Owner's Manual for LINE 6 models including: HX Stomp XL

Line 6 HX Stomp XL Cheat Sheet-Rev A, English

© 2021 Yamaha Guitar Group, Inc. All rights reserved.

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HX-Stomp XL User Guide - Full Compass Systems

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603f66411c2da.HX Stomp XL Owner's Manual - English
®

40-00-0500 Rev A (For use with HX Stomp XL Firmware v3.0)

3.0 OWNER'S MANUAL
© 2021 Yamaha Guitar Group, Inc. All rights reserved.
0·1

Contents
Welcome to HX Stomp XL
What's In the Box? Common Terminology HX Edit Application Updating HX Stomp XL Firmware Marketplace The Hardware
Quick Start
Hooking It All Up
Play View
Stomp Footswitch Mode Preset List Preset Footswitch Mode Snapshot Footswitch Mode Pedal Edit Mode
Edit View
Selecting Blocks/Adjusting Parameters Bypassing a Block Bypassing HX Stomp XL Completely Choosing a Block's Model Moving Blocks Copying/Pasting a Block Clearing a Block Clearing All Blocks Adding a Block to Favorites Saving a Model's Default Settings Saving/Naming a Preset Creating /Restoring Full Device Backups Serial vs. Parallel Routing Setting Path B's Output TAP Tempo The Tuner Dynamic DSP Block Order and Stereo Imaging

4 The Blocks

4

Input

4

Outputs

5

Signal Present and Clip Indicators

5

Effects

5

Amp+Cab

6

Amp

9

Preamp Cab

9

Impulse Response (IR)

12

Send/Return Looper

12

Split

13

Mixer

13

U.S. Registered Trademarks

14 14

Snapshots

16

Using Snapshots SnapshotBlockBypassOn/Off

17

Copying/Pasting a Snapshot

17

Swapping Snapshots

17

Saving Snapshots

18

Determining Snapshot Edit Behavior

18 19

Bypass Assign

19

Quick Footswitch Assign

19

Manual Bypass Assign

19

Clearing Bypass Assignments

20

Clearing All Bypass Assignments

20

Swapping Stomp Footswitches

21 21

Controller Assign

22

Assigning a Controller

22

Clearing a Block's Controller Assignment(s)

23

Clearing All Controller Assignments

23

24

25 Command Center

50

25

Assigning a Command

50

25

Copying and Pasting a Command

53

26

Copying and Pasting All Commands

53

26

Clearing a Command

53

32

Clearing All Commands

53

34 34

Global EQ

54

34

Resetting Global EQ

54

36 37

Global Settings

55

38

Setting Proper Levels

55

40

Resetting All Global Settings

55

40

Global Settings > Ins/Outs

56

41

Global Settings > Preferences

57

42

Global Settings > Footswitches Global Settings > EXP Pedals

58 59

42

Global Settings > MIDI/Tempo

60

43

Global Settings > Displays

60

44 44

USB Audio

61

44

Hardware Monitoring vs. DAW Software Monitoring 61

44

DI Recording and Re-amping

62

46

Core Audio Driver Settings (macOS only) ASIO Driver Settings (Windows only)

63 63

46 46

MIDI

65

47

Preset and Snapshot Recall via MIDI

65

47

Block Bypass via MIDI

65

47

Parameter Control via MIDI

65

48

Synchronizing Tempo via MIDI MIDI CC

66 66

48 49

Additional Resources

68

49

Supplier's Declaration of Conformity 47 CFR § 2.1077 Compliance Information
Unique Identifier: Line 6 HX Stomp XL
Responsible Party - U.S. Contact Information: Yamaha Guitar Group, Inc. 26580 Agoura Road Calabasas, CA 91302-1921 (818) 575-3600 https://line6.com/
FCC Compliance Statement: This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
© 2021 Yamaha Guitar Group, Inc. All rights reserved. Line 6, the Line 6 logo, Helix, HX Stomp, M13, M9, M5, DL4, DM4, MM4, FM4, POD, Powercab, Ampeg, SVT, and Portaflex are trademarks or registered trademarks of Yamaha Guitar Group, Inc. in the U.S. and/or other jurisdictions. Apple, Mac, macOS, iPad, iPhone, and iTunes are trademarks of Apple, Inc. registered in the U.S. and other countries. Apple is not responsible for the operation of this device or its compliance with safety and regulatory standards. Windows is a registered trademark of Microsoft Corporation in the United States and/or other countries. YouTube is a trademark of Google, Inc.

Welcome to HX Stomp XL
"70 pages for a pedal? Man, I hate reading manuals!"
I know, right?! We're not overly fond of writing them either, especially when so few people read them. What if we make a handful of super-short videos that get you up and running with your new HX Stomp XL in minutes, and you promise not to jump online and complain about having to read a lengthy manual for a pedal. Agreed? Go here, line6.com/meet-hx-stompxl:
"Wheee! I love reading manuals!"
That sounds a bit sarcastic, but regardless, thank you for buying the Line 6 HX Stomp XLpedal,oneofthemostpowerfulandflexiblestompboxesevercreated.Wehopeit helps drive your search for tonal bliss and spawns years of creativity, both on stage and in the studio. Although you're likely anxious to rip open the plastic and plug in, wait! At the very least, check out the HX Stomp XL Cheat Sheet that came in the box, and keep it handy. Then read the "Quick Start" chapter of this manual, and we'll have you up and shredding in no time.
IMPORTANT! Because the HX Stomp XL pedal can be used in so many ways, its factory presets are sort of all over the map. For example, any presets starting with "FX" denote tones designed with effects only, for going straight into your guitar amp. Any presets starting with "DIR" denote tones with amp, cab/IR, and effects blocks for going direct into a full-range amplification system like FRFR (Full Range Flat Response) or PA speakers. Also, note that presets starting with "4CM" won't sound at all unless your HX Stomp XL pedal is connected to your amp via 4-Cable Method - see page 9.

What's In the Box?
· Line 6® HX StompTM XLmulti-effectspedal · HX Stomp XL Cheat Sheet(readthatonefirst!) · AC power adapter · USB cable · Four stick-on rubber feet (optionally, place inside the white circles on the
underside of HX Stomp XL) · Warranty card
Common Terminology
While reading this manual, you may encounter several unfamiliar terms. It's important to know what they mean. Be careful--we might toss a pop quiz your way.
Block Blocks are objects that represent various elements of your tone, such
as amps, cabs, effects, splits, loopers, inputs, outputs, and impulse responses. The HX Stomp XL pedal can accommodate up to eight simultaneousamp,cab,IR,effects,and/orlooperblocks,DSPpermitting.
Model Each processing block can accommodate one model (or, in some cases,
two models). HX Stomp XL includes over 80 guitar and bass amps, over 40cabs,andover220effectsmodels.
Preset A preset is your tone. It consists of all blocks, snapshots, footswitch
assignments, and controller assignments.
Controller Controllers are used to adjust various parameters in real-time. For
example, an external expression pedal can be used to control wah, or the mod wheel on your MIDI keyboard can be used to control delay feedback and reverb depth.
Send/ The HX Stomp XL stereo TRS Send and separate left and right Returns Return areusedtoinsertyourfavoritestompboxesanywhereinthesignalflow
or for connecting to your guitar amp via 4-Cable Method - see page 9.
IR IRs (Impulse Responses) are mathematical functions representing the
sonic measurements of audio systems. HX Stomp XL can store up to 128 custom or third-party IRs at a time. See "Impulse Response (IR)"
*NOTE: To import IRs into your HX Stomp XL hardware, you'll need to download and install the latest Line 6 HX Edit software--see the following "HX Edit Application" section.

4

Why Does HX Stomp XL Sound [insert descriptor here]?
Like most guitarists, you're probably used to the sound and feel of real tube amps. So are we. Musicians instinctually understand that a roaring 4x12 cab pointing at the backoftheirkneessoundsandfeelstotallydifferentfromapairofplasticPAspeakers (or even high-quality studio monitors) pointing at their face. Yet some may blame their multieffects box for this disparity. Like any other device without built-in speakers, HX Stomp XL is completely at the mercy of what you plug it into. Your playback system has a massive impact on the sound and feel of your tone, and if HX Stomp XL appears tosoundthin,tubby,boxy,harsh,dull,orsomeotherless-than-idealadjective,thefirst thing to scrutinize is your playback system.
There's also nothing wrong with bypassing the HX Stomp XL cab or IR blocks and runningitintoaflatpowerampandrealwoodencab;digitalmagicwillneverconvince anyone their 6 computer speakers are a wall o' stacks. Your tone is only as good as the weakest link in your chain, and understand that given identical playback systems, HX Stomp XL amp modeling is designed to be virtually indistinguishable from the real thing.
HX Edit Application
Be sure to grab the free HX Edit application for Mac and PC--available for download at line6.com/software. HX Edit is a full-featured editor and preset & IR librarian, and allows you to easily create & restore full HX Stomp XL device backups, as well as update your device tothelatestfirmware(alsoseenextsection).YoucanconnectmorethanoneHelixand/ or HX device, and HX Edit will display an individual application window for each.
Preset Sharing with Helix/HX Devices & Helix Native Plugin
All Helix and HX hardware and software live within the same ecosystem. Using multiple device windows within HX Edit and/or multiple instances of the Helix Native plugin, both blocks and entire presets can be freely dragged and dropped or copied and pasted between units, with some restrictions. Please see the HX Edit and Helix Native Pilot's Guidesforspecificsonpresetcompatibility.
Updating HX Stomp XL Firmware
If your HX Stomp XL device is still running a previous firmware version, it is highly recommended to update to the latest available version, which can be accomplished easily using the Line 6 HX Edit application!
First, install the latest HX Edit software version on your Mac or PC (available at line6. com/software), connect HX Stomp XL to your computer's USB port, and HX Edit will checkonlineandletyouknowifanewerfirmwareversionisavailable.Ifso,HXEditwill thenwalkyouthroughperformingafulldevicebackupandfirmwareupdate,allwithin minutes. Please see the HX Edit Pilot's Guide for full details.

Marketplace
Be sure to visit the Line 6 Marketplace online shop,whereyou'llfind3rd-partyadd-on assets that further enhance the functionality of Helix and HX devices and the Helix Native plugin! As of this writing, 3rd-party presets and IRs are available--check back often on Marketplace for product news and announcements.
You can access Marketplace directly using the free HX Edit app, where you sign in to your Line 6 online account, then choose to Get More Presets or Get More IRs from the HX Edit menu. Once you've purchased premium Marketplace assets, they can be downloaded immediately, directly into your HX Edit Presets and/or IR Library, and ready to use on HX Stomp XL! Please see the latest HX Edit Pilot's Guide for details.
TIP: Registered owners of Line 6 Helix/HX family devices are entitled to a generous discount toward the purchase of the Helix Native plugin! Note that all your HX Stomp XL presets and IRs can be loaded directly into Helix Native--making your stage and studio tasks easier than ever! Please visit the Line 6 Online Shop.

5

The Hardware

STOMP XL

C

D

A

B

8

1 06B 1
Seismic Matters
Particle Adriatic 6 Switch Verb Delay Looper
Obsidian Plasti 3 Osc 7000 Chorus Synth
7
MODE

2

3

4 ACTION
VIEW

SAVE

5 PAGE

PAGE

6

TAP

EDIT / EXIT
9

TUNER
10

VOLUME
(PUSH)

EXP 1/2
FS 7/8

SEND
STEREO

RETURN / AUX IN

L/MONO

RIGHT

INPUT

L/MONO

RIGHT

OUTPUT BAL/UNBAL

L/MONO

RIGHT

11 12

13

14

15

16

MIDI

IN

OUT/THRU

USB DC IN
9VDC 3A

20

17 18 19

6

1. Main Display This color LCD is your window into the power of HX Stomp XL.

2.

VIEW If you ever get lost, press this button to return home. Press again

to toggle between the two main Home views--see "Play View" and "Edit View".

3. ACTION Press this button to open the action panel for the selected block or
menu. From Edit view, the action panel lets you move, copy, paste, and clear blocks, as well as add any changes you've made to a block as a Favorite or save
itasamodeldefault.Othermenusmayhaveuniqueactionpanels;forexample, the Global Settings action panel lets you reset all global settings at once.

Press and ACTION together to open the Save menu for renaming and saving changes to a preset. Press both buttons twice to quick save. See "Saving/Naming a Preset".

4. Upper Knob In Play view, turn this knob to select a preset. Press this knob to
open the preset list. In Edit view, turn this knob to select a block for editing. Press this knob to bypass/enable the selected block.
5. Lower Knob In Edit view, turn this knob to change the current block's model.
Press this knob to open the model list. See "Choosing a Block's Model".

TIP: Press the Upper Knob and Lower Knob together to bypass HX Stomp XL completely. The display will read "Analog [or DSP] bypass! Press any switch."

6. PAGE/PAGE In Play view, press PAGE or PAGE to change
footswitch modes. In Edit view, press to view more parameters for the selected
block or menu. Press both PAGE and PAGE to dive deeper into HX Stomp
XL,andyou'llfindControllerAssign,GlobalSettings,andothermenus.
7. Knobs 1~3 In Edit view, turn one of the three knobs below the main display
to adjust its respective parameter's value above; press the knob to reset the parameter's value. If a rectangular button appears above a knob, press the knob to engage its function.

SHORTCUT: For most time-based parameters such as delay time or modulation speed, press the knob to toggle between setting the value in ms versus Hz and note divisions (1/4-note, dotted 1/8-note, etc.).

SHORTCUT: Controllers can be assigned to most parameters. Press and hold a parameter's knob to quickly jump to the "Controller Assign" page for that parameter. Press and turn a parameter's knob to quickly assign it to be controlled via "Snapshots"

8. Footswitches 1~6 These capacitive, touch-sensitive footswitches have
colored LED rings that indicate the assigned block's current state or function. See "Play View" for more information.
SHORTCUTS: While in Stomp footswitch mode and the Edit view screen, touch (but don't press) a footswitch for two seconds to create a Bypass Assignment for the selected block. While in Stomp footswitch mode, touch and hold (but don't press) two switches to swap all assignments between them.
Touch(butdon'tpress)TAPtodisplaythetempopanelbriefly.Thisletsyou quicklyfine-tunethecurrenttempo. Touch-to-select can optionally be turned off, and other footswitch settings customized - See "Global Settings > Footswitches"
9. MODE/EDIT/EXIT Switch Press MODE to toggle between Stomp and
Preset footswitch modes. Hold MODE for one second to engage Pedal Edit mode,whichletsyouediteffectswithyourfeet,allowingyourhandstostayon the guitar where they belong--see "Pedal Edit Mode". Press MODE/EDIT/EXIT to exit Looper or Pedal Edit mode--see "Looper".
10. TAP/TUNER Switch Press TAP two or more times to set the BPM (beats
perminute)ofanytempo-basedeffectssuchasdelayormodulation--see"TAP Tempo".PressTAPoncetorestartanyLFO-basedmodulationeffects.HoldTAP for one second to open the Tuner view--see "The Tuner".
11. VOLUME Turn this knob to control the main output and headphones volume.
Press the knob to recess it into the chassis.
12. EXP 1/2, FS 7/8 Connect an expression pedal here to adjust a wide variety
of parameters.* With a Y-cable (tip-ring-sleeve 1/4" jack, split to two tip-sleeve 1/4" jacks), two expression pedals can be connected. Alternatively, you can add one (or with a Y-cable, two) external footswitches to access additional stomps, presets, snapshots, etc. (FS7=tip, FS8=ring). To set this jack's function(s), see page 57. By default, this jack is set to accommodate a Mission SP1-L6H Line 6 Expression Pedal, which has a toe switch that toggles between EXP 1 (Wah/ Pitch or Poly Wham) and EXP 2 (Volume/Pan). For external footswitches, the momentary (unlatched) type should be used.
*NOTE: It is recommended to connect to this EXP1/2, FS 7/8 input while the deviceispoweredofftoavoidtogglingthecurrentFS7/8setting.

7

13. SENDS/RETURNS L/R These 1/4" ins and outs can be used as an FX loop
forinsertingexternalstompboxesbetweenspecificblocksinHX Stomp XL or as inputs and outputs for running 4-Cable Method rigs--see "HX Stomp XL in 4-Cable Method". Alternatively, these L/MONO and RIGHT inputs can act as an always-on Aux In for monitoring mixers, keyboards, drum machines, or MP3 players. To set the function of the Return L/R jacks, see "Global Settings > Ins/Outs"
14. INPUT L/MONO, RIGHT Connect your guitar, bass guitar, or mono pedals
to the L/MONO input. Connect stereo pedals, keyboards, synths, or modelers to both the L/MONO and RIGHT inputs.
15. OUTPUT L/MONO, RIGHT These 1/4" outputs can accommodate
either unbalanced TS cables to connect to your guitar amp or other pedals or balanced TRS cables to connect to your mixing console or studio monitors. When connecting to a mono pedal or single amp, connect only the L/MONO 1/4" jack.
16. Phones Out Connectstereoheadphoneshere;turntheVOLUMEknob(11)
to adjust the volume.
IMPORTANT! Always turn the VOLUME knob down before connecting headphones. Protect your hearing! "What?!" I said... ALWAYS TURN THE VOLUME KNOB DOWN BEFORE CONNECTING HEADPHONES. PROTECT YOUR HEARING!

17. MIDI IN, OUT/THRU Connect HX Stomp XL to your MIDI gear to send
and receive program changes, MIDI clock, continuous controllers, and other MIDI
messages. See "MIDI" for more information.
18. USB HX Stomp XL also functions as a high-quality, multichannel 24-bit/96kHz
USB audio interface for Mac and Windows computers, with DI, re-amping, and MIDI functionality built right in. Use of a USB 2.0 (or higher) port is required--do not use an external USB hub. HX Stomp XL can also function as an audio/MIDI interface for Apple iPad or iPhone mobile devices (with optional Apple Camera Connection Kit).
19. DC In Line 6 recommends using only the supplied DC-3 power supply. Yes,
we know it's large, but the HX Stomp XL pedal packs a lot of circuitry into its tiny housing. To ensure the same signal integrity of Helix®, Helix Rack/Control, and Helix LT devices, we needed a burly power supply.
That said, Line 6 has provided a list of third-party supplies that we've tested with HX Stomp XL, which can be found here: https://line6.com/support/page/kb/ effects-controllers/. The provided AC adapter serves as the disconnect device.
20. Power Switch Nine out of ten blues dentists agree: HX Stomp XL is more fun
when powered on. The tenth dentist is a nihilist.

8

Quick Start
Hooking It All Up
There are many ways to connect HX Stomp XL to other gear, and the following pages illustrate only a few.
HX Stomp XL on a Pedalboard
Although HX Stomp XL has amp and cab modeling, there's no reason you have to use it, especially if you have a favorite guitar or bass amp. All eight processing blocks can be dedicatedtoeffectsandeffectscontrol.
TIP: Look for factory presets with names starting with "FX." These have been createdwitheffectsblocksonly.

HX Stomp XL in 4-Cable Method
"4 Cable-Method" is a popular and flexible way of hooking things up, allowing you to route some effects blocks (most often drives, distortions, wahs, and compressors) beforeyouramp'spreampandothereffectsblocks(oftentime-basedeffectslikedelays andreverbs)initseffectsloop.
NOTE:Theeffectsloopsonmostamplifiersrunatinstrumentlevel.Ifyouramp's effectsloophappenstorunatlinelevel,youshouldsettheinputsandoutputsof HX Stomp XL to line level as well. See "Setting Proper Levels".
IMPORTANT! Make sure you add a Send/Return > Mono > FX Loop block at the pointinyoursignalflowwhereyouwishyouramp'spreamptobe.Otherwise, you won't hear anything.
TIP: Look for factory presets starting with "4CM." Note that these presets will not pass any audio unless hooked up in the method below!

GUITAR IN AMP RETURN

AMP SEND

L/MONO OUT

L/MONO IN FX

L/MONO IN L/MONO OUT

RETURN L/MONO
SEND
4CM

9

HX Stomp XL with Powered Speakers
Depending on how complex your tones are, HX Stomp may be able to act as your entire processing rig, providing amp modeling, cab modeling, or cab IRs (Impulse Responses), effects,looping,andevenatuner. When connecting HX Stomp XL to a powered speaker (or two powered speakers in stereo), set the main outputs to line level. See "Setting Proper Levels"
TIP: Be sure to check out the Line 6 Powercab® active guitar speaker systems-- designedspecificallyforusewithmodelerslikeHX Stomp XL! You can connect up to two expression pedals and/or momentary type footswitches to HX Stomp XL's rear panel EXP 1/2 | FS 7/8 jack using a Y cable. Alternatively, you can connect a single Mission SP1-L6H Line 6 Expression Pedal, which has a toe switch built in that can toggle its function between EXP 1 (Wah by default) and EXP 2 (Volume by default).
TIP: Look for factory presets starting with "DIR" (short for direct). These have beencreatedwithafulltone'sworthofamps,cabs,andeffects.

HX Stomp XL in a Hybrid Amp/Direct Setup
When playing live, some guitarists and bassists love running their signal direct to the FOH (Front of House) console but prefer the feel of standing in front of a real amp. HX Stomp XL can accommodate both playback systems simultaneously.
Place a Send/Return > Mono > Send L block directly before any Amp or Amp+Cab block in your signal flow. This will be the point where the signal is tapped and sent to yourrealamp.ThenthefullsignalflowwithAmpandCab/IRblockscanbesenttothe FOH console.
TIP: Look for factory presets starting with "BAS." These have been created with aSend/Return>Mono>SendLblockpositionedafterEffectsblocksandbefore the Amp or Amp+Cab block. Although they've been designed with bass players in mind, there's nothing wrong with swapping out the bass amp and cab for a guitar amp and cab (or IR).

L/MONO OUT OR L/R (FX+AMP+CAB+IR)

L/MONO IN SEND (FX ONLY)
BAS

L/MONO IN

Y-CABLE

L/MONO OUT OR L/R STEREO

OR

OR

DIR

10

HX Stomp XL as DSP Expansion
Let's face it--there are a lot of great digital guitar products out there, and maybe you just can't part with your favorite box. But maybe you're also a bit curious about HX amp modelingandeffects.Decisions,decisions.
Fortunately, you can have both. If you place HX Stomp XL in the stereo effects loop ofyourfavoritemodelerorprofiler,it'slikeinstantlyaddingdozensofampsandafew hundredeffectstoyourexistingarsenal.Plus,theeightprocessingblocksinHX Stomp XL are utilized in addition to your modeler's DSP, so you get more simultaneous amps andeffects. You may even be able to synchronize presets and tempi between the two withasingleMIDIcable;seeyourmodeler'sdocumentationformoreinformation.

