AN1508: SiWG917 Power Manager Application Note
The Power Manager is a comprehensive solution designed to optimize power usage in SiWG917, helping users achieve better energy efficiency and increased battery life. It incorporates FreeRTOS tickless idle mode, which minimizes power usage by transitioning the SiWG917 M4 into a low-power state when FreeRTOS operates on the Idle task.
This document provides an overview of the key features of Power Manager with tickless idle mode. Additionally, it covers important considerations when working with the Power Manager.
Users of the Power Manager must have comprehensive knowledge of SiWG917 M4 power states. Information about the SiWG917 low-power modes and current consumption in different power modes and power states is available in AN1430: SiWG917 Low-Power Application Note.
1. Power Manager Architecture
The Power Manager is a platform-level service that manages the M4 power states and their transitions when requested by the application. These requirements are set by different software modules (drivers, stacks, application code, and so on).
Diagram showing the Power Manager architecture with layers: Application tasks, Power Manager Service layer, Middle layer, Internal API layer, and Hardware layer. Application tasks interact with the Power Manager Service Layer, which is built upon the internal core API layer. The Middle Layer validates power state transitions, and the Internal API Layer interacts with the hardware layer for register configurations.
Application tasks represent tasks running in the application. Users call the Power Manager service APIs from the application tasks.
Power Manager Service Layer interacts with the application layer tasks. It is a layer over the existing internal core API layer, simplifying the process for users to develop their applications.
Middle Layer is a supporting layer for Power Manager service. It validates the power state transitions.
Internal API Layer is the low-level driver that interacts with the hardware layer where register-level configurations are done.
1.1 Features of Power Manager
- It serves as an interface between software modules and the device, offering APIs to efficiently manage and configure the power state transitions of SiWG917.
- The SiWG917 M4 entry into a power state is determined by requirements. Using the requirement APIs, requirements for a specific power state can be added or removed.
- It offers a notification mechanism, providing an option for subscribing/unsubscribing to events during state transitions (e.g., while entering or leaving any state). Based on the subscription, the Power Manager provides notifications through a callback function to the application. The notification events include Power State Transition, exit from sleep, and exit from standby mode. The main purpose of these notifications is for different software modules to adapt to the new power state.
- The Power Manager checks if it is safe to sleep and then enters sleep.
- The clock scaling feature differentiates system clock configuration in PS4 and PS3 active states. It can be switched between performance and power-save. By default, it is configured as power-save at the time of state change.
Note: PS1* check release notes on the current support for PS1 with Power Manager.
1.2 Advantages of Power Manager
Integrating Power Manager into an application is seamless and provides the following configurations. Configurations made in the UC (Universal Configurator) in Simplicity Studio are saved, allowing the Power Manager APIs to be reused as needed.
- Handles peripherals, RAM banks, and wake-up source configuration. Required peripherals can be enabled/disabled to reduce power consumption. This includes enabling RAM retention and powering on peripherals, and setting wake-up sources.
- Provides easy and convenient ways to control all power modes (Active, Standby, and Sleep) as well as supporting all power state transitions (PS4, PS3, PS2, PS1, PS0).
- To prevent race conditions and ensure secure concurrent access, the Power Manager APIs include safeguards such as enabling and disabling interrupts.
- Power Manager uses a sleep timer for precision timing.
Note:
- The state hierarchy ranges from PS4 to PS0, with PS4 being the highest power state. However, the sleep mode in any power state is considered the lowest state. The Power Manager, with tickless mode, enables the system to enter sleep mode when the scheduler has no tasks to process.
- To know more about the Power states, please visit AN1430: SiWG917 Low-Power Application Note.
2. Components
Power Manager Components facilitate the user to configure RAM retention, peripherals to remain powered on/off, and set wake-up sources prior to the M4 entering sleep mode. The following are the Power Manager components (enabled using the UC in Simplicity Studio):
- Power Manager
- Power Manager Configuration
- Wakeup Source Configuration
- Calendar Wakeup
- GPIO Wakeup
- Deep Sleep Timer
- Wireless Wakeup
- UULP peripheral component for the selected wake-up source
- Low Power
To know more about installing components for Power Manager integration, please visit Power Manager Integration.
