BONUS CODES - epix.xbox.com

w gear down x gear up y unused z look back y change camera b handbrake x brake / reverse / flashback a accelerate l steering steering c look: instant replay; pause preset 2 w look left x look right y gear down z gear up y look back b handbrake x flashback a change camera l steering steering c accelerate / brake: instant replay; pause preset 3 àlaunch xbox guide àlaunch xbox guide gear down

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BONUS CODES

WANT EASY ACCESS TO THE BEST BITS OF THE GAME? CALL NOW AND GET INSTANT ACCESS TO:

NO DAMAGE AI DRIVER

SPEED BOOST REPULSOR FIELD

UNLOCK ALL EVENTS

OR JUST COMPLETE THE GRID WORLD MODE!

CALL: 0906 2009665*
ROI call: 1560 099 9899
OR LOG ON TO
WWW.CODEMASTERS.COM/BONUSCODES
TO GET STARTED, FOLLOW THESE INSTRUCTIONS:
1 From the Main Menu go to Options > Bonus Codes and write down the Access Code which appears in the bottom right-hand corner of the Bonus Codes screen.
2 Call the Hintline or log on and follow the links to the Race Driver: Grid area.** 3 When prompted, enter the Access Code and your details. 4 Either write down the codes you're given or look at the Bonus Code email you've been sent.
You can get as many or as few Bonus Codes as you like in one Hintline session; the email will contain them all. 5 To unlock the new features, go to Options > Bonus Codes > Enter Code and enter the bonus Code(s) in the space(s) onscreen.
All game features unlocked with Bonus Codes are also available through playing the game. Please note cheats cannot be used during online gaming. *Calls cost £1 per minute. ROI: Calls cost 1.25 euros per minute inc. VAT. Calls from mobiles vary. Calls last approx. 3 minutes. Callers must be over 16 and have permission from the bill payer. Prices correct at time of going to press. Service Provided by Premier Communications PO Box 177 Chesham HP5 1FL. **Please note: Hintline Bonus Codes are paid for through the cost of call and require a touch tone telephone. Obtaining Bonus Codes online requires a small fee paid by credit card. IMPORTANT: Bonus Codes supplied are unique to your profile and/or console.

© 2007 The Codemasters Software Company Limited ("Codemasters"). All rights reserved. "Codemasters"® is a registered trademark owned by Codemasters. "Race Driver GRID"TM, "GRID"TM and the Codemasters logo are trademarks of Codemasters. All other copyrights or trademarks are the property of their respective owners and are being used under license. This game is NOT licensed by or associated with the FIA or any related company. Developed and published by Codemasters. Microsoft, Xbox, Xbox 360, Xbox
LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.
PGRIDX3UK05 5024866336368

CONTENTS

INTRODUCTION

1

GAME CONTROLS

2

THE GAME SCREEN

6

DRIVING VIEWS

8

RACE DISCIPLINES

9

DIFFICULTY LEVELS

12

GRID WORLD

13

OTHER MODES

18

REPLAYS

18

DAMAGE

19

OPTIONS

20

CONNECT TO XBOX LIVE

21

SYSTEM LINK

24

THANKS TO

25

CREDITS

27

SOFTWARE LICENSE

AGREEMENT & WARRANTY

31

CUSTOMER SUPPORT

32

WELCOME TO GRID
RACE DRIVER: GRIDTM IS ALL ABOUT THE RACE. DISCOVER A STUNNING WORLD OF MOTORSPORT BROUGHT TO LIFE, FROM RACING MUSCLE CARS THROUGH THE ICONIC STREETS OF SAN FRANCISCO AND COMPETING IN THE LEGENDARY 24 HOURS OF LE MANS TO DRIFTING AROUND THE DOCKS OF YOKOHAMA. JUMP BEHIND THE WHEEL OF EXHILARATING RACING CARS IN THE MOST AGGRESSIVE, SPECTACULAR WHEEL-TO-WHEEL RACES YOU'VE EVER EXPERIENCED. THEN PROVE YOURSELF ONLINE. WELCOME TO GRID. RACING JUST GOT EXCITING AGAIN.
[1]

GAME CONTROLS XBOX 360 CONTROLLER
The default controller configurations are detailed below and can be changed from within the option menu. If none of these are suitable then you can configure your own custom controls from the options menu.

PRESET 1
w BRAKE / REVERSE y CHANGE
CAMERA
L STEERING

à LAUNCH XBOX GUIDE

 STEERING

: INSTANT REPLAY

; PAUSE

x ACCELERATE
z UNUSED Y LOOK BACK X GEAR DOWN /
FLASHBACK
B HANDBRAKE A GEAR UP C LOOK

[2]

PRESET 2
w GEAR DOWN y UNUSED
L STEERING

à LAUNCH XBOX GUIDE

 STEERING

: INSTANT REPLAY

; PAUSE

x GEAR UP
z LOOK BACK
Y CHANGE
CAMERA
X BRAKE /
REVERSE / FLASHBACK
B HANDBRAKE
A ACCELERATE
C LOOK

PRESET 3

w LOOK LEFT

à LAUNCH XBOX GUIDE

x LOOK RIGHT

y GEAR DOWN

z GEAR UP

Y LOOK BACK

L STEERING

X FLASHBACK

 STEERING

: INSTANT REPLAY

B HANDBRAKE A CHANGE
CAMERA
C ACCELERATE / BRAKE ; PAUSE

[3]

GRID also supports the 360 Wheel
PRESET 1
à LAUNCH XBOX GUIDE
GEAR DOWN LOOK LEFT / RIGHT

