Introduction
Welcome to Fobia - St Dinfna Hotel, a first-person psychological horror game for PlayStation 5. This manual provides essential information for setting up, playing, and maintaining your game. Prepare to explore a decadent hotel, unravel mysteries, and survive terrifying encounters.

The official game cover for Fobia - St Dinfna Hotel on PlayStation 5.
2. Operating the Game
2.1 Core Gameplay Mechanics
As Roberto Leite Lopes, you will navigate the St. Dinfna Hotel, solving puzzles and confronting horrors. The game emphasizes exploration, resource management, and survival.

A view of the grand, yet decaying, lobby of the St. Dinfna Hotel, a key location in the game.
2.2 The Enigmatic Camera
A central mechanic involves an enigmatic camera that allows you to interact with different timelines and uncover hidden secrets. Use the camera to reveal objects, pathways, or clues that exist in parallel realities.

The in-game camera mechanic, used to view and interact with objects across different timelines.
2.3 Puzzle Solving
The hotel is filled with various puzzles that require observation, logic, and sometimes the use of the camera. Pay attention to environmental details and clues found in documents or notes.

An example of a complex puzzle mechanism encountered within the hotel, requiring careful analysis to solve.
2.4 Combat and Survival
You will encounter various monstrous entities. Combat is a last resort; consider running or hiding to conserve resources. Aim for critical points on enemies when engaging in combat.

A close-up view of one of the many terrifying creatures that inhabit the St. Dinfna Hotel.

First-person perspective showing the player aiming a pistol at an approaching monster in a dimly lit corridor.
2.5 Inventory Management
Resources are scarce. Manage your inventory carefully, combining items when necessary to craft useful tools or ammunition. Access your inventory via the designated controller button.

The in-game inventory screen, displaying available weapons, items, and crafting components.
2.6 Saving Progress
Game progress is saved automatically at specific checkpoints. Manual save points may also be available at certain locations within the hotel. Always ensure your game is saved before exiting.
7. Warranty & Support
7.1 Software Warranty
This software is provided "as is" without warranty of any kind, either express or implied, including, but not limited to, the implied warranties of merchantability and fitness for a particular purpose. The publisher does not warrant that the functions contained in the software will meet your requirements or that the operation of the software will be uninterrupted or error-free.
7.2 Technical Support
For technical assistance, bug reports, or gameplay inquiries, please visit the official support channels of the game publisher, Maximum Games, or the developer, Pulsatrix Studios. You can often find support links on their official websites or through the game's main menu.
For general inquiries related to your purchase, please contact your retailer.