2.1 Power Manager Component
Power Manager service is initialized with the installation of this component; the user does not need to initialize the Power Manager service.
A screenshot of Simplicity Studio showing the Power Manager component selected in the software components list. The description highlights its role in managing MCU power usage and setting the initial power-save mode.
The following components are automatically installed when the Power Manager component is installed.
2.1.1 SI91X TICK-LESS MODE Component
The Tickless idle mode feature will suspend the SiWG917 M4 and keep it in sleep when no tasks are scheduled to run.
2.1.2 Power Manager Configuration Component
There are two components pertaining to the Power Manager configuration:
- Power Manager Advance Configuration
- Power Manager Configuration
These components provide control over peripheral enable/disable and RAM retention. Peripheral and RAM retention is configured with the installation of this component; user intervention is not required.
Note: The user can install either 'Power Manager Configuration' or 'Power Manager Advance Configuration' component.
A screenshot of Simplicity Studio showing the Power Manager Configuration component selected, highlighting 'Power Manager Advance Configuration' and 'Power Manager Configuration' as options.
2.1.2.1 Power Manager Configuration
This component is a basic configuration component where the user can select which peripherals need to be powered on/off according to the domain of the peripheral.
Peripheral Configuration
- High Power Peripherals (available in PS4/PS3 power states)
- Low Power Peripherals (available in PS2 power states)
- Ultra Low Power Peripherals (available in all power states)
The peripheral availability in different power states and the list of different groups of peripherals for which power is controlled through software is given in the 'M4 Power States' section of AN1430: SiWG917 Low-Power Application Note.
A screenshot of the Power Manager Configuration tool in Simplicity Studio, showing the selection of High Power Peripherals (M4 DEBUG, QSPI, RPDMA, SDIO, SPI), Low Power Peripherals (ULP AUX, ULP FIM, ULP I2C, ULP I2S, ULP IR, ULP SSI, ULP UART, ULP UDMA), and Ultra Low Power Peripherals (MCU STORE 1-3, RTC, TIME PERIOD, UPS, UTS, WATCHDOG TIMER).
RAM Configuration
This component also provides configuration for RAM retention. Two options are provided to configure the RAM banks: using size or bank number. The user needs to select any one option.
A screenshot of the RAM Configuration section within the Power Manager Configuration tool, showing options to configure RAM banks by size (Low Power Ram Retention Size, Ultra Low Power Ram Retention Size) and by bank number.
Note: If both RAM banks using size and bank numbers are enabled, RAM banks using size will be configured by default.
2.1.2.2 Power Manager Advance Configuration
This component is an advanced configuration component where unwanted peripherals and RAM banks are powered off by default, as shown in the following figure. Configurations in this are made to achieve optimum power consumption.
Peripheral Configuration
- High Power Peripherals (available in PS4/PS3 power states)
- Low Power Peripherals (available in PS2 power states)
- Ultra Low Power Peripherals (available in all power states)
Note: SiWG917 M4 current may vary as per the selection of peripherals in addition to the default configuration.
A screenshot of the Power Manager Advance Configuration tool in Simplicity Studio, similar to Figure 2.3 but with different default settings for peripheral power states.
RAM Configuration
The default configuration for RAM retention is already configured to provide the lowest SiWG917 M4 current. However, if required, the user can configure the RAM banks using size or bank number.
Note: SiWG917 M4 current may vary as per the selection of RAM banks in addition to the default configuration.
A screenshot of the RAM Configuration section within the Power Manager Advance Configuration tool, showing options to configure RAM banks by size and by bank number.
2.1.3 Wakeup Source Configuration Component
This component provides the initialization and configuration for the UULP (Ultra Ultra Low Power) wake-up sources used in PS4 sleep/PS3 sleep/PS2 sleep.
The UULP wake-up sources that are provided are as follows:
- Calendar or Alarm Wakeup
- GPIO Wakeup
- Deep Sleep Timer Wakeup
- Wireless Wakeup
A screenshot of Simplicity Studio showing the Power Manager Wakeup Source Configuration component selected, with options for PM UULP Wireless Wakeup and PM Wakeup Source Configuration.