HX Stomp XL in the Studio
HX Stomp XL also includes a multichannel USB audio/MIDI interface for your production studio, with professional-quality A/D/A conversion, 123dB of dynamic range, and a programmable impedance circuit. This makes it the perfect front end for the Helix Native plugin.
If you aren't using Helix Native, HX Stomp XL can re-amp or use USB audio streams to process tracks or busses in your DAW (Digital Audio Workstation) after they're recorded. See "USB Audio" for more information.

R OUTPUT L OUTPUT

MIDI OUT RETURN

SEND

L/R

L/R

MIDI IN L/R OUT

L/R IN

GUITAR IN

USB PHONES

L/MONO IN

L/R

RETURN L/R

OUT

MIDI OUT

MIDI IN

L/R AUDIO OUT

11

Play View

HX Stomp XL has two main views--Play view and Edit view. Play view is typically used when performing or jamming. The Edit view details are covered in the next chapter, on page 16.
Press VIEW to select Play view.
Playviewoffersseveraldifferentfootswitchmodes,accessibleviatheMODEfootswitch, allowingeasyaccesstoHXStompXL'sdifferentfunctions.TheseincludeStomp,Preset, Snapshot, and Pedal Edit modes. Each mode is covered below.

Stomp Footswitch Mode

Stomp mode displays colored labels representing the assignments for footswitches 1~6, so you know exactly what you're stomping on in the heat of battle. Alternatively, you can change the Stomp Mode to show four footswitch assignments, with Up/Down switches at the left (accessed via the Global Settings > Footswitches > Stomp Mode setting--see page 58.

1

2

3

1

14C 1
No Harm Done

14C 1
No Harm Done

Mystery Ballistic LA Studio Filter Fuzz Comp

Ballistic LA Studio

BANK Fuzz

Comp

Gain

Harmony Delay

Plateaux

BANK Harmony Delay

Plateaux

Stomp Mode - 6 Switch Option

Stomp Mode - 4 Switch Option

1. Stomp Mode Switches When the 6 Switch option is in use, each of the
footswitches 1~6 can do a number of things:
· Toggleoneormoreblocksonandoff · Toggle between two values of one or more parameters · Generate a MIDI, QWERTY Hotkey, HX Preset, HX Snapshot, or HX Looper
message
· All of the above, even simultaneously

The six labels indicate the block bypass, controller, and/or Command Center assignments for HX Stomp XL's corresponding footswitches 1~6. The labels dim when the block is bypassed. If the switch includes no assignment, its label is blank.

NOTE: If a switch is assigned to multiple blocks or items, its box reads "MULTIPLE (X)," where X is the number of assignments, and stepping on the switch turns them all on and off. If some blocks are on and some are bypassed, stepping on the switch toggles each block's bypass state.
When the 4 Switch option is active, the left two grey labels display your selected Up/ Downoption--Bank,Preset,orSnapshot--asconfiguredbythe"Global Settings > Footswitches" > Up/Down Switches setting. Press these and switches to perform the following functions, depending on your Up/Down Switches setting.
· When Set to Bank - Press BANK or to select the desired bank. You arethentemporarilysentintoPresetmode--pressthedesiredflashingpreset's switch to load it. Once your preset selection is made, you are returned to the Stomp mode.* Also, see "Preset Footswitch Mode".
*NOTE: If you don't want the Preset footswitches to disappear after selecting one, set the "Global Settings > Footswitches" > Preset Mode parameter to "Latch." In this case, HX Stomp XL stays in Preset footswitch mode until you press MODE (Edit/Exit).

TIPS: Press and release both and simultaneously to momentarily change to Snapshot selection.
Press and hold both and simultaneously to change the Up/Down Switches' setting between Bank, Preset, or Snapshot.

· When Set to Preset - Press PRST or · When Set to Snapshot - Press SNAP
snapshot within the current preset.

to load the next or previous preset. or to load the next or previous

2. Preset Number & Name The currently-loaded preset's bank, slot number, and
title are displayed at the top, in large type for visibility. Turn the upper knob to change the loaded preset or press the upper knob to enter the Preset Menu--see the following section.
3. Snapshot Indicator Press the upper knob and then turn Knob 2 (Snapshot
Select) to choose one of the preset's four snapshots. (Or, you can optionally change to the dedicated "Stomp Footswitch Mode")
NOTE: When in Stomp mode and a 6 Switch Looper block is enabled, the footswitch labels on the screen display the Looper functions--see "Looper" on page 38.

12

Preset List

HX Stomp XL stores 32 banks of four presets (A, B, C, and D) for a total of 128 presets.

1. If not already there, press VIEW to select Play view.

2. Press the Upper Knob to open the Preset list:
16A DIR:Sultans 16B DIR:Heartbreaker

16C DIR:Hangar 19 16D DIR:Gosary

1

Reorder Preset

Snapshot

PC:061 CC69:000

Turn the Upper Knob to select a preset.

Turn Knob 1 (Reorder Preset) to move the selected preset up and down the list.

Turn Knob 2 (Snapshot) to select Snapshot 1, 2, 3, or 4 without having to be in Snapshot footswitch mode. See "Snapshots" for more information.

TIP: The grayed-out numbers above Knob 3 represent the messages required to recall the current preset (PC:XXX) and snapshot (CC69:XXX) from an external MIDI controller or sequencing software.

Preset Footswitch Mode

Use the Play view's Preset mode to navigate presets.

1. If not already there, press the MODE footswitch to select
Preset mode.
The left two switches display the currently-selected Up/Down switches' function-- Bank, Preset, or Snapshot--accessed via the Global Settings > Footswitches > Up/Down Switches--see page 58. The A, B, C, and D switches display the currently-selected bank's presets. The active preset's label appears with a white background, and its footswitch appears with a red LED ring:

01A 1
FX:Stereo Swirl

01C

01D

BANK FX:Bloomin'

FX:Mod Squad

BANK

01A FX:Stereo

Swirl

01B FX:80's Craze

C

D

A

B

MODE

TAP

EDIT / EXIT

TUNER

2. Press BANK or BANK to choose the desired bank.
Thepresetlabelsflash,indicatingoneisreadytobeselected.

3. Press one of the four preset switches to load the preset.

TIPS: Press and release both to Snapshot selection.
Press and hold both and and Snapshot modes.

and simultaneously to momentarily change simultaneously to change between Bank, Preset,

13

Snapshot Footswitch Mode
Similar to the snapshots feature in some high-end digital mixers, each of the four snapshots in HX Stomp XL stores and recalls the state of certain elements in the current preset, including:
· Block Bypass--The bypass (on/off) state of all processing blocks (except Looper), independent of any footswitch assignments. Also, see "Using Snapshots" on page 42
· Parameter Control--The values of any parameters assigned to controllers (up to 64 per preset). Also, see "Using Snapshots" on page 42
· Command Center--The values of any instant MIDI CC, Bank/Prog, MMC, HX Preset, HX Snapshot, and HX Looper messages, plus the state (dim or lit) of any CC Toggle messages. Also, see "Command Center" on page 50
· Tempo--The current system tempo, if "Global Settings > MIDI/Tempo" > Tempo Select is set to "Per Snapshot." (By default, it's set to "Per Preset.")

1. Press and release the and switches simultaneously to enter Snapshot mode.
Thefoursnapshotsflash,indicatingoneisreadytobeselected.
01A 1
FX:Stereo Swirl

BANK

3

4

BANK

1

2

C

D

A

B

MODE

TAP

EDIT / EXIT

TUNER

2. Press one of the four snapshot switches to select it.
ToexittheflashingSnapshotselectstatewithoutchangingsnapshots,pressthe MODE (Edit/Exit) switch.

NOTE: Snapshots are powerful enough to warrant their own chapter. See "Snapshots" on page 42.

NOTE: If you don't want Snapshot footswitches to disappear after selecting one, set the "Global Settings > Footswitches" > Snapshot Mode parameter to "Latch." In this case, HX Stomp XL stays in Snapshot footswitch mode until you press MODE (Edit/Exit).

Pedal Edit Mode

You can edit most blocks' settings without taking your hands off the guitar, including Amp, Effect, Cab, IR, Split, Mixer, Input, and Output Block parameters! If you hate having to reach down and twist knobs, Pedal Edit mode will be your new best friend. Although Pedal Edit is not intended to replace proper controller assignment, it can also be used to tweak one parameter at a time during a performance in a pinch.

1. Press and hold the MODE switch for one second to enter Pedal Edit mode's Block Select screen.
If the current preset's signal flow includes six or fewer blocks (including the Input, Split, Merge, and Output), each block's label appears--independent of its footswitchassignment--flashingonthescreenalongwiththefootswitches.
If the signal flow has seven or more blocks (including the Input, Split, Merge, and Output), FS3 appears as MORE... (as shown below). Pressing FS3 (MORE...) cycles through the additional page(s) of blocks. The preset's processing blocks appear,withtheirrespectivefootswitch1~6LEDsflashing.
01A 1
FX:Stereo Swirl

Tremolo/ Simple Autopan Pitch

MORE...

Weeper

Stupor OD

Multi Pass

C

D

A

B

MODE

TAP

EDIT / EXIT

TUNER

NOTE: Selecting a block in Pedal Edit mode does not correlate with any footswitch assignment it may have.

14

2. Press the footswitch displaying the block you want to edit.
Theblock'sfirstpageofparametersappearsatFS1~FS3,withtheireditablevalues above. In the following example, the Multi Pass Delay block was selected, and its firstpageofthreeparametersisdisplayed.

Multi Pass

1200s 37%

4

Time Feedbk Pattern

PAGE VALUE- VALUE +
HOLD: PAGE

C

D

A

B

MODE

TAP

EDIT / EXIT

TUNER

If the block has more than one page of parameters, press and release FS4 (PAGE ) or press and hold FS4 ( PAGE) until you find the desired parameter.

3. Press the footswitch displaying the parameter you want to adjust.
In the above illustration, the delay's Time parameter is selected. Press and hold a Time or Speed switch to toggle between setting the value in ms or Hz and note divisions (1/4-note, dotted 1/8-note, etc.).

4. Press FS5 (VALUE -) or FS6 (VALUE +) to incrementally adjust the parameter's value, or hold FS5 or FS6 for large adjustments.
You can also use a connected expression pedal to make adjustments to the selected parameter.

5. When finished, press the MODE switch from the Block Select screen to exit Pedal Edit mode.
If you want to save any changes made to the preset when exiting Pedal Edit mode, press and hold MODE for two seconds.
Toeditadifferentblock,pressandholdtheMODEswitchtoenterPedalEditmode again.

15

Edit View

HX Stomp XL has two main views--Play view and Edit view. Edit view is used for creating or tweaking your tones. The Play view details are covered in the previous chapter, on page 12.
The majority of your tone building is accomplished from the Home > Edit View screen. Coloredblocksrepresentingamps,cabs,effects,andotheritemsappearontheupper half of the display, and the selected block's parameters appear within the Inspector on the lower half.

Press at any time to return to the Home screen. If you don't see something similar to the illustration below, press again.

12

3 45

14C No Harm Done

A

6

10

B

9

Harmony Delay

7

1/8

37%

C

Time Feedbk Key

8

1. Input Block Select the input block and turn the lower knob to set the input source.
The Input block turns green when a signal is present (as shown above), and red if the input clips.
2. Bypassed Block Press the upper knob to turn the selected block on and off
(bypassed blocks appear dim).
3. Split Block (visible when selected) turn the lower knob to choose the Split type to
feed your signal to paths A and B.
4. Selected Block Turn the upper knob or touch a switch top to select a block
(outlined in white).

5. Mixer Block (visiblewhenselected)offersparameterstomixtheAandBstereo
paths' signals together. Optionally, press ACTION and use Knob 1 to create a separate output block for path B, which is fed to the Send L/R outputs.
6. Output Block Offers Pan and Level parameters for the Main L/R output. The
Output block turns green when a signal is present and bright red if the input clips (as shown above). Path B can also have an Output block--see the (5) Mixer Block description above.
7. Inspector Scroll Bar Press PAGE or PAGE to view more parameters for
the selected block. This scroll bar indicates which page of parameters is displayed. In the preceding illustration, the selected Delay block has seven additional pages of parameters.
8. Inspector Parameters for your selected block are displayed here, three per page.
Press PAGE or PAGE to view more parameters. Use Knobs 1~3 to adjust the current page's respective parameters. Additional options are available for Inspector parameters: · For most Delay and Modulation blocks, press the Time or Speed parameter's
knob to toggle between note value for tempo sync versus ms (or Hz). · A parameter's value appears white if a controller or snapshot is assigned to it.
Push and hold the knob to create a controller assignment, or push and turn to create a snapshot assignment. · Press and release a parameter's knob to return to its default value.
9. Model Turn the lower knob to select a model; press the lower knob to open the
model list. indicates a stereo model, and indicates a legacy type model.
10. Paths A and B The main path A can be split to add a parallel path B. Select any
block on path A, press ACTION, and use Knob 1 to create the path B and move the block to it.

16

Selecting Blocks/Adjusting Parameters
Each preset in HX Stomp XL can accommodate up to eight blocks. Blocks are objects that represent various elements of a preset, such as amps, cabs, effects, or even a Looper. In addition to the eight processing blocks, each preset has an Input block, Output block, and for presets with two parallel paths, Split and Mixer blocks.
1. While in Edit view, from Stomp footswitch mode, briefly touch (but don't press) the footswitch assigned to the block (if any).
If multiple blocks are assigned to a footswitch, touch the top of the switch repeatedly until the desired block is selected.
Alternatively, turn the Upper Knob to select blocks.
The selected block appears with a white outline:
2. Turn Knobs 1-3 below the screen.
Some blocks have more than one page of parameters. In this case, the center inspector line will display a thin, colored scroll bar:
Harmony Delay
3. Press PAGE or PAGE to access more parameters (if available).
SHORTCUT: For most time-based parameters such as delay time or modulation speed, press the knob to toggle between setting the value in ms or Hz and note divisions (1/4-note, dotted 1/8-note, etc.).

Bypassing a Block

1. If not already there, press VIEW to select Edit view.

2. Turn the Upper Knob to select a block and then press it to
toggle the block on and off.
A bypassed block appears semi-transparent and, if assigned to a Stomp mode footswitch, its LED ring dims:

BLOCK ON

BLOCK BYPASSED

Bypassing HX Stomp XL Completely

1. Press the Upper Knob and Lower Knob together.

While HX Stomp XL is completely bypassed, the inspector displays the following:

ANALOG BYPASS

DSP BYPASS

Analog Bypass! Press any switch

DSP Bypass! Press any switch

NOTE: There are two types of All Bypass in HX Stomp XL: Analog bypass (sometimes called "true bypass"), where mechanically switching relays route your signal directly from the inputs to the outputs with no processing or A/D/A conversion, and DSP bypass, where any delay echoes and reverb tails decay naturally. By default, HX Stomp XL is set for Analog bypass, but this behavior can be set from "Global Settings > Preferences".
2. Press any footswitch.
HX Stomp XL returns to normal operation.
TIP: You can also re-purpose the TAP/TUNER switch (or external footswitch FS7 or FS8) to All Bypass. See "Global Settings > Footswitches".

17

Choosing a Block's Model

1. If not already there, press VIEW to select Edit view.
2. Turn the Upper Knob to select the desired block, then turn the Lower Knob to change its model.
To create a new block, turn the Upper Knob to select an empty location and then turn the Lower Knob.
Selecting models within the same category can be very quick. However, as HX Stomp XL has hundreds of items to choose from, using this method to, say, change a mono Distortion block (beginning of the list) into a Looper block (end of the list) is very slow. Instead, you should open the model list:

3. Press the Lower Knob to open the model list:

CATEGORY
Category EQ Modulation Delay Reverb Pitch/Synth

SUBCATEGORY
Delay Mono Stereo Legacy

MODEL
Delay Transistor Tape Cosmos Echo Harmony Delay Bucket Brigade Adriatic Delay

Mostmodelcategoriesincludesubcategories.Forexample,effectsinthe"Mono" and "Stereo" subcategories are HX (Helix) models. Effects in the "Legacy" subcategory are taken from the classic Line 6 M13®, M9®, M5®, DL4TM, MM4TM, FM4TM, and DM4TM pedals. Amp+Cab and Amp models have Guitar and Bass subcategories. Cab models have Single and Dual subcategories.

NOTE: Thefirstcategoryinthelist,Favorites,isinitiallyempty,awaitingyouto addamp,cab,and/oreffectsmodels,includingyourowncustomsettingsand assignments--see "Adding a Block to Favorites" on page 19.

Turn the Lower Knob to select items in a list.
Press the Lower Knob (or PAGE ) to view a category or subcategory's contents.
Press PAGE to go back one level.

NOTE:Effectsblockswithstereoorlegacymodelsdisplaysmalliconstothe right of the model name:

MONO

STEREO

LEGACY

Courtesan Flange

4.3

7.1

5.3

Courtesan Flange

4.3

7.1

5.3

Analog Flanger

0.055Hz 33%

88%

IMPORTANT! If you encounter items in the list that are grayed out or unavailable, this means the preset cannot accommodate that category, subcategory, or model. See "Dynamic DSP".
4. Using the Lower Knob, PAGE, and PAGE , select the desired category, subcategory, and model.
SHORTCUT: To quickly skip through model subcategories, without ever having to open the model list--From Edit view, press and turn the Lower Knob to skip subcategories, then turn normally to select models within that subcategory
5. To close the model list, select an item in the far right column and press the Lower Knob again (or press to cancel).
Moving Blocks
1. If not already there, press VIEW to select Edit view.
2. Turn the Upper Knob to select any block (other than Input or Output) and press ACTION.
The block appears "picked up," and the action panel appears.
Turn to move

Harmony Delay

B

Path

Copy Paste Block Block

3. Turn the Upper Knob to move the block. 4. Press ACTION again (or ) to close the action panel.
NOTE: To move a block between parallel paths A and B, press ACTION and then turn Knob 1 - See "Serial vs. Parallel Routing".

18

Copying/Pasting a Block

Blocks can be copied and then pasted onto either another block location, or into an entirelydifferentpreset.
1. From Edit view, select the block you wish to copy and press ACTION.
2. Press Knob 2 (Copy Block).
3. Select the location you wish to paste the block--even in a location within different preset--and press ACTION.
4. Press Knob 3 (Paste Block).

NOTE: Inputs, Outputs, Splits, Mixers, and Loopers can also be copied and pasted, where permitted. If you, for example, try pasting the Looper into the Split block's location, Knob 2 (Paste Block) will be grayed out. Furthermore, if the destination presetcannotaccommodatethecopiedblock,theheaderwillbrieflyread"DSP full!" See "Dynamic DSP".

DSP full!

A

Path

Copy Block

Paste Block

Clearing a Block
1. From Edit view, select the block you wish to clear and press ACTION.
2. Press PAGE and press Knob 1 (Clear Block).

Clearing All Blocks
Clearingallblocksremovesallprocessingblocksandresetsthesignalflowtoserial.It doesnotaffecttheInputandOutputblocks.
1. Press ACTION. 2. Press PAGE and press Knob 2 (Clear All Blocks).
The following dialog appears:
Clear all blocks?

Cancel

OK

3. Press Knob 3 (OK).
TIP: To retain your changes, remember to Save after making edits, and before switchingtoadifferentpreset(seenextsection).Onceapresetchangeismade, all edited settings in an unsaved preset are discarded.

Adding a Block to Favorites
Onceyou'vedialedinanamporeffectsblockexactlythewayyoulikeit,youcansave it as a "Favorite" so the block can be added very quickly to other tones, complete with your stored parameter settings and customized bypass assignment (excluding any existing controller and snapshot assignments).
Favorites appear in the model menu's "Favorites" category and can be renamed, reordered, and cleared. You can add up to 128 Favorites.
NOTE:Ifyoudon'twantaFavoritetoberecalledwithafixedbypassassignment, add the block to Favorites before creating a custom bypass assignment. Input, Output, Split, and Merge Mixer block types cannot be added to Favorites.
1. From the Edit view screen, choose one of your preferred amps or effects and tweak it exactly how you like it, with or without footswitch and controller assignments.

19

2. Press ACTION, press PAGE twice, and then press Knob 1

(Add to Favorites). The Favorites list appears.

Category

Favorites

None

Talent Boost

Favorites

Squish Comp

Distortion

Detox EQ

Dynamics

Golden Echoes

EQ

Pitch Slap

3. To replace an existing Favorite, turn the Lower Knob to select the Favorite you want to replace, and press Knob 2 (Replace Favorite).*
To add a new Favorite, turn the Lower Knob to select the location where you want to add it, and press Knob 3 (Add New Favorite).
Once added and you return to the Home - Edit screen, the model and its stored settings appear within the Inspector, now with the Favorites icon at its left, replacing its previous Category icon.

Adriatic Delay

1/8 Dot 41%

35%

Time Scale Feedbk

4. OPTIONAL: From the Home - Edit screen, press the lower knob, choose the Favorites category within the Model list, select one of your Favorites, and press ACTION to manage them.
· To clear the selected Favorite, press Clear Favorite · To reorder the selected Favorite up or down the list, turn Reorder Favorite · To rename the selected Favorite, press Rename Favorite
To put your Favorites to use... Within any preset, select an empty block and turn the Lower Knob clockwise. Each of your perfectly-tweaked Favorite amps and effects instantly appears, without having to open the model list at all!

*NOTE: If you replace and overwrite an existing Favorite that is already in use within your presets, the presets remain unchanged. However, if you want to "update" any preset to use the newly-edited Favorite, select the existing Favorite block with
thepreset,andturntheLowerKnoboneclickawayandthenbacktoeffectively "reload" the updated Favorite.

