models a dbx 160X.

VTG RACK U

This models a UREI

(VINTAGE RACK U) 1178.

Adjust this as

appropriate for the

input signal from your

THRESHOLD 0­100

guitar. When the input

signal level exceeds this

threshold level, limiting

will be applied.

This selects the

RATIO

1:1­INF:1

compression ratio used with signals in excess of

the threshold level.

Adjusts the strength of

the picking attack when

the strings are played.

ATTACK 0­100

Higher values result in a

sharper attack, creating

a more clearly defined

sound.

RELEASE 0­100

Adjusts the release time.

LEVEL

0­100

Adjusts the volume.

57

T. WAH

You can produce a wah effect with the filter changing in response to the guitar level.

Parameter Value Explanation

Selects the wah mode.

MODE POLAR SENS FREQ

Low pass filter. This provides a

LPF wah effect over a wide frequency

range.

Band pass filter. This provides a

BPF wah effect in a narrow frequency

range.

Selects the direction in which the filter

will change in response to the input.

DOWN

The frequency of the filter will fall.

UP

The frequency of the filter will rise.

Specifies the sensitivity with

which the filter changes in the

direction specified by the POLAR

setting.

0­100 Higher values will produce a

stronger tone which emphasizes

the wah effect more. With a

setting of 0, the strength of

picking will have no effect.

0­100

Adjusts the center frequency of the Wah effect.

58

Parameter Value Explanation

Adjusts the way in which the wah

effect applies to the area around

the center frequency.

PEAK

0­100

Higher values will produce a stronger tone which emphasizes

the wah effect more. With a value

of 50 a standard wah sound will

be produced.

EFFECT LEVEL 0­100

Adjusts the volume of the effect sound.

DIRECT MIX

0­100

Adjusts the volume of the direct sound.

59

AUTO WAH

This changes the filtering over a periodic cycle, providing an automatic wah effect.

Parameter Value Explanation

Selects the wah mode.

Low pass filter. This provides a

LPF wah effect over a wide frequency

MODE

range.

Band pass filter. This provides a

BPF wah effect in a narrow frequency

range.

RATE

0­100

Adjusts the frequency (speed) of the change.

DEPTH

0­100 Adjusts the depth of the effect.

FREQ

0­100

Adjusts the center frequency of the Wah effect.

Adjusts the way in which the wah

effect applies to the area around

the center frequency.

PEAK

0­100

Higher values will produce a stronger tone which emphasizes

the wah effect more. With a value

of 50 a standard wah sound will

be produced.

EFFECT LEVEL 0­100

Adjusts the volume of the effect sound.

DIRECT MIX

0­100

Adjusts the volume of the direct sound.

60

PEDAL WAH

This lets you produce a pedal wah effect.

Parameter TYPE PEDAL POSITION

Value

Explanation

Selects the wah mode.

This models the

CRY WAH

sound of the CRY BABY wah pedal

popular in the '70s.

This models the

VO WAH

sound of the VOX

V846.

FAT WAH

This is a wah sound featuring a bold tone.

This wah has a

LIGHT WAH

refined sound with no unusual

characteristics.

This expanded wah

features a variable

7STRING WAH range compatible

with seven-string and

baritone guitars.

This completely

original effect offers

enhancements on

RESO WAH the characteristic

resonances produced

by analog synth

filters.

0­100

Adjusts the position of the wah pedal.

61

Parameter PEDAL MIN

Value 0­100

PEDAL MAX

0­100

EFFECT LEVEL DIRECT MIX

0­100 0­100

Explanation
Selects the tone produced when the heel of the pedal is depressed. Selects the tone produced when the toe of the pedal is depressed. Adjusts the volume of the effect sound. Adjusts the volume of the direct sound.

62

GRAPHIC EQ

This adjusts the tone. You can adjust the sound character in ten bands.

Parameter Value

31 Hz 62 Hz 125 Hz 250 Hz 500 Hz 1 kHz 2 kHz 4 kHz 8 kHz 16 kHz LEVEL

-20­+20 dB -20­+20 dB

63

PARAMETRIC EQ

This adjusts the tone. You can adjust the sound character in four bands.