Note: The user must install the respective UULP peripheral components that are selected as a wake-up source. This will get all the dependencies and files related to the peripheral selected.
2.1.3.1 Calendar or Alarm Wakeup
Calendar wakeup or Alarm wakeup source can be enabled and configured in terms of seconds and milliseconds. By default, the alarm wake-up source is configured with a 5-second alarm trigger. This wakeup source can be enabled using the toggle.
The alarm timer starts running as soon as the wakeup source is initialized prior to M4 sleep and triggers an interrupt upon the timer expiry. The M4 wakes up upon this interrupt.
Note: Millisecond timer is recommended to be used when M4 is in active state. Because the sleep and wake-up transition of M4 takes ~8 ms. The suggested minimum value for this timer is 100 ms.
Alarm time reconfiguration during runtime is not possible with Power Manager. If a user wants to change alarm time at runtime, the user should configure the alarm wake-up source manually with the 'sl_si91x_power_manager_set_wakeup_sources()' API without using UC. In this case, the initialization of the wake-up source should be done by the user in the application.
Note: The alarm timer is periodic as it is configured every time M4 enters sleep inside the 'sl_si91x_power_manager_sleep()'.
A screenshot of the PM Wakeup Source Configuration tool showing the Calendar Wakeup settings, including options to enable second wakeup source, enable alarm wakeup source, and set alarm time.
2.1.3.2 GPIO Wakeup
There are 4 UULP GPIOs (0 to 3) available, as mentioned in the following figure, which can act as a wake-up source. Enabling the GPIO Wakeup allows the user to select the desired GPIO pin as a wake-up source.
The SiWG917 M4 wakes up based on the input from the configured UULP GPIO. Users can configure the polarity of the GPIO wakeup source.
A screenshot of the PM Wakeup Source Configuration tool showing the GPIO Wakeup settings, including options to enable NPSS GPIOs (0-3), select NPSS GPIO_2 polarity, and configure other GPIO settings.
2.1.3.3 Deep Sleep Timer
Deep Sleep Timer is used as a wakeup source for the SiWG917 M4 in sleep. This timer works only during M4 sleep. The sleep time is configurable in microseconds.
Note: Even if the user configured the timer when M4 is in active state, this timer will start when M4 enters sleep mode. The maximum configurable time is 2^32 microseconds (~71 minutes).
A screenshot of the PM Wakeup Source Configuration tool showing the Deep Sleep Timer Wakeup settings, including the option to set sleep time in microseconds.
2.1.3.4 Wireless Wakeup
This wake-up source is used when the user wants to wake up M4 when a wireless remote message is received by the NWP (Network Processor). Upon receiving the message, NWP will trigger the M4 to wake up.
A screenshot of the PM Wakeup Source Configuration tool showing the Wireless Wakeup settings, with a toggle to enable it.
2.2 Low Power Peripheral Component
The Low Power Peripheral component is for using the ULP peripheral in the PS2 state. The installation of this component will move the required driver files to RAM. In PS2 state, the flash will be turned off, and M4 can execute from RAM.
Note: Initialization and configuration of the peripheral should be done by the user manually in the application.
For more information, please refer to Power Manager Components Integration.
3. Power Manager APIs
This section describes some of the APIs offered by Power Manager. For more information on APIs and API examples, see the Power Manager APIs documentation.
