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Segapede Game Design Specifications Detailed game design specifications for the Sega video game Segapede, covering art time tables, storyline, gameplay mechanics, controller inputs, character abilities, enemy types, world design, and development ideas. |
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NFL '95 Sega Genesis Manual - Player's Guide Comprehensive guide for NFL '95 on Sega Genesis, covering game modes, controls, gameplay, and advanced techniques for an authentic football simulation experience. |
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Segapede Game Design Document: Story and Gameplay Specifications A design document outlining the story, characters, gameplay mechanics, and system design for the proposed Sega Genesis game, Segapede, featuring Sonic the Hedgehog and a new character named Zip. It details Dr. Robotnik's plan, the character Zip, game zones, combat, and multiplayer options. |
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Landstalker Instruction Manual for Sega Genesis A comprehensive guide for the Sega Genesis game Landstalker, detailing character controls, gameplay mechanics, item management, character and enemy descriptions, and troubleshooting tips. |
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ToeJam & Earl: Sega Genesis Instruction Manual - Gameplay Guide Explore the official instruction manual for ToeJam & Earl on the Sega Genesis. Learn controls, gameplay mechanics, character details, and tips for this classic 16-bit game. |
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Rock 'n Roll Racing Sega Genesis Instruction Manual This is the official instruction manual for Rock 'n Roll Racing on the Sega Genesis system. It covers game setup, controls, gameplay mechanics, car and equipment options, and game progression. |
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Segapede Game Concept: Preliminary Specs and Storylines A preliminary design document for the video game Segapede, detailing the character Zip, gameplay mechanics, and potential story scenarios developed by Sega Technical Institute in 1993. |
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After Burner Sega 32X Instruction Manual Instruction manual for the Sega 32X game After Burner, detailing gameplay, controls, mission objectives, and game features. |