Parameter

Value

Explanation

LOW GAIN LOW-MID GAIN HIGH-MID GAIN HIGH GAIN LEVEL
LOW-MID FREQUENCY
LOW-MID Q
HIGH-MID FREQUENCY

-20­+20 dB -20­+20 dB -20­+20 dB -20­+20 dB -20­+20 dB
20 Hz­10.0 kHz
0.5­16
20 Hz­10.0 kHz

Adjusts the low frequency range tone. Adjusts the low-middle frequency range tone. Adjusts the high-middle frequency range tone. Adjusts the high frequency range tone. Adjusts the overall volume level of the equalizer. Specifies the center of the frequency range that will be adjusted by the LOW-MID GAIN. Adjusts the width of the area affected by the EQ centered at the LOW-MID FREQ. Higher values will narrow the area. Specifies the center of the frequency range that will be adjusted by the HIGH-MID GAIN.

64

Parameter HIGH-MID Q LOW CUT HIGH CUT

Value
0.5­16
FLAT, 20 Hz­800 Hz
630 Hz­ 12.5 kHz, FLAT

Explanation
Adjusts the width of the area affected by the EQ centered at the HIGH-MID FREQ. Higher values will narrow the area. This sets the frequency at which the low cut filter begins to take effect. When "FLAT" is selected, the low cut filter will have no effect. This sets the frequency at which the high cut filter begins to take effect. When "FLAT" is selected, the high cut filter will have no effect.

65

GUITAR SIM

Simulation of the characteristics of particular guitar components such as pickups and different guitar bodies allows you to switch among a number of different guitar types all while using a single guitar.

Parameter Value

Explanation

Selects the type of the guitar simulator.

Changes from a single-coil

S0H

pickup tone to a humbucking

pickup tone.

Changes from a humbucking

H0S

pickup tone to a single-coil

pickup tone.

H0HF (HALF TONE)

Changes from a humbucking pickup tone to a single-coil pickup half tone.

Changes a single-coil pickup

TYPE

S0HOLLOW

tone to a hollow body tone with the body resonance

added.

Changes a humbucking

H0HOLLOW

pickup tone to a hollow body tone with the body

resonance added.

S0AC (ACOUSTIC)

Changes a single-coil pickup tone to an acoustic guitar tone.

H0AC (ACOUSTIC)

Changes a humbucking pickup tone to an acoustic guitar tone.

66

Parameter Value

Explanation

TYPE LOW HIGH
BODY
LEVEL

P0AC (PIEZO 0ACOUSTIC)

Changes a piezo pickup tone to an acoustic guitar tone.

-50­+50

Adjusts the low frequency range tone.

-50­+50

Adjusts the high frequency range tone.

Adjusts the way the body

sounds when TYPE is set to

S0HOLLOW, H0HOLLOW,

S0AC, H0AC or P0AC.

0­100

The body sound increases as

the value is raised; reducing

the value produces a tone

similar to that from a piezo

pickup.

0­100

Adjusts the volume of the effect sound.

AC. GUITAR SIM

This effect simulates the tonal character of an acoustic guitar.

Parameter Value Explanation

BODY LOW
HIGH LEVEL

0­100 Adjusts the body resonance.

-50­+50

Specifies the sense of volume for the low-frequency range.

-50­+50

Specifies the sense of volume for the high-frequency range.

0­100 Specifies the volume of the effect.

67

AC. PROCESSOR

This processor allows you to change the sound produced by the pickup on an acoustic electric guitar, creating a richer sound similar to that obtained with a microphone placed close to the guitar.

Parameter Value

Explanation

Selects the modeling type.

This is the sound of a

SMALL

small-bodied acoustic

guitar.

This is a standard,

TYPE

MEDIUM unadorned acoustic guitar

sound.

BRIGHT

This is a bright acoustic guitar sound.

POWER

This is a powerful acoustic guitar sound.

BASS

-50­+50

Adjusts the tone for the low frequency range.

MIDDLE

-50­+50

Adjusts the midrange balance.

TREBLE

-50­+50

Adjusts the tone for the high frequency range.

PRESENCE -50­+50

Adjusts the balance in the extended upper range.

LEVEL

0­100

Adjusts the volume.

MIDDLE FREQ

20.0 Hz­10.0 kHz

Specifies the frequency range to be adjusted with MIDDLE.

68

WAVE SYNTH

This is a synth sound that processes the guitar input signal.

* When you use a wave synthesizer, observe the following points.

5 Because of the need to analyze the pitch, chords (two or more sounds played simultaneously) cannot be played. Be sure to mute all the other strings and play only one note at a time.

5 If the unit cannot detect the attack, it may not sound correctly. If the unit cannot detect the attack, it may not sound correctly.