TIP: Using the HX Edit app, you can export your Favorites to your computer as .fav files,allowingyoutobuildavirtuallylimitlesscollectionthatcanbeimportedback into your device's Favorites library at any time--as well as shared between devices, orwithotherHelix/HXdeviceandHelixNativeowners!HXEditalsooffersseveral featuresforefficientlymanagingyourFavoriteslibrary.
Saving a Model's Default Settings
Ifyoufindyourselfconstantlyre-tweakingyourcommonly-usedmodelsthesameway,you can save a model's settings as its new defaults (excluding Input, Output, Split, or Merge Mixer blocks' settings) so the model shows up that way every time.
1. Choose any model and tweak it exactly how you like it.
Configure any of its parameters and bypass state. (Existing MIDI, bypass, snapshot, and controller assignments are not saved with the User Model Defaults.)
2. Press ACTION, press PAGE twice, and then Knob 3 (User Default).
All your current parameter settings are now saved as the default for all future uses ofthemodel.(Existingpresetsthatincludethemodelarenotaffected.)
NOTE: To return a model to factory defaults, press ACTION, press PAGE twice, and then press Knob 2 (Factory Default). No current presets' model settings are changed--you'll see the factory defaults restored the next time you insert the model.

Saving/Naming a Preset

Whenever a preset has been edited from its last-saved state, a small "E" indicator appears to the preset title's right, in both the Play and Edit view screens. Be sure to use the following steps to Save your preset if you want to retain all current edits.

14C

1 14C No Harm Done

No Harm Done

Mystery Ballistic LA Studio Filter Fuzz Comp

Gain

Harmony Delay

Plateaux

Harmony Delay

1/8

37%

C

Time Feedbk Key

SHORTCUT: To quickly save any changes to the current preset, press and ACTION together twice. Remember the mantra--save early and save often!

20

1. Press and ACTION together to open the Save Preset screen:
Save Preset
No Harm Done
14C No Harm Done
N
Cancel Character Save
Turn the Upper Knob to move the cursor left and right. Turn Knob 2 (Character) to change the selected character. Press PAGE and then Knob 1 (Delete) to delete the selected character and shift all following characters to the left. Press PAGE and then Knob 2 (Insert) to insert a space and shift all following characters to the right.
SHORTCUT: Press Knob 2 (Character) to cycle between upper case, lower case, 0, and [SPACE].
2. Turn the Lower Knob to choose the preset location you wish to overwrite.
Any of the 128 presets can be overwritten.
3. Press Knob 3 (Save).
Creating /Restoring Full Device Backups
Creating full backups of your HX Stomp XL device's presets, IRs, Favorites, custom model defaults, and global settings is highly recommended to make sure your precious customtonesandconfigurationsareneverlost!Fortunately,thefreeLine6HX Edit app makes it easy to create full backups and restore them anytime (available from line6.com/ software). Please refer to the HX Edit Pilot's Guide for steps on how to use its built-in Backup & Restore features.

Serial vs. Parallel Routing
Formanyguitartones,aserial(asingle,stereopath)signalflowismorethanadequate. For example, the preset below includes a Pitch/Synth block (violet) > Amp block (red) > IR block (pink) > Modulation block (blue) > Delay block (green) > and Reverb block (dark orange):
Formoresophisticatedtones,aparallel(twostereopaths)signalflowcanbecreated. This lets you split the signal into two stereo paths, process them separately, and mix the two paths back together. A few advantages of parallel routing:
· If a reverb follows a delay on a serial path, the delay's echoes will have reverb applied. Likewise, if a delay follows a reverb on a serial path, the reverb's tail will have distinct echoes. Conversely, if a reverb and delay are on separate parallel paths,theywon'taffectoneanotherandcansometimesresultincleaner,more definednotes
· Ifyoureffectblocksdon'thaveMixorBlendcontrols,addingthemtoaparallel path allows the dry guitar or bass signal to pass through unaffected and be blendedwiththeeffectedsignal.Thiscanbeespeciallyeffectivewhenblending clean and distorted bass signals
· Instead of a single Amp+Cab block, you may be able to run a standalone Amp block into two parallel Cab blocks or Impulse Responses (or one of each)
· With stereo rigs, each path can be panned freely between the left and right speakers or amps by using the Mixer block. Different delay and/or reverb models panned hard left and hard right can sound particularly huge
TIP: Remember that with parallel routing, both paths A and B are stereo paths, allowing you to utilize either mono or stereo processing blocks on each, and pan as desired. See "Block Order and Stereo Imaging" on page 24.
1. From Edit view, turn the Upper Knob to select a processing block and press ACTION to pick it up.
2. Turn Knob 1 (Path) to select "B."
The Delay block is moved to a newly created parallel path B.

21

In the preceding illustration: Our guitar signal goes into the purple Pitch, Amp, IR, and Modulation blocks, and then is split to path A (upper) and path B (lower). Stereo path A (upper) is sent to the dark orange Reverb block and stereo path B (lower) is sent to the green Delay block. Stereo paths A and B are merged together and sent to the Output.
3. Press ACTION again to drop the Delay block. To remove path B, return all blocks that reside on path B (lower) to path A (upper).
Setting Path B's Output
There may be situations where you want parallel path B to be sent to a completely differentsetofoutputs.
1. From Edit view, turn the Upper Knob to select the point where the two paths merge.
The Mixer block appears only when selected:
2. Press ACTION and turn Knob 1 (Path) to select "B."
The Mixer moves to path B, and a new Output block is created. In this case, path A is being sent from the HX Stomp XL Main L/R outputs, and path B is being sent from its stereo Send L/R output:
3. Press ACTION again to drop the Mixer block.

TAP Tempo

Press the TAP/TUNER switch repeatedly to set the tempo in BPM (Beats Per Minute).

Certain Delay and Modulation parameters such as Time and Speed can be represented with fixed numeric values (ms or Hz) or note values (1/4-note, dotted 1/8-note, etc.). When set to note values, the parameter will follow Tap Tempo or incoming MIDI clock. Press the parameter knob to toggle between ms (or Hz) and note values.

MANUAL TIME/SPEED

TAP/MIDI CLOCK TEMPO

Harmony Delay

750 ms 37%

C

Harmony Delay

1/4

37%

C

Time Feedbk Key

Time Feedbk Key

NOTE: The HX Stomp XL device does not respond to pressing TAP at tempi lower than 40.0 BPM to ensure that multiple fast tap entries are recognized properly. You may still manually select a tempo as low as 20.0 BPM using the Global Settings or Knob 3 BPM parameter options described below.
The current tempo can also be set from "Global Settings > MIDI/Tempo".

SHORTCUT: Touch the TAP/TUNER switch to briefly display Tempo parameters.

Tempo
Preset 120.0
Tempo BPM

Knob Parameter 2 Tempo 3 BPM

Description
Choose whether the tempo is stored and recalled with each snapshot, recalled with each preset, or is applied globally across all presets and snapshots.
Depending on the Knob 2 (Tempo) setting, this Beats Per Minute value is saved per snapshot, per preset, or globally.

22

The Tuner
HX Stomp XL offers three Tuner types, Fine (shown below), Coarse, and Strobe, selectable from Knob 3 of the Tuner Settings--see the following "Tuner Settings" table.
1. Press and hold the TAP/TUNER switch until the Tuner screen appears:
A

Tuner
Mute 440 Hz
Output Refrnc

Fine
Type

2. Pluck an individual string on your guitar.
Whenthecoloredboxisleftofcenter,yourstringisflat.Whenthecoloredboxis right of center, your string is sharp. When the colored box approaches the correct tuning, a second smaller colored box can be used for greater precision. When both arrows are illuminated, your string is perfectly in tune.
3. To exit the Tuner, step on any footswitch.
All tuner settings are global.

TIP: If you have a favorite pedal tuner and wish to use it instead of the tuner
in HX Stomp XL, connect the HX Stomp XL Send output to your tuner's input and turn Knob 1 (Output) to select "Send L/R." This way, every time
you hold the TAP footswitch, HX Stomp XL will automatically route the signal to your favorite tuner.

SHORTCUT: You can also use the ACTION + PAGE shortcut to access the Tuner--especially useful if you've assigned the TAP switch to "All Bypass" (see "Global Settings > Footswitches").

Tuner Settings
Page Knob Parameter 1 Output
2 Refrnc 1
3 Type
1 Offsets

2

2 String 6 Offset

3 String 5 Offset

1 String 4 Offset

3

2 String 3 Offset

3 String 2 Offset

4

1 String 1 Offset

Description
Determines the active output while the Tuner screen is active. If you prefer to hear nothing while tuning, choose "Mute." Normally, you should choose "Main L/R."
If you'd like to tune to a reference other than standard 440 Hz, select from 425 to 455 Hz.
Choose between three Tuner types: Fine (colorchanging,needletunerwithfine-tuningbar,the default type), Coarse (color-changing needle tuner withnofine-tuningbar),orStrobe.TheTuner accurately tunes notes down to 21.83 Hz (low F) for 5-string basses.
EnablestheTuneroffsetsdisplayedonPages2~4.
Some guitarists feel that tuning certain strings slightlysharporflatinrelationtoconcerttuningcan improveintonation.Stringoffsetscalibratethetuner so that these slightly out-of-tune pitches appear as in tune. String 6 is low E, and String 1 is high E.Tuningoffsetswon'tbeappliedunlessKnob3 (Offsets)onPage1isturnedon.

Dynamic DSP
Like nearly all modern audio processors, the HX Stomp XL engine is based on DSP (Digital Signal Processing). Some models require many times more DSP horsepower than others, so it makes logical sense that fewer of those models could exist in a tone. To work around this, some processors restrict you to one amp, one reverb, one delay, etc. With HX Stomp XL, who are we to say you can't run eight distortions in a row? Or two Amp blocks into two IRs? Or two parallel mods into two parallel delays into two parallel reverbs for some massive swirly stereo ambient wash? We feel it's important to let you keep adding whatever you want to your tone, even if you may eventually run out of DSP.

23

To see which models can be added to the current preset, from Edit view, press the Lower Knob to open the model list.
Grayed-out items cannot be accommodated and are skipped over - See "Selecting Blocks/Adjusting Parameters".
Amp+Cab A30 Fawn Brt Matchstick Ch1 Matchstick Ch2 Matchstick Jump Mandarin 80
Tips to Optimize DSP
· Some block types use much more DSP than others, such Amps, IRs, Reverbs, and models that utilize polyphonic pitch shifting (Delay - Poly Sustain, Modulation - Poly Detune, and Pitch - Poly Pitch, Poly Wham, Poly Capo, 12-String).
· Instead of a parallel path with two Amp+Cab blocks or two separate Amps and Cabs, try adding a single Amp block followed by a single Cab > Dual block (mixingtwodifferentCabscanprovidesomesubstantialvariations).
· ThestereoversionofaneffectsblockwilluseroughlytwiceasmuchDSPasa mono version of the same block. Likewise, the dual version of a cab block will use roughly twice as much DSP as the single version.
· Some model categories have "Simple" blocks, which utilize less DSP than others.
· EffectsmodelsintheLegacysubcategorygenerally--butnotalways--useless DSP than those in the Mono and Stereo subcategories.
· Insteadoftogglingbetweentwoofthesameamporeffectsblocks(withdifferent settings), use controllers or snapshots to instantly adjust parameters within a singleblock.You'dbesurprisedathowwildlydifferenttonesyoucangetfrom simply adjusting an amp model's tonestack knobs.

Block Order and Stereo Imaging
The signal path in HX Stomp XL is stereo, carrying two channels of audio. When the device is fed a stereo input source (i.e., when discrete left and right signals are connected into the HX Stomp XL Left and Right input jacks), the source audio is processed discretely in stereo wherever stereo blocks are used within the path. Whenever a mono block is added within a path, both channels of audio are combined and sent out of the block as mono.
Most of the effects models in HX Stomp XL have both mono and stereo versions. A stereo block displays after its model name in the inspector. The stereo imaging--or how wide your tone appears with stereo speakers or headphones--is highly dependent on the type of blocks you add and in what order.
Legacy  effects models vary in behavior, just as on the classic Line 6 effects from where these models originated.
· LegacyDistortion,Dynamics&Pitch/Syntheffectsaremono · LegacyModulation&Delayeffectsvaryinthatsomearemono,somestereo,
andsomemonoin/stereoout,whereadjustingtheeffect'sMixparametercan narrowthestereoimagefedintothem.It'sbesttoexperimentwiththeseeffects and tweak the Mix parameter to achieve the desired stereo output results
· LegacyFilterandReverbeffectsarestereo
TIP: Even if you're running a single amp or other mono playback system, sometimes stereo effects can still sound "fuller" than their mono counterparts. This is especially true with stereo reverbs.

24

The Blocks
Input
The Input block includes a dedicated noise gate. Threshold and Decay parameters are grayed out unless Knob 1 (Gate) is turned on. The vast majority of the time, you'll want the Input block to be fed from the Main L/MONO and RIGHT inputs. However, you can instead feed the Return L/MONO and RIGHTinputsintothesignalflow,orevenUSBIn5/6forre-ampingpurposes.
From Edit view, turn the Upper Knob to select the Input block and then turn the Lower Knob to change the input.
INPUT MAIN L/R INPUT RETURN L/R INPUT USB 5/6
Main L/R Both the L/MONO and RIGHT inputs are active simultaneously. Normally,
you should choose Input Main L/R.
Return Return L/MONO and RIGHT can act as a stereo Input block for processing L/R keyboards, a drum machine, or even another modeler. If a Return or FX
Loop processing block exists in the preset, the utilized Return input will be non-selectable. See "Send/Return".
USB 5/6 USB inputs 5/6 can be used for processing tracks from your Mac or
Windows DAW software. See "USB Audio".
NOTE: HX Stomp XL also receives input from USB 1/2 and 3/4, but they're dedicated to monitoring audio from your computer (or iPad device) and bypass all processing blocks. As such, USB 1/2 or 3/4 are not available as input block sources.
TIP: The Input block includes a built-in signal present/clip indicator--see page 26.

Input Settings

Page Knob Parameter Description

1 Gate

TurnstheInputnoisegateonandoff.

Sets the input level at which the noise gate acts on

1

2 Thresh[old] thesignal.Ifyourguitargetscutoffabruptly,turnthe Threshold up.

3 Decay

Determines how abruptly the noise gate is applied once the signal drops below the threshold level.

2

1 In-Z

HX Stomp XL has an impedance circuit on its Main L/R
inputsthataffectstoneandfeelbyloadingyourguitar's pickupsastheywouldbyaneffectpedaloramplifier.A lower value will typically result in some high frequency attenuation, lower gain, and an overall "softer" feel. A higher value provides full frequency response, higher gain, and an overall "tighter" feel. The "Auto" option
allowstheimpedancetoreflecttheimpedanceof thefirstblockinthesignalpath--alsoseetheAuto Impedance option in "Global Settings > Preferences"

Outputs
Most presets have one Output Main L/R block, used to adjust its overall level and balancebetweenstereospeakers.Whenaparallelpathconfigurationexists,ifyouroute the Mixer block to path B, a second Output block appears for routing path B signals from the stereo Send output. See "Setting Path B's Output".
OUTPUT MAIN L/R OUTPUT MAIN L/R+SEND L/R

25

Output Settings

Knob Parameter

1 Pan

2 Level

3

Type (Send only)

Description
Sets the balance between the left and right outputs. If you're only running the L/MONO output, leave this set to Center.
Sets the overall level of the entire preset.
Determines whether the Send L/R Output (appears when the Mixer block is routed to Path B) is mono or stereo.

TIP: Output blocks include a built-in signal present/clip indicator--see next section.

Signal Present and Clip Indicators
For path Input and Output blocks-Theseblocksdisplaywithagreenfilltoindicate asignalispresentandaredfillifthesignalistoohot.Ifclippingisindicated,reduce the signal level before and/or at the red indicated Input/Output block, as shown below.
Normal

INPUT MAIN L/R
Clipping

INPUT RETURN L/R

INPUT USB 5/6

Normal

OUTPUT MAIN L/R OUTPUT SEND L/R

Clipping

OUTPUT MAIN L/R OUTPUT SEND L/R

For Send/Return - Send, Return, and FX Loop blocks - Whenever the signal level
atanyoftheseblocktypesistoohot,aredfillcolorisdisplayedasaclipindicator.If clipping is indicated, you should reduce the signal level preceding the red indicated block and/or at the red indicated Send/Return block.

Clipping

SEND/RETURN BLOCK

Effects

HX Stomp XL has all the effects of the Line 6 award-winning Helix guitar processor. TheseeffectsarefoundwithintheMonoandStereosubcategoriesofthemodellist.In addition, HX Stomp XLincludesselectedeffectsfromtheclassicLine6DL4TM,DM4TM, MM4TM, and FM4TM stompboxes, as well as M13®, M9®, and M5® processors; these appear in the Legacy subcategory.

MONO

STEREO

LEGACY

Courtesan Flange

4.3

7.1

5.3

Courtesan Flange

4.3

7.1

5.3

Analog Flanger

0.055Hz 33%

88%

From Edit view, turn the Upper Knob to select the desired block and then turn the Lower Knob to change its model, or press the Lower Knob to enter the Model menu.

TIP: The Favorites category that appears at the start of the Model menu is initially empty, awaiting you to add your preferred models to it--see page 19.

Distortion Models

Model Kinky Boost Deranged Master Minotaur Teemah! Heir Apparent Tone Sovereign Alpaca Rogue Compulsive Drive Dhyana Drive Horizon Drive Valve Driver Top Secret OD Scream 808 Hedgehog D9 Stupor OD Deez One Vintage Deez One Mod

Subcategories Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo

Based On* Xotic® EP Booster Dallas Rangemaster Treble Booster Klon® Centaur Paul Cochrane Timmy® Overdrive Analogman Prince of Tone Analogman King of Tone Way Huge® Red Llama (modded) Fulltone® OCD Hermida Zendrive Horizon Precision Drive Chandler Tube Driver DOD® OD-250 Ibanez® TS808 Tube Screamer® MAXON® SD9 Sonic Distortion BOSS® SD-1 Overdrive BOSS DS-1 Distortion (Made-in-Japan) BOSS DS-1 Distortion (Keeley modded)

*TSheeese"Utr.aSd.eRmeagriksstearepdpeTarar dsoemlelayrktos"idoenntpifaygpero4d1u.cAtsllwprhoodsuecttonnaems easndusseodunindsthwiserdeosctuumdieendtbayreLitnraed6emduarriknsgosofuthnedirmreosdpeelcdteivveeloowpmneernst.andneitherYamahaGuitarGroupnorLine6areassociatedoraffiliatedwiththem.
26

Distortion Models

Model

Subcategories

Vermin Dist

Mono, Stereo

KWB

Mono, Stereo

Legendary Drive Mono, Stereo

Swedish Chainsaw Mono, Stereo

Arbitrator Fuzz

Mono, Stereo

Pocket Fuzz

Mono, Stereo

Bighorn Fuzz

Mono, Stereo

Triangle Fuzz

Mono, Stereo

Ballistic Fuzz

Mono, Stereo

Industrial Fuzz

Mono, Stereo

Tycoctavia Fuzz Mono, Stereo

Wringer Fuzz

Mono, Stereo

Thrifter Fuzz

Mono, Stereo

Xenomorph Fuzz Mono, Stereo

Megaphone

Mono, Stereo

Bitcrusher

Mono, Stereo

Ampeg Scrambler Mono, Stereo

ZeroAmp Bass DI Mono, Stereo

Obsidian 7000

Mono, Stereo

Clawthorn Drive Mono, Stereo

Tube Drive

Legacy

Screamer

Legacy

Overdrive

Legacy

Classic Dist

Legacy

Heavy Dist

Legacy

Colordrive

Legacy

Buzz Saw

Legacy

Facial Fuzz

Legacy

Jumbo Fuzz

Legacy

Based On* Pro Co RAT Benadrian Kowloon Walled Bunny Distortion Carvin® VLD1 Legacy Drive (hi gain channel) BOSS HM-2 Heavy Metal Distortion (MIJ) Arbiter® Fuzz Face® Jordan Boss Tone Fuzz `73 Electro-Harmonix®Ram'sHeadBigMuffPi Electro-HarmonixBigMuffPi Euthymia ICBM Fuzz Z.Vex Fuzz Factory Tycobrahe® Octavia Garbage's modded BOSS FZ-2 Line 6 Original Subdecay Harmonic Antagonizer Megaphone Line 6 Original Ampeg® Scrambler Bass Overdrive Tech 21® SansAmp Bass Driver DI V1 Darkglass® Electronics Microtubes® B7K Ultra Wounded Paw Battering Ram Chandler Tube Driver Ibanez Tube Screamer DOD Overdrive/Preamp 250 ProCo RAT BOSS Metal Zone Colorsound® Overdriver Maestro® Fuzz Tone Arbiter Fuzz Face Vox® Tone Bender

Distortion Models

Model Fuzz Pi Jet Fuzz L6 Drive L6 Distortion Sub Oct Fuzz Octave Fuzz

Subcategories Legacy Legacy Legacy Legacy Legacy Legacy

Dynamics Models

Model Deluxe Comp Red Squeeze Kinky Comp Rochester Comp LA Studio Comp 3-Band Comp Noise Gate Hard Gate Horizon Gate Autoswell Tube Comp Red Comp Blue Comp Blue Comp Treb Vetta Comp Vetta Juice Boost Comp

Subcategories Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Legacy Legacy Legacy Legacy Legacy Legacy Legacy

Based On* Electro-HarmonixBigMuffPi Roland® Jet Phaser Colorsound Overdriver (modded) Line 6 Original PAiA Roctave Divider Tycobrahe Octavia
Based On* Line 6 Original MXR® Dyna Comp Xotic SP Compressor Ashly® CLX-52 (in conjunction w/ B. Sheehan) Teletronix® LA-2A® Line 6 Original Line 6 Original Line 6 Original Horizon Precision Drive - Gate Circuit Line 6 Original Teletronix LA-2A MXR Dyna Comp BOSS CS-1 BOSS CS-1 (Treble switch on) Line 6 Original Line 6 Original MXR Micro Amp

*TSheeese"Utr.aSd.eRmeagriksstearepdpeTarar dsoemlelayrktos"idoenntpifaygpero4d1u.cAtsllwprhoodsuecttonnaems easndusseodunindsthwiserdeosctuumdieendtbayreLitnraed6emduarriknsgosofuthnedirmreosdpeelcdteivveeloowpmneernst.andneitherYamahaGuitarGroupnorLine6areassociatedoraffiliatedwiththem.
27

