Konami FY2026 1st Quarter Financial Results

Fiscal year ended June 30, 2025

Konami Group Corporation

July 31, 2025

Cautionary Statement

Statements made in this presentation with respect to KONAMI GROUP'S current plans, estimates, strategies and beliefs, including forecasts, are forward-looking statements about the future performance of the Company. These statements are based on management's assumptions and beliefs in light of information currently available to it and, therefore, you should not place undue reliance on them. A number of important factors could cause actual results to be materially different from and worse than those discussed in forward-looking statements. Such factors include, but are not limited to (1) Changes in economic conditions affecting our operations; (2) Fluctuations in foreign exchange rates, particularly with respect to the value of the Japanese yen, the U.S. dollar and the Euro; (3) the Company's ability to continue to win acceptance of our products, which are offered in highly competitive markets characterized by the continuous introduction of new products, rapid developments in technology and subjective and changing consumer preferences; (4) the Company's ability to successfully expand internationally with a focus on our Digital Entertainment business, Amusement business and Gaming & Systems business; (5) the Company's ability to successfully expand the scope of our business and broaden our customer base through our Sports business; (6) Regulatory developments and changes and our ability to respond and adapt to those changes; (7) the Company's expectations with regard to further acquisitions and the integration of any companies we may acquire; and (8) the outcome of contingencies.

Financial information included herein is not audited by independent public accountants

Contents

Consolidated Financial Results

FY2025 Q1
(3 months ended June 2024)
FY2026 Q1
(3 months ended June 2025)
YoY Change (Amount) YoY Change (%) FY2026 Guidance
(12 months ending March 2026)
Revenue 90.0 97.0 6.9 +7.7% 430.0
Business profit 25.1 27.6 2.5 +9.9% 114.0
Other income and other expenses Δ0.0 0.1 0.1 - Δ8.0
Operating profit 25.1 27.7 2.6 +10.3% 106.0
Profit before income taxes 26.5 27.9 1.3 +5.1% 106.0
Profit for the period (attributable to owners of the parent) 19.2 19.8 0.7 +3.5% 75.0
Earnings per share (JPY) 141.35 146.32 4.97 553.27

Revenue by Business Segment

FY2025 Q1
(3 months ended June 2024)
FY2026 Q1
(3 months ended June 2025)
YoY Change (Amount) YoY Change (%) FY2026 Guidance
(12 months ending March 2026)
Digital Entertainment 64.2 73.3 9.1 +14.2% 310.0
Amusement 4.9 4.6 Δ0.4 Δ7.3% 31.0
Gaming & Systems 9.7 7.5 Δ2.2 Δ22.5% 43.0
Sports 11.8 12.1 0.2 +2.1% 49.0
Eliminations Δ0.6 Δ0.5 0.1 - Δ3.0
Total revenue 90.0 97.0 6.9 +7.7% 430.0

Profit by Business Segment

FY2025 Q1
(3 months ended June 2024)
FY2026 Q1
(3 months ended June 2025)
YoY Change (Amount) YoY Change (%) FY2026 Guidance
(12 months ending March 2026)
Digital Entertainment 23.8 27.9 4.1 +17.0% 103.0
Amusement 0.8 0.5 Δ0.2 Δ29.4% 8.0
Gaming & Systems 1.3 Δ0.2 Δ1.4 - 7.5
Sports 0.2 0.4 0.2 +75.3% 3.0
Corporate expenses and eliminations Δ1.0 Δ1.0 Δ0.1 - Δ7.5
Total business profit 25.1 27.6 2.5 +9.9% 114.0
Other income and other expenses Δ0.0 0.1 0.1 - Δ8.0
Total operating profit 25.1 27.7 2.6 +10.3% 106.0

