Quick
start guide
TO CODING WITH KUBO
Coding Set
KUBO is the world’s first puzzle-based educational robot, designed to take students from passive consumers of technology to empowered creators. By simplifying complex concepts through hands-on experiences, KUBO teaches children to code even before they can read and write.
KUBO and the unique Tag Tile ® programming language lay the foundations for computational literacy for children aged four to 10.
Getting Started
This Quick Start Guide explains what is included in your coding solution and introduces you to each of the basic coding techniques that your KUBO Coding Set covers.
WHAT’S IN THE BOX
Your KUBO Coding Starter Set includes a robot body and head, a set of coding TagTiles ® , an illustrated map in 4 parts and a USB charging cable.
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CHARGE YOUR ROBOT It will take about two hours for the first full charge of your KUBO robot. When fully charged KUBO will run for about four hours. |
TURN KUBO ON Attach the head to the body to turn KUBO on. To turn KUBO off, pull the head and body apart. |
KUBO’s Lights
When you begin programming with KUBO, the robot will light up showing four different colors. Each color signifies a different behavior:
BLUE | RED | GREEN | PURPLE |
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KUBO is powered on and waiting for commands. | KUBO has detected an error, or is low on battery. | KUBO is executing a sequence. | KUBO is recording a Function. |
Click here and get started with KUBO:
portal.kubo.education
Documents / Resources
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KUBO Coding Set [pdf] User Guide Coding Set, Coding, Coding with KUBO, Coding Starter Set |