EQ Models
Model Simple EQ Low and High Cut Low/High Shelf Parametric Tilt 10 Band Graphic Cali Q Graphic Acoustic Sim

Subcategories Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo

Modulation Models

Model Optical Trem 60s Bias Trem Tremolo/Autopan Harmonic Tremolo Bleat Chop Trem Script Mod Phase Pebble Phaser Ubiquitous Vibe Deluxe Phaser Gray Flanger Harmonic Flanger Courtesan Flange Dynamix Flanger Chorus 70s Chorus PlastiChorus Trinity Chorus Bubble Vibrato

Subcategories Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Stereo Mono, Stereo

Based On* Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original MXR 10-Band Graphic EQ MESA/Boogie® Mark IV Graphic EQ Line 6 Original
Based On* Fender® optical tremolo circuit Vox AC-15 Tremolo BOSS PN-2 Line 6 Original Lightfoot Labs Goatkeeper MXR Phase 90 Electro-Harmonix Small Stone Shin-ei Uni-Vibe® Line 6 Original MXR 117 Flanger A/DA Flanger Electro-Harmonix Deluxe EM Line 6 Original Line 6 Original BOSS CE-1 Modded Arion SCH-Z chorus Dytronics® Tri-Stereo Chorus BOSS VB-2 Vibrato

Modulation Models

Model Vibe Rotary 122 Rotary 145 Rotary Double Take Poly Detune AM Ring Mod Pitch Ring Mod Pattern Tremolo Panner Bias Tremolo Opto Tremolo Script Phase Panned Phaser Barberpole Dual Phaser U-Vibe Phaser Pitch Vibrato Dimension Analog Chorus Tri Chorus Analog Flanger Jet Flanger AC Flanger 80A Flanger Frequency Shift Ring Modulator Rotary Drum Rotary Drum/Horn

Subcategories Stereo Stereo Stereo Mono, Stereo Mono Mono, Stereo Stereo Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy

Based On* Fender Vibratone Leslie® 122 Leslie 145 Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original 1960 Vox AC-15 Tremolo 1964 Fender Deluxe Reverb® MXR Phase 90 (script logo version) Ibanez Flying Pan Line 6 Original Mu-Tron® Bi-Phase Shin-ei Uni-Vibe MXR Phase 90 BOSS VB-2 Roland Dimension D BOSS CE-1 Dytronics Tri-Stereo Chorus MXR Flanger A/DA Flanger MXR Flanger A/DA Flanger Line 6 Original Line 6 Original Fender Vibratone Leslie 145

*TSheeese"Utr.aSd.eRmeagriksstearepdpeTarar dsoemlelayrktos"idoenntpifaygpero4d1u.cAtsllwprhoodsuecttonnaems easndusseodunindsthwiserdeosctuumdieendtbayreLitnraed6emduarriknsgosofuthnedirmreosdpeelcdteivveeloowpmneernst.andneitherYamahaGuitarGroupnorLine6areassociatedoraffiliatedwiththem.  The Poly Detune model utilizes polyphonic pitch shifting and, therefore, is extremely DSP-intensive--possibly utilizing up to half of a preset's available DSP!
28

Delay Models

Model Simple Delay Mod/Chorus Echo Dual Delay Multitap 4 Multitap 6 Ping Pong Sweep Echo Ducked Delay Reverse Delay Vintage Digital Vintage Swell Pitch Echo Transistor Tape Cosmos Echo Harmony Delay Bucket Brigade Adriatic Delay Adriatic Swell Elephant Man Multi Pass Poly Sustain Glitch Delay Ping Pong Dynamic Stereo Digital Dig w/Mod Reverse Lo Res

Subcategories Mono, Stereo Mono, Stereo Stereo Stereo Stereo Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono Mono, Stereo Legacy Legacy Legacy Legacy Legacy Legacy Legacy

Based On* Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original TC Electronic® 2290 Line 6 Original Line 6 Original Line 6 Original Line 6 Original Maestro Echoplex EP-3 Roland RE-201 Space Echo Line 6 Original BOSS DM-2 BOSS DM-2 w/ Adrian Mod Line 6 Original Electro-Harmonix Deluxe Memory Man Line 6 Original Line 6 Original Line 6 Original Line 6 Original TC Electronic 2290 Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original

Delay Models

Model Tube Echo Tape Echo Sweep Echo Echo Platter Analog Echo Analog w/Mod Auto-Volume Echo Multi-Head

Subcategories Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy

Reverb Models

Model Glitz Ganymede Searchlights Plateaux Double Tank Plate Room Chamber Hall Echo Tile Cave Ducking Octo `63 Spring Spring Particle Verb

Subcategory Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy

Based On* Maestro Echoplex EP-1 Maestro Echoplex EP-3 Line 6 Original Binson® EchoRec® BOSS DM-2 Electro-Harmonix Deluxe Memory Man Line 6 Original Roland RE-101 Space Echo
Based On* Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original

*TSheeese"Utr.aSd.eRmeagriksstearepdpeTarar dsoemlelayrktos"idoenntpifaygpero4d1u.cAtsllwprhoodsuecttonnaems easndusseodunindsthwiserdeosctuumdieendtbayreLitnraed6emduarriknsgosofuthnedirmreosdpeelcdteivveeloowpmneernst.andneitherYamahaGuitarGroupnorLine6areassociatedoraffiliatedwiththem.  The Poly Sustain model utilizes polyphonic pitch shifting and, therefore, is extremely DSP-intensive--possibly utilizing up to half of a preset's available DSP!

29

Pitch/Synth Models

Model Pitch Wham Twin Harmony Simple Pitch Dual Pitch 3 OSC Synth Poly Pitch Poly Wham Poly Capo 12 String 3 Note Generator  4 OSC Generator  Bass Octaver Smart Harmony Octi Synth Synth O Matic Attack Synth Synth String Growler

Subcategories Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Stereo Mono Mono Mono Mono Mono, Stereo Mono, Stereo Legacy Legacy Legacy Legacy Legacy Legacy Legacy

Filter Models
Model Mutant Filter Mystery Filter Autofilter Asheville Pattrn Voice Box V Tron Q Filter

Subcategories Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Legacy Legacy Legacy

Based On* Digitech Whammy® Eventide® H3000 Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original EBS® OctaBass Eventide H3000 Line 6 Original Line 6 Original Korg® X911 Guitar Synth Roland GR700 Guitar Synth Line 6 Original
Based On* Musitronics® Mu-Tron III Korg A3 Line 6 Original Moog® Moogerfooger® MF-105M MuRF Filter Line 6 Original Musitronics Mu-Tron III Line 6 Original

Filter Models
Model Seeker Obi Wah Tron Up Tron Down Throbber Slow Filter Spin Cycle Comet Trails

Subcategories Legacy Legacy Legacy Legacy Legacy Legacy Legacy Legacy

Wah Models
Model UK Wah 846 Teardrop 310 Fassel Weeper Chrome Chrome Custom Throaty Vetta Wah Colorful Conductor

Subcategories Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo Mono, Stereo

Based On* Z Vex Seek Wah Oberheim®voltage-controlledS&Hfilter Musitronics Mu-Tron III (up position) Musitronics Mu-Tron III (down position) Electrix® Filter Factory Line 6 Original Craig Anderton's Wah/Anti-Wah Line 6 Original
Based On* Vox V846 Dunlop® Cry Baby® Fasel model 310 Dunlop Cry Baby Super Arbiter Cry Baby Vox V847 Modded Vox V847 RMC® Real McCoy 1 Line 6 Original Colorsound Wah-fuzz Maestro Boomerang

*TSheeese"Utr.aSd.eRmeagriksstearepdpeTarar dsoemlelayrktos"idoenntpifaygpero4d1u.cAtsllwprhoodsuecttonnaems easndusseodunindsthwiserdeosctuumdieendtbayreLitnraed6emduarriknsgosofuthnedirmreosdpeelcdteivveeloowpmneernst.andneitherYamahaGuitarGroupnorLine6areassociatedoraffiliatedwiththem.  These indicated Pitch/Synth models utilize polyphonic pitch shifting and, therefore, are extremely DSP-intensive--possibly utilizing up to half of a preset's available DSP! thTehme3onN.oteGeneratorand4OSCGeneratormodelsmakesoundwithoutanyinstrumentconnected,therefore,theirblocksareturnedoffbydefault.BesuretofirstsetyourHelixvolumetolow,andpressBYPASStoturn
30

Volume/Pan Models

Model Volume Pedal Gain Pan Stereo Width Stereo Imager

Subcategories Mono, Stereo Mono, Stereo Stereo Stereo Stereo

Based On* Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original

Common FX Settings

Parameter Description

Drive

Adjusts the amount of overdrive, distortion, or fuzz.

Bass

Adjusts the bass level.

Mid

Adjusts the midrange level.

Treble

Adjusts the treble level.

Speed

Adjuststhespeedoftheeffect,withhighersettingsprovidingfaster rates. Press the knob to toggle between Hz and note values.
ChoosingaHzvalueprovidesaspecificmodulationspeedincycles persecond;choosinganotevalueprovidesatimebasedonthecurrent tempo. Not all Speed parameters can be synced to note values, as they may be non-linear and highly interactive. (Note that stepping on
TAPonceresetsanyLFO-basedeffects,suchastremolosandrotary speakers.)

Rate Time

Adjuststherateoftheeffect,withhighersettingsprovidingfasterrates. Press the knob to toggle between numeric and note values. Not all Rate parameters can be synced to note values, as they may be nonlinear and highly interactive. (Note that stepping on TAP once resets any
LFO-basedeffects,suchastremolosandrotaryspeakers.)
Adjusts the delay/repeat time, with higher settings providing longer delays. Press the knob to toggle between ms and note values.
Choosingamsvalueprovidesaspecifictimeinmilliseconds;choosing a Note Division value provides a time based on the current tempo. With a note division value, this parameter's value is retained when changing models.

Scale

Delay models with multiple taps have a Scale parameter for each tap, which adjusts its time relative to the main Time value. For example, if the Time parameter is set to 500ms, setting the T1 Scale to "50%" will mean that tap will be at 250ms. If you then adjust the Time parameter, the timing of all the taps will scale accordingly.

Parameter Description

Depth Feedbk

Adjusts the intensity of the modulation. Higher settings result in more extremepitchbending,wobble,orthrob,dependingontheeffect.
Adjuststheamountofdelayedsignalfedbackintotheeffect.Higher settings can provide more dramatic textures.

Decay Predly
Spread

Setsthelengthoftimethereverbeffectsustains.
Determinespredelay--orthetimebeforethereverbeffectisheard.
Spreaddiffersslightlyamongstereodelayeffects.Formostdelays,it adjusts how widely the repeats bounce left and right. For example, with the Ping Pong Delay, 0 is in the middle (mono), and 10 is full left to right panning for the repeats.
Formodulatedstereodelays,SpreadaffectstheLFOs'(lowfrequency oscillators) stereo modulation behavior. At 0, the LFOs are in sync. At 10, the two LFOs are 180 degrees out of sync, so that when one side is modulating up, the other side is modulating down.

Headrm

Some mod and delay pedals' internal signal paths exhibit a bit of grit, especially when placed after a high-gain distortion block. Negative
valuesincreasetheperceivedamountofgrit;positivevaluesclean things up a bit. At 0dB, the model behaves like the original pedal.

Low Cut Hi Cut

Filters a portion of the block's bass and/or treble frequencies, which can help remove rumble and/or high-end harshness.

Blendstheeffected"wet"signalvs.the"dry"signalpassedthroughthe

Mix

block.Whensetto0%,thepathbypassestheeffectcompletely.When setto100%,theentirepathisfedthroughtheeffect,andnodrythru

signal is heard.

Level

Adjuststheoveralloutputleveloftheeffectsblock.Becarefulnotto boost this parameter too high on multiple blocks, as digital clipping could occur (also see "Signal Present and Clip Indicators"). You should typically leave this at 0.0dB for most blocks. Where the original pedal's level or volume knob behavior doesn't really apply to dB values, 0.0-10 may be used.

Trails

Trails Off: Any delay repeats or reverb decays are instantly muted when the block is bypassed. Trails On: Any delay repeats or reverb decays continuetodecaynaturallywhentheblockisbypassed,oradifferent snapshot is selected.

*TSheeese"Utr.aSd.eRmeagriksstearepdpeTarar dsoemlelayrktos"idoenntpifaygpero4d1u.cAtsllwprhoodsuecttonnaems easndusseodunindsthwiserdeosctuumdieendtbayreLitnraed6emduarriknsgosofuthnedirmreosdpeelcdteivveeloowpmneernst.andneitherYamahaGuitarGroupnorLine6areassociatedoraffiliatedwiththem.
31

Amp+Cab
Amp+Cab blocks are convenient in that when you select an Amp model, its matching Cab model is automatically loaded. It also only uses up one of the eight available processing blocks.

To change the amp model in an Amp+Cab block, press PAGE until the amp icon is bright red and turn the Lower Knob. To change the cab model, press PAGE until the cab icon is bright red and turn the Lower Knob.

Amp Models

Model

Subcategory

WhoWatt 100

Guitar

Soup Pro

Guitar

Stone Age 185

Guitar

Voltage Queen

Guitar

Tweed Blues Nrm Guitar

Tweed Blues Brt Guitar

Fullerton Nrm

Guitar

Fullerton Brt

Guitar

Fullerton Jump

Guitar

Grammatico Nrm Guitar

Grammatico Brt Guitar

Grammatico Jump Guitar

US Small Tweed Guitar

US Princess

Guitar

US Deluxe Nrm

Guitar

US Deluxe Vib

Guitar

US Double Nrm

Guitar

US Double Vib

Guitar

Based On* Hiwatt® DR-103 Brill Supro® S6616 Gibson® EH-185 Victoria Vintage Queen Fender Bassman® (normal channel) Fender Bassman (bright channel) Fender 5C3 Tweed Deluxe (normal channel) Fender 5C3 Tweed Deluxe (bright channel) Fender 5C3 Tweed Deluxe (jumped channels) Grammatico LaGrange (normal channel) Grammatico LaGrange (bright channel) Grammatico LaGrange (jumped channels) Fender Champ® Fender Princeton Reverb® Fender Deluxe Reverb (normal channel) Fender Deluxe Reverb (vibrato channel) Fender Twin Reverb® (normal channel) Fender Twin Reverb (vibrato channel)

Amp Models

Model

Subcategory

Mail Order Twin Guitar

Divided Duo

Guitar

Interstate Zed

Guitar

Derailed Ingrid

Guitar

Jazz Rivet 120

Guitar

Essex A15

Guitar

Essex A30

Guitar

A30 Fawn Nrm

Guitar

A30 Fawn Brt

Guitar

Matchstick Ch1 Guitar

Matchstick Ch2 Guitar

Matchstick Jump Guitar

Mandarin 80

Guitar

Brit J45 Nrm

Guitar

Brit J45 Brt

Guitar

Brit Trem Nrm

Guitar

Brit Trem Brt

Guitar

Brit Trem Jump

Guitar

Brit Plexi Nrm

Guitar

Brit Plexi Brt

Guitar

Brit Plexi Jump

Guitar

Brit P75 Nrm

Guitar

Brit P75 Brt

Guitar

Brit 2204

Guitar

Placater Clean

Guitar

Placater Dirty

Guitar

Cartographer

Guitar

German Mahadeva Guitar

Based On* Silvertone® 1484 ÷13 JRT 9/15 Dr Z® Route 66 Trainwreck® Circuits Express Roland JC-120 Jazz Chorus Vox AC-15 Vox AC-30 with top boost Vox AC-30 Fawn (normal channel) Vox AC-30 Fawn (bright channel) Matchless® DC30 (channel 1) Matchless DC30 (channel 2) Matchless DC30 (jumped) Orange® OR80 Marshall® JTM-45 (normal channel) Marshall JTM-45 (bright channel) Marshall JTM-50 (normal channel) Marshall JTM-50 (bright channel) Marshall JTM-50 (jumped) Marshall Super Lead 100 (normal channel) Marshall Super Lead 100 (bright channel) Marshall Super Lead 100 (jumped) Park® 75 (normal channel) Park 75 (bright channel) Marshall JCM-800 Friedman BE-100 (clean channel) Friedman BE-100 (BE/HBE channel) Ben Adrian Cartographer Bogner® Shiva

*TSheeese"Utr.aSd.eRmeagriksstearepdpeTarar dsoemlelayrktos"idoenntpifaygpero4d1u.cAtsllwprhoodsuecttonnaems easndusseodunindsthwiserdeosctuumdieendtbayreLitnraed6emduarriknsgosofuthnedirmreosdpeelcdteivveeloowpmneernst.andneitherYamahaGuitarGroupnorLine6areassociatedoraffiliatedwiththem.
32

Amp Models

Model

Subcategory

German Ubersonic Guitar

Cali Texas Ch1

Guitar

Cali Texas Ch2

Guitar

Cali IV Rhythm 1 Guitar

Cali IV Rhythm 2 Guitar

Cali IV Lead

Guitar

Cali Rectifire Archetype Clean

Guitar Guitar

Archetype Lead Guitar

ANGL Meteor

Guitar

Solo Lead Clean Guitar

Solo Lead Crunch Guitar

Solo Lead OD

Guitar

PV Panama

Guitar

Revv Gen Purple Guitar

Revv Gen Red

Guitar

Das Benzin Mega Guitar

Das Benzin Lead Guitar

Line 6 Elektrik

Guitar

Line 6 Doom

Guitar

Line 6 Epic

Guitar

Line 6 2204 Mod Guitar

Line 6 Fatality

Guitar

Line 6 Litigator

Guitar

Line 6 Badonk

Guitar

Ampeg B-15NF

Bass

Ampeg SVT Nrm Bass

Ampeg SVT Brt

Bass

Based On* Bogner Überschall® MESA/Boogie Lone Star (clean channel) MESA/Boogie Lone Star (drive channel) MESA/Boogie Mark IV (channel I) MESA/Boogie Mark IV (channel II) MESA/Boogie Mark IV (lead channel) MESA/BoogieDualRectifier® Paul Reed Smith® Archon® (clean channel) Paul Reed Smith Archon (lead channel) ENGL® Fireball 100 Soldano SLO-100 (clean channel) Soldano SLO-100 (crunch channel) Soldano SLO-100 (overdrive channel) Peavey® 5150® Revv® Generator 120 (purple/gain ch. 3) Revv Generator 120 (red/high gain ch. 4) Diezel VH4 (mega chanel) Diezel VH4 (lead chanel) Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original AmpegB-15NFPortaflex® Ampeg SVT® (normal channel) Ampeg SVT (bright channel)

Amp Models

Model Ampeg SVT-4 PRO Woody Blue Agua 51 Cali Bass Cali 400 Ch1 Cali 400 Ch2 G Cougar 800 Del Sol 300 Busy One Ch1 Busy One Ch2 Busy One Jump Studio Tube Pre

Subcategory Bass Bass Bass Bass Bass Bass Bass Bass Bass Bass Bass Preamp > Mic

Based On* Ampeg SVT--4 PRO Acoustic® 360 Aguilar® DB51 MESA/Boogie M9 Carbine MESA/Boogie Bass 400+ (channel 1) MESA/Boogie Bass 400+ (channel 2) Gallien-Krueger® GK 800RB Sunn® Coliseum 300 Pearce BC-1 preamp (channel 1) Pearce BC-1 preamp (channel 2) Pearce BC-1 preamp (jumped) Requisite Y7 mic preamp

Tonestack and deeper amp parameters found on subsequent pages may differ depending on the amp model selected.
Common Amp Settings

Parameter Description

Master

Adjusts the amount of overall amp output level, as well as power amp distortion. This parameter is highly interactive with all other power
ampparameters--thelowertheMasterisset,thelesseffecttheother controls will have.

Sag
Hum Ripple

LowerSagvaluesoffer"tighter"responsivenessforfastermetal performances;highervaluesprovidemoretouchdynamics&sustainfor bluesandclassicrockriffs.
Controls how much heater hum and AC ripple interacts with your tone. At higher settings, things get freaky.

Bias

Changes the bias of the power tubes. Lower values achieve a "colder" Class AB biasing. At maximum, the amp is operating in Class A.

Bias X

Determines how the power amp tubes' voicing reacts when pushed hard. Set low for a tighter feel. Set high for more tube compression. This parameter is highly reactive with the Drive and Master settings.

T*Sheeese"Utr.aSd.eRmeagriksstearepdpeTarar dsoemlelayrktos"idoenntpifaygpero4d1u.cAtsllwprhoodsuecttonnaems easndusseodunindsthwiserdeosctuumdieendtbayreLitnraed6emduarriknsgosofuthnedirmreosdpeelcdteivveeloowpmneernst.andneitherYamahaGuitarGroupnorLine6areassociatedoraffiliatedwiththem.
33

Amp
Amp blocks are identical to Amp+Cab blocks, except they contain no matched cab model.
Preamp
We've also included a complete set of Preamp versions of each Amp model, which provide the tone of just the preamp stage of the amp--recommended when feeding the HX Stomp XLpedalintothepowerampsectionofyourfavoriteamplifier.You'llalsofind a studio microphone preamp within the Preamp > Mic category.
Preamp blocks require less DSP than a full Amp block.
Cab
There are two subcategories of Cab blocks--Single and Dual. Dual cabs have stereo output, with each cab panned hard left and right. Not surprisingly, dual cabs take twice as much DSP as single cabs.
To change the first cab model in a Cab > Dual block, press PAGE until the left cab icon is bright red and turn the Lower
Knob. To change the second cab, press PAGE until the right cab icon is bright red and turn the Lower Knob.