5 The sensitivity may vary according to the guitar's TONE knob and pickup type.

Parameter WAVE CUTOFF

Value Explanation

Selects a wave type which the synth

sound is based.

SAW

Creates a synth sound with a

saw waveform (

).

SQUARE

Creates a synth sound with the

square waveform (

).

Adjusts the frequency where

0­100 the harmonics contents of the

sound are cut off.

69

Parameter Value RESONANCE 0­100
SYNTH LEVEL 0­100 FILTER SENS 0­100 FILTER DECAY 0­100 FILTER DEPTH 0­100 DIRECT MIX 0­100

Explanation
Adjusts the amount of resonance (and the tone coloration) in the synth sound. The higher the value, the more the synth tone coloration is emphasized. Adjusts the volume of the synth sound. Adjusts the amount of filtering applied in response to the input. This sets the time needed for the filter to finish its sweep. Adjusts the depth of the filter. When the value is higher, the filter will change more drastically.
Adjusts the volume of the direct sound.

70

OCTAVE

This adds a note one octave lower, creating a richer sound.

Parameter Value

Explanation

This selects the register to which the

effect is applied.

B1 (corresponds to the sound

RANGE 1 of an open 7th string) to E6

(B1­E6) (corresponds to the 1st string

played at the 24th fret)

B1 (corresponds to the sound

RANGE 2 of an open 7th string) to E5

RANGE

(B1­E5)

(corresponds to the 1st string played at the 12th fret)

B1 (corresponds to the sound

RANGE 3 of an open 7th string) to E4

(B1­E4) (corresponds to the sound of

an open 1st string)

B1 (corresponds to the sound

RANGE 4 of an open 7th string) to

(B1­E3) E3 (corresponds to the 4th

string played at the 2nd fret)

EFFECT LEVEL 0­100

Adjusts the volume of the sound one octave below.

DIRECT MIX 0­100

Adjusts the volume of the direct sound.

71

PITCH SHIFTER

This effect changes the pitch of the original sound (up or down) within a range of two octaves.

Parameter Value

Explanation

VOICE
PS1:PITCH PS2:PITCH PS1:LEVEL PS2:LEVEL DIRECT MIX
PS1:MODE PS2:MODE

Selects the number of voices for the

pitch shift sound.

1VOICE

One-voice pitch-shifted sound output in mono.

Two-voice pitch-shifted

2VOICE sound (PS1, PS2) output in

mono.

Adjusts the amount of

-24­+24 pitch shift (the amount of

interval) in semitone steps.

0­100

Adjusts the volume of the pitch shifter.

0­100

Adjusts the volume of the direct sound.

Selection for the pitch shifter mode.

The response is slower

FAST,

in the order of FAST,

MEDIUM, MEDIUM and SLOW, but the

SLOW

modulation is lessened in

the same order.

MONO is used for inputting

single notes.

* You may be unable

MONO

to produce the intended effect when

playing chords (two

or more notes played

simultaneously).

72

Parameter Value

PS1:FINE PS2:FINE

-50­+50

PS1:PRE DELAY PS2:PRE DELAY

0 ms­300 ms

PS1:FEEDBACK 0­100

Explanation
Make fine adjustments to the interval. The amount of the change in the Fine 100 is equivalent to that of the Pitch 1. Adjusts the time from when the direct sound is heard until the pitch shifted sounds are heard. Normally you can leave this set at 0 ms. Adjusts the feedback amount of the pitch shift sound.

73

HARMONIST

Harmonist is an effect where the amount of shifting is adjusted according to an analysis of the guitar input, allowing you to create harmony based on diatonic scales.

* Because of the need to analyze the pitch, chords (two or more sounds played simultaneously) cannot be played. Be sure to mute all the other strings and play only one note at a time.

* If the unit cannot detect the attack, it may not sound correctly. If the unit cannot detect the attack, it may not sound correctly.

* The sensitivity may vary according to the guitar's TONE knob and pickup type.

Parameter

Value Explanation

VOICE

Selects the number of voices for the

pitch shift sound.

1VOICE

One pitch-shifted voice is output in mono.

2VOICE

Two pitch-shifted voices are output in mono.

74

Parameter
HR1:HARMONY HR2:HARMONY
MASTER KEY DIR.MIX (DIRECT MIX) HR1:PRE DELAY HR2:PRE DELAY
HR1:FEEDBACK Major

Value Explanation

This determines the pitch

of the sound added to the

input sound, when you are

making a harmony.