PAUSE

BRAKE / REVERSE

GEAR UP LOOK BACK HANDBRAKE CHANGE CAMERA FLASHBACK
ACCELERATE

MENU NAVIGATION
Use the Directional Pad or Left Stick to navigate the menus, press A to confirm/select or B to cancel/back up. On some menu screens there are additional options available on the X, Y or shoulder buttons, simply look to the button bar at the bottom of the screen to see the available options. Use the Right Stick to rotate the menu panes.
[4]

CREATE YOUR DRIVER PROFILE
The first thing you need to do from the Press Start screen is create a driver profile. Simply follow the onscreen instructions to enter your driver name and select your nationality.
CHOOSE YOUR AUDIO NAME
Next, choose the name by which you want characters to call you in the game. There are male and female names available and if yours isn't there, just pick one from the Nicknames tab ­ how often do you get the chance to be called Maverick?
AUTOSAVE
If you have a hard drive or Xbox 360 Memory Unit connected, select `Autosave On' to enable automatic game saving. Note: You can edit your Profile at any time during your game using the
Options menu.
[50]1]

THE GAME SCREEN
THERE IS A LOT OF USEFUL INFORMATION CONTAINED IN THE ON SCREEN DISPLAY TO HELP YOU TRACK YOUR PROGRESS AS YOU RACE. BE AWARE THERE ARE SLIGHT DIFFERENCES BETWEEN GAME MODES.

1

2

6

3 7

8 4
9 5
10
1 Lap Indicator 2 Current Race Time 3 Current Lap Time 4 Flag Indicator 5 Mini Map 6 Position Indicator 7 First Place / Rival Indicator 8 Damage Indicator 9 Speedo 10 Gear
[60]2]

1
4 5
1 2 3 4

1 Damage Indicators 2 Rev Counter 3 Gear 4 Speed Indicator 5 Milometer
2 3
1 Combo Timer 2 Combo Multiplier 3 Current Drift Move 4 Points for current drift
Drift Angle Indicator (Bumper and Bonnet Cam only)

[7]

DRIVING VIEWS
Once in the game, you have the following five camera views to choose from.

CLOSE CHASE CAM

FAR CHASE CAM

BUMPER CAM

BONNET CAM

HEAD CAM
REAR VIEW
Each of the game cameras has a `Look Back' function, found by default on the Y button. Press this button to get a rear facing view of your car in action.
[8]

RACE DISCIPLINES
IN GRID, THERE ARE SEVERAL RACING DISCIPLINES THAT YOU WILL NEED TO MASTER. THESE ARE DETAILED BELOW:
GRIP RACING
These Events cover a variety of classes including GT, Open Wheel, Pro Muscle and Touring Cars. Here you will be racing against a pack of up to 20 cars and the first one to get the chequered flag wins!
DRIFT
Drifting is all about getting your car sideways and at speed. You are awarded points for the angle and speed of the drift, and the closer you can drift to the apex flag, the more points you can score. After a drift, you have a small window of time to start another one. Link numerous drifts together and you'll increase your combo. There are several drift challenges:
[9]

DRIFT GP
These Events are based on a knockout tournament structure. All competitors are paired off, and you'll get one run in which to outscore your opponent. Beat him and you'll progress to the next round.
DRIFT BATTLE
This Event combines street racing and drifting. Executing drifts will reward you with points for speed, angle and duration. In addition, your position in the race will multiply the score for that drift. Drivers in 1st place score the most points with players towards the back of the pack picking up very few.
FREESTYLE DRIFT
In this event, each competitor is given two timed runs in an open area in which to score the most drift points. The winner is the driver with the highest score after these two runs.
DOWNHILL DRIFT
Tackle the infamous drift route on Mount Haruna, Japan. These twisting mountain roads are perfect for drifting.
[10]

[11]

TOUGE
Touge is head-to-head racing on narrow Japanese mountain roads. In GRID there are two distinct types of Touge event:
PRO TOUGE
This event takes place during the day on closed public roads. You'll race two legs against each opponent - one up and one down. Contact is strictly forbidden between drivers so be careful when attempting a passing manoeuvre. The winner is the fastest over two runs.
MIDNIGHT TOUGE
The structure of this event is the same as Pro Touge but the rulebook is thrown out the window. Contact between cars is allowed and the roads are not closed. This means that as well as avoiding your opponent you will also have to watch out for civilian cars...
ENDURANCE
Endurance races are longer races that include the Le Mans Series and the prestigious "24 Hours of Le Mans". Four different classes of cars take part in each race but you only need to worry about the competitors in your class.
DEMOLITION DERBY
In Demolition Derby there are basically no rules. The winner is the first car to cross the line - by any means necessary, or by being the only car remaining.

DIFFICULTY LEVELS
For each of the events in GRID you can set the difficulty level. The difficulty level affects the ability of the drivers you'll face, and the number of Flashbacks you can use in a single race. If you're having difficulty with an event, move down to a lower difficulty level; or if you're finding racing just too easy, you should move up a notch. You'll earn more reputation by racing and winning on the harder difficulty levels.
FLASHBACK
Wrecked your car on a tricky chicane? Damaged your car badly on the first lap of a race? All is not lost thanks to GRID's new Flashback feature. From an in-race replay you'll be able to choose the exact moment you want to "rewind" to, and by hitting the X button you can resume the race from the point. Flashbacks are limited ­ you'll get fewer the higher your difficulty setting ­ and in GRID World there's a cash bonus for not using them, but Flashback is a great way of getting yourself out of tricky situations.
[12]

