Rummy Instructions

Game Overview

Rummy is a tile-based game for 2 to 4 players. The goal of the game is to be the first player to get rid of all their tiles by forming valid sets and runs on the table. A set consists of three or more tiles of the same number but different colours, while a run consists of three or more consecutive numbers of the same colour.

Contents

The game contains 106 tiles, which include:

Objective of the Game

The objective is to be the first player to play all of their tiles. You must form valid sets and runs with the tiles you draw and all of those already on the table.

Setup

Basic Gameplay

1. Starting the Game

First Move Requirement: On your first turn, you must place tiles on the table that add up to at least 30 points (the sum of the numbers on the tiles). These points must come from the tiles on your rack (not from the table).

Example: You could place a run like 10–11–12 (same colour), or a set like 10-10-10 (different colours). The value of a tile is equal to its number. For example, the tile with the number "10" is worth 10 points.

If you cannot make this minimum 30-point play, you must draw one tile from the pool and your turn ends.

Subsequent Turns: Once you've made your first move, you can continue playing by adding to existing sets and runs on the table, or creating new sets/runs with tiles from your rack.

2. Valid Moves

  • Sets: A set consists of three or more tiles of the same number but different colours. For example, a set of "5" can consist of a blue 5, red 5, and orange 5.
  • Runs: A run consists of three or more consecutive numbers of the same colour. For example, a run of 4-5-6 of the same colour.

3. Using the Joker

The Joker can be used as a substitute for any tile, whether in a set or a run. For example, if you have a run of 4-5, you could use the Joker as a substitute for the 6, making the run 4-5-Joker.

Once placed, the Joker represents the tile it is substituting for. If another player can replace the Joker with the correct tile on their turn, the Joker can be taken by that player and used in their own play.

Important Note: After a Joker is replaced, the player who takes it may place it in their own play, but it cannot be placed back on their rack. If the Joker is used in a set or run, it must remain on the table as part of the valid play.

Drawing Tiles

Special Rules & Strategy

Example of Gameplay

Winning the Game

The game continues until one player has played all their tiles, thus winning the game. When this happens:

Final Notes

Summary of Key Points

Safety Information

WARNING: CHOKING HAZARD - SMALL PARTS. NOT FOR CHILDREN UNDER 3 YEARS.

PRODUCT MAY VARY FROM IMAGE SHOWN. PLEASE KEEP THE PACKAGING FOR FUTURE REFERENCE.

Models: 43545452, RUMMY-O Traditional, RUMMY-O, Traditional

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43545452 Manual Adobe PDF library 17.00 Adobe Illustrator 28.0 (Windows)