sphero BOLT plus Coding Robot Ball
Specifications:
- Model: BOLT+
- Charging: USB-C cable
- Programming App: sphero.cc/edu-d
- Control Modes: Joystick or Keyboard
Product Usage Instructions
Aim and Drive
- Select Drive and then Aim.
- Aim BOLT+ in the same direction as your body.
- Take your robot for a spin by controlling it with speed and color controls.
Programs
- Select New Program in the app.
- Name your program, choose a program type, and select BOLT+.
GET TING STARTED
CHARGE YOUR ROBOT
- Plug in your cradle with the USB-C cable.
- Put BOLT+ on the cradle to turn it on for the first time.
Getting Started with the Programming App
Visit sphero.cc/edu-d to download the programming app.
GET THE PROGRAMMING APP
Go to sphero.cc/edu-d
CONNECT
Connecting BOLT+
- Take BOLT+ off the cradle.
- Select Connect.
- Select BOLT+ as your robot type.
- Find your robot ID in the app.
- Connect!
YOU’RE CONNECTED!
- Select
to check your battery level.
- Placing BOLT+ back on the cradle will disconnect it from your device.
AIM
- Select Drive.
- Select Aim.
- Aim BOLT+ in the same direction as your body.
It helps to point me in the same direction your body and device are pointed
DRIVE
Take your robot for a spin!
Try controlling your robot with the speed and color controls.
Depending on your device, BOLT+ can be driven in joystick or keyboard mode.
PROGRAMS
- Select New Program.
- Name your Program.
- Choose a program type.
- Choose BOLT+.
STARTER PROGRAMS
- Draw
- Movements
- Lights
- Display
- Matrix
- Sounds
- Controls
- Drive
- Events: Buttons
- Events: Lights
- Loops & Operators
- Events: Collisions
Build the programs on the following pages to learn about what I can do!
STARTER PROGRAM #1
DRAW
PROGRAM
PLAY
- Draw other letters.
- Change the color and speed of the lines.
STARTER PROGRAM #2
MOVEMENTS
Selecta number to change. 100
Pressto watch me roll!
Instructions for use
- Make BOLT+ roll up to a wall and stop before crashing.
- Try the same thing with
STARTER PROGRAM #3
LIGHTS
Make BOLT+ show all the colors in a rainbow.
STARTER PROGRAM #4
DISPLAY
Starter Programs Examples
Explore various starter programs like Draw, Movements, Lights, Display, Matrix, Sounds, Controls, Drive, Events: Buttons, Events: Lights, Loops & Operators, and Events: Collisions. Follow the instructions provided for each program type to engage with BOLT+ in different ways.
Use search and category filters to find images.
- Find images for your favorite food, animal, and hobby.
- Replace
Pick your favorite animation.
- Replace
Make a message of your own.
STARTER PROGRAM #5
MATRIX
On start program
- matrix animation
loop
- matrix animation
loop
Tap the matrix image and scroll through animations to find a smiley face!
- Make your own animation.
- Replace
Type a superpower you wish you had.
STARTER PROGRAM #6
SOUNDS
Sound comes from our programming device—not me!
- Explore the different sounds and try some out!
- Type your own message.
STARTER PROGRAM #7
CONTROLS
delay for os is really useful ! It makes sure blocks have enough time to work.
- Remove
What happens when you run your program?
- Play around with the number in
- Try using
with some of the blocks you’ve already learned about.
What happens with a program like this?
STARTER PROGRAM #8
DRIVE
You can drive me while I’m running a program!
Drive your BOLT+ in a figure 8 before time runs out.
STARTER PROGRAM #9
PROGRAM
Where are the buttons?
Look at the app while a program is running!
Add blocks to go with each emotion.
STARTER PROGRAM #10
EVENTS: LIGHT
Ambient light is measured in “lux” units – and there are a lot of them!
- Play around with how many lux will trigger the event:
- Add sounds or movements to your program to make things a bit more exciting.
STARTER PROGRAM #11
LOOPS & OPERATORS
That’s a Ion’ block!
What happens when you start the program?
Play around with different values and see what happens to BOLT+.
STARTER PROGRAM #12
EVENTS: COLLISIONS
What happens if I crash?!
- If BOLT+ crashes into something you can take over driving.
- Can you modify the program so that you can only drive for 5 seconds?
BOLT+ RESOURCES
BLOCK CANVAS GUIDE
- Drag blocks from the block library onto the program canvas.
- Connect blocks to on start program.
- Select inputs to modify a block.
- Click or tap Start to run (execute) a program.
- Right click or long press on a block for options like duplicate and delete.
- Aim or Drive your BOLT+.
- Select the three dots to access a menu to view sensor data, JavaScript code, and more.
- Undo or Redo last action.
BOLT+ RESOURCES
LESSON IDEAS
Are you looking for lesson ideas?Check out: sphero.cc/bplus-lessons
SUPPORT
Need help?
Check out our support page: sphero.cc/bplus-support
© Sphero, Inc. 2024. All Rights Reserved.
Frequently Asked Questions (FAQ)
- How do I charge my BOLT+?
- To charge BOLT+, plug in the cradle using the provided USB-C cable and place BOLT+ on the cradle. This will turn it on for the first time.
- How do I connect BOLT+ to the programming app?
- To connect BOLT+, take it off the cradle, select Connect in the app, choose BOLT+ as your robot type, find your robot ID in the app, and then connect to start programming.
Documents / Resources
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sphero BOLT plus Coding Robot Ball [pdf] User Guide 9200600, SXO-9200600, SXO9200600, BOLT plus Coding Robot Ball, BOLT plus, Coding Robot Ball, Robot Ball, Ball |