-2 oct­+2 It allows you to set it by up

oct, USER to 2 octaves higher or lower

than the input sound. When

the scale is set to USER, this

parameter sets the user

scale number to be used.

The key of the song you're

C (Am)­B (G#m)

performing is shown as described in *1 according to the key signature (¾, ²) of

the musical notation.

0­100

Adjusts the volume of the direct sound.

Adjusts the time from when

0 ms­300 ms,

the direct sound is heard until the harmonist sounds are heard. Normally you can

leave this set at 0 ms.

Adjusts the feedback

0­100 amount of the harmonist

sound.

Minor *1
Major

Minor
75

Parameter

Value

Explanation

HR1:LEVEL HR2:LEVEL

0­100

Adjusts the volume of the harmony sound.

C

-24 C ­+24 C

Db

-24 D² ­+24 D²

D

-24 D ­+24 D

Eb

-24 E² ­+24 E²

E

-24 E ­+24 E

F

USER SCALE

*2 *3

F#

G

-24 F ­+24 F
-24 F¾ ­+24 F¾
-24 G ­+24 G

You can specify a pitch in the range two octaves above or below the direct sound.

Ab

-24 A² ­+24 A²

A

-24 A ­+24 A

-24 B² Bb ­+24­
B²

B

-24 B ­+24 B

*2 This can be specified if HR1:HARMONY or

HR2:HARMONY is "USER."

*3 The correspondence between the note

names and the parameters of PAGE 3­6 differs

depending on the specified KEY.
76

This is the tonic (root note) of the KEY specified by the MASTER KEY parameter of PAGE 1. The table shows the example of when KEY is set to C (Am).

HUMANIZER

This can create human vowel-like sounds.

Parameter Value

Explanation

This sets the mode that switches the vowels.

MODE

PICKING

It changes from VOWEL 1 to VOWEL 2 along with the picking. The time spent for the change is adjusted with the rate.

AUTO

By adjusting the rate and depth, two vowels (VOWEL 1 and VOWEL 2) can be switched automatically.

VOWEL 1 a, e, i, o, u Selects the first vowel.

VOWEL 2 a, e, i, o, u Selects the second vowel.

RATE

0­100

Adjusts the cycle for changing the two vowels.

DEPTH

0­100

Adjusts the depth of the effect.

LEVEL

0­100

Adjusts the volume.

77

Parameter Value SENS *1 0­100 MANUAL *2 0­100

Explanation
Adjusts the sensitivity of the humanizer. When it is set to a lower value, no effect of the humanizer is obtained with weaker picking, while stronger picking produces the effect. When it is set to a higher value, the effect of the humanizer can be obtained whether the picking is weak or strong.
Adjusts the cycle for changing the two vowels. When it is set to lower than 50, the time for VOWEL 1 is shorter. When it is set to higher than 50, the time for VOWEL 1 is longer.

*1 Setting available when MODE is set to PICKING.
*2 Setting available when MODE is set to AUTO.

78

PHASER 90E

This models an MXR EVH-90 Phase Shifter.

Parameter Value Explanation

SCRIPT SPEED

OFF, ON 0­100

Switches the character of the phaser. OFF: Modern ON: Vintage Sets the rate and the depth of the phaser effect.

FLANGER117E

This models an MXR EVH-117 Flanger.

Parameter Value Explanation

MANUAL 0­100 WIDTH 0­100 SPEED 0­100
REGEN. 0­100

Adjusts the center frequency at which to apply the effect. Determines the depth of the flanging effect. This sets the rate of the flanging effect. Determines the amount of feedback. Increasing the value will emphasize the effect, creating a more unusual sound.

79

TOP
DELAY/DELAY 2

This effect adds delayed sound to the direct sound, giving more body to the sound or creating special effects.

DELAY Type

TYPE

Explanation

DIGITAL This is a simple mono delay.

ANALOG This gives a mild analog delay sound.

TAPE ECHO

This setting provides the characteristic wavering sound of the tape echo.

REVERSE

This produces an effect where the sound is played back in reverse.

MODULATE

This delay adds a pleasant wavering effect to the sound.

SDE-3000

This models the sound of the Roland SDE-3000.

80

DELAY Parameters

Parameter Value

Explanation

TYPE

Refer to DELAY Type

DELAY TIME

1 ms­2000 ms

Adjusts the delay time.