GRID WORLD
THIS IS WHERE TO GO TO BEGIN YOUR RACING CAREER. DURING YOUR CAREER YOU'LL BUILD A RACING EMPIRE, TAKING YOUR TEAM TO THE VERY PINNACLE OF INTERNATIONAL MOTORSPORT.
YOUR GOALS ARE TO BECOME THE WORLD'S TOP DRIVER, AND TO OWN THE WORLD'S MOST SUCCESSFUL RACING TEAM.
STARTING YOUR CAREER
Every new driver has to earn his Rookie credentials at a Licence Qualifier. If you complete the race you'll earn Rookie status and be qualified to race in any region. As you progress through your career, you'll earn higher licences in each region. These will allow you to enter more prestigious racing events, and earn more money. Your goal should be to earn the Global Licence, which will allow you to compete at the elite International level.
SETTING UP YOUR TEAM
You're starting right at the bottom of the ladder, and you'll need to earn some cash before you begin the expensive process of starting your own team. Your Business Manager will advise you on the commercial aspects of your career, so you can concentrate on racing.
[13]

REPUTATION
You earn reputation by successfully competing in different events. The better you do, the more reputation you will gain. Reputation unlocks new licenses in each region, which will allow you to enter more rewarding events. You have a different reputation in each of the regions ­ you can be the most respected driver in the US, but if you've never raced in Japan, your reputation there will be zero. You'll be the Top Driver in the world when your reputation is higher than everybody else's.
MONEY
You can earn money in GRID in a number of ways ­ from prize money to sponsorship payments to driving for other teams. You will need money to buy cars, and to hire a team-mate to race for your team. You'll have the top team in the world when you earn more money in a season than anyone else.
DRIVER OFFERS
Driving for other teams is a great way to try out different cars and racing styles. You'll earn a fixed amount for completing each race plus bonuses if you meet the team's objectives. Driver offers are a good way to earn cash quickly, but racing for others won't increase your reputation as much as racing for your own team will. You can accept Driver Offers at any point in your career.
[14]

RACE EVENTS
Once you have started your own team you will have access to the podium representing the world of Professional Racing. The podium is divided into the following three regions:
EUROPE
The spiritual home of motorsport, Europe features traditional circuit racing in a variety of Touring, GT and Open Wheel championships. The region contains some of the world's most prestigious and challenging circuits.
JAPAN
The Japanese region features street racing, drift championships and Pro-Tuned series. A plethora of street circuits are offset by some gruelling Touge runs and freestyle drift environments.
US
A diverse mix of styles can be found in the US Region. From stock car to street GT races, America's championships show a diversity of racing styles built around power and speed.
Completing events boosts your Reputation in each region and earns you new licenses. The more licenses you have, the more events you can enter and the more money you will make. Raising your reputation across the game's three regions will allow you to compete in bigger and better events and will eventually allow you to race at an International level.
[15]

BUYING CARS
When you begin your own team, you'll have a classic 1970 Ford Mustang to race ­ it's eligible for a number of events across the world. If you want to race in different events, you'll have to buy a suitable car. To do so, select the event you wish to race in and you'll be shown the cars which can enter it. When you've chosen the car you wish to buy, you must decide whether to buy it new or on eBay Motors. Buying a car new means paying the list price for it, but you can be confident it has zero miles on the clock. Buying on eBay Motors means buying used, so it's up to you to check out the car's history. If you're smart though, you could find yourself a real bargain.
SELLING CARS
If you're finished with a certain car, there's no reason to keep it cluttering up your garage ­ why not sell it and put the money towards a better one? Again you have two choices: sell it privately, or sell it on eBay Motors. If you sell privately, you'll get an instant sale but the price you get probably won't be that competitive. If you sell on eBay Motors, it'll take a little longer but you can get a lot more cash.
SPONSORS
Potential sponsors will approach you when your team begins to perform well in events. They'll offer you money in return for having their logo on your car, but they'll expect you to meet certain standards before they pay you. Use the Sponsors option in My Team to select your sponsors, and pay attention to their requirements to make sure you make the best deals.
[16]

TEAM-MATES
Once your team has reached a certain level, you'll be able to take on a team-mate to drive with you in every event you enter. You'll need to pay him a signing on fee, and he'll take a percentage of his own winnings, but he'll double the potential earnings of your team in every event.
24 HOURS OF LE MANS
At the end of every season you will be given the opportunity to enter the "24 hours of Le Mans" at one of the world's most arduous, testing circuits - the prestigious Circuit de la Sarthe. Cars in the event are divided into four classes, with prizes being awarded for winning your individual class and the race overall. The race takes place at the end of every season and winning it is the pinnacle of any driver's career.
DRIVER AND TEAM LEADERBOARDS
The goals of the Career Mode are to become the number one ranked driver and team. The driver and team Leaderboards will display the ranked order of each driver and team respectively, based upon their Reputation and Season Earnings.
[17]

OTHER MODES RACE DAY
In this mode you can set up a single race to your exact specifications.
TEST DRIVE
When you've bought a car you can test drive it on any circuit in the world. Just select the car from the View Cars option and choose which track to test on. In this mode you can set fastest lap times to be uploaded to Xbox LIVE® leaderboards.
REPLAYS
After each race, you will be able to watch a full replay to see how well you have driven. You have full control over the replay so you can watch it back as you choose. Note: A hard drive must be connected to your Xbox 360 Console for replays
to be enabled. During a race you can choose to see an Instant Replay of the action at any time. Just hit the Back button to see the last section of the race again.
[18]