Digital Entertainment

Revenue and profit

FY2025 Q1
(3 months ended June 2024)
FY2026 Q1
(3 months ended June 2025)
YoY Change (Amount) YoY Change (%) FY2026 Guidance
(12 months ending March 2026)
Revenue 64.2 73.3 9.1 +14.2% 310.0
Business profit 23.8 27.9 4.1 +17.0% 103.0
Operating profit 23.8 27.9 4.1 +17.0% 95.5
Operating profit margin 37% 38% 31%

FY2026 Q1 summary

Amusement

Revenue and profit

FY2025 Q1
(3 months ended June 2024)
FY2026 Q1
(3 months ended June 2025)
YoY Change (Amount) YoY Change (%) FY2026 Guidance
(12 months ending March 2026)
Revenue 4.9 4.6 Δ0.4 Δ7.3% 31.0
Business profit 0.8 0.5 Δ0.2 Δ29.4% 8.0
Operating profit 0.8 0.5 Δ0.2 Δ29.4% 8.0
Operating profit margin 16% 12% 26%

FY2026 Q1 summary

[Note] Effective October 1, the arcade game business of Konami Amusement Co., Ltd. will be transferred to Konami Arcade Games Co., Ltd., established on June 2, though an absorption-type company split.

Gaming & Systems

Revenue and profit

FY2025 Q1
(3 months ended June 2024)
FY2026 Q1
(3 months ended June 2025)
YoY Change (Amount) YoY Change (%) FY2026 Guidance
(12 months ending March 2026)
Revenue 9.7 7.5 Δ2.2 Δ22.5% 43.0
Business profit 1.3 Δ0.2 Δ1.4 - 7.5
Operating profit 1.3 Δ0.2 Δ1.4 - 7.5
Operating profit margin 13% Δ2% 17%

FY2026 Q1 summary

Sports

Revenue and profit

FY2025 Q1
(3 months ended June 2024)
FY2026 Q1
(3 months ended June 2025)
YoY Change (Amount) YoY Change (%) FY2026 Guidance
(12 months ending March 2026)
Revenue 11.8 12.1 0.2 +2.1% 49.0
Business profit 0.2 0.4 0.2 +75.3% 3.0
Operating profit 0.2 0.4 0.2 +77.6% 2.8
Operating profit margin 2% 4% 6%

FY2026 Q1 summary

Titles Released in Apr - Jun 2025 / Pipeline

Pipeline (1)

Title Platform Geography Release Date Business Segment
TOKIMEKI MEMORIAL forever with you emotional Nintendo Switch™ Japan May '25 DE
Deliver at All Costs PlayStation®5, Xbox Series X|S, Steam®, Epic Games Store, GOG Global May '25 DE
SHINEPOST Be Your IDOL! Nintendo Switch™ 2 Japan Jun '25 DE
Survival Kids Nintendo Switch™ 2 Global Jun '25 DE
EDENS ZERO PlayStation®5, Xbox Series X|S, Steam®, Microsoft Store (Windows) Global Jul '25 DE
GRADIUS ORIGINS Nintendo Switch™, PlayStation®5, Xbox Series X|S, Steam® Global Aug '25 DE
METAL GEAR SOLID A: SNAKE EATER PlayStation®5, Xbox Series X|S, Steam® Global Aug '25 DE
SILENT HILL f PlayStation®5, Xbox Series X|S, Steam®, Epic Games Store, Microsoft Store (Windows) Global Sep '25 DE
Darwin's Paradox! Nintendo Switch™, PlayStation®5, Xbox Series X|S, Steam® Global 2025 DE
Suikoden STAR LEAP App Store, Google Play, Steam® Global TBD DE
SILENT HILL: Townfall TBD Global TBD DE

Image descriptions for Page 11:

Pipeline (2)

