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sphero BOLT plus Coding Robot Ball

sphero-BOLT-plus-Coding-Robot-Ball-product-image

Specifications:

  • Model: BOLT+
  • Charging: USB-C cable
  • Programming App: sphero.cc/edu-d
  • Control Modes: Joystick or Keyboard

Product Usage Instructions

Aim and Drive

  1. Select Drive and then Aim.
  2. Aim BOLT+ in the same direction as your body.
  3. Take your robot for a spin by controlling it with speed and color controls.

Programs

  1. Select New Program in the app.
  2. Name your program, choose a program type, and select BOLT+.

GET TING STARTED

CHARGE YOUR ROBOT

  • Plug in your cradle with the USB-C cable.
  • Put BOLT+ on the cradle to turn it on for the first time.sphero-BOLT-plus-Coding-Robot-Ball-image (1)

Getting Started with the Programming App
Visit sphero.cc/edu-d to download the programming app.

GET THE PROGRAMMING APP

sphero-BOLT-plus-Coding-Robot-Ball-image (2)

Go to sphero.cc/edu-d

CONNECT

Connecting BOLT+

  1. Take BOLT+ off the cradle.
  2. Select Connect.
  3. Select BOLT+ as your robot type.sphero-BOLT-plus-Coding-Robot-Ball-image (3)
  4. Find your robot ID in the app.
  5. Connect! sphero-BOLT-plus-Coding-Robot-Ball-image (4)

YOU’RE CONNECTED!

  • Selectsphero-BOLT-plus-Coding-Robot-Ball-image (5) to check your battery level.
  • Placing BOLT+ back on the cradle will disconnect it from your device.

sphero-BOLT-plus-Coding-Robot-Ball-image (6)

AIM

  1. Select Drive.
  2. Select Aim.sphero-BOLT-plus-Coding-Robot-Ball-image (7)
  3. Aim BOLT+ in the same direction as your body. sphero-BOLT-plus-Coding-Robot-Ball-image (8)

It helps to point me in the same direction your body and device are pointed

DRIVE

Take your robot for a spin!
Try controlling your robot with the speed and color controls.sphero-BOLT-plus-Coding-Robot-Ball-image (9)

Depending on your device, BOLT+ can be driven in joystick or keyboard mode.

PROGRAMS

  1. Select New Program.
  2. Name your Program.sphero-BOLT-plus-Coding-Robot-Ball-image (10)
  3. Choose a program type.
  4. Choose BOLT+. sphero-BOLT-plus-Coding-Robot-Ball-image (11)

STARTER PROGRAMS

  1. Draw
  2. Movements
  3. Lights
  4. Display
  5. Matrix
  6. Sounds
  7. Controls
  8. Drive
  9. Events: Buttons
  10. Events: Lights
  11. Loops & Operators
  12. Events: Collisions

Build the programs on the following pages to learn about what I can do!

STARTER PROGRAM #1

DRAW

PROGRAMsphero-BOLT-plus-Coding-Robot-Ball-image (12)

PLAY

  1. Draw other letters.
  2. Change the color and speed of the lines.sphero-BOLT-plus-Coding-Robot-Ball-image (13)

STARTER PROGRAM #2

MOVEMENTS

sphero-BOLT-plus-Coding-Robot-Ball-image (14)

Selecta number to change. 100
Presssphero-BOLT-plus-Coding-Robot-Ball-image (15)to watch me roll!

Instructions for use

  1. Make BOLT+ roll up to a wall and stop before crashing.
  2. Try the same thing with

sphero-BOLT-plus-Coding-Robot-Ball-image (16)sphero-BOLT-plus-Coding-Robot-Ball-image (17)

STARTER PROGRAM #3

LIGHTS

sphero-BOLT-plus-Coding-Robot-Ball-image (18)

Make BOLT+ show all the colors in a rainbow.

sphero-BOLT-plus-Coding-Robot-Ball-image (19)

STARTER PROGRAM #4

DISPLAY

sphero-BOLT-plus-Coding-Robot-Ball-image (20)

Starter Programs Examples
Explore various starter programs like Draw, Movements, Lights, Display, Matrix, Sounds, Controls, Drive, Events: Buttons, Events: Lights, Loops & Operators, and Events: Collisions. Follow the instructions provided for each program type to engage with BOLT+ in different ways.

Use search and category filters to find images.

  1. Find images for your favorite food, animal, and hobby.sphero-BOLT-plus-Coding-Robot-Ball-image (21)
  2. Replace sphero-BOLT-plus-Coding-Robot-Ball-image (22) Pick your favorite animation.
  3. Replacesphero-BOLT-plus-Coding-Robot-Ball-image (48)Make a message of your own.