DAMAGE
If you severely damage a part of your car, the corresponding icon below will light up on the right hand side during a race. The icons will change colour the more damage the car receives, from yellow through to red.
GEARS ­ Damage to the gearbox can prevent your car from reaching its top speed and reduce your ability to change gear fluidly.
SUSPENSION ­ Damage to the suspension will affect road holding and cornering ability.
STEERING ­ Damage to your steering will reduce vehicle responsiveness and severe damage may cause it to pull to one side. ENGINE ­ Damage to the engine of your car will seriously reduce vehicle performance, reducing top speed and acceleration.
WHEELS ­ Damage to the wheels reduces the stability and handling of the car.
[19]

OPTIONS
From the Options Menu on the Main Menu you can access the following game related settings:
PROFILE SETTINGS
From the Profile Setting menu you can edit details of your driver profile, including enabling or disabling the autosave and configuring your default vehicle transmission preference. You can also save your game profile or load an alternate previously saved game profile.
CONTROLS
From the Controls Menu you can select one of the controller presets or customise the controller setup to your personal preference. Note: See the front of the manual for the default controls setup.
SCREEN SETUP
From here you can enable or disable elements of the in game On Screen Display.
SOUND
From here you can control the volume levels for the Sound Effects, Speech and Music. You can also select the sound output type [stereo/surround/headphone].
BONUS CODES
From here you can access your unique Secret Access Code and enter Bonus Codes to unlock locked features of the game. Note: See the reverse of this manual for more information on the
Bonus Code system.
[20]

CONNECT TO XBOX LIVE
PLAY ANYONE AND EVERYONE, ANYTIME, ANYWHERE ON XBOX LIVE. BUILD YOUR PROFILE (YOUR GAMER CARD). CHAT WITH YOUR FRIENDS. DOWNLOAD CONTENT AT XBOX LIVE MARKETPLACE. SEND AND RECEIVE VOICE AND VIDEO MESSAGES.GET CONNECTED AND JOIN THE REVOLUTION.
CONNECTING
Before you can use Xbox LIVE, connect your Xbox 360 console to a high-speed Internet connection and sign up to become an Xbox LIVE member. For more information about connecting, and to determine whether Xbox LIVE is available in your region, go to www.xbox.com/live/countries.
FAMILY SETTINGS
These easy and flexible tools enable parents and caregivers to decide which games young game players can access based on the content rating. For more information, go to www.xbox.com/familysettings.
OVERVIEW
In Race Driver GRID players can take part in 12 player simultaneous online or system link races. To do this, go to the Xbox LIVE option in the Multiplayer Menu (if connected) and follow the onscreen instructions to compete in either a Ranked, Player or Private Match. Selecting either Ranked or Player Match will then give you the following options:
QUICK MATCH
Quick Match is the fastest and easiest way to get into the game. It finds the first game available that you can join and puts you into it automatically.
[21]

CUSTOM MATCH
This allows you to specify exactly which type of match you are going to join. Selecting this option takes you to the session settings screen where you can define the criteria for your game search. Pressing select will bring up a list of games that match your search and from here you can select which to join. If there are no available games that match the settings you defined you will be asked if you wish to create your own session where you can wait for others to join.
CREATE SESSION
This allows you to define the type of race you want to play and create a session with those settings. Once created you can wait in the lobby for other players to join or send out invites to players on your Friends List.
PRIVATE MATCH
This option allows you to create a non-public session that other players are able to join through invite only. Select this option if you want to create a specific session that only you and your friends can play in. There is no voting in Private Matches and after each race the player who created the session selects the options for the next.
XBOX LIVE VOTING SYSTEM
When playing in public Xbox LIVE matches all Events are chosen through a voting system. This allows all players to have an equal say in which Event is raced next. The voting system always consists of two separate rounds. In the first round of voting players choose which region they wish to race in. This then determines which Events are available to choose from in the second round of voting. Once all players have cast their vote (or the time limit has expired) the region with the most votes is selected and all players are taken automatically to the second round of voting. For this next round of voting players get to choose which Event (from the previously selected region) they are going to compete in. Once all players have cast their vote (or the time limit has expired) the Event with the most votes is selected and all players are taken to the lobby where they can choose their car and livery and then wait for the race to start.
[22]

SCORING SYSTEM
The points on offer for each race are determined by how many players are competing, which means that as more players join the session then the more points are on offer. This way, even if you are late joining an Event you will still have a chance of winning it as there will be more points up for grabs.
EXPERIENCE SYSTEM
The game will use an Experience Ranking System that awards players points each time they compete in Ranked Xbox LIVE races. As you gain points you'll attain new `ranks' which are displayed next to your name in the lobby. After completing an Xbox LIVE race you will be able to check how many points you earned and how many points are required to reach the next rank. The Experience Points system functions as follows: · When you go online for the first time you will have an experience rating of 0 and will
have the rank of `Junior Rookie'. · Every online race you complete will then start earning you points. · The better you do the more points you will receive. Beating players of a better rank or
finishing on the podium will get you bonus points.
[23]

TRUESKILLTM
Every player on Xbox LIVE is ranked according to their rating points. Winning against other players can increase your rating points and improve your World Ranking position. You can view your current TrueSkill score from the leaderboards menu. Note: Exiting a world ranked game while racing is regarded as retirement and
rating points will be deducted.
LEADERBOARDS
When you are connected to Xbox LIVE, your in-game leaderboards will automatically be updated with your own personal scores against the online community and will also be updated with the world records for each track. When you achieve a new personal record for a lap, you will be informed at the end of the lap and the new record will be automatically updated on the online leaderboard. Each leaderboard will rank players in order of their fastest lap in each car grade. It will be possible to download the ghost car of the fastest player from each track to compete against in test drive mode. Leaderboards can be viewed from the main Xbox LIVE menu.
SYSTEM LINK
If you have your Xbox 360 Console connected to a network, you can create or join a System Link game session that works in the same way as Private Xbox LIVE matches where other players on the same network can join.
[24]