Cab Models

Model Soup Pro Ellipse 1x8 Small Tweed 1x10 US Princess 1x12 Field Coil 1x12 Fullerton 1x12 Grammatico 1x12 US Deluxe 1x12 US Princess 1x12 Celest 12H 1x12 Blue Bell 1x12 Lead 80 1x12 Cali IV 1x12 Cali Ext 2x12 Double C12N 2x12 Mail C12Q 2x12 Interstate 2x12 Jazz Rivet 2x12 Silver Bell 2x12 Blue Bell 2x12 Match H30 2x12 Match G25 4x10 Tweed P10R 4x12 WhoWatt 100 4x12 Mandarin EM 4x12 Greenback25 4x12 Greenback20 4x12 Blackback30 4x12 1960 T75 4x12 Uber V30 4x12 Uber T75

Subcategories Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual Single, Dual

Based On* 1 x 6x9" Supro S6616 1x8" Fender Champ 1x10" Fender Princeton Reverb 1x12" Gibson EH185 1x12" Fender 5C3 Tweed Deluxe 1x12" Grammatico LaGrange 1x12" Fender Deluxe Oxford 1x12" Fender Princeton Reverb 1x12" ÷13 JRT 9/15 G12 H30 1x12" Vox AC-15 Blue 1x12" Bogner Shiva CL80 1x12" MESA/Boogie Mk IV 1x12" MESA/Boogie EVM12L 2x12" Fender Twin C12N 2x12" Silvertone 1484 2x12" Dr Z Z Best V30 2x12" Roland JC-120 2x12" Vox AC-30TB Silver 2x12" Vox AC-30 Fawn Blue 1x12" Matchless DC-30 G12H30 1x12" Matchless DC-30 Greenback 25 4x10" Fender Bassman P10R 4x12" Hiwatt AP Fane® 4x12" Orange Eminence® 4x12" Marshall Basketweave G12 M25 4x12" Marshall Basketweave G12 M20 4x12" Park 75 G12 H30 4x12" Marshall 1960 AT75 4x12" Bogner Uberkab V30 4x12" Bogner Uberkab T75

T*Sheeese"Utr.aSd.eRmeagriksstearepdpeTarar dsoemlelayrktos"idoenntpifaygpero4d1u.cAtsllwprhoodsuecttonnaems easndusseodunindsthwiserdeosctuumdieendtbayreLitnraed6emduarriknsgosofuthnedirmreosdpeelcdteivveeloowpmneernst.andneitherYamahaGuitarGroupnorLine6areassociatedoraffiliatedwiththem.
34

Cab Models

Model

Subcategories

4x12 Cali V30

Single, Dual

4x12 XXL V30

Single, Dual

4x12 SoloLead EM Single, Dual

1x12 Del Sol

Single, Dual

1x15 Ampeg B-15 Single, Dual

1x18 Del Sol

Single, Dual

1x18 Woody Blue Single, Dual

2x15 Brute

Single, Dual

4x10 Ampeg HLF Single, Dual

6x10 Cali Power Single, Dual

8x10 Ampeg SVT E Single, Dual

Based On* 4x12" MESA/Boogie 4FB V30 4x12" ENGL XXL V30 4x12" Soldano 1x12" Sunn Coliseum 1x15" Ampeg B-15 1x18" Sunn Coliseum 1x18" Acoustic 360 2x15" MESA/Boogie 2x15 EV 4x10" Ampeg SVT 410HLF 6x10" MESA/Boogie Power House 8x10" Ampeg SVT

Cab Settings

Page Knob Parameter Description

1 Mic

Selects one of the 16 available mic models.

1

2 Distanc

Sets the distance (1 inch to 12 inches) between the mic and the speaker grille.

3 Low Cut Filters a portion of the cab's bass and/or treble frequencies, which can help remove rumble and/or high-
1 High Cut end harshness.

2

2 Reflec

3 Level

Setstheamountof"earlyreflections."Highervaluesadd morereflectiveroomsoundtoyourAmptone. Adjusts the overall output level of the Cab.

Mic Models

Model 57 Dynamic 409 Dynamic 421 Dynamic 30 Dynamic 20 Dynamic 121 Ribbon 160 Ribbon 4038 Ribbon 414 Cond 84 Cond 67 Cond 87 Cond 47 Cond 112 Dynamic 12 Dynamic 7 Dynamic

Based On* Shure® SM57 Sennheiser® MD 409 Sennheiser MD 421-U Heil Sound® PR 30 Electro-Voice® RE20 Royer® R-121 Beyerdynamic® M 160 Coles 4038 AKG® C414 TLII Neumann® KM84 Neumann U67 Neumann U87 Neumann U47 AKG D112 AKG D12 Shure SM7

T*Sheeese"Utr.aSd.eRmeagriksstearepdpeTarar dsoemlelayrktos"idoenntpifaygpero4d1u.cAtsllwprhoodsuecttonnaems easndusseodunindsthwiserdeosctuumdieendtbayreLitnraed6emduarriknsgosofuthnedirmreosdpeelcdteivveeloowpmneernst.andneitherYamahaGuitarGroupnorLine6areassociatedoraffiliatedwiththem.

35

Impulse Response (IR)
Impulse Responses are mathematical functions representing the sonic measurements ofspecificaudiosystems(forHX Stomp XL, acoustic guitar body resonance, or speaker cabinet and microphone combinations). HX Stomp XL can load and store up to 128 custom or third-party IRs at a time.
TIP: You can get a free pack of IRs right now, available at line6.com/allure, or check out the ever-growing number of custom Helix presets and IR bundles on Line 6 Marketplace.
IR Formats
ForallHelix/HXfamilydevices,aswellasHelixNativeplugin,thefollowingIRfiletypes are supported.
· Helix Impulse Response (.hir) - This is the proprietary Line 6 IR file format. All IRs purchased through the Line 6 Marketplace are of this file type--see "Marketplace" on page 5.
· WAV (.wav) - Most IR producers and vendors typically offer IRs within the .wav format. It is possible to import a mono or stereo .wav file IR, regardless ofitsbitdepth,length,orsampleratefrequency.Uponimport,IR.wavfilesare automatically converted to 48kHz sample rate, 32-bit, mono, and 2,048 sample length for Helix. You can use the HX Edit app's Preferences to set the preferred behavior for importing Stereo WAV IRs (import the left or right channel data of thefile,oramixofboth).
Loading IRs into HX Stomp XL
LoadingImpulseResponsefilesintoHX Stomp XL requires connecting to the HX Edit application in your Mac or Windows computer. The HX Edit application is available as a free download from line6.com/software.
1. Connect HX Stomp XL to your computer via USB and open the HX Edit application.
2. Click the IRs tab.

3. Drag one or more IR files from the desktop or any Finder window directly into the HX Edit application's IRs list (or use the HX Edit IR - Import command).
The HX Edit app updates the HX Stomp XL hardware's IR list automatically. HX Stomp XL can load and store up to 128 IRs at a time.
Loading an IR in an IR Block
Onceyou'veimportedIRfilesintoHX Stomp XL (see the previous section), you can then put them to use by adding one or more IR blocks into your tone. It is recommended to use an Amp block preceding an IR block (rather than an Amp+Cab type block).
1. Turn the Upper Knob to select an empty block location to the right of your Amp block on the signal path.
2. Push the Lower Knob and turn it to select the Impulse Response category.
3. Push the Lower Knob to select Mono, and push again to select 1024-sample IR.
NOTE:Youmayoptionallychoosethehigherfidelity,2048-sampleIR(thereis a max. limit of one 2048-sample IR block per preset, or two 1024-sample IR blocks per preset).
4. Turn Knob 1 (IR Select) to choose the IR index (1~128) to utilize the preferred IR file within your IR library.
Usetheadditionalknobsonpages1-2tofine-tunetheIRsettingstotaste--see the following Settings table.
NOTE: Optionally, you can create a Snapshot assignment on the IR Select parameter (push and turn Knob 1 to create the Snapshot assignment--see page 42),whichthenallowsyoutochangebetweendifferentIRswithinthe block per snapshot!

36

Impulse Response Settings

Page Knob Parameter Description

Selects one of the 128 available IR index locations. If a

1 IR Sel

location contains an IR, its name appears in the inspector

header.

1 2 Low Cut Filters a portion of the IR's bass and/or treble

frequencies, which can help remove rumble and/or high-

3 Hi Cut

end harshness.

1 Mix 2

Blends the IR signal with the dry signal passed through the IR block. When set to 0%, the path bypasses the IR completely. When set to 100%, the entire path is fed through the IR, and no dry signal is heard.

2 Level

Adjusts the overall output level of the IR block.

IR File Reference
OnceanIRblockisconfiguredtoutilizeanIRindexslotthatincludesanimportedIR (.wavor.hir)file,andthepresetthensaved,thepresetcreatesa"referencesignature"to theimportedIRfromitsfilename.Likewise,ifyousaveyourIRblockasaFavorite(see page 19) or set the IR block's current settings as the User Model Defaults (see page 20), the IR bock also creates a reference to the specific IR file within your IR library. Therefore, if you re-order IRs within the IR library list, your preset (or IR Favorite or User ModelDefaultblock)willstillintelligentlyreferencetheoriginallyassociatedIRfile,even ifitnowresidesinadifferentIRLibraryindexlocation.Thisalsomakesiteasytoshare yourpresetswithfriendssincetheycantheninsertthesameIRfileinanyslotwithintheir device'sIRlibrary,andthepresetwillfindit.PleasealsorefertotheHX Edit Pilot's Guide for additional info regarding the use of IRs.

Send/Return
Each of the sends and returns can be used independently or used together as a (mono or stereo) FX loop.

FXloopsletyoudynamicallyinsertyourfavoriteexternalstompboxes(orrackeffects) into any location in your preset.
NOTE: Each send and return pair can be set for instrument (for inserting stompboxes) or line-level operation. See "Global Settings > Ins/Outs". Send/ Returnblocksalsoofferclipindicatorsforlevelmanagement--seepage 26.

Send Settings

Knob Parameter 1 Send
2 Dry Thru

Description
Adjusts the level sent to your external devices.
Adjusts the level of the signal passed through the Send block, independent of the Knob 1 (Send) level. Normally, this should be set to 0.0dB.

Return Settings

Knob Parameter 1 Return
2 Mix

Description
Adjusts the level received at the Return jack.
Blends the Return signal vs. the dry signal passed through the Return block. When set to 0%, the path bypasses the Return completely. When set to 100%, the entire signal is fed from the Return, and no dry thru signal is heard.

FX Loop Settings

Page Knob Parameter 1 Send 2 Return
1 3 Mix

2

1 Trails

Description
Adjusts the level sent to your external device.
Adjusts the level received at the Return jack.
Blends the FX loop signal vs. the dry signal passed through the FX Loop block. When set to 0%, the path bypasses the FX loop completely. When set to 100%, the entire path is fed through the FX loop, and no dry thru signal is heard.
This means that, if you don't currently have your external gear connected to the Send & Return jacks, you won't hear any output signal unless you bypass the FX Loop block!
Trails Off: An external stompbox would be instantly muted when the FX Loop block is bypassed. Trails On: An external delay or reverb stompbox would continue to decay naturally when the FX Loop block is bypassed, or adifferentsnapshotisselected.

37

`Looper
HX Stomp XLoffersthreeLoopertypes:the6Switch,1Switch,andShufflingLooper.

A Looper only functions if it has been assigned to a footswitch in Stomp mode. See "Bypass Assign" for information on how to assign blocks to footswitches. You can also access Looper functions via MIDI - see "MIDI CC".

Looper Models (Mono & Stereo)

Model
6 Switch Looper (Mono) 1 Switch Looper (Mono) Shuffling Looper (Mono) 6 Switch Looper (Stereo) 1 Switch Looper (Stereo) Shuffling Looper (Stereo)

Based On*
Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original Line 6 Original

Max. Loop Length

Half Speed 120 seconds 120 seconds n/a 60 seconds 60 seconds n/a

Full Speed 60 seconds 60 seconds 60 seconds 30 seconds 30 seconds 30 seconds

IMPORTANT! You may change presets while looping, but loop playback will stop unless the preset you select includes the same type of looper block (same 6 Switch, 1SwitchorShufflingloopertype,andsamemonoorstereotype)
TIP: The Command Center - HX Looper options allow you to customize your Stomp Mode footswitches further to easily trigger multiple looper functions for the 6 Switch or 1 Switch Loopers--see "Command Center" on page 50.
The 6 Switch or 1 Switch Loopers can also be controlled via external MIDI--see "MIDI" on page 65.

Looper Settings (6 Switch & 1 Switch Looper)

Page Knob Parameter Description

1

Playback

Adjustslooperplaybacklevel.Youmayfinditusefultoturn this down a bit so your live guitar can be slightly louder.

Relatively sets the level of your loop while overdubbing.

1

2 Overdub

For example, if your Overdub Level is set to 90%, each time your loop repeats, its volume will be reduced by 10%,

sounding quieter and quieter with each overdub pass.

3 Low Cut Filters a portion of the loop's bass and/or treble frequencies,

2

1 High Cut which can improve the mix with your live guitar.

Using the 6 Switch Looper
Once assigned, pressing the Stomp mode footswitch for a 6 Switch Looper activates its Looper Footswitch mode, where all its functions are conveniently laid out and labeled on the HX Stomp XL footswitches.

1. Add a 6 Switch Looper block to your preset and assign it to a footswitch in Stomp mode.
See - "Quick Footswitch Assign" on page 46.

2. From Stomp mode, press the "6 Switch Looper" footswitch.
Looper mode appears:
28B 1
Loop Me In

UNDO

1/2 FULL
SPEED

REV FWD

ONCE

C

D

A

B

MODE

TAP

Switch

EDIT / EXIT

TUNER

Description

Step on to start recording a loop. Step on

to end the loop and

immediately start playback. Step on to overdub additional parts. Step

on

again to stop playback.

Step on

to play the recorded loop once through.

If you make a mistake on your last overdub, step on UNDO to erase it.

Recording at full speed and then switching to 1/2 speed will also drop the loop down one octave. Recording at 1/2 speed will double your looping memory, and switching to full speed will cause the loop to play at double speed (up an octave).

Step on REV/FWD to hear your loop backward.

38

NOTE: If you press while loop playback is stopped, this will always record a new loop, and any previous recording will be discarded.
3. To return to the previous mode, press FS6 (EXIT).
Using the 1 Switch Looper
1. Add a 1 Switch Looper block to your preset and assign it to a footswitch in Stomp mode.
See "Quick Footswitch Assign".
2. Press the 1 Switch Looper switch.
The LED lights red, indicating the loop is recording.
3. Press the 1 Switch Looper switch again.
The LED lights green, indicating the loop is playing back.
4. Press the 1 Switch Looper switch again.
The LED lights amber, indicating the loop is in overdub mode. Subsequent presses of the switch toggle between play and overdub mode.
5. While the Looper is in play or overdub mode, press and hold the switch for 1 second.
The most recent recording is undone. Holding the switch again will redo the recording.
6. Quickly double-press the 1 Switch Looper switch.
Playback/recording stops, and the LED lights white, indicating a loop is in memory.
7. While Looper playback/recording is stopped, press and hold the switch.
The recording is deleted, and the LED lights dim white.
Using the Shuffling Looper
Partlooper,partsampler,partperformanceinstrument-- theShufflingLooperchopsup your recorded loop, randomizes the slices, and gives you control over reordering, octave shifting, reversing, repeating, and more.
1. Add a Shuffling Looper block to your preset and assign it to a footswitch in Stomp footswitch mode.
See "Quick Footswitch Assign" on page 46.

2. Turn Knob 1 (Slices) to set the number of slices your loop will be chopped into.
3. Press the switch to begin recording.
The LED lights red, indicating the loop is recording.
4. When done recording your loop, press the switch.
The LED lights green, and the sliced loop sequence immediately plays.
5. During playback, adjust the following knobs (or assign them to controllers, like expression pedals):
· Slices--Determines the number of slices your loop will be chopped into · SeqLen--Determines the number of steps in the sequence before it loops · Shuffle--Determines the likelihood of slices shuffling/reordering · Octave--Determines the likelihood of slices playing back an octave higher or
lower · Reverse--Determines the likelihood of slices playing backward · Repeat--Determines the likelihood of slices repeating · Smooth--Higher values apply smoothing between slices and can give a synth-
padtypequality;lowervaluesmaintaintransients.Or,setitjusthighenoughto avoid pops and clicks · Drift--Determines the likelihood of a slice changing after it has played · Playback--Sets the playback level of the loop sequence · Low Cut and Hi Cut--Adjust these to filter some of the bass or treble frequencies of the loop playback
TIP: Toonlyusepitchandreverseeffectsonyourloop,turnShuffledown to 0% and set the Slices and SeqLen to the same value.
6. Want to change it up? While the loop is playing, press the switch to randomize its slice sequence.
7. Quickly double-press the Looper switch.
Playback/recording stops, and the LED lights white, indicating a loop is in memory.
8. While the loop is playing or stopped, press and hold the switch.
The recording is deleted, and the LED lights dim white.

39

Split
A Split block appears any time a parallel path is created but is visible only when selected:

HX Stomp XL includes four different types of Split blocks--Y, A/B, Crossover, and Dynamic.
Turn the Upper Knob to select the Split block and then turn the Lower Knob to change the Split type.

Split > Y Settings

Knob Parameter 1 Balnce A 2 Balnce B

Description
Adjusts the stereo balance (pan) of the signal sent to Path A (upper).
Adjusts the stereo balance (pan) of the signal sent to Path B (lower).

TIP: Okay, this one's for the power users: If you move a Split > Y block all the way left, set its BalnceA to "L100" and its BalnceB to "R100," you can process the L/MONO and RIGHT inputs independently. In addition, if you route the Mixer block to Path B (Send L/R), you can process two instruments simultaneously, each with its own mono input, stereo processing, and stereo outputs!

Split > A/B Settings

Knob Parameter 1 RoutTo

Description
Determines the amount of the signal sent to Path A vs. Path B. Press the knob to set to Even Split.

Split > Crossover Settings

Knob Parameter 1 Freq
2 Revrse

Description
AnysignalabovethisfrequencyissenttoPathA(upper);any signal below this frequency is sent to Path B (lower).
When on, reverses the path assignments (any signal above the crossover frequency is sent to Path B, any signal below the crossover frequency is sent to Path A).

Split > Dynamic Settings

Page Knob Parameter

1 Threshold

1

2 Attack

3 Decay

2

1 Reverse

Description
Any signal below the Threshold volume level is routed toPathA;anysignalabovetheThresholdisroutedto Path B.
Determines how fast the signal is routed to Path B once reaching the Threshold.
Determines how fast the signal returns to Path A once falling below the Threshold.
When on, reverses the path assignments (any signal above the Threshold value is sent to Path B, any signal below the Threshold value is sent to Path A).

NOTE:MuchlikeanyEffectstypeblock,aSplitblockcanbebypassed,aswellas have a bypass assignment created for it. When bypassed, regardless of the Split type in use, the block sends both left and right signals to both paths equally.

Mixer
A Mixer block appears any time a parallel path is created but is visible only when selected:

Mixer Settings

Page Knob Parameter Description

1 A Level Adjusts the output level of Path A (upper).

1

2 A Pan

Adjusts the left/right stereo balance of Path A.

3 B Level Adjusts the output level of Path B (lower).

1 B Pan

Adjusts the left/right stereo balance of Path B.

2

2 B Polari

Inverts the polarity of Path B. Typically, this should be set to "Normal."

3 Level

Adjusts the overall output level of the Mixer block.

40

U.S. Registered Trademarks

AllproductnamesusedinthisdocumentaretrademarksoftheirrespectiveownersandneitherYamahaGuitarGroupnorLine6areassociatedoraffiliatedwiththem.Thesetrademarks appear solely to identify products whose tones and sounds were studied by Line 6 during sound model development.

5150 is a registered trademark of ELVH Inc. Acoustic is a registered trademark of GTRC Services, Inc. Aguilar is a registered trademark David Boonshoft. AKG and Digitech Whammy are registered trademarks of Harman International Industries, Inc.
ArbiterisaregisteredtrademarkofSoundCityAmplificationLLC. Ashly is a registered trademark of Ashly Audio, Inc. Binson, Dytronics, LA-2A and Teletronix are registered trademarks of Universal Audio, Inc. Beyerdynamic is a registered trademark of Beyer Dynamic GmbH & Co. KG.
BognerandÜberschallareregisteredtrademarksofBognerAmplification. BOSS and Roland are registered trademarks of Roland Corporation U.S. Carvin is a registered trademark of Carvin Corp. Colorsound is a registered trademark of Sola Sound Limited Corporation, UK. Cry Baby, Dunlop, Fuzz Face, MXR and Uni-Vibe are registered trademarks of Dunlop Manufacturing, Inc. Darkglass and Microtubes are registered trademarks of Darkglass Electronics, TMI Douglas Castro. DOD is a registered trademark of DOD Electronics Corporation. Dr. Z is a registered trademark of Dr. Z Amps, Inc. EBS is a registered trademark according of EBS Holding. EchoRec is a registered trademark of Nicholas Harris. Electrix is a trademark or registered trademark of IVL Technologies, Ltd. in the U.S. and/or other jurisdictions. Electro-Harmonix is a registered trademark of New Sensor Corp. Electro-Voice is a registered trademark of Bosch Security Systems, Inc. Eminence is a registered trademark of Eminence Speaker, LLC.
EnglisaregisteredtrademarkofBeateAusflugandEdmundEngl. Eventide is a registered trademark of Eventide Inc. Fane is a trademark of Fane International Ltd. Fender, Twin Reverb, Bassman, Champ, Deluxe Reverb, Princeton Reverb, and Sunn are registered trademarks of Fender Musical Instruments Corp. Fulltone is a registered trademark of Fulltone Musical Products, Inc. Gallien-Krueger is a registered trademark of Gallien Technology, Inc. Gibson and Maestro are registered trademarks of Gibson Guitar Corp. Heil Sound is a registered trademark of Heil Sound Ltd. Hiwatt is a registered trademark of 9574565 Canada Inc. Ibanez is a registered trademark of Hoshino, Inc. Klon is a registered trademark of Klon, LLC.