STARTER PROGRAM #5

MATRIX

On start program

  • matrix animationsphero-BOLT-plus-Coding-Robot-Ball-image (24) loop
  • matrix animationsphero-BOLT-plus-Coding-Robot-Ball-image (25) loop

Tap the matrix image and scroll through animations to find a smiley face!

  1. Make your own animation.sphero-BOLT-plus-Coding-Robot-Ball-image (26)
  2. Replacesphero-BOLT-plus-Coding-Robot-Ball-image (26) Type a superpower you wish you had.

 

STARTER PROGRAM #6

SOUNDS

sphero-BOLT-plus-Coding-Robot-Ball-image (28)

Sound comes from our programming device—not me!

  1. Explore the different sounds and try some out!
  2. Type your own message.sphero-BOLT-plus-Coding-Robot-Ball-image (29)

STARTER PROGRAM #7

CONTROLS
sphero-BOLT-plus-Coding-Robot-Ball-image (30)

delay for os is really useful ! It makes sure blocks have enough time to work.

  1. Removesphero-BOLT-plus-Coding-Robot-Ball-image (31)What happens when you run your program?
  2. Play around with the number insphero-BOLT-plus-Coding-Robot-Ball-image (32)
  3. Try usingsphero-BOLT-plus-Coding-Robot-Ball-image (33) with some of the blocks you’ve already learned about.

What happens with a program like this?sphero-BOLT-plus-Coding-Robot-Ball-image (34)

STARTER PROGRAM #8

DRIVE

sphero-BOLT-plus-Coding-Robot-Ball-image (35)

You can drive me while I’m running a program!

Drive your BOLT+ in a figure 8 before time runs out.

sphero-BOLT-plus-Coding-Robot-Ball-image (36)

STARTER PROGRAM #9

EVENTS BUTTONS

PROGRAM

sphero-BOLT-plus-Coding-Robot-Ball-image (37)

Where are the buttons?
Look at the app while a program is running!

Add blocks to go with each emotion.

sphero-BOLT-plus-Coding-Robot-Ball-image (38)

STARTER PROGRAM #10

EVENTS: LIGHT

sphero-BOLT-plus-Coding-Robot-Ball-image (39)

Ambient light is measured in “lux” units – and there are a lot of them!

  1. Play around with how many lux will trigger the event:sphero-BOLT-plus-Coding-Robot-Ball-image (40)
  2. Add sounds or movements to your program to make things a bit more exciting.

STARTER PROGRAM #11

LOOPS & OPERATORS

sphero-BOLT-plus-Coding-Robot-Ball-image (41)

That’s a Ion’ block!
What happens when you start the program?

Play around with different values and see what happens to BOLT+. sphero-BOLT-plus-Coding-Robot-Ball-image (42)

STARTER PROGRAM #12

EVENTS: COLLISIONS

sphero-BOLT-plus-Coding-Robot-Ball-image (43)

What happens if I crash?! sphero-BOLT-plus-Coding-Robot-Ball-image (44)

  1. If BOLT+ crashes into something you can take over driving.
  2. Can you modify the program so that you can only drive for 5 seconds?

sphero-BOLT-plus-Coding-Robot-Ball-image (45)

BOLT+ RESOURCES

BLOCK CANVAS GUIDE

sphero-BOLT-plus-Coding-Robot-Ball-image (46)

  1. Drag blocks from the block library onto the program canvas.
  2. Connect blocks to on start program.
  3. Select inputs to modify a block.
  4. Click or tap Start to run (execute) a program.
  5. Right click or long press on a block for options like duplicate and delete.
  6. Aim or Drive your BOLT+.
  7. Select the three dots to access a menu to view sensor data, JavaScript code, and more.
  8. Undo or Redo last action.

BOLT+ RESOURCES

LESSON IDEASsphero-BOLT-plus-Coding-Robot-Ball-image (47)

Are you looking for lesson ideas?Check out: sphero.cc/bplus-lessons

SUPPORT

sphero-BOLT-plus-Coding-Robot-Ball-image (47)

Need help?
Check out our support page: sphero.cc/bplus-support

© Sphero, Inc. 2024. All Rights Reserved.

Frequently Asked Questions (FAQ)

  • How do I charge my BOLT+?
    • To charge BOLT+, plug in the cradle using the provided USB-C cable and place BOLT+ on the cradle. This will turn it on for the first time.
  • How do I connect BOLT+ to the programming app?
    • To connect BOLT+, take it off the cradle, select Connect in the app, choose BOLT+ as your robot type, find your robot ID in the app, and then connect to start programming.

Documents / Resources

sphero BOLT plus Coding Robot Ball [pdf] User Guide
9200600, SXO-9200600, SXO9200600, BOLT plus Coding Robot Ball, BOLT plus, Coding Robot Ball, Robot Ball, Ball

References

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