API | Description |
---|---|
sl_si91x_power_manager_init | To initialize the Power Manager service. |
sl_si91x_power_manager_add_ps_requirement | To add a requirement on power states. |
sl_si91x_power_manager_remove_ps_requirement | To remove the requirement on power states. |
sl_si91x_power_manager_set_clock_scaling | To configure the clock scaling - Powersave and Performance. |
sl_si91x_power_manager_add_peripheral_requirement | Adds the peripheral requirement. |
sl_si91x_power_manager_remove_peripheral_requirement | To remove the peripheral requirement. |
sl_si91x_power_manager_subscribe_ps_transition_event | To register a callback to be called on given power state transition(s). |
sl_si91x_power_manager_unsubscribe_ps_transition_event | To unregister an event callback handle on power state transition. |
sl_si91x_power_manager_sleep | To move into sleep mode and wait for the peripheral to be set as a wakeup source to trigger and wake up the M4. Note: Applications using RTOS with tickless mode enabled must not call this function. This API is not supposed to be used directly in the application and is called automatically when the system is in idle state with tickless mode. |
sl_si91x_power_manager_set_wakeup_sources | To configure the wakeup sources. |
sl_si91x_power_manager_configure_ram_retention | To retain the RAM in low power state either by using size or RAM bank as input parameters. |
sl_si91x_power_manager_get_current_state | To return the current power state. |
sl_si91x_power_manager_get_requirement_table | To get the current requirements on all the power states. |
sl_si91x_power_manager_deinit | To de-initialize the Power Manager service. |
4. Power Manager with Tickless Idle
Power Manager Tickless Mode is a feature provided by FreeRTOS that allows the SiWG917 to reduce power consumption by entering a low-power mode when there are no tasks to execute.
In traditional RTOS implementations, a periodic timer interrupt, known as a tick, is used to keep track of time and trigger the RTOS scheduler to determine which task should run next. However, in applications where power consumption is critical, the continuous generation of timer interrupts can be inefficient and lead to unnecessary power consumption.
Tickless mode in FreeRTOS addresses this issue by dynamically adjusting the timing of the tick interrupt based on the requirements of the tasks. When there are no tasks ready to execute, the SiWG917 M4 can enter sleep mode, effectively reducing the frequency of timer interrupts and conserving power.
Note: As Tickless Idle mode configures SysRTC as a mechanism to generate the Real-Time Operating System (RTOS) ticks. These ticks are essential for the RTOS to manage timing and scheduling tasks effectively. It is strongly advised against utilizing the SysRTC peripheral for any purpose other than its designated functionality.
4.1 Implementation
A low-power idle hook function that FreeRTOS calls when there are no tasks ready to execute is implemented. This hook function should put the SiWG917 M4 into sleep.
A flowchart illustrating the Tickless Idle Mode implementation in FreeRTOS. It shows the process from task scheduling, checking for ready tasks, entering tickless idle, calling the low power function, checking sleep readiness, calling the sleep API, and waking up from sleep.
Notes:
- The application tasks call
osDelay
,vTaskDelay
,osSemaphoreAcquire
, or other blocking functions, leading the scheduler to consider them idle. When there are no tasks to be executed, the application will execute the FreeRTOS idle hook. - The application checks if the expected idle time is greater than or equal to a predefined threshold (
configEXPECTED_IDLE_TIME_BEFORE_SLEEP
), which is set to 100 milliseconds. If the condition is met, the application suspends all tasks. - The application then calls a function specifically designed to handle the M4 transition to low power mode (
portSUPPRESS_TICKS_AND_SLEEP(xExpectedIdleTime)
), and IRQs are disabled to ensure that no interrupts occur while the system is preparing to enter low power mode. - Then the application checks for the following before letting M4 go to sleep:
- Check Active Events: It checks if any ongoing tasks or operations require the system to remain active (e.g., data transmission, sensor readings, or critical computation). It also checks if any requirement is added, and the device goes to sleep if there is no power manager requirement added.
- System Flags: Internal flags or states that indicate whether it is appropriate to sleep or not are likely checked. This includes checking for pending packets from NWP while M4 is going to sleep.
- Flash operation: Check if there are any flash write operations (like NVM command) in progress. The device goes to sleep if there are no flash operations.
- If the M4 processor is ready to go to sleep mode, it calls the M4 sleep API (
sl_si91x_power_manager_sleep()
) to put the M4 processor into sleep mode. - The M4 processor wakes up from sleep mode when a predefined wakeup source triggers it. Once it wakes up, the duration for which the system was in sleep mode (known as sleep ticks) is added to the RTOS.
- IRQs are enabled after the system wakes up from sleep mode, and all tasks that were suspended are resumed. The application continues normal operation.
Note:
- The user must be cautious when using
osSemaphoreAcquire
andosDelay
, as the M4 enters sleep during this configured delay time and will not serve any event interrupts. - The Power Manager component should install the wireless wake-up and SysRTC component for the sleep timer as a wake-up resource by default. It is highly recommended not to install these components explicitly.