THANKS TO

MANUFACTURERS & TEAMS Alan Docking Racing All American Racing America Honda Motor Co., Inc. Aston Martin Racing AUDI AG BMW AG Chrysler LLC Creation Autosportif Doran Enterprises, Inc. Ford Motor Company Fuji Heavy Industries Limited General Motors Corporation Groupe Oreca Honda Motor Co., Ltd. Jedi Racing Cars Ltd. Koenigsegg Automotive AB Lola Cars International Ltd. Mazda Motor Corporation Nissan Motor Co. Ltd. Nissan Motorsports International Co., Ltd. Pagani Automobili S.p.A. Panoz Auto Development Corporation R Millen Motorsport Saleen Performance Inc. Spyker Cars N.V. Team Orange Top Secret Toyota Motor Corporation TVR Motors Company Limited
CIRCUITS Circuit de Spa-Francorchamps Circuito del Jarama Donington Park Istanbul Park Le Mans Nürburgring
SPONSORS A&I (Peco) Acoustics Ltd A-Fab Corporation A.S.M.C. LTD Acer Inc. Advance Staff Co. Ltd Akrapovic d.o.o. Alpine Electronics UK Ltd Alpinestars S.p.A. Altro Ltd AMD Inc. Apex Integration Inc. APS Arai Helmet (Europe) B.V.Area 52 Autosport Ltd Ark Performance Inc. AS Auto Verlag GmbH

AT&T Knowledge Ventures LP II Auto Inparts Ltd Autocar Electrical Equipment Co. Ltd Autographed Collectables Autronic AVO Turboworld Avo UK Ltd Axel Springer Axo America, Inc. Bang & Olufsen UK Limited Basic Properties BV Bell Sports Inc. Be.Rik Distribution S.r.l. BF Goodrich BFS Brands, LLC and Bridgestone Licensing Services, Inc. BK Racing Ltd Black Diamond Performance BMC s.r.l BN Sports Company Limited Bose Limited BPM Sports Brembo S.p.A. Bridgestone Corporation Buddy Club Limited Castrol Limited CHPublications Ltd. Clorox Car Care Ltd. Cobra Supaform Ltd. Collins Performance Engineering Compomotive Automotive 73 Ltd. Cooper-Avon Tyres Limited Corbeau Seats Ltd Cummins Turbo Technologies Ltd Dainese S.p.A. Dastek UK Ltd De Rigo S.p.A. Dell Inc. Dennis Publishing Ltd Design Engineering, Inc. DHL International GmbH / Deutsche Post AG Double Red Dread Ltd Eddie Stobart easyGroup IP Licensing Limited EBC Brakes/Freeman Automotive UK Ltd Emap Plc EPM: Technology Group EPTG Ltd. / Power Engineering Falken Tire Corporation Federal Mogul Corporation Fidanza Engineering Corporation Fila Luxembourg S.a.r.l. Forge Motorsport Inc. Goodridge (UK) Ltd

[25]

Goodyear Dunlop Tires Europe GPR Motorsport Equipment Ltd Grand Prix Legends Heinrich Eibach GmbH Hella Limited HKS U.S.A., Inc. Holley Performance Products, Inc. HRE Performance Wheels Hydrex Equipment Injen Technology Co. Ltd Intercomp Janspeed Performance Exhaust Systems JVC (U.K.) Limited K&N Engineering, Inc. Kenwood Corporation Koni BV Koninklijke Philips Electronics N.V. Last Minute Network Limited LOT USA Lucas Oil Products Inc. LuK Aftermarket Service Ltd Magneti Marelli Holding S.p.A. Max-Torque Ltd Michelin Group of Companies Milltek Sport Momo srl Motul Neptune Orient Lines Limited No Fear Ohlins Racing AB Omex Technology Systems Ltd OMP Racing S.r.l. On Pole.Com O.Z. S.p.A. P&O Ferries Holdings Limited Pace Products (Anglia) Ltd Pauls Model Art Pearl Motor Yachts Ltd Penske Racing Shocks Performance Wheels Limited Pfitzner Performance Gearbox Pipercross Ltd POTN.com Pramac S.p.A. Premium & Collectables Co. Ltd Prolong Super Lubricants Inc. Pro-Motiv.Com Ltd Puma AG Quickshift Racing R.T. Quaife Engineering Limited Racelogic Ltd Raceparts (U.K.) Ltd RAYS Co., Ltd Recaro GmbH & Co. KG Red Bull GmbH

Red Dot Racing Reddmango Remus Innovation GmbH Reuters ReVerie Ltd Revolution Performance Motorstore Rock Chemicals Ltd Rotora, Inc. Scorpion Exhausts Ltd Shark AG Simpson Performance Products Snap-on Tools SPA Group Spax Perfromance Sparco S.p.A. Speed Channel Spidi Sport S.r.l. SRB Power Ltd Stilo S.r.l. Superchips Inc. Supersprint S.r.l. Suzuki Motor Corporation Tag Heuer S.A. Tanaka Industrial Co., Ltd Teamvise Ltd Tein, Inc. The Flannel Group ThyssenKrupp Bilstein GmbH TMD Friction Toda Racing Co., LTD Toora S.p.A. Toyo Tyre (UK) Tractive Solutions Limited Trader Media Group TSW International Ltd Valvoline, a division of Ashland Inc. Vertex USA Virgin Mobile Vodafone Ireland Marketing Limited & Vodafone Group plc Weinberg Logistics & Distribution Pte Ltd Wolf AEM Wolfrace Wheels (UK) Limited Xlarge Xtrac Limited YHI Manufacturing (Shanghai) Co. Ltd Yokohama Rubber Co. Ltd Yokomo Ltd. Zender GmbH
OTHERS Automobile Club De L'Ouest D1GP Corporation Hiroki Furuse (Sleepy)
[26]