Korg is a registered trademark of Korg, Inc. Leslie is a registered trademark of Suzuki Musical Instrument Manufacturing Co. Ltd.
MarshallisaregisteredtrademarkofMarshallAmplificationPlc. Matchless is a registered trademark of Matchless, LLC. MAXON is a registered trademark of Nisshin Onpa Co., Ltd. Mesa/Boogie, Lone Star, andRectifierareregisteredtrademarksofMesa/Boogie,Ltd. Moog and Moogerfooger are registered trademarks of Moog Music, Inc. Musitronics is a registered trademark of Mark S. Simonsen. Mu-Tron is a registered trademark of Henry Zajac. Neumann is a registered trademark of Georg Neumann GmbH. Orange is a registered trademark of Orange Brand Services Limited. Park is a registered trademark of AMP RX LLC. Paul Reed Smith and Archon are registered trademarks of Paul Reed Smith Guitars, LP. Peavey is a registered trademark of Peavey Electronics Corporation.
RevvisaregisteredtrademarkofRevvAmplificationInc. RMC is a registered trademark of Richard McClish. Royer is a registered trademark of Bulldog Audio, Inc. DBA Rover Labs. Sennheiser is a registered trademark of Sennheiser Electronic GmbH & Co. KG. Shure is a registered trademark of Shure Inc. Silvertone is a registered trademark of Samick Music Corporation. Supro is a registered trademark of DAG Audio Group LLC. TC Electronic is a registered trademark of MUSIC Group IP Ltd. Tech21 is a registered trademark of Tech21 Licensing Ltd. Timmy is a registered trademark of Paul Cochrane AKA PAULCAUDIO. Trainwreck is a registered trademark of of Scott Alan Fischer and Mona Fischer. Tube Screamer is a registered trademark of Hoshino Gakki Co. Ltd. Tycobrahe is a registered trademark of Kurt Stier. Vox is a registered trademark of Vox R&D Limited. Way Huge is a registered trademark of Saucy Inc.
Xotic is a registered trademark of Prosound Communications, Inc.

41

Snapshots
In Play view, a small camera icon appears in the upper right corner of the screen. Its number indicates the current snapshot.
1
What are Snapshots?
Imagine you have eight pet octopuses, all slithering around your amp and pedalboard. Instead of tap-dancing on your pedals (and accidentally stepping on a tentacle), you shout, "Okay, gang--here's the verse... now!" and your octopuses switch some pedals on,switchotherpedalsoff,andtweakallyourampsandpedals'knobstomakethebest possible settings for your song's verse, all seamlessly with spillover delay and reverb trails. Then you shout, "Ready for the chorus... now!" and your octopuses instantly tweak everything for your song's chorus. That's the power of snapshots.
The only thing your octopuses/snapshots can't do is rearrange your pedalboard or swap outaneffectorampforadifferentone(unlessbotheffectorampblocksexistinthe same preset). Each preset can have up to 64 parameters assigned to Snapshots; hence, eight octopuses with eight tentacles each. The octopuses can remember four separate groups ofon/offstatusesandsettingtweaksperpreset(say,foryourintro, verse, chorus, and overindulgentnoisesegue);thatis,HX Stomp XL has four snapshots per preset.

Each of the four snapshots in HX Stomp XL stores and recalls the state of certain elements in the current preset, including:
· Effect Bypass--Thebypass(on/off)stateofallprocessingblocks(Thebypass state of a Looper block is not stored/recalled via snapshot)
· Parameter Control--The values of any parameters assigned to controllers (up to 64 per preset)
· Command Center--The values of any instant MIDI CC, Bank/Prog, MMC, and HX Preset/Snapshot/Looper messages, plus the state (dim or lit) of any CC Toggle messages. See "Command Center"
· Tempo--The current system tempo, if "Global Settings > MIDI/Tempo" > Tempo Select is set to "Per Snapshot." (By default, it's set to "Per Preset")
Dependingonhowyouconfigurethem,snapshotscanactasfour variations of the same tone, four drastically different tones, or any combination thereof--all within the same preset. In many cases, a single preset's snapshots may accommodate all the various tones required for a song.

Using Snapshots

1. Press BANK and BANK simultaneously to enter Snapshot footswitch mode.
Also, see "Snapshot Footswitch Mode" on page 14.
01A 1
FX:Stereo Swirl

BANK

3

4

BANK

1

2

C

D

A

B

MODE

TAP

EDIT / EXIT

TUNER

2. Press one of the four snapshot switches to select a different snapshot.

42

NOTE: If you don't want Snapshot footswitches to disappear after selecting one, set "Global Settings > Footswitches" > Knob 4 (Snapshot Mode Switches) to "Latch." In this case, HX Stomp XL stays in Snapshot footswitch mode until you press MODE (Edit/Exit).
Alternatively, press the PRESETS knob and turn Knob 2 (Select Snapshot).
NOTE: If you select a snapshot that hasn't yet been altered, it appears the same as the snapshot you came from. As soon as you edit a new snapshot (say,byenablingorbypassinganamporeffectblock),thesnapshotbecomes "active" and remembers any changes.
3. Adjust the preset by doing one or more of the following:
· Turn one or more effects on or off by pressing stomp mode footswitches or pressing the Upper Knob in "Edit View". Snapshots remember every block's on/off state (or you can change this behavior--see "Snapshot Block Bypass On/Off").
· To adjust a parameter AND have it automatically update per snapshot, press and turn the knob.Snapshotsrememberthevaluesofupto64effects parameters. The parameter's value appears white, indicating a controller is assigned to it--in this case, the Snapshots controller:

Harmony Delay

1/8

37%

35%

Time Feedbk Mix

· On the Command Center page, adjust the Instant messages' values or press a footswitch assigned to CC Toggle, Ext Amp, Qwerty Hotkey, or HX Looper. These Command Center assigned messages are sent when recalling a snapshot--also see "Command Center"
SHORTCUT: Hold ACTION and press a parameter knob to quickly remove any controller assignment (including the Snapshots controller). The value appears in color, indicating no controller is assigned to it.
NOTE: You can also manually assign the Snapshots controller. From the "Controller Assign" page, select the desired block and parameter and turn Knob 2 (Controller) to select "Snapshot."
4. Switch back to the snapshot you started with.
HX Stomp XL instantly and seamlessly returns to its previous state.
NOTE: If you've changed "Global Settings > Preferences" > Snapshot Edits to"Discard,"youmustsavethepresetbeforeselectingadifferentsnapshot; otherwise, any edits will be discarded!

Snapshot Reselect
The "Global Settings > Preferences" > Snapshot Reselect parameter adds even more
flexibilitytotheSnapshotmodefootswitches.Asanexample,sayyou'replayingalong on Snapshot 2 (VERSE), then you press the Snapshot 3 (CHORUS) to load it. What should happen if you press the Snapshot 3 footswitch again? With Snapshot Reselect set to the default "Reload," Snapshot 3 is simply reloaded again. But when set to "Toggle," it will now load the previously loaded snapshot (Snapshot 2, in this example)-- and successive presses of the Snapshot 3 footswitch then continues to toggle between Snapshot 2 and Snapshot 3.

Snapshot Block Bypass On/Off
There may be situations where you don't want snapshots to control a particular block's bypassstate;thatis,you'dprefertoturnitonandoffmanually.Forexample,youmay want manual control of a Boost block at any time without worrying whether a particular snapshotmightturnitonoroff.
1. Within the Edit view screen, select a processing block within the signal flow and press ACTION.
2. Press PAGE once and turn Knob 3 (Snapshot Bypass) to set the behavior for the block.

Harmony Delay

FS2 Latching On

SBwClloeitcackr h

CTBlelyoapcr keAsll

Snapshot Bypass

By default, all blocks are set to"On," so that snapshots automatically control their bypassstate.Changeto"Off"todisablesnapshotcontroloftheselectedblock's bypass state.

43

Copying/Pasting a Snapshot
Instead of creating a new snapshot from scratch, you may want to copy an existing one to another snapshot location and tweak just a few things.
1. From Snapshot mode, while touch-holding the footswitch for the snapshot you want to copy, briefly touch and release the footswitch for the snapshot you want to overwrite.
A dialog panel appears:
Copy Snap 1 to 2?

Cancel

OK

2. Press Knob 3 (OK).
NOTE: The "touch" behavior for footswitches can be disabled using the Stomp Select option in"Global Settings > Footswitches"

Swapping Snapshots
1. From Snapshot mode, simultaneously touch-hold the two footswitches for the snapshots you wish to swap until the following dialog appears:
Swap Snaps 1 and 2?

Cancel

OK

2. Press Knob 3 (OK).

Saving Snapshots
Press and ACTION together twice to save the preset.
Saving a preset stores all of its four snapshots automatically.
NOTE: Selecting a preset recalls the snapshot that was active when the preset was saved.

Determining Snapshot Edit Behavior

Say you're on Snapshot 2 (verse), and you change a few things--switch a delay block
on,switchamodblockoff,tweakadistortion'sDriveparameter,etc.Ifyouswitchto Snapshot 3 (chorus) and then back to Snapshot 2 for the second verse, should HX Stomp XL recall those changes or return Snapshot 2 to its state when the preset was last saved? There's no right answer, therefore, HX Stomp XL lets you choose.

1. Press PAGE and PAGE together to open the Menu.

2. Press PAGE and then press Knob 2 (Global Settings).

3. Turn the Upper Knob to select the Preferences submenu.

4. Turn the Snapshot Edits knob to set snapshot edit behavior:

· Recall--Any snapshot edits are recalled when jumping from snapshot to snapshot and appear as you last left them (the default).
· Discard--Any snapshot edits are discarded when jumping from snapshot to snapshot and appear as the preset was last saved. If you want to save changes made to the current snapshot while Snapshot Edits is set to "Discard," press
the and ACTION buttons together twice to save before selecting another snapshot.
The camera icon on the Play screen shows you the Snapshot Edits setting at a glance-- Whensetto"Recall,"thecameraisgray;whensetto"Discard,"thecameraisred.

RECALL

DISCARD

1

1

NOTE:Don'tforgettosavebeforechangingtoadifferentpresettostoreallyour snapshot settings!

44

Tips for Creative Snapshot Use
· Theobvioususecaseforsnapshotsisdesignatingthemtospecificsectionsof your song. For example, Snapshot 1 could be the Intro, Snapshot 2 the Verse, Snapshot 3 the Chorus, and Snapshot 4 the Solo.
· Turn any Delay, Reverb, and/or FX Loops blocks' Trails parameter to "On" for seamless spillover between snapshots.
· Worried that further tweaking might make your tone worse, not better? Snapshots are a great way to compare minor changes between tones without havingtotakeyourhandsofftheguitar.
· SetdifferentkeysinHarmonyDelayblocksorintervalsinPitchblockspersnapshot. · Havingdifficultymaintainingconsistentvolumethroughoutasong?Setoneof
theeffects'GainorLevelparameterpersnapshot. · InapresetthatincludesaLooperblock,openCommandCenter,andconfigure
an Instant command with the HX Looper - Play message assigned for Snapshot 2 and with the HX Looper - Stop message assigned for Snapshot 3. Now, record a loop, and you can toggle between Snapshot 2 and 3 to play and stop your loop (along with any other actions you might additionally set to happen on these two snapshots). · You can alternatively change snapshots via MIDI. See "MIDI CC" on page 66.
45

Bypass Assign
Aside from pressing the Upper Knob from Edit view, HX Stomp XL has a variety of additionalmethodsforturningblocksonandoff:
· Pressing a Stomp mode footswitch · Moving a connected expression pedal (sometimes called "auto-engage") · Sending a MIDI CC message to HX Stomp XL's MIDI In (or via USB)
Quick Footswitch Assign
1. While in Edit view, turn the Upper Knob to select the block you wish to assign to a footswitch.
2. While in Stomp footswitch mode, touch and hold any one of the FS1~FS6 switches until the following dialog appears:
Assign block to FS?
Merge
Cancel Assign OK
If you want to replace any other blocks that may already be assigned to the footswitch, turn Knob 2 (Assign) to "Replace." Otherwise, leave it set to "Merge," which allows for multiple blocks to be assigned to the same switch.
3. Press Knob 3 (OK).
NOTE: This "touch" behavior for footswitches can be disabled using the Stomp Select option in "Global Settings > Footswitches"
Manual Bypass Assign
A Stomp mode footswitch is the most obvious method for turning blocks on and off, but HX Stomp XL can also engage or bypass a block automatically when moving an expression pedal or via external MIDI. For example, moving EXP 1 forward past the heel down position can enable a Wah or Poly Wham block, and returning EXP 1 to the heel position will bypass it again.
1. Press PAGE and PAGE together to open the Menu.

2. Press Knob 1 (Bypass Assign).
The Bypass Assign screen looks very similar to the Edit screen:
B1y6pBasPsaAstsosrigonf Muppets
Harmony Delay
FS2 Latching
Switch Type
3. Turn the Upper Knob to select the block you want to bypass.
Input, Output, and Merge blocks cannot be bypassed or bypass assigned. Any Processing or Split block type canbebypassedorbypassassigned;whenaSplit block is bypassed, the signal is split and routed equally to both Path A (upper) and Path B (lower).
4. Turn Knob 1 (Switch) to select the desired footswitch or expression pedal.
Optionally, you can also control the block's bypass via MIDI--see step 5.
None Removes the bypass assignment.
FS1~FS8 SteppingontheStompmodefootswitchturnstheblockonandoff. Note that FS7 or FS8 won't function via connected footswitches unless the "Global Settings > Preferences" > EXP/FS Tip is set to "FS7" and EXP/FS Ring is set to "FS8" respectively, and the "Global Settings > Footswitches" > FS7 Function and FS8 Function parameters are set to "Stomp 7" and "Stomp 8," respectively. Selecting a footswitch displays Knob 2 (Type). Turn Knob 2 to select "Moment[ary]" or "Latching" behavior. When set to Momentary, the block is bypassed (or enabled, if already bypassed) for as long as you hold the switch. When set to Latching, the block is bypassed (or enabled, if already bypassed) every time you press the switch. NOTE: Footswitch type (momentary or latching) is determined per footswitch, not per assignment.
EXP 1, EXP 2 Moving the expression pedal automatically enables (or bypasses) the block.
Selecting EXP 1 or 2 displays Knob 2 (Position) and Knob 3 (Wait). Position determines at which point within the expression pedal's travel theblockisenabledorbypassed.0%isheeldown;99%istoedown. Wait determines how long HX Stomp XL waits before bypassing the block;forexample,youwouldn'twantthewahtoturnoffeverytimeyou touched the heel down position in your big funk wah solo.*

46

*TIP:Bydefault,bypasstogglingfortheblockviaEXP1orEXP2isconfigured for"heeldown=off"behavior.Toreversebypassbehavior,presstheUpper Knob (bypass). In such a case, the block will be bypassed when moving the expression pedal past the configured Position location. Since it is possible toconfigurethebypassofmultipleblockstobeassignedtoanexpression pedal,youcanseteachblock'sPositionvaluedifferently-therebyallowing thepedaltoturnsomeblocksonandothersoffatdifferentpositionsinthe pedal's travel.

5. If desired, press PAGE and turn Knob 1 (MIDI In) to assign an incoming MIDI CC message to turn the block on and off.
IncomingCCvalues0-63turntheblockoff;values64-127turntheblockon.Note that some MIDI CCs are reserved for global functions and cannot be selected see "MIDI CC".
SHORTCUT: Press Knob 3 (Learn) and then either move the desired expression pedal or send the desired MIDI CC message from your MIDI controller. HX Stomp XL automatically selects it.

Clearing Bypass Assignments
1. From the Bypass Assign screen, select the block whose bypass assignment you want to clear and press ACTION.
2. Press Knob 1 (Clear Assignments).
Clearing All Bypass Assignments
1. From the Bypass Assign screen, press ACTION. 2. Press Knob 2 (Clear All Assignments) to clear all blocks'
Bypass assignments.
The following dialog appears:
Clear all assignments?

Cancel

OK

3. Press Knob 3 (OK).

Swapping Stomp Footswitches
If you want to change the location of Stomp mode footswitches (especially those with multiple items assigned), instead of manually reassigning everything, you can quickly swap all assignments between two stomp footswitches.
1. Touch (but don't press) any two Stomp footswitches until the following dialog appears:
Swap FS1 and FS2?

Cancel

OK

2. Press Knob 3 (OK).

Tips for Creative Bypass Assignment
· Ifyoufindyourselfconstantlytogglingoneswitchoffandanotheron,assign both blocks to the same footswitch, and while one is selected, press the UpperKnob.Nowpressingthefootswitchwilltoggleoneoffandtheotheron simultaneously.
· Assign a Wah block to be engaged only when moving an expression pedal past 1%. Set the Wait time long enough so that natural foot movements don't turn thewahoffeverytimeyoureachtheheel-downposition,butnosolongthatit turnsoffnoticeablylatewhenyouresttheexpressionpedalatheel-down-See "Manual Bypass Assign".
· Different blocks can be enabled or bypassed at different locations of an expression pedal's travel. Experiment with turning on multiple overdrive blocks--one at Position 5%, another at Position 30%, another at Position 70%, and so on.
· When using a footswitch to toggle between two Amp or Amp+Cab blocks, the ampmodelsmaysoundnotablydifferentfromoneanother(justlikerealamps!). Use an EQ block to make one Amp block sound a bit closer to the other Amp block and assign its bypass to the same footswitch.
· Assign a delay block with very high feedback to be turned on only when reaching the toe position of an expression pedal. Squeals galore.

47

Controller Assign

HX Stomp XL provides a wide variety of tools for controlling your tone during a performance. The most obvious controller would be a connected expression pedal (often assigned to Wah, Pitch Wham, or Volume), but you may also assign footswitches to toggle between two values of a given parameter or parameters or even have parameters instantly change when selecting different snapshots within a preset. Practically any block'sparameterscanbeconfiguredforexternalMIDICCcontrolaswell.
If a parameter has a controller assigned, its value appears with white text:

Harmony Delay

1/8

37%

35%

Time Feedbk Mix

IMPORTANT! Adding a Wah, Pitch Wham, or Poly Wham block automatically assigns it to be controlled by EXP 1. Adding a Volume or Pan block automatically assigns it to be controlled by EXP 2. With a Mission SP1-L6H Line 6 Expression
Pedal, connecting it to HX Stomp XL with a Y-cable will just work, and its built-in toe switch will toggle between any Wah/Pitch Wham/Poly Wham and Volume/ Pan blocks. See page 58.

Assigning a Controller
1. From Stomp mode, press and hold the knob for the parameter you wish to control.
HX Stomp XL jumps to the Controller Assign page and displays your parameter at Knob 1 (Parameter).
Controller Assign

Harmony Delay
Feedbk None
Param Controller

NOTE: To manually access the Controller Assign menu, press and then Knob 2 (Controller Assign).
2. Press PAGE and then press Knob 3 (Learn).
The button's brain icon glows blue.
3. Step on a footswitch, move a connected expression pedal, send a MIDI CC message from your external MIDI controller device, computer software, etc.
The controller you selected is "Learned" and assigned.
NOTE: To manually select a controller, turn Knob 2 (Controller).

None Removes the controller assignment.
EXP 1 or 2 Expression pedals are the most common type of controller, used to control Volume, Wah, Pitch Wham, etc.
FS1~FS8 Stepping on a Stomp mode footswitch can toggle between a parameter's min and max values.
Selecting FS1~FS8 will display Knob 3 (Switch Type). Turn Knob 3 to select "Moment[ary]" or "Latch[ing]" behavior.* Momentary means the value will change for as long as you hold the switch. Latching toggles between Min and Max values every time you press the switch.
MIDI CC Selecting "MIDI CC" will display Knob 3 (CC#). Turn Knob 3 to select the desired MIDI CC number.**
Snpshot Although all controller-assigned parameters are updated per snapshot, an additional "Snapshots" controller is available when other controllers are already used.
*NOTE: Footswitch behavior (momentary or latching) is determined per footswitch, not per assignment.
**NOTE: HX Stomp XLhasreservedspecificMIDICCmessagesforglobal fCuCncmtioensss;agtheerseeseCrCvesdcfaonrngolotbbaelufusnecdtiaosnsc,otnhteroflolellrosw.Iifngyoduiaalottgemappptetoarlse:arna
This CC# is reserved!

See "MIDI CC" for more information.

Learn

48

4. If desired, press PAGE and turn Knob 1 (Min Value) and Knob 2 (Max Value) to set the range you wish to control.
TIP: To reverse controller behavior, swap the min and max values.

When returning to the Home screen, the assigned parameter appears with its value in white text to indicate a controller assignment.
For any footswitch or pedal type controller assignment, the Min and Max values are indicated with white dots.
For a snapshot assignment, white indicators appear above and below the slider's value, as shown below.
Max indicator

37%

50%

Feedback

Feedback

Min indicator

Snapshot indicator

5. Press to return to the Home screen.

SHORTCUT: To assign a parameter to the Snapshots controller, it's even easier--just push and turn the parameter's knob. The value appears in white text, indicating it's now assigned to a controller.

SHORTCUT: Hold ACTION and press a parameter knob to quickly
remove any controller assignment (including the Snapshots controller). The value's text changes from white back to its original color, indicating no controller is assigned.

Clearing a Block's Controller Assignment(s)
1. From the Controller Assign screen, select the block whose controller assignments you want to clear and press ACTION.
2. Press Knob 1 (Clear Controller).

Clearing All Controller Assignments
1. From the Controller Assign screen, press ACTION. 2. Press Knob 2 (Clear All Controller) to clear all blocks' controller
assignments.
The following dialog appears:
Clear all controllers?

Cancel

OK

3. Press Knob 3 (OK).
IMPORTANT! Clearing All Controller Assignments also removes the Wah and Volume assignments from EXP 1 and EXP 2. Use this function with caution!
Tips for Creative Controller Assignment
· By default, a parameter's Min and Max values will be pretty extreme. It pays to play pretty conservatively here, as subtle parameter adjustments go a long way.
· To smoothly blend between the tone on parallel paths A and B, select a Split > A/B block and assign the Route To parameter to an expression pedal. By default, a heel-down position means the signal passes fully through Path A. Moving the pedal toward the toe-down position will gradually crossfade into Path B. Alternatively, assign a footswitch to control the Route To parameter for instantly switching back and forth.
· If you're looking for an ultra-clean boost, instead of adding a Volume/Pan > Gain block, try assigning a footswitch to increase the Level parameter of a Mixer or Output block.
· If you have a favorite delay or reverb pedal, use an FX Loop block to insert it into your tone. Assign EXP 1 or 2 to control the block's Mix parameter, which will smoothly blend the pedal into your tone.
· For extreme psychedelic dub delay squeals, assign a footswitch to both increase a Delay's feedback, and decrease its time.
· Assign a footswitch to toggle between two Delay > Time parameter values, such as 1/4 and 1/8 dotted.
· Assign IR Select to a footswitch. Set the two IRs as min and max values. Now you can instantly toggle between them.