If no tasks are ready to run, the kernel enters tickless idle mode. The system wakes up upon sleep timer expiration or any wake-up source configured. Here's a basic flowchart to illustrate the system's behavior.
A flowchart illustrating the interaction between FreeRTOS kernel tasks, the Power Manager, and the system's state (ready task, tickless idle, sleep). It shows how the system transitions between these states based on task availability and timer events.
Note: Users can take the SL_POWER_MANAGER_TICKLESS_IDLE
example application in WiSeConnect release as a reference, which demonstrates the power manager service APIs, state transitions (PS4, PS3, and PS2), and sleep-wake up (PS4, PS3, and PS2 sleep with RAM retention) with tickless idle mode.
4.2 Use Cases
4.2.1 Application with Peripheral only
Tickless idle mode activates sleep functionality automatically when the scheduler goes to idle. Power Manager has APIs that prevent the system from entering sleep mode.
When a requirement is added for a power state, the system is prevented from entering sleep as there is a requirement higher than sleep mode added. Make sure to remove the higher requirement added if the user wants to let the M4 enter sleep mode in tickless idle mode. For instance, during data transmission on a USART, the system can enter sleep mode if there is any delay during transmission. To address this, the Power Manager adds a requirement on PS4 before initiating the transfer and removes the requirement once the transfer is complete, thereby preventing the M4 from entering sleep mode.
Below is the flow for how to handle peripherals across sleep wakeups with tickless idle.
A flowchart illustrating the process of handling peripherals with tickless idle mode. It shows steps like adding a power manager requirement, peripheral initialization, waiting for a peripheral event, peripheral un-initialization, and removing the power manager requirement to allow the system to idle.
4.2.2 Application with Wireless Functionalities and Peripherals
A sequence flow illustrating a use case for wireless applications that utilize peripherals with tickless idle mode.
- Power state (PS4) requirement is added to prevent the M4 entering sleep during any delay unintended.
- The SiWG917 initializes the NWP and M4 peripheral.
- The NWP is configured as a WLAN station, connects to an Access Point (AP), and establishes a connection to the Cloud.
- The NWP is set to Connected Power Save mode (Associated Power Save).
- The peripheral activity is carried out, and data is collected. The peripheral is un-initialized before entering M4 sleep.
- The power state requirement is removed, allowing the M4 to enter sleep.
- The M4 is waiting on a semaphore with a defined wait time. The RTC timer, UULP GPIO, and Wireless message are defined as wakeup sources.
- The M4 enters the last active state (PS4) sleep mode with retention as the scheduler is idle.
- Upon a GPIO interrupt/ RTC timer expiry/ wireless message/ semaphore wait time expiry, the M4 wakes up.
- Upon M4 wakeup, add the power state requirement (PS4).
- For performing the peripheral activity again, re-initialize the peripheral, and execution continues from step 5.
A flowchart illustrating the handling of peripherals with wireless activity in tickless idle mode. It details the sequence of events from adding a PS requirement, peripheral initialization, sending data, un-initializing the peripheral, entering M4 sleep, and waking up upon various events.
5. Sequence Diagram
On boot-up, the power manager starts with PS3 powersave state (40MHz), and after that, the application adds its required states through API calls.
The sequence diagram for transition from PS3 to PS2 state is as follows.
A sequence diagram illustrating the transition from PS4 to PS2 state. It shows the interaction between the Application, Power Manager Service Layer, Middle Layer, and Internal API layer, including API calls like sl_si91x_power_manager_init
and sl_si91x_power_manager_add_ps_requirement
.
The Power Manager service is initialized by default using the sl_si91x_power_manager_init()
function, which sets the processor to the PS3 state with a clock speed of 40 MHz (Power Save). All possible events are subscribed to using the sl_si91x_power_manager_subscribe_ps_transition_event()
function, which includes the callback function address.
To add a requirement for the PS2 state, the sl_si91x_power_manager_add_ps_requirement()
function is used. The sli_si91x_power_manager_update_ps_requirement()
function then updates the power state requirement, current state, and requirement table, ensuring that the added requirement is a valid transition.