CREDITS

VP OF CODEMASTERS STUDIOS Gavin Cheshire
EXECUTIVE PRODUCER Gavin Raeburn
SENIOR PRODUCER Clive Moody
ASSOCIATE PRODUCER Darren Campion
CHIEF GAME DESIGNER Ralph Fulton
GAME DESIGN Paul Turland David Tillotson Jonathan Davis-Hunt Gehan Pathiraja Andrew Kimberley
TRACK DESIGN Graham Bromley Jason Evans Lee Niven Glenn McDonald Kristian Alder-Byrne Jason Wakelam
LEAD ARTIST Nathan Fisher
ASSISTANT LEAD ARTIST Michael Rutter
TECHNICAL LEAD ARTIST Jorge Hernandez-Soria
PRINCIPAL CONCEPT ARTIST Daniel Oxford
LEAD PROGRAMMER Alan Roberts
PROGRAMMERS Adam Askew Adam Sawkins Alan Jardine Alasdair Martin Alex de Rosee Andrew Sage Ben Knight David Dempsey Gareth Thomas Gary Buckley Giannis Ioannou Graham Watson Hugh Lowry James Manning Joakim Hentula Jocelyn Weiss John Watkins Jon Wingrove

Karl Hammarling Liam Murphy Malcolm Coleman Matthew Craven Michael Bailey Michael Nimmo Mike Singleton Nic Melder Parven Hussain Paul Penson Richard Batty Robert Pattenden Robin Bradley Scott Stephen Stephen Edmonds Tamas Strezeneczki Will Stones Adam Johnson Andy Shenton Rob Mann
STUDIO TECHNICIAN Matt Turner
ART MANAGER Nick Pain
OUTSOURCE MANAGER Andre Stiegler
EXECUTIVE ART DIRECTOR Rachel Weston
3D ENVIRONMENT Peter Ridgway Khushpal Kalsi Iain Douglas Aamar Mirza Joe Bradford Adam Hill Seth Brown Oscar Soper Martin Turner Thomas Stratford John Bakis Andria Warren Radek Szczepanczyk Jason Dovey Karl Davies Sia Nyuk Fung
3D VEHICLE Nick Phillips Steve Tsang Richard Thomas Matt Jones
HIGH RESOLUTION Simon Enstock Jim Vickers Stephane Wiederkehr

2D Phillip Cox Peter Santha Christian McMorran Adrian Waters
ANIMATION Colin Smyth Adam Batham Huy Nguyen Matt D'Rozzario
3D CHARACTERS Toby Hynes Ben Siddons Mark Hancock Paul Edwards
R & D Martin Wood Tom Whibley
VFX Jon Graham James Watts
KL STUDIO
ENVIRONMENTS GROUP LEADS David Khaw Ban Huat Gan Khoon Deed (Gerome) Hong Tuan-Keat (Eugene) Karen Loh Cheng Leng Lim Soon Aik Lor Hang Chuan Shervie Tan
ARTISTS Ang Chai Cheen Beh Chor Joo Chan Kam Wai Chee Yim Mei (Jouly) Chew Tiong Nam Chin Wai Kien (Kelvin) Choy Yuen Yee Chun Zhenhui Faizal Bin Md. Fadzil Hang Hue Li Hoo Wai Khinn Kenneth Lim Wee Leng Kong Foong Chin (KFC) Lai Fung Yen Lee Fook Loy (Roy) Lee Ka Hal Leong Kha Hau (Adrick) Lew Wai Hong (Joe) Lim Jenn Yu Mohd Faizal Bin Ahmad Norrahma Mohd Fazlan Bin Abdul Jamil

[27]

Mohd Munadzam Bin Samsudin Noorazhar Bin Mohd Noor Noor Izmal Mukhriz Bin Ismail Siah Joon Kiong Stephanie Yong Jo-Ann Sung Pei Sun Syamil Bin Abd Latif Tan Kean Wooi Teh Jia Shyan Tey Hong Yeow Thum Chee Ket (Jack) Yap Ann Rose Yap Wai Mun Yeo Chuan Tong Choo Chuan Zui Koh Yen Yee Lim Ying Jie Loo Yaw Yee Sia Nyuk Fung Tan Eng Hong (Jacob) Tey Kai Guan (Nicholas) Wong Kew Chee Yap Jun Voon
VEHICLES GROUP LEAD Azmi Bin Mohd Amin
ARTISTS Abdul Khaliq Bin Abu Hassan Shaari Cheng Lin Chou (Chris) Ho Kuan Teck Kok Chen Yong Liew Seng Tat Ma Hanson Ng Kah Yeow (Kenji) Ng Say Chong (Raymond) Yeap Guan Beng Cheong Kim Weng (Deric) Gilbert Chong Ming Jin See Zheng Xun (Michael) Teh Huai Yuan
MANAGEMENT & SUPPORT STAFF DIRECTOR H.S.Low
GENERAL MANAGER Maxime Villandre
FINANCE MANAGER Kah Chai Tay
HR EXECUTIVE Sook Mee Kuan
ADMIN ASSISTANT Farra Nadia Zuhari
TECHNICAL SUPPORT ENGINEER Chin Cheong Weng
TECHNICAL ART DIRECTOR Jason Butterley