49

Command Center
HX Stomp XL is also capable of acting as a master remote control for your other live performance or studio gear. Each of its Stomp mode footswitches and expression pedals can be used to send a variety of messages:
· Transmit MIDI CC, Program Change, Note, and MMC commands to your guitar amps, pedals, synths, or even other modelers.
· Send QWERTY Hotkey messages, emulating a computer keyboard, to practically any software to control it from your device (see "QWERTY Hotkey Commands" on page 51).
· Configurefootswitchestoexpandyourdevice'sStompmodewithadditionalcontrol functions (see "HX Preset, Snapshot, and Looper Commands" on page 52).
· In addition, up to six "Instant" commands can be transmitted automatically whenanHXEffectspresetisrecalled,forstartingyourDAW,triggeringaMIDIcontrolled lighting system, or switching presets on external gear.
All Command Center assignments are stored per preset, but they can be copied and pasted to other presets (see "Copying and Pasting a Command").
NOTE: The Value parameters of any instant MIDI CC, Bank/Prog, MMC, and HX Looper messages, plus the state (dim or lit) of any CC Toggle messages, are automatically recalled when selecting a snapshot.
NOTE: By default, all MIDI-based Command Center messages are transmitted via MIDI and USB simultaneously. You can customize MIDI behaviors using the "Global Settings > MIDI/Tempo" options.
Assigning a Command
1. Press PAGE and PAGE together to open the Menu.
2. Press Knob 3 (Command Center).
Any switches, pedals, or instant locations with commands assigned appear with turquoise triangles above them:

Instant 2

MIDI CC

Base

Command

MIDI Channel

7
CC #

3. Turn the upper knob to select the footswitch, pedal, or instant location you wish to use to send the command.
4. Turn Knob 1 (Command) to select the type of command you wish to transmit.
Not all command sources can send the same types of commands.
Select "None" to remove any command assignment.

5. Press PAGE or PAGE and turn Knobs 1~3 to adjust the command's settings, which are determined by the type of command selected:

MIDI CC (Continuous Controller)

Page Knob Parameter Description

Sets the CC message's MIDI channel (1-16). When set

1

2

MIDI Channel

to "Base," the HX Effects device follows the Global MIDI channel, which is set from the "Global Settings > MIDI/Tempo" page.

3 CC #

Sets the CC number (0-127).

2

1

Value, Min Value

Sets the CC number's value (0-127). For EXP Pedal 1 and 2, sets the minimum CC value controlled by the pedal.

2

Max Value

For EXP Pedal 1 and 2, sets the maximum CC value controlled by the pedal.

50

Page Knob Parameter

MIDI

2

1

Channel

3 CC # 1 Dim Value

2 2 Lit Value

3 Type

CC Toggle
Description
Sets the CC messages' MIDI channel (1-16). When set to "Base," the HX Effects device follows the Global MIDI channel, which is set from the "Global Settings > MIDI/Tempo" page.
Sets the CC number (0-127).
Sets the CC number's value (0-127) when the footswitch ring is dim.
Sets the CC number's value (0-127) when the footswitch ring is lit.
Sets the footswitch behavior as either "Latching" (the default) or "Momentary."

NOTE: For CC Toggle commands, one of two values is automatically transmitted upon preset recall, determined by the footswitch's state (dim or lit) when the preset was saved. Subsequent presses of the footswitch toggle between the two states' CC values--Dim Value and Lit Value.

Bank/Prog (Program Change)

Page Knob Parameter Description

Sets the Bank/Program message's MIDI channel (1-

2

MIDI Channel

16).Whensetto"Base,"theHXEffectsdevicefollows the Global MIDI channel, which is set from the "Global

1

Settings > MIDI/Tempo" page.

3

Bank CC00

SetstheCC#00(BankMSB)value.Select"Off"ifthe receiving device shouldn't respond to Bank MSB.

1

Bank CC32

SetstheCC#32(BankLSB)value.Select"Off"ifthe receiving device shouldn't respond to Bank LSB.

2

Sets the Program Change (PC) value. Select "Off" if

2 Program you only want to send a Bank MSB and/or Bank LSB

message.

Page Knob Parameter 2 MIDI Ch
1 3 Note

Note On
Description
Sets the note's MIDI channel (1-16). When set to "Base,"theHXEffectsdevicefollowstheGlobalMIDI channel, which is set from the "Global Settings > MIDI/Tempo" page.
Sets the MIDI note value (C-1 ~ G9). Middle C is C3.

Page Knob Parameter 1 Velcity
2 2 Note Off

Note On
Description
Sets the MIDI note's velocity (0-127).
Determines whether the MIDI note sustains until pressing the switch again (Latching) or sustains only while the switch is held (Momentary).

MMC (MIDI Machine Control) Knob Parameter Description
2 Message Determines the message type.

QWERTY Hotkey Commands
QWERTY hotkeys (computer keyboard shortcuts with or without modifiers, such as Shift, Control, Option/Alt, and Command) can also be sent to your Mac, PC, or iOS device via USB, allowing you to control virtually any DAWs, YouTube, Spotify, looping software, DJ software, media players, lighting software, and more!
QWERTY command assignments can be made to any footswitch or any Instant command, allowing them to be sent automatically from any preset or snapshot recall. These commands can be assigned on HX Stomp XL using the preceding steps within thischapter(butyou'lllikelyfinditfasterandeasierusingtheHXEditapp).
Just like a standard computer keyboard, hotkeys won't work unless the software or app you want to control is in focus.

QWERTY Hotkey

Page Knob Parameter Description

1

2

Modifier 1

Set up to three key modifier(s) to be sent with the keystroke: Choose Shift, Alt, Ctrl, or Mac/PC

3

Modifier 2

(corresponds to the "Windows" key on Windows OS systems, and the "Command" key on macOS systems.

1

Modifier 3

Choose "None" for Modifier 1, 2, or 3 for no added modifier.

2

2

Keystroke

Sets the alpha, numeric, or other computer keyboard keystroke value to be sent.

3 Type

Sets the footswitch type to either Momentary or Latching.

51

HX Preset, Snapshot, and Looper Commands
These"HX"commandsallowyoutoconfigureStompmodeswitchesforevengreater control of your device's internal functions. HX commands can be assigned on HX Stomp XL using the preceding steps (see "Assigning a Command"). All assignments are saved per preset.

NOTE: Although Stomp mode switches can be assigned to multiple functions, to avoid unintended behavior, we strongly recommend the HX Preset, HX Snapshot, and HX Looper commands are assigned only to empty footswitches.

HX Preset
The HX Preset command allows you to configure a Stomp mode footswitch to immediately "jump to" any other preset.

HX Preset

Knob Parameter Description

2 Preset

Sets the preset to be selected by the command: Next, Previous, or a preset's number (01A~32D).

HX Snapshot
TheHXSnapshotcommandallowsyoutoconfigureaStompmodefootswitchtorecall any snapshot within the current preset immediately.

1. From the Command Center page, select a footswitch and turn Knob 1 (Command) to "Snpsht."

2. Turn Knob 2 (Behavior) to either "Prs/Rel" (Press/Release) or "Prs/Hld" (Press/Hold)
3. Turn the other two knobs to configure which snapshots are recalled per the "Press" and the "Release" (or "Hold") of the footswitch, respectively.

Page Knob Parameter
2 Behavior 1
3 Press

HX Snps (Snapshots)
Description
Sets the behavior for the footswitch. This allows you to recall the desired snapshot index number, or Next or Previous snapshot, independently per each Press and Release, or each Press and Hold of the footswitch. (Note that the assigned, Stomp mode footswitch's label and LED will only indicate the command assigned to the Press function.)
Sets the snapshot to be recalled on the Press action of the footswitch.

Page Knob Parameter

2

1

Release/ Hold

HX Snps (Snapshots)
Description
Sets the snapshot to be recalled on the Release (or Hold, depending on your page 1, knob 2 selection) of the footswitch.

HX Looper
For a preset that includes a Looper block, this command allows you to configure an Instant or Stomp mode footswitch to trigger any function of the Looper.
NOTE: A Looper block must be present in your preset for HX Looper commands to function.

HX Looper - Instant Command Assignment:

1. In the Command Center window, select an Instant command controller and turn Knob 1 (Command) to "Looper."

2. Turn Knob 2 (Function) to choose the specific Looper function you wish to trigger.
The selected Function action is automatically stored and recalled per snapshot. Thisallowsyoutorecordaloopand,forexample,configureanInstantcommand to automatically "Play" the Loop when loading one Snapshot and "Stop" when loadingadifferentSnapshot.

HX Loop (Looper) - Instant Command

Knob Parameter Description

2 Function

Sets the Looper action to be triggered: Play, Stop, Play/ Stop, Rec, Overdub, Record/Overdub, Play Once, Reverse, Forward, Reverse/Forward, Half Speed, Full Speed, Toggle Speed, or Undo.

HX Looper - Footswitch Assignment:

1. In the Command Center window, select a footswitch and turn Knob 1 (Command) to "Looper."

2. Turn Knob 2 (Behavior) to either "Prs/Rel" or "Prs/Hld."
3. Turn the other knobs to configure which Looper commands are sent per the "Press" and the "Release" (or "Hold)" of the footswitch, respectively.
The selected Behavior, Press, and Release/Hold actions are automatically stored and recalled per snapshot.

52

HX Loop (Looper) - Footswitch

Page Knob Parameter Description

Sets the behavior for the footswitch. This allows

you to send up to two different Looper commands,

independently per each Press and Release or each

2 Behavior Press and Hold of the footswitch. (Note that the

1

assigned, Stomp mode footswitch's label and LED will only indicate the command assigned to the Press

function.)

3 Press

Sets the Looper command to be sent on the Press action of the footswitch.

2

1

Release/ Hold

Sets the Looper command to be sent on the Release (or Hold, depending on your page 1, knob 2 selection) of the footswitch.

Note that the assigned, Stomp mode footswitch's label and LED will only indicate the command assigned to the Press function.

Copying and Pasting a Command
1. Select the location containing the command you wish to copy and press ACTION.
2. Press Knob 1 (Copy Command). 3. Select the location to which you want to paste the command--
even in a different preset--and press ACTION. 4. Press Knob 3 (Paste Command).
Copying and Pasting All Commands
Setting up the same or similar set of commands across multiple presets can quickly become tiresome. Fortunately, HX Stomp XL lets you quickly copy and paste all commands to another preset.
1. From the Command Center page, press ACTION.
2. Press Knob 2 (Copy All Commands). 3. Select the preset to which you want to paste the commands
and press ACTION. 4. Press Knob 3 (Paste All Commands).

Clearing a Command
1. Select the location containing the command you want to clear and press ACTION.
2. Press Page 2, Knob 1 (Clear Command).
Clearing All Commands
1. From the Command Center page, press ACTION. 2. Press Page 2, Knob 2 (Clear All Commands).
The following dialog appears:
Clear all Commands?

Cancel

OK

3. Press Knob 3 (OK).

53

Global EQ

The Global EQ built into HX Stomp XL has three fully parametric bands plus variable lowandhighcutfilters,andisusedforcompensatingforthewidedisparityinacoustic environments on tour or when traveling from studio to studio. Global EQ is applied to all presets.
NOTE: Global EQ is never heard from the USB outputs.

1. Press PAGE and PAGE together to open the Menu.

2. Press PAGE and then Knob 1 (Global EQ).
The Global EQ screen appears:

GLOBAL EQ OFF

GLOBAL EQ ON

Global EQ

Global EQ

Resetting Global EQ
ResettingtheGlobalEQreturnsitssettingstofactorydefault(flat).
1. From the Global EQ screen, press ACTION. 2. Press Knob 1 (Reset EQ).
The following dialog appears:
Reset Global EQ?

Cancel

OK

3. Press Knob 3 (OK).

Low
110 Hz 0.7
Freq Q

0.0 dB
Gain

Low
110 Hz 0.7
Freq Q

0.0 dB
Gain

3. Press the Upper Knob to turn Global EQ on and off. 4. Turn the Upper Knob to select the desired EQ band--Low Cut,
Low, Mid, High, or High Cut.
5. Turn Knobs 1-3 to adjust the selected EQ band.

54

Global Settings
The Global Settings menu contains additional parameters that apply to all presets, such asinputandoutputlevels,footswitchconfigurations,etc.
1. Press PAGE and PAGE together to open the Menu. 2. Press PAGE and then press Knob 2 (Global Settings).
The Global Settings screen appears:
Global Settings

Ins/Outs

Inst

Inst

Input Output Level Level

Inst
Send/ ReturnL

3. Turn the Upper Knob to select one of the six submenus.
If necessary, press PAGE to view more parameters.

NOTE: See the next page for descriptions of all Global Settings.

Setting Proper Levels
The various inputs and outputs should be set to match that of your instrument, amp, and other pedals to ensure an ideal tone, low noise, and no ugly clipping distortion--please see "Signal Present and Clip Indicators" on page 26 (unless, of course, you want ugly clipping distortion. Who are we to judge?). Just know that if you run to the Internet, screaming, "HX Stomp XLsoundsbad!"thefirstthingpeoplewillaskisifyoureadthis section of the manual. And if you didn't, they'll make fun of you.
1. From the Global Settings menu, turn the Upper Knob to select the Ins/Outs submenu.

2. Using Knobs 1 and 2, set levels according to the following table:

Jack What are you connecting?

Then do this:

INPUT L/MONO,
RIGHT

Guitar or bass with passive pickups
Guitar or bass with really loud or active pickups
Keyboard, synth, or drum machine

Set Input Level to "Inst"
Set Input Level to either "Inst" or "Line" (trust your ears)
Set Input Level to "Line"

To the guitar in on a guitar or bass amp

To the guitar input(s) of a stompbox or

othermultieffect

Set Output Level to "Inst"

OUTPUT L/MONO,
RIGHT

Totheinstrument-leveleffectsreturn ofaguitarorbassampforposteffects or 4-cable method

Totheline-leveleffectsreturnofa guitarorbassampforposteffectsor 4-cable method Totheinputsofastudiorackeffector mixer

Set Output Level to "Line"

Resetting All Global Settings
Resetting the Global Settings returns them to factory default. Performing this reset does notaffectanypresetsyoumayhavecreated.
1. From the Global Settings menu, press ACTION. 2. Press Knob 1 (Factory Settings).
The following dialog appears:
Factory Settings?

Cancel

OK

3. Press Knob 3 (OK).

55

Global Settings > Ins/Outs

Page Knob Parameter

Description

1 Input Level

Choose "Inst[rument]" when connecting a guitar, bass, or stompboxes to HX Stomp XL'sinputjack(s);choose"Line"whenconnectingsynths,drum machines, the sends from mixers, or other line-level sources. If your guitar or bass has really loud active pickups (or if you just happen to prefer the sound of a "padded" input level for your instrument), choose "Line" - Or, just try both and trust your ears.

1

2 Output Level

Choose"Inst[rument]"whenconnectingthe1/4"outputstostompboxesorthefrontofguitaramps;choose"Line"whenconnectingtomixersor standalone recorders. When using a single amp or mixer channel, connect only the LEFT/MONO 1/4" jack.

3 Send/ReturnL Choose"Inst[rument]"whenusingaSend/ReturnpairasanFXloopforstompboxes;choose"Line"whenusingaSend/ReturnpairasanFXloopfor 1 Send/ReturnR line-level rack processors or as additional inputs and outputs for connecting keyboards, drum machines, mixers, and other gear.

2 2 Return Type

Determines whether the signal received at the Return jacks should be used for Return and FX Loop blocks--or--act as a stereo Aux In (no processing) for jamming along with mixers, MP3 players, etc. To utilize the Return jacks for an unprocessed Aux In, set the preset's Input block to "Main L/R" - this allows your instrument signal (connected via the Main L/R input) to be heard simultaneously along with the (unprocessed) Return L/R signal for jamming along.

3 USB In 1/2 Trim Sets the level of incoming audio from USB 1/2, which bypasses all HX Stomp XL processing. Normally, this should be left at 0.0dB.

1 Phones Monitor Determines which signal(s) are heard from the Phones output. Normally you would set this to "Main L/R."

3

2

Volume Controls

Determines whether the VOLUME knob controls both the 1/4" main output and headphone output ("Main+HP") or just the headphone output ("Phones"). When set to "Phones" the 1/4" main outputs remain at unity gain.

56

Global Settings > Preferences

Page Knob Parameter 1 Bypass Type

1 2 Snapsht Edits

3 Tempo Pitch

1 EXP/FS Tip

2

2 EXP/FS Ring

3 Tip Polarity

1 Ring Polarity

3

2

Preset Number

3

Snapshot Reselect

4

1

Auto In-Z

Description
When pressing the Upper and Lower knobs together (or a footswitch assigned to "All Bypass"), HX Stomp XL bypasses all blocks. There are two types of All Bypass in HX Stomp XL--Choose "Analog" if you want your guitar's signal routed directly from the HX Stomp XL inputs to its outputs, with no processing or A/D/A conversion (also called "true bypass"). Choose "DSP" if you want delay echoes and reverb tails to decay naturally when HX Stomp XL is bypassed. TIP:YoucanalsousetheGlobalSettings>Footswitches>"TAPFunction"configuretheTAPswitchtotoggleBypasson/off.
Determineswhetheranyeditsmadetoasnapshot(blockon/off,parametercontrol,tempo)arerememberedwhenreturningtothatsnapshot.When set to "Recall," any snapshot edits are recalled when jumping from snapshot to snapshot and appear as you last left them. When set to "Discard," any snapshot edits are discarded when jumping from snapshot to snapshot and appear as the preset was last saved. If you want to save changes made to a snapshot while Snapshot Edits is set to "Discard," press SAVE twice before selecting another. See "Determining Snapshot Edit Behavior".
DetermineshowdelayrepeatsbehavewhenrepeatedlypressingTAP."Authentc"[Authentic]respectsthenaturalpitchfluctuationsinherentwhenchanginga realdelaypedal'stimeknob;"Transpr"[Transparent]minimizestheseartifacts. Determines whether the rear panel PEDAL jack's Tip signal is an Expression Pedal 1 input jack or a Footswitch 7 input jack. (Also, see the "FS 7 Function" parameter in the following Footswitches table.)
Determines whether the rear panel PEDAL jack's Ring signal is an Expression Pedal 2 input jack or a Footswitch 8 input jack. (Also, see the "FS 8 Function" parameter in the following Footswitches table.)
If your external expression pedal or footswitch appears to work backward--for example, a Volume pedal block is loudest with the heel all the way down, or if your FS7 or FS8 assigned function is not performing as expected when toggled via your external footswitch--set its polarity to "Invert."
Determines whether presets appear as 32 banks of four ("01A - 32D") or are numbered "000-127" (convenient when recalling presets via MIDI program change messages).
Determines the behavior when pressing a Snapshot mode footswitch again after loading its assigned snapshot. "Reload" (the default) simply reloads the stored state of the footswitch's assigned snapshot again. "Toggle Previous" toggles between loading the previously selected snapshot and the footswitch's assigned snapshot.
Determines how the input's impedance circuit behaves when the Input block > Input Main L/R > In-Z is set to "Auto." When set to "First" (the default),theimpedancecircuitreflectsthefirstblock'simpedancewithinthesignalpath,regardlessofwhetherit'senabledorbypassed.Whensetto "Enabled,"theimpedancecircuitreflectstheimpedanceofthefirstenabledblockinthesignalpath. Also, see "Input Settings" on page 25.

57

Global Settings > Footswitches

Page Knob Parameter

Description

When set to "Touch," touching a Stomp mode switch selects its assigned item(s), but pressing doesn't. When set to "Press," pressing a Stomp mode 1 Stomp Select switch selects its assigned item(s), but touching doesn't (helpful if you insist on playing barefoot). When set to "Both," either touching or pressing will
select the assigned item. The default is "Touch."

By default, the "6 Switch" setting displays six labels for Stomp footswitch mode, corresponding to footswitches 1~6. Choose the "4 Switch" to

1

2 Stomp Mode alternativelydisplaytheBank,Preset,orSnapshotUp/Downoptionsforfootswitches1and4(configurablebythe"Up/DownSwitches"settingon

the next Footswitches settings page - see Knob 2 item below). Also, see "Stomp Footswitch Mode" on page 12.

With the "4 Switch" option active (see Knob 2 - Stomp Mode item above), when this setting is set to "Moment[ary]" (the default), HX Stomp XL returns 3 Preset Mode to the Stomp footswitch mode after selecting a preset. When set to "Latch[ing]," Return," HX Stomp XL stays in Preset footswitch mode until you press
the MODE switch to exit.

1

Snapsht Mode

When set to "Moment[ary]" (the default), HX Stomp XL returns to the previous footswitch mode after selecting a snapshot. When set to "Latch[ing]," Return," HX Stomp XL stays in Snapshot footswitch mode until you press the MODE switch to exit.

2

2

Up/Down Switches

When set to "Presets" or "Snapshots," FS1 (BANK ) and FS4 (BANK ) change to PRESET / or SNAPSHOT / , where pressing either
switchinstantlyselectsthenext/previouspresetorsnapshot,withoutabankqueue.Thisisusefulifyou'veprogrammedafixedsetlistforyourshow and just want to increment through all your presets or snapshots. You can also cycle through all three switch types by pressing and holding both the
and switches for two seconds. At any time, press and hold both FS1 and FS4 to cycle through BANK / , PRESET / , and SNAPSHOT / .NotethatthissettingaffectstheUp/DownSwitchesforPresetmodeaswellasStompmode(whenthe"StompMode"optiononpage1is set to "4 Switch"--see Knob 2 item above.

3 Swap Up/Down Use the "On" setting here to reverse the direction of the FS1 and FS4 ( and ) BANK, PRESET, or SNAPSHOT up/down actions.

When set to the default "TAP/Tun[e]r," pressing the TAP switch repeatedly sets the system "TAP" tempo, and pressing and holding the switch

1

TAP Function

displaystheTunerscreen.Whensetto"AllBypas[s],pressingtheTAPswitchinsteadtogglesthedevice'sBypasson/off. NOTE: Use the Global Settings > Preferences > "Bypass Type" to choose your preferred bypass behavior.

3

TIP: You can use the ACTION + PAGE shortcut to access the Tuner if you've assigned the TAP switch to All Bypass.

2 FS7 Function Sets the function of Footswitch 7, but only when Global Settings > Preferences > "EXP/FS Tip" is set to "FS7."*

3 FS8 Function Sets the function of Footswitch 8, but only when Global Settings > Preferences > "EXP/FS Ring" is set to "FS8."*

*For connecting an external footswitch to access the FS7 or FS8 functions, the use of a momentary (unlatched) type footswitch is recommended. Connect to the EXP1/2, FS 7/8 input whilethedeviceispoweredofftoavoidtogglingthecurrentFS 7/8 setting.