Adjusts the volume that

FEEDBACK 0­100

is returned to the input. A higher value will increase the

number of the delay repeats.

This sets the frequency at

630 Hz­ which the high cut filter

HIGH CUT 12.5 kHz, begins to take effect. When

FLAT

"FLAT" is selected, the high

cut filter will have no effect.

EFFECT LEVEL 0­120

Adjusts the volume of the delay sound.

DIRECT MIX 0­100

Adjusts the volume of the direct sound.

Adjusts the modulation rate

MODULATION RATE

0­100

of the delay sound. * Only when TYPE is

MODULATE or SDE-3000.

Adjusts the modulation

MODULATION DEPTH

0­100

depth of the delay sound * Only when TYPE is

MODULATE or SDE-3000.

MODULATION SW

OFF, ON

Turns the modulation on/off.
* Only when TYPE is SDE3000.

81

Parameter Value

FILTER

OFF, ON

RANGE

8 kHz, 17 kHz

DELAY PHASE

NORMAL, INVERSE

FEEDBACK PHASE

NORMAL, INVERSE

Explanation
Turns the filter on/off. If this is on, a naturalsounding effect is obtained when you're using the delay as an echo.
* Only when TYPE is SDE3000.
Models the way in which the SDE-3000's frequency response is affected by the delay range.
* Only when TYPE is SDE3000.
Specifies the phase of the delay sound. Selecting INVERSE inverts the phase.
* Only when TYPE is SDE3000.
Specifies the phase of the delay sound feedback. Selecting INVERSE inverts the phase.
* Only when TYPE is SDE3000.

82

TOP
REVERB

This effect adds reverberation to the sound.

REVERB Type

TYPE

Explanation

Simulates plate reverberation (a reverb unit

PLATE

that uses the vibration of a metallic plate). Provides a metallic sound with a distinct

upper range.

ROOM

Simulates the reverberation in a small room. Provides warm reverberations.

Simulates the reverberation in a concert

HALL 1 hall. Provides clear and spacious

reverberations.

SPRING

This simulates the sound of a guitar amp's built-in spring reverb.

This reverb adds the wavering sound found

MODULATE in hall reverb to provide an extremely

pleasant reverb sound.

83

REVERB Parameters

Parameter Value

Explanation

TYPE

Refer to REVERB Type

REVERB TIME 0.1 s­10.0 s

Adjusts the length (time) of reverberation.

PRE DELAY

0 ms­500 ms

Adjusts the time until the reverb sound appears.

EFFECT LEVEL

0­100

Adjusts the volume of the reverb sound.

DIRECT MIX 0­100

Adjusts the volume of the direct sound.

This sets the frequency

LOW CUT

FLAT, 20 Hz­800 Hz

at which the low cut filter begins to take effect. When "Flat" is selected, the low

cut filter will have no effect.

This sets the frequency at

630 Hz­

which the high cut filter

HIGH CUT 12.5 kHz, begins to take effect. When

FLAT

"FLAT" is selected, the high

cut filter will have no effect.

DENSITY 0­10

Adjusts the density of the reverb sound.

Adjusts the sensitivity of

SPRING SENS

the spring effect. When

(TYPE =

0­100

the value is set higher, the

SPRING only)

effect is obtained even with

a weak picking.

84

TOP
EQ (PARAMETRIC EQ)

This adjusts the tone. You can adjust the sound character in four bands.

Parameter Value

Explanation

ON/OFF OFF, ON Turns this effect on/off.

LOW GAIN

-20­+20 dB

Adjusts the low frequency range tone.

LOW-MID GAIN

-20­+20 dB

Adjusts the low-middle frequency range tone.

HIGH-MID GAIN

-20­+20 dB

Adjusts the high-middle frequency range tone.

HIGH GAIN

-20­+20 dB

Adjusts the high frequency range tone.

LEVEL

-20­+20 dB

Adjusts the overall volume level of the equalizer.

Specifies the center of the

LOW-MID 20 Hz­10.0 frequency range that will be

FREQUENCY kHz

adjusted by the LOW-MID

GAIN.

Adjusts the width of the area

LOW-MID Q 0.5­16

affected by the EQ centered at the LOW-MID FREQ. Higher

values will narrow the area.

85

Parameter Value

Explanation

Specifies the center of the

HIGH-MID 20 Hz­10.0 frequency range that will be

FREQUENCY kHz

adjusted by the HIGH-MID

GAIN.