TECHNICAL ART LEAD Ian Ng Siong Yoong
PRODUCTION ASSISTANT Chong Ee Von Lau Chee Shyong
ADDITIONAL ART Glass Egg
CENTRAL TECH
CHIEF TECHNICAL OFFICER Bryan Marshall
PROJECT PLANNING OFFICE Steve Eccles
CENTRAL TECHNOLOGY Brant Nicholas Chris Brunning Bryan Black Nick Trout Alex Tyrer Leigh Bradburn David Burke Neil Owen Simon Goodwin Peter Goodwin Aristotel Digenis Csaba Berenyi John Atkinson Jay Rathod Laurent Nguyen Peter Akehurst Ryan Wallace Tadeusz Marianski Andrew Dennison John Longcroft-Neal Daniel Lawrence
BRAND Tim Woodley Guy Pearce
MARKETING Charles Bellfield Dan Robinson
VIDEO EDITOR Sam Hatton-Brown
ASSISTANT VIDEO EDITOR Philip Roberts
LICENSING AND RESEARCH Peter Hansen-Chambers Toby Heap Rosetta Rizzo Antonia Rodriguez

MARKETING SERVICES Peter Matthews Dave Alcock Barry Cheney Andy Hack Amarjit Bilkhu Wayne Garfirth
CENTRAL PR Rich Eddy Sam Cordier Peter Webber
LEGAL DIRECTOR, BUSINESS AFFAIRS Julian Ward
LAWYER Simon Moynihan
CODEMASTERS
AUDIO DIRECTOR Will Davis
AUDIO LEAD Mark Knight
AUDIO DESIGN Mike De Belle Andy Grier John Davies Oliver Johnson Ed Walker Jethro Dunn
TECHNICOLOR INTERACTIVE SERVICES EFFECTS CREW
DRIVERS Taka Aono Hiro Sumida
SUPERVISING RECORDIST Tom Hays
RECORDISTS John Fasal Eric Potter Will Davis Lydian Tone David Fisk
RECORDING ASSISTANTS Elizabeth Johnson Rafael Lopez
SFX EDITING AND DESIGN Mark Jasper Lydian Tone Elizabeth Johnson

[28]

CAST:
PIT CHIEF Kirk Thornton
MANAGERESS Michele Specht
USA ANNOUNCER Mel Fair
USA TEAM MATES Lex Lang Joe Cappeletti Steve Van Wormer
UK TEAM MATES: Josh Cohen Adam Rhys Simon Carlyle
JAPANESE TEAM MATES: Akira Kaneda Henry Hayashi
JAPANESE ANNOUNCER: Yuri Lowenthal
IRISH TEAM MATE: Liam O'Brian
SPANISH TEAM MATE: Lex Lang
GERMAN TEAM MATE: Mark Bremer
SCANDINAVIAN TEAM MATE: Patrick Strom
ITALIAN TEAM MATE: Paolo de Santis
FRENCH TEAM MATE: Emmanule Rausenberger
Recorded at Technicolor Interactive Services, Burbank
DIRECTOR Lex Lang
ENGINEERS Thanos Kazakos David Walsh
EDITORS Elizabeth Johnson Frank Szick Lydian Tone
LOCALIZATION DIRECTOR Rafael Lopez
PROJECT MANAGEMENT Ayumi Logan Carole Huguet
STUDIO DIRECTOR Ulrich Muehl
ENGINEER Marko Backmann

SPANISH CAST Jorge Teixeira Ana Plaza Jordi Estupiña Carlos Salamanca César Díaz Rais David Báscones David García Juan Navarro Marcos Graña Pedro Tena
GERMAN CAST Mark Bremer Anne Moll Christian Rudolph Christian Stark Mario Grete Martin May Tobias Schmidt
FRENCH CAST Tania De Domenico Dario Oppido Paolo De Santis Renato Novara Claudio Moneta Walter Rivetti Davide Albano Alessandro Zurla Massimo di Benedetto Matteo Zanotti Lorenzo Scattorin
ITALIAN CAST Thierry Kazazian Sophie Riffont Patrick Borg Mael Davan-Soulas Martial Le Minoux Yann Pichon Jeremy Prevost Emmanuel Rausenberger Stéphane Roux Serge Thiriet
MUSIC Composed by Ian Livingstone
ADDITIONAL MUSIC Aaron Sapp Thomas J Bergersen
TRUMPETS Hugh Davies
ACOUSTIC GUITAR Chris Jojo
SCRIPTWRITING SERVICES BY BLINDLIGHT:
BLINDLIGHT WRITING PRODUCER Michael F.X. Daley
BLINDLIGHT WRITER Christopher Barbour

THANKS TO: Drift Association Falken Tires Riverside International Automotive Museum NOS Speedway Church Automotive Testing Greg Hill Clive Lindop Christian Marcussen Iain Wright and staff at Ricardo Engineering Harbury Lane Scrapyard Cassidy Davis Helen de Belle Oliver de Belle Jake Storm RAC Auto Windscreens Warwick Harbury Breakers Neslihan & Arda Knight Hazel MacGillivray Jason Page Pete Harrison Ian Minett Dan Peacock Carlo Vogelsang Weston Performance Japspeed.co.uk
GENERAL MANAGER, QA. Eddy Di Luccio
FUNCTIONAL QA MANAGER Danny Beilard
QA TEAM LEADER Simon Wykes
QA PLATFORM LEADS Andrew Stanley Neil Atkinson Stephen Terry
QA TECHNICIANS Adriano Rizzo Alyson Williams Andy Kinzett Andy Stanley Chris Davies David Wixon Dawn Lamplough Kyriakos Skaramangas Mark Spalding Matthew Boland Richard Peters Ricky O'Toole Rob Appleyard Rob Bourlakis Rob Lee Robin Passmore Simon Williams Stacey Barnett
QA ONLINE MANAGER Jonathan Treacy