58

Mission Helix Expression Pedal
By default, the HX Stomp XL EXP 1/2 | FS7/8 jack is set up to accommodate the Mission Helix expression pedal, connected via an optional Y cable (sometimes called a TRS insert cable). The main advantage of this setup is that pressing the integrated toe switch will not only toggle the pedal's function between EXP 1 (Wah/Pitch Wham/ PolyWham/PolyBass Wham) and EXP 2 (Volume Pedal/ Pan), but it will also toggle the appropriate blocks on and off.
TRS
TIP (EXP 1)
RING (FS5)

One Expression Pedal
When connecting one traditional expression pedal, there are a few things to be aware of:
· From the "Controller Assign" menu, assign the Position parameter of Volume Pedal and Pan blocks to "EXP 1"
· From the "Bypass Assign" menu, assign the Switch parameter of Volume Pedal and Pan blocks to "None"
· From the "Bypass Assign" menu, assign the Switch parameter of Wah and Pitch or Poly Wham blocks to either "EXP 1" (where HX Stomp XL engages the block when moving EXP 1 away from its heel down position) or a stomp footswitch
TIP (EXP 1)

Two Expression Pedals
When connecting two traditional expression pedals with a Y cable, there are a few things to be aware of:
· Set "Global Settings > Preferences" > EXP/FS Ring to "EXP 2"
· From the "Bypass Assign" menu, assign the Switch parameter of Volume Pedal and Pan blocks to "None"
· From the "Bypass Assign" menu, assign the Switch parameter of Wah and Pitch or Poly Wham blocks to either "EXP 1" (where HX Stomp XL engages the block when moving EXP 1 away from its heel down position) or a stomp footswitch
TIP (EXP 1) RING (EXP 2)

Global Settings > EXP Pedals

Page Knob Parameter 1 EXP 1 Position
1 2 EXP 2 Position

Description
Determines whether each expression pedal position is recalled per snapshot, per preset, or applied globally. If you want a Volume Pedal or Wah to maintain its position when switching presets, set this to "Global."

59

Global Settings > MIDI/Tempo

Page Knob Parameter

Description

1

MIDI Base Channel

Sets the system base MIDI channel that HX Stomp XL uses to both send and receive MIDI communication via MIDI and USB.

1 2 MIDI Thru

Whenon,MIDIOUTalsoactsasaMIDITHRU;thatis,itpassesthroughanyMIDImessagesreceivedattheMIDIINjack.

3

Rx MIDI Clock

Determines whether HX Stomp XLrespondstoincomingMIDIbeatclockreceivedatitsMIDIINport,viaUSB,orwhicheveritsensesfirst("Auto").If you don't want HX Stomp XLtorespondtoMIDIclockatall,setthisto"Off."

1

Tx MIDI Clock

Determines whether HX Stomp XL transmits MIDI beat clock from its MIDI OUT port, via USB, or both. If you don't want HX Stomp XL to transmit MIDI clockatall,setthisto"Off."

2

2

Tempo Select

Choose whether the tempo is stored and recalled with each snapshot, recalled with each preset, or is applied globally across all presets and snapshots.

3 BPM

Depending on the Knob 2 (Tempo Select) setting, this Beats Per Minute tempo value is saved per snapshot, per preset, or globally.

1 USB MIDI

When on, HX Stomp XL receives and transmits MIDI data via USB in the same capacity as its MIDI jacks.

3

2 MIDI PC Rx

Determines whether or HX Stomp XL responds to incoming MIDI program change (PC) messages from its MIDI IN port, via USB, or both MIDI and USB. If you don't want HX Stomp XLtorespondtoPCmessagesatall,setthisto"Off."

3 MIDI PC Tx

Determines whether HX Stomp XL automatically sends MIDI program change (PC) messages from its MIDI OUT port, via USB, or both MIDI and USB when selecting presets.

Global Settings > Displays

Knob Parameter 1 LED Rings 2 Tap LED

Description DetermineswhethertheStompmodefootswitches'coloredLEDringsappeardimwhenbypassed("Dim/Brt"),oroffwhenbypassed("Off/Brt").When playinginbrightsunlight,youmaywanttosettothisto"Off/Brt"toincreasecontrast. Ifyou'dprefernottoseetheredTAPLEDconstantlyflashing,youcanturnitoff.

60

USB Audio
HX Stomp XL functions as a USB 2.0, multichannel, 24-bit/96kHz, low-latency audio interface for Windows and Mac computers, as well as for iPad and iPhone mobile devices (with optional Apple Camera Connection Kit adapter), and is compatible with all major DAW software. Refer to the illustration and tables below for a description of how audio is handled between HX Stomp XL and your computer.
NOTE: For USB audio operation:
For Windows computers, it is necessary to download and install the latest Line 6 HX Stomp ASIO driver (see page 63).
For Mac computers, it is only necessary to download and install the Line 6 Mac Core Audio driver (version 1.1.0 or later) if you desire audio sample rate operation at rates other than 48kHz (see page 63).
For iPad or iPhone mobile devices, there is no driver installation necessary.
All drivers are available from line6.com/software. Please refer to HX Stomp XLfirmwareRelease NotesfordriversupportspecifictothelatestWindows and Mac operating systems.

USB OUTPUTS

USB INPUTS

1/2 3/4 5/6 1 2 3 4 5 6 7 8

DI (Dry) Signal for Re-amping DI (Dry) Signal

Input block set to USB 5/6
Jamming with YouTube, iTunes, etc.

06B Pastor of Muppets

OUTPUT BAL/UNBAL

L/MONO

RIGHT

SEND
STEREO

Harmony Delay

1/8

37%

35%

Time Feedbk Mix

INPUT

L/MONO

RIGHT

RETURN / AUX IN

L/MONO

RIGHT

Computer Input USB 1 and 2 USB 3 and 4 USB 5 and 6
USB 7 and 8

Source
Output of HX Stomp XL's Path A (with all Path A processing)
Output of HX Stomp XL's Path B (with all Path B processing)
HX Stomp XL's Main L/MONO and RIGHT inputs (dry, no processing)
HX Stomp XL's Return/Aux L/MONO and RIGHT inputs (dry, no processing)

Computer Output Destination

USB 1/2

HX Stomp XL's Main L/MONO, RIGHT, and Phones outputs (direct, no processing) for monitoring your DAW's master output or jamming along with YouTubeTM, iTunes, etc.

USB 3/4

HX Stomp XL's stereo SEND stereo output (direct, no processing)

USB 5/6

HX Stomp XL's Input block for re-amping (only active when Input block is set to USB 5/6)

USB 7/8

The never-ending abyss (reserved for future use)

Hardware Monitoring vs. DAW Software Monitoring
HX Stomp XL provides hardware monitoring, which lets you hear your live input signal at all times, independent of your DAW software's monitor settings. Hardware monitoring can be desirable since it allows you to hear your live guitar with HX processing added and essentially "latency-free," since the monitor signal is not routed through your DAW software.
In some DAW recording scenarios, it may be preferable to utilize your recording application's "input monitoring" or "software monitoring" feature, which routes your live input signal through the armed recording track, thus allowing you to monitor the input effectedbyanypluginsyoumayhaveinsertedonthetrack.TheonedownsideofDAW software monitoring, however, is that your live input signal will be delayed slightly due to being routed through the software and back to HX Stomp XL's outputs, which is referred to as "latency." HX Stomp XL is designed to provide very low latency operation-- see "ASIO Driver Settings (Windows only)" for info and settings.
When a DAW track's software monitoring is active, you'll likely not want to hear the HX Stomp XL hardware monitoring signal simultaneously. To achieve this, it is best to use the HX Stomp XL USB 5/6 inputs as your DAW audio track's input source and select the Main L/R Output block on HX Stomp XL and turn its Level all the way down. This configurationallowsyoutohearandrecordonlythedry,DIsignalfromHX Stomp XL into your audio track. (See the next section for more on recording a DI track.)

61

DI Recording and Re-amping

A common DAW recording technique is to record a dry DI (Direct Input) signal, such as the unprocessed signal from your guitar. This lets you process the DI track later with plugins (such as the Helix Native plugin), and/or "re-amp" the DI track through an amp or other outboard gear. HX Stomp XL has handy options built right in for recording DI tracks,aswellasforeasyre-amplificationofDItracksbackthroughyourownHX Stomp XL tones, all without extra hardware or cabling!
HX Stomp XLofferstwospecialDIoutputs--USBOuts5and6,whicharefeddirectly from the Main L/MONO and RIGHT inputs. Also, note that USB Outs 7 and 8 are fed directly (unprocessed) from the Return/Aux In L/MONO and RIGHT inputs for simultaneously tracking a stereo digital piano, synth, drum machine, or other device.

Recording a Dry DI Track
For this example, we'll record guitar into two DAW tracks simultaneously, with one capturing the processed tone and the other the unprocessed DI guitar.

INPUT
L/MONO

Dry DI Guitar

06B Pastor of Muppets

USB USB In 5
USB In 1/2

Track 1 (Dry DI Guitar) Track 2 (Processed Guitar)

Harmony Delay

1/8

37%

35%

Time Feedbk Mix

OUTPUT BAL/UNBAL

L/MONO

RIGHT

Re-amped Guitar Processed Guitar

NOTE: Setting the stereo track's output to HX Stomp XL's USB 1/2 allows you to hear your processed tone via HX Stomp XL's hardware monitoring while recording.Forthisconfiguration,disablesoftwareinputmonitoringonallDAW tracks.
3. Arm both these DAW audio tracks, hit the Record button and start laying down your guitar performance!
Now you have your processed track to hear with the project and a separate DI track with which you can further experiment at any time with DAW plugins and/or re-amping (see the next section).

Re-amping Through HX Stomp XL
Now let's take the dry DI guitar track we recorded and route it back through HX Stomp XL for processing.

Dry DI Guitar
06B Pastor of Muppets

USB USB Out 5/6 Track 1 (Dry DI Guitar)

USB In 1/2

Track 2 (Processed Guitar) Track 3 (Re-amped Guitar)

Harmony Delay

1/8

37%

35%

Time Feedbk Mix

OUTPUT BAL/UNBAL

L/MONO

RIGHT

1. Create two new audio tracks in your DAW software project:
Create one mono track to record the dry DI guitar, and set the track's input to HX Stomp XL USB 5.
Create one stereo track to record your full, stereo, processed tone and set the track's input to HX Stomp XL USB 1/2.
2. Set both tracks' outputs, as well as the DAW Master output to HX Stomp XL USB 1/2 to allow all tracks to play back through HX Stomp XL.

1. From Play view, turn the Upper Knob to select the Input block and then turn the Lower Knob to choose "Input USB 5/6."
You'll see that a small USB icon has replaced the Input block (also see "Signal Present and Clip Indicators"):

INPUT MAIN L/R

INPUT USB 5/6

2. In your DAW software, set the DI track's Output setting to HX Stomp XL USB 5/6.

62

3. Create a new stereo track in your DAW project and set both its Input and Output to USB 1/2. Arm the track for recording.
NOTE: In some DAW software, it may be necessary to also activate the software monitoring feature on this "re-amped" track to monitor the processed signal when playing back your project. See your software's documentation.
4. Now play your DAW project and you'll hear the DI track "reamped" through HX Stomp XL! Tweak your amp & effects blocks as desired while listening with the playback of your project mix.
5. Once you have your re-amplified guitar tone they way you like it, Solo both the DI and re-amped tracks, rewind to the start of the project and hit the DAW Record button, allowing it to capture the signal into the new re-amped track in real-time.
Allow the DI track to play to the end, stop recording, and you've created your new reamped guitar track!
TIP: Note that you still have your original Guitar DI track, and you can repeat this processtocreateadditionalre-ampedtrackswithdifferentHX Stomp XL settings, add plugins, blend with your original guitar track, and more.
Re-amping is powerful but really slow. Isn't there an easier way?
Absolutely! Instead of routing your dry DI guitar tracks through HX Stomp XL and then re-tracking everything in real-time (something that can take forever if you have a long song with many guitar and bass tracks to re-amp), you can simply insert the Line 6 Helix Native plugin on each track. Helix Native lets you apply the DSP horsepower of HX Stomp XL (and more!) to any of your production's tracks (including vocals, keyboards, synths, drums, busses, or more), without having to deal with routing or re-amping. You can also export any of your HX Stomp XL device presets and import them directly into Helix Native plugin!
Core Audio Driver Settings (macOS only)
To use HX Stomp XL as an audio interface for Mac applications, it is unnecessary to install any additional driver. HX Stomp XL will automatically utilize the Mac computer's "Class Compliant" USB driver when connected to your USB port. HX Stomp XL will then appear as a selectable Core Audio device within the Mac Utilities > Audio MIDI Setup panel and/or directly within your DAW host and multimedia applications. However, note thatthisAppleClassCompliantdriveroffersstrictly48kHznativesamplerateoperation.

Ifyouprefertouseadifferentnativesamplerate(orifyourparticularDAWapplication requires it), you can optionally download and install the Line 6 Helix Mac Core Audio driver from line6.com/software. This Line 6 driver (version 1.1.0 or later) supports HX Stomp XL, as well as all Helix devices, and offers 44.1kHz, 48kHz, 88kHz, or 96kHz sample rate operation.
ASIO Driver Settings (Windows only)
When using HX Stomp XL as an audio interface for Windows DAW applications, it is highlyrecommendedtoconfigurethesoftwaretoutilizetheHX Stomp "ASIO" driver. The Line 6 HX StompASIOdriveroffersthesuperior,low-latencyaudioperformance required for DAW recording. This driver selection is typically found in your DAW software's Preferences or Options dialog - see your software's documentation.
NOTE: Download and install the latest Line 6 HX Stomp ASIO driver from line6.com/software. This ASIO driver is also automatically installed with the latest HX Edit application installer, and supports both HX Stomp and HX Stomp XL devices.
Once the HX Stomp ASIO driver has been installed and your HX Stomp XL device connected to your PC, you can select it as your ASIO audio device within your DAW host application (typically found in the application's Preferences or Audio Settings). Note that HX Stomp XL will typically appear as "ASIO HX Stomp" within your DAW host application. Once selected as the software's ASIO device, you'll also see a button in the same dialog for "ASIO Settings" (or with a similar title). Press this button to launch the HX Stomp XL Control Panel, where you make the following driver settings.

63

Sound This button launches the Windows Sound Control Panel, which is Control whereyoucanoptionallyconfigureHX Stomp XL to be the audio
Panel playback device for multimedia applications (such as Windows Media Player, iTunes, etc.) The settings within the Windows Sound Control Panel are not relevant for your DAW software since standard multi-media applications utilize the standard Windows driver.
Default Bit Select the Bit Depth at which HX Stomp XL will operate for Depth recording and playback with your DAW software. 24 bit or 32 bit are recommended for quality audio production. ASIO Your goal is to achieve the lowest latency possible in your DAW
Buffer Size software,butwithglitch-freeaudioperformance.Smallerbuffer size results in lower latency, however, it also increases the demands on your computer, which can result in clicks, pops, or other audio artifacts. Start with a lower slider setting here and if you encounter audio performance issues, come back to this panel and move this slider to the right incrementally to remedy the problem.
Click the Apply and OK buttons when your HX Stomp XL Control Panel settings are complete to return to your DAW software. Please also refer to your DAW software's documentationformoreaboutitsownspecificaudiodevice,buffer,andprojectsettings.
64

MIDI

NOTE: HX Stomp XL transmits and responds to MIDI messages over USB in the same manner as via its MIDI connectors. For USB MIDI operation on Windows computers, it is necessary to download and install the Line 6 HX Stomp ASIO driver, available from line6.com/software. There is no driver installation necessary for Mac computers or iPad or iPhone devices.

Preset and Snapshot Recall via MIDI

MIDI can be frustrating enough as it is without having to slog through a manual to
figureoutwhatmessagesyourparticulardeviceneedstochangepresets.Conveniently enough, HX Stomp XL has handy helper text to tell you exactly which MIDI messages will recall the current preset and snapshot.

1. If not already there, press VIEW to select Play view.

2. Press the Upper Knob to open the Preset list:
16A DIR:Sultans

16B DIR:Heartbreaker 16C DIR:Hangar 19 16D DIR:Gosary

1

Reorder Preset

Snapshot

PC:061 CC69:000

The dark text above Knob 3 displays the required MIDI messages for recalling presets and/or snapshots from external MIDI devices or software. In the illustration above, the 16B DIR:Heartbreaker preset is recalled with a PC (program change) message of 061, and Snapshot 1 is recalled with a CC69 message of 000.

NOTE: HX Stomp XL responds to MIDI channel 1 by default, but this can be changed from "Global Settings > MIDI/Tempo"

NOTE: When selecting different presets, HX Stomp XL automatically transmits a MIDI Program Change message corresponding to the selected preset. If you'd prefer not to automatically transmit PC messages, set "Global Settings > MIDI/ Tempo">MIDIPCTxto"Off."

Block Bypass via MIDI
1. Press PAGE and PAGE together to open the Menu. 2. Press Knob 1 (Bypass Assign). 3. Turn the Upper Knob to select the block whose bypass you
want to assign to incoming MIDI. 4. Press PAGE and then Knob 3 (Learn). Send a MIDI CC
message from your foot controller, keyboard, etc.
The CC number appears above Knob 1 (MIDI In). IncomingCCvalues0-63turntheblockoff;values64-127turntheblockon.Note that some MIDI CCs are reserved for global functions and cannot be selected (see "MIDI CC").
NOTE: To manually select a MIDI CC, instead of step 4 above, press PAGE and turn Knob 1 (MIDI In) to select the desired MIDI CC number.
Parameter Control via MIDI
1. From Edit view, press and hold the knob for the parameter you wish to control.
HX Stomp XL jumps to the Controller Assign page and displays your parameter at Knob 1 (Parameter).
2. Press PAGE and then Knob 3 (Learn). Send a MIDI CC message from your foot controller, keyboard, etc.
The CC number appears above Knob 3 (CC#).
NOTE: To manually select a MIDI CC, turn Knob 2 (Controller) to select "MIDI CC" and Knob 3 to the desired MIDI CC number.
3. If desired, press PAGE and turn Knob 1 (Min Value) and Knob 2 (Max Value) to set the range you wish to control.
TIP: To reverse controller behavior, swap the min and max values.
4. Press when finished. Remember to save your preset to retain all assignments!

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Synchronizing Tempo via MIDI

Certain Delay and Modulation parameters such as Time and Speed can be represented with fixed numeric values (ms or Hz) or note values (1/4-note, dotted 1/8-note, etc.). When set to note values, the parameter will follow Tap Tempo or incoming MIDI clock. Press the parameter knob to toggle between ms (or Hz) and note values.

Harmony Delay

750 ms 37%

C

Harmony Delay

1/4

37%

C

Time Feedbk Key

Time Feedbk Key

By default, HX Stomp XL responds to MIDI clock received from external gear (or your DAW software via USB). HX Stomp XL can also transmit MIDI clock to external gear or software (transmit is disabled by default). MIDI clock reception (Rx) and transmission (Tx) can be enabled or disabled from the "Global Settings > MIDI/Tempo" menu.
Inaddition,certainmodulationeffectshavedistinctrhythmicelements;forexample,a tremolo set to a square wave (sometimes called a "slicer") not only has a tempo but a beat,wheretheupswingofthewavelandswithrelationtoyoursong.Thatis,theeffect may be in perfect tempo-sync with your song, but its "downbeat" may be shifted ahead or behind of your drummer's--or in the studio, your recorded song's--downbeat.
Press TAP once on the downbeat of your song.
Anybeatsync-based(sometimescalled"LFO")effectsresetfromthebeginning.

MIDI CC

HX Stomp cannot be

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functions (see "Controller Assign"), the following dialog appears:

This CC# is reserved!

Learn

MIDI CC# Value

Function

1 0-127 2 0-127 49 0-127 50 0-127 51 0-127 52 0-127 53 0-127 54 0-127 55 0-127 56 0-127

Pedal and Footswitch Assignments Emulates EXP 1 Pedal Emulates EXP 2 Pedal Emulates FS1 Emulates FS2 Emulates FS3 Emulates FS4 Emulates FS5 Emulates FS6 Emulates FS7 Emulates FS8

Looper Controls

60

0-63:Overdub; 64-127: Record

Looper Record/Overdub

61

0-63:Stop; 64-127: Play

Looper Play/Stop

62 64-127

Looper Play Once

63 64-127

Looper Undo/Redo

65

0-63:Forward; 64-127: Reverse

Looper

Forward/Reverse

66

0-63:Full; 64-127: Half

Looper Full/Half Speed

Additional Controls

0 n/a

Bank MSB (unused, but reserved)

32 n/a

Bank LSB (unused, but reserved)

64 64-127

Tap Tempo

68 0-127

Tunerscreenon/off

Snapshot select (0=Snapshot 1, 1=Snapshot 2, 69 0-3, 8 and 9 2=Snapshot 3, 3=Snapshot 4, 8=Next snapshot,
9=Previous snapshot)

70

0-63:Bypass; 64-127: On

All Bypass

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MIDI CC# Value

3 0-127

54 0-127

55 0-127

56 0-127

57 0-127

58 0-127

59 0-127

67 0-127

71 0-127

72 0-127

73 0-127

74 0-127

75 0-127

76 0-127

128

0-63:SFW; 64-127: NSFL

Function
Additional global MIDI commands (reserved for future use)
HX Stomp XL forwards your questionable browser history to your coworkers.

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Additional Resources
Looking for more info? We've got plenty of online resources, just a click away. · Download additional Help documentation covering Helix family devices and software from the Line 6 website at Line 6 Product Manuals · Check out the Line 6 Support page for access to helpful tips, videos, discussion forums, or to contact Line 6 Technical Support · Stay up to date with the latest updated version of HX Edit, Helix Native, and all your other Line 6 applications, available from the Line 6 Software Downloads page · Visit the Line 6 CustomTone site where you can share your presets with the world, and download free presets created by Line 6 and other users just like you · Check out the ever-growing selection of premium add-ons for the family of Helix products available on Helix Marketplace · Can't get enough Line 6 Gear & accessories? Head on over to the Line 6 Store
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References

, S.Fazio Adobe PDF Library 15.0