The sl_si91x_get_lowest_ps()
function validates all power state requirements and returns the possible state transition based on the state hierarchy. For example, if both PS4 and PS2 state requirements are added, the function will return PS4 as the possible transition since it is considered higher than PS2. The system will not transition to PS2 until the PS4 requirement is removed. However, here, as only the PS2 state requirement is added, the function will return PS2 as the possible transition.
Finally, the sli_si91x_power_manager_change_power_state()
function updates the power state from PS3 to PS2, and the ps3_to_ps2_state_change()
function executes this transition using internal APIs.
5.1 Power State Transitions
This section provides a simple illustration for power state transition using Power Manager APIs.
- To add a power state requirement:
sl_si91x_power_manager_add_ps_requirement(sl_power_state_t state)
- To remove a power state requirement:
sl_si91x_power_manager_remove_ps_requirement(sl_power_state_t state);
A state diagram illustrating power state transitions (PS4, PS3, PS2, PS0). It shows how requirements are added and removed to move between states, with PS4 being the highest power state and PS0 the lowest.
Note:
- Requirement table stores the requirements for each power state, and based on that, the power manager decides the current state.
- The
sl_si91x_power_manager_get_requirement_table()
API is used to get the current requirements on all the power states. - If a task wants to enter a low power mode (such as PS3 or PS2), it first checks if any other task has a higher requirement.
- When multiple tasks request a state transition, the Power Manager maintains the possible state transitions. It is recommended that a task checks the requirement table before switching and performs the state change accordingly.
6. Considerations
This section focuses on considerations when working with Power Manager.
6.1 Add/Remove PS requirement
The current state of the M4 is the most recent active state it transitioned to. For instance, if the PS4 state requirement is added and then removed, followed by the addition and removal of the PS3 state, the current state of the M4 would be PS3.
In a multi-threaded application:
- There may be many requirements added, and Power Manager is maintaining the highest state requested.
- All the requirements of the higher power state must be removed for the M4 to transition to the next lower power state.
If multiple requirements are added, the state will change upon removing all the requirements.
6.2 Remove peripheral requirement
If any peripheral is disabled in the PS4 state (for example, disabling SSI), upon switching to the PS2 state and then back to the PS4 state, all peripherals will be powered on during the state transition. The sl_si91x_power_manager_remove_peripheral_requirement()
can be used again to disable the required peripherals.
6.3 Measuring power consumption
To measure the power consumption of only:
- NWP - Configure M4 in PS0 without any RAM retention.
- M4 - Configure NWP in
DEEP_SLEEP_WITHOUT_RAM_RETENTION
(Deep Sleep without RAM retention when the device is not associated with AP).
7. Appendix
S.N. | Abbreviation | Description |
---|---|---|
1 | AP | Access Point |
2 | API | Application Programming Interface |
3 | GPIO | General Purpose Input/Output |
4 | NWP | Network Processor |
5 | PS | Power States (PS4, PS3, PS2, PS1, PS0) |
6 | QSPI | Quad Serial Peripheral Interface |
7 | RAM | Random Access Memory |
8 | RTC | Real Time Clock |
9 | RTOS | Real Time Operating System |
10 | SSI | Synchronous Serial Interface |
11 | UC | Universal Configurator |
12 | ULP | Ultra Low Power |
13 | UULP | Ultra Ultra Low Power |
14 | USART | Universal Synchronous/Asynchronous Receiver/Transmitter |
15 | WLAN | Wireless Local Area Network |
8. Revision History
Revision 1.0
June, 2025
Initial release.
File Info : application/pdf, 22 Pages, 1.66MB
DocumentDocumentReferences
Silicon Labs
Power Manager | Services | WiSeConnect 3 | v3.4.1 | Silicon Labs
GitHub - SiliconLabs/wiseconnect: Next-generation Silicon Labs Wi-Fi API for SiWx91x chipset family.
wiseconnect/examples/si91x_soc/service/sl_si91x_power_manager_tickless_idle at master · SiliconLabs/wiseconnect · GitHub
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