Title Platform Geography Release Date Business Segment
My Happy Marriage Pachislot Machine Japan Jul '25 AM
Monster Retsuden Orecabattle 2 Pandora's Medal Arcade Machine (Medal Game) Japan Jul '25 AM
Reincarnated as a Sword Pachislot Machine Japan Aug '25 AM
Magical Halloween Bonus Trigger Pachislot Machine Japan Sep '25 AM
Momotaro Dentetsu World -Chikyu mo Medal mo Mawatteru!- Arcade Machine (Medal Game) Japan FY2026 Q3 AM
ColorCoLotta Tropical Resort Arcade Machine (Medal Game) Japan FY2026 Q3 AM
What the Duck™ Gaming Content North America FY2026 Q1 GS
Solstice™ Slot Machine Cabinet North America FY2026 Q3 GS

Image descriptions for Page 12:

Consolidated Business Performance

FY2025 Q1 Percentile FY2026 Q1 Percentile YoY Change (Amount) YoY Change (%)
Revenue 90.0 100.0% 97.0 100.0% 6.9 +7.7%
Total cost of revenue Δ46.3 51.4% Δ49.0 50.5% Δ2.7
SG&A Δ18.6 20.6% Δ20.3 20.9% Δ1.7
Other income and other expenses Δ0.0 0.0% 0.1 0.1% 0.1
Operating profit 25.1 27.9% 27.7 28.6% 2.6 +10.3%
Finance income 1.4 0.4 Δ1.1
Finance costs Δ0.2 Δ0.4 Δ0.2
Profit from investments accounted for using the equity method 0.1 0.2 0.0
Profit before income taxes 26.5 29.5% 27.9 28.8% 1.3 +5.1%
Income taxes Δ7.4 8.2% Δ8.1 8.3% Δ0.7
Profit for the period 19.2 21.3% 19.8 20.5% 0.7 +3.5%
Profit attributable to:
Owners of the parent 19.2 21.3% 19.8 20.5% 0.7 +3.5%
Non-controlling interests 0.0 0.0% 0.0 0.0% 0.0

Consolidated Financial Position

Mar 31, 2025 Jun 30, 2025 Change Mar 31, 2025 Jun 30, 2025 Change
Current assets Current liabilities
Cash and cash equivalents 294.2 279.9 Δ14.3 Bonds and borrowings 20.0 20.0 0.0
Trade and other receivables 47.2 39.9 Δ7.3 Trade and other payables 45.4 37.1 Δ8.3
Inventories 12.1 13.1 1.0 Other current liabilities 50.9 41.4 Δ9.5
Other current assets 13.3 17.0 3.7 Total current liabilities 116.3 98.5 Δ17.8
Total current assets 366.8 349.9 Δ16.9 Non-current liabilities
(55.2%) (53.7%) Bonds and borrowings 39.9 39.9 0.0
Non-current assets Other non-current liabilities 26.9 27.0 0.1
Property, plant and equipment, net 163.6 163.2 Δ0.5 Total non-current liabilities 66.9 66.9 0.1
Goodwill and intangible assets 60.7 64.1 3.3 Total liabilities 183.2 165.4 Δ17.8
Deferred tax assets 31.1 31.2 0.1 Total equity attributable to 481.9 486.1 4.3
Other non-current assets 42.8 43.2 0.4 owners of the parent (72.5%) (74.6%)
Total non-current assets 298.2 301.6 3.4 (per share:JPY) (3,554.61) (3,586.07) (31.46)
(44.8%) (46.3%) Total equity 481.9 486.1 4.3
Total assets 665.0 651.5 Δ13.5 Total liabilities and equity 665.0 651.5 Δ13.5

Consolidated Cash Flows

FY2026 Q1

Cash Flow Summary:

Period: Apr 1, 2025 to Jun 30, 2025

Starting Cash Balance (Apr 1, 2025): 294.2

Ending Cash Balance (Jun 30, 2025): 279.9

Net Change: 14.3 billion decrease

FY2025 Q1

Cash Flow Summary:

Period: Apr 1, 2024 to Jun 30, 2024

Starting Cash Balance (Apr 1, 2024): 273.7

Ending Cash Balance (Jun 30, 2024): 273.9

Net Change: 0.1 billion increase

Thank You

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