[29]

QA ONLINE SENIOR QA TECHNICIANS Robert Young Michael Wood
QA ONLINE TECHNICIANS Andrew Morris Anthony Moore Amarjit Sohal Gerard McAuley Sukhdeep Thandi Daniel Wright James Clarke Mathew Leech Jonathan Davies Edward Rothwell

COMPLIANCE & CODE SECURITY MANAGER Gary Cody
COMPLIANCE PLATFORM LEADS Neil Martin Ben Fell Richard Pickering Tom Gleadall
COMPLIANCE TECHNICIANS Kevin Blakeman Simon Turner Gurtejbir Mangat Michael Hill Gurshaan Surana

ONLINE MANAGER Mark Eveleigh
ONLINE DESIGN Cheryl Bissell Jim Wiberley Graeme White James Bonshor
ONLINE PROGRAMMING Nick McAuliffe Nick Johnson

"Vintage Warmer". Composed by Nathan Boddy. Used under license from Standard Music Ltd.
"Timze Money". Composed by William Parnell. Used under license from The Extreme Music Library Ltd.
"Pay Day". Composed by Paul Jeffries. Used under license from Cavendish Music Co. Ltd.
"Phat Planet", Performed by Leftfield. Written by Neil Barnes and Paul Daley. Published by Chrysalis Music. 1999 © Used by permission.All rights reserved. (P) 1999 SONY BMG Music Entertainment (UK) Limited. Licensed courtesy of SONY BMG Commercial Markets (UK)
"No One Knows (UNKLE REMIX)". Performed by Queens Of The Stone Age. Published by Universal Music Publishing Ltd. Courtesy of Interscope Records / Polydor UK Ltd. Licensed by kind permission from the Film & TV licensing division.

TIRE
© 2007 The Codemasters Software Company Limited ("Codemasters"). All rights reserved. "Codemasters"® is a registered trademark owned by Codemasters. "Race Driver GRID"TM and the Codemasters logo are trademarks of Codemasters. Uses Bink Video. Copyright (C) 1997-2008 by RAD Game Tools, Inc. The DemonWare name and logo are copyright DemonWare Ltd. 2006. "AMD, the AMD Arrow logo, and combinations thereof, are trademarks of Advanced Micro Devices, Inc.". ""Aston Martin Racing" is a trade mark used under license from Aston Martin Lagonda Limited". "Trademarks, design patents and copyright are used with the approval of the owner AUDI AG". "BF Goodrich® Tires Trademarks are used under license from Michelin Group of Companies". "The BMW Logo, the BMW wordmark and the BMW model designations are Trademarks of BMW AG and are used under license". "CASTROL and the CASTROL logo are trade marks of Castrol Limited, used under licence". "CHAMPION, FERODO and MOOG are trademarks and are reproduced with the permission of the Federal-Mogul Corporation". "Chrysler® is a registered trademark of Chrysler LLC. Plymouth® Barracuda and its trade dress are used under license by The Codemasters Software Company © Chrysler LLC 2008". "The Dell logo is a trademark of Dell Inc.". "Dodge and HEMI are trademarks of Chrysler LLC. Dodge Challenger Concept, Dodge Charger SRT8, Dodge Viper SRT10 and their trade dress are used under license by The Codemasters Software Company © Chrysler LLC 2008". "The F® and FILA® trademarks are used under license of Fila Luxembourg S.à.r.l". "Firestone is registered trademarks of BFS Brands, LLC and Bridgestone Licensing Services, Inc. and is used with permission". "Ford Oval and nameplates are registered trademarks owned and licensed by Ford Motor Company. Manufactured by Codemasters. www.ford.com". "Chevrolet Camaro Concept (2006), Chevrolet Corvette C5-R, Chevrolet Corvette C6-R, Chevrolet Lacetti and Pontiac GTO, all related Emblems, and vehicle body designs are General Motors Trademarks used under license to Codemasters Software Company Limited". "Honda Official Licensed Product". "KAPPA and "the image of two people back to back" are registered trademarks owned by Basic Trademark S.A.". "MOPAR logos an d images are registered trademarks of Chrysler LLC used under license to The Codemasters Software Company Limited © Chrysler LLC 2007". "Manufactured under license from NISSAN MOTOR CO., LTD". "Manufactured under license from PANOZ AUTO DEVELOPMENT CORPORATION. All rights reserved Panoz Auto Development. 770/867-4796. www.PanozAuto.com". "RECARO is used by way of license received from RECARO GmbH & Co. KG, Kirchheim/Teck, Federal republic Germany". "The RED BULL trademarks and DOUBLE BULL DEVICE are trademarks of Red Bull GmbH and used under license. Red Bull GmbH reserves all rights therein and unauthorised uses are prohibited". "Saleen® S7RTM, all its vehicle model names and their designs are registered trademarks of Saleen, Inc. used under license to The Codemasters Software Company © Saleen, Inc. 2008". "TOYOTA, COROLLA GT-S (AE86), SOARER (JZZ30), SUPRA and all other associated marks, emblems and designs are intellectual property rights of Toyota Motor Corporation and used with permission". "Valvoline" The marks are used under license from VALVOLINE, a division of Ashland Inc. "VODAFONE and the Vodafone logo are trade marks of the Vodafone Group". Dolby, Pro Logic and the double-D symbol are trademarks of Dolby Laboratories. eBay is a registered trademark of eBay Inc. Developed and published by Codemasters.
[30]

CUSTOMER SUPPORT

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[32]


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