Adjusts the width of the area

HIGH-MID Q 0.5­16

affected by the EQ centered at the HIGH-MID FREQ. Higher

values will narrow the area.

This sets the frequency

LOW CUT

FLAT, 20 Hz­800 Hz

at which the low cut filter begins to take effect. When "FLAT" is selected, the low cut

filter will have no effect.

This sets the frequency at

630 Hz­ which the high cut filter

HIGH CUT 12.5 kHz, begins to take effect. When

FLAT

"FLAT" is selected, the high

cut filter will have no effect.

POSITION

AMP IN, AMP OUT

This lets you place the EQ before (AMP IN) or after (AMP OUT) the AMP EQ block.

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TOP
NS

This effect reduces the noise and hum picked up by guitar pickups. Since it suppresses the noise in synchronization with the envelope of the guitar sound (the way in which the guitar sound decays over time), it has very little effect on the guitar sound, and does not harm the natural character of the sound.

Parameter Value Explanation

ON/OFF

OFF, ON

THRESHOLD 0­100

Turns this effect on/off. Adjust this parameter as appropriate for the volume of the noise. If the noise level is high, a higher setting is appropriate. If the noise level is low, a lower setting is appropriate.
* High settings for the threshold parameter may result in there being no sound when you play with your guitar volume turned down.

87

Parameter RELEASE

Value 0­100

Explanation
Adjusts the time from when the noise suppressor begins to function until the noise level reaches "0."

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EV-1-WL Connection Guide
This explains how to use BLE MIDI to pair (connect) the EV-1-WL to the WAZA-AIR over a wireless connection. * To use the EV-1-WL, you must upgrade the
WAZA-AIR to Ver. 1.20 or later. https://www.boss.info/support/
What is "BLE MIDI"? "BLE MIDI" is the technology used to transmit and receive MIDI messages wirelessly via Bluetooth® LE standard. This is officially known as "MIDI over Bluetooth Low Energy."
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Connecting the WAZA-AIR, EV-1WL and the BOSS TONE STUDIO for WAZA-AIR at the same time
Follow these steps to connect.
To prepare: delete the registration of the mobile device (if the WAZA-AIR is registered to the mobile device)
/ Connection 1: connect the EV-1-WL to the
WAZA-AIR / Connection 2: connect the EV-1-WL to BOSS TONE
STUDIO for WAZA-AIR

Bluetooth indicator

Lit blue

Lit white

Connection 2 (BLE MIDI)

Connection 1b (BLE MIDI)

Connection 1a (Bluetooth audio)
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To prepare: delete the registration of the mobile device
Android
1. Turn on the Bluetooth switch of your
mobile device.
2. Tap the gear icon in "WAZA-AIR Audio,"
"WAZA-AIR MIDI" and tap "Delete."
3. Switch the Bluetooth function on your
mobile device from OFF to ON. iOS
1. Turn on the Bluetooth switch of your
mobile device.
2. Tap the "i" for "WAZA-AIR Audio,"
"WAZA-AIR MIDI," and tap "Forget This Device."
3. Switch the Bluetooth function on your
mobile device from OFF to ON.
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Connection 1: Connect the WAZA-AIR to the EV-1-WL
Connect the WAZA-AIR to your mobile device via Bluetooth audio, and then connect the WAZA-AIR to the EV-1-WL via BLE MIDI.
1. Turn the WAZA-AIR on. 2. Long-press the Bluetooth multi-function
button on the WAZA-AIR (for at least three seconds).
The Bluetooth indicator blinks (blue) rapidly.
3. Turn on the Bluetooth switch of your
mobile device.
4. In the Bluetooth screen of your mobile
device, tap "WAZA-AIR Audio." Your mobile device is paired with the WAZA-AIR.
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5. Turn the EV-1-WL on and bring it close
to the WAZA-AIR.

6. Make sure that the Bluetooth indicator
on the EV-1-WL is blinking white.

If the indicator is blinking blue or is lit up white,

operate the device as shown below to make the

indicator blink white.

Blinking blue

Quickly press the [Bluetooth] button twice on the EV-1-WL.

The unit is connected to a different device

(product).

Lit white Long-press the [Bluetooth] button on the

EV-1-WL, and unpair the device (product)

connection.

7. Press the [Bluetooth] button on the
EV-1-WL.
The Bluetooth indicator on the EV-1-WL rapidly blinks white, and pairing begins. The Bluetooth indicators on both units stop blinking and remain lit when pairing is finished, and now the WAZA-AIR and EV-1-WL are paired.

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Connection 2: connect the EV-1-WL to BOSS TONE STUDIO for WAZA-AIR

Pair the EV-1-WL to BOSS TONE STUDIO for WAZA-AIR via BLE MIDI.

1. Quickly press the [Bluetooth] button
on the EV-1-WL twice to change the Bluetooth indicator to blink blue.
If the indicator remains lit in blue, the unit is already paired to another mobile device. Longpress the [Bluetooth] button on the EV-1-WL to delete the pairing with your mobile device. The button blinks blue.

2. Press the [Bluetooth] button on the
EV-1-WL.
The unit enters pairing mode, and the Bluetooth indicator on the EV-1-WL rapidly blinks blue.

3. On the BOSS TONE STUDIO for
WAZA-AIR app, select "EV-1-WL+."

The Bluetooth indicator on the EV-1-WL stops blinking and remains lit when pairing is finished. If connected correctly, it will be in the following state.

WAZA-AIR Bluetooth indicator Lit blue

EV-1-WL Bluetooth indicator (*1) Lit white, lit Blue

BOSS TONE STUDIO for WAZA-AIR device name

EV-1-WL+

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*1 To make sure the EV-1-WL Bluetooth indicator is lit both white and blue, quickly press Bluetooth button twice. This switches the colors.
4. Setting the parameters to control via
the EV-1-WL (p. 96).
NOTE
5 You cannot use the BOSS TONE STUDIO for WAZA-AIR and the EV-1-WL Editor at the same time.
5 The WAZA-AIR and EV-1-WL are connected automatically next time they are restarted. To connect the BOSS TONE STUDIO for WAZA-AIR you must perform "Connection 2" each time.
5 If the devices do not pair after one minute has passed, pairing mode is automatically canceled.
5 The EV-1-WL remembers the information for the last Bluetooth device to which it was connected. When connecting to a different device after connecting to the WAZA-AIR, or when turning off the power while the Bluetooth indicator is blinking white (not connected), or when doing a factory reset of the EV-1-WL, the unit does not pair automatically. In this case, you must start from "Connection 1" to configure the settings.
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Setting the Parameters to Control via the EV-1-WL
1. Access the WIRELESS PEDAL SETTING
screen from the BOSS TONE STUDIO for WAZA-AIR's SYSTEM.
2. Set the parameters to control via the
EV-1-WL. 96

EXP PEDAL, EXP SW

These parameters set how the EV-1-WL pedal and EXP SW operate.

Value

Explanation

PEDAL WAH: OFF/ON

Assigns PEDAL WAH. Use EXP SW to turn PEDAL WAH on/off.

FOOT VOLUME: OFF/ON
FOOT VOLUME/ PEDAL WAH

Assigns the foot volume. Use the EXP SW to turn the foot volume on/off.
Assigns both foot volume and PEDAL WAH. When EXP SW is on, PEDAL WAH is assigned; and when the EXP SW is off, foot volume is assigned.

CTL1 SW, CTL2 SW

These parameters configure how the footswitch (FS-5U, FS-6, FS-7, sold separately) that is connected to the EV-1-WL operates.

Value

Explanation

PATCH UP

Switches to the next patch number.

PATCH DOWN

Switches to the previous patch number.

BST/MOD ON/OFF Turns the BST/MOD on/off.

DELAY/FX ON/OFF Turns the DELAY/FX on/off.

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Value REVERB ON/OFF EQ ON/OFF
GYRO RESET

Explanation
Turns the REVERB on/off.
Turns the EQ on/off. The orientation is restored to the default setting. * When you set CTL1 SW and CTL2
SW to "PATCH UP" and "PATCH DOWN," you can restore this setting by pressing both the CTL1 switch and the CTL2 switch at the same time.

3. When PEDAL WAH is assigned in step
2, this assigns PEDAL WAH (p. 61) to MOD or FX as well.
* When PEDAL WAH is assigned to both MOD and FX, the MOD settings are given priority.
* The MIDI data for EXP PEDAL, EXP SW, CTL1 SW and CTL2 SW that is received by the EV-1-WL is initially configured with the EV-1-WL factory settings. Check the EV-1-WL Editor for the MIDI settings.
MEMO
For details on assigning effects, see "EFFECTS Detail Screen